commit 3729b2308d3d1735d2a9e8652be0b59c5819cd6d
Author: Christopher Antila <crantila(a)fedoraproject.org>
Date: Fri Aug 6 02:22:19 2010 -0400
MG: Added links and images
fedoradocs.db | Bin 358400 -> 358400 bytes
public_html/Sitemap | 18 +-
public_html/as-IN/Site_Statistics.html | 65 +++-
public_html/as-IN/toc.html | 4 +-
public_html/bg-BG/Site_Statistics.html | 65 +++-
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public_html/bn-IN/toc.html | 4 +-
public_html/bs-BA/Site_Statistics.html | 65 +++-
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public_html/ca-ES/Site_Statistics.html | 65 +++-
public_html/ca-ES/toc.html | 4 +-
public_html/cs-CZ/Site_Statistics.html | 65 +++-
public_html/cs-CZ/toc.html | 4 +-
public_html/da-DK/Site_Statistics.html | 65 +++-
public_html/da-DK/toc.html | 4 +-
public_html/de-DE/Site_Statistics.html | 65 +++-
public_html/de-DE/toc.html | 6 +-
public_html/el-GR/Site_Statistics.html | 65 +++-
public_html/el-GR/toc.html | 4 +-
...ft_Documentation-0.1-Musicians_Guide-en-US.epub | Bin 395619 -> 2255277 bytes
.../Musicians_Guide/images/Ardour-Connections.png | Bin 0 -> 155557 bytes
.../images/Ardour-interface-editor_mixer.png | Bin 0 -> 243374 bytes
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.../images/Ardour-interface-toolbar.png | Bin 0 -> 230571 bytes
.../Musicians_Guide/images/Ardour-red_peaks.png | Bin 0 -> 6438 bytes
.../images/Ardour-session_track_region.png | Bin 0 -> 162358 bytes
.../images/FMG-Audacity-Interface.png | Bin 0 -> 94433 bytes
.../images/FMG-Balance_and_Panning.png | Bin 0 -> 14414 bytes
.../images/FMG-PCM_from_Wikipedia.svg | 426 ++++++++++++++++++++
.../html-single/Musicians_Guide/images/FMG-bus.png | Bin 0 -> 5900 bytes
.../Musicians_Guide/images/FMG-master_sub_bus.png | Bin 0 -> 11428 bytes
.../images/FMG-routing_and_multiplexing.png | Bin 0 -> 182189 bytes
.../images/Qtractor-interface-clocks.png | Bin 0 -> 107813 bytes
.../images/Qtractor-interface-messages.png | Bin 0 -> 105416 bytes
.../images/Qtractor-interface-track.png | Bin 0 -> 124407 bytes
.../images/Qtractor-interface-track_info.png | Bin 0 -> 111873 bytes
.../images/Qtractor-interface-transport.png | Bin 0 -> 124334 bytes
.../0.1/html-single/Musicians_Guide/index.html | 395 ++++++++++---------
.../appe-Musicians_Guide-Revision_History.html | 3 +
.../chap-Musicians_Guide-Ardour.html | 4 +-
...Musicians_Guide-Digital_Audio_Workstations.html | 2 +-
.../chap-Musicians_Guide-FluidSynth.html | 10 +-
.../chap-Musicians_Guide-Frescobaldi.html | 2 +-
...ans_Guide-How_Computers_Deal_with_Hardware.html | 2 +-
.../chap-Musicians_Guide-LilyPond.html | 4 +-
.../chap-Musicians_Guide-Qtractor.html | 8 +-
.../chap-Musicians_Guide-Rosegarden.html | 8 +-
.../chap-Musicians_Guide-Solfege.html | 8 +-
.../chap-Musicians_Guide-Sound_Cards.html | 2 +-
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.../Musicians_Guide/images/Ardour-red_peaks.png | Bin 0 -> 6438 bytes
.../images/Ardour-session_track_region.png | Bin 0 -> 162358 bytes
.../images/FMG-Audacity-Interface.png | Bin 0 -> 94433 bytes
.../images/FMG-Balance_and_Panning.png | Bin 0 -> 14414 bytes
.../images/FMG-PCM_from_Wikipedia.svg | 426 ++++++++++++++++++++
.../0.1/html/Musicians_Guide/images/FMG-bus.png | Bin 0 -> 5900 bytes
.../Musicians_Guide/images/FMG-master_sub_bus.png | Bin 0 -> 11428 bytes
.../images/FMG-routing_and_multiplexing.png | Bin 0 -> 182189 bytes
.../images/Qtractor-interface-clocks.png | Bin 0 -> 107813 bytes
.../images/Qtractor-interface-messages.png | Bin 0 -> 105416 bytes
.../images/Qtractor-interface-track.png | Bin 0 -> 124407 bytes
.../images/Qtractor-interface-track_info.png | Bin 0 -> 111873 bytes
.../images/Qtractor-interface-transport.png | Bin 0 -> 124334 bytes
.../0.1/html/Musicians_Guide/index.html | 6 +-
.../0.1/html/Musicians_Guide/ix01.html | 2 +-
.../0.1/html/Musicians_Guide/pr01s02.html | 2 +-
.../pref-Musicians_Guide-Preface.html | 8 +-
.../0.1/html/Musicians_Guide/pt01.html | 2 +-
.../0.1/html/Musicians_Guide/pt02.html | 4 +-
.../sect-Musicians_Guide-Ardour-Editing.html | 2 +-
...de-Ardour-Mastering-Choosing_Export_Format.html | 10 +-
...Ardour-Recording-Adjusting_Recording_Level.html | 4 +-
...Musicians_Guide-Ardour-Recording-Interface.html | 14 +-
...sect-Musicians_Guide-Ardour-Tutorial_Files.html | 4 +-
.../sect-Musicians_Guide-DAW_Clock.html | 4 +-
...ect-Musicians_Guide-DAW_Transport_Controls.html | 4 +-
.../sect-Musicians_Guide-DAW_User_Interface.html | 4 +-
.../sect-Musicians_Guide-FireWire_Sound_Cards.html | 2 +-
...s_Guide-FluidSynth-Configuring-JACK_Output.html | 2 +-
...ns_Guide-FluidSynth-Configuring-MIDI_Input.html | 2 +-
...ans_Guide-FluidSynth-Configuring-SoundFont.html | 2 +-
...t-Musicians_Guide-FluidSynth-In_a_Terminal.html | 4 +-
...ynth-Req_and_Inst-Installation_with_Qsynth.html | 2 +-
...h-Req_and_Inst-Installation_without_Qsynth.html | 4 +-
...ct-Musicians_Guide-FluidSynth-Req_and_Inst.html | 29 ++
...e-FluidSynth-Requirements_and_Installation.html | 2 +-
.../sect-Musicians_Guide-Frescobaldi-Using.html | 2 +-
...s_Guide-Getting_Real_Time_Kernel_in_Fedora.html | 4 +-
...sect-Musicians_Guide-LilyPond-Counterpoint.html | 10 +-
...sect-Musicians_Guide-LilyPond-Installation.html | 8 +-
.../sect-Musicians_Guide-LilyPond-Orchestra.html | 2 +-
.../sect-Musicians_Guide-LilyPond-Piano.html | 2 +-
...icians_Guide-LilyPond-Syntax-Articulations.html | 22 +-
...nd-Syntax-Avoiding_Errors-Bar_Check_Symbol.html | 2 +-
...uide-LilyPond-Syntax-Numbers_Are_Durations.html | 6 +-
.../sect-Musicians_Guide-LilyPond-Syntax.html | 8 +-
...cians_Guide-LilyPond-The_LilyPond_Approach.html | 6 +-
...ians_Guide-Qtractor-Configuration-MIDI_Tab.html | 2 +-
...ect-Musicians_Guide-Qtractor-Configuration.html | 2 +-
...de-Qtractor-Tutorial-Import_the_Audio_File.html | 2 +-
...cians_Guide-Qtractor-Tutorial-Requirements.html | 6 +-
...t-Musicians_Guide-Qtractor-Using-Tips-MIDI.html | 2 +-
...usicians_Guide-Record_Mix_Master_More_Info.html | 6 +-
...t-Musicians_Guide-Rosegarden-Configuration.html | 4 +-
...rogramming-Busses-Control_Rate_Bus_Example.html | 2 +-
...-Basic_Programming-Busses-Out_and_In_UGens.html | 2 +-
...-Conditional_Execution-Order_of_Precedence.html | 2 +-
...de-SC-Basic_Programming-Getting_Help-Email.html | 2 +-
...ramming-Getting_Help-SuperCollider_Website.html | 2 +-
...ide-SC-Basic_Programming-Legal_Attribution.html | 4 +-
...ing-Object_Oriented-Functional_Programming.html | 8 +-
...bject_Oriented-Object-Oriented_Programming.html | 2 +-
...ic_Programming-Ordering_and_Other_Features.html | 6 +-
...Guide-SC-Basic_Programming-Repeating-While.html | 2 +-
...g-Sound_Making_Functions-The_play_Function.html | 2 +-
...ic_Programming-SynthDef_and_Synth-SynthDef.html | 2 +-
...de-SC-Basic_Programming-SynthDef_and_Synth.html | 6 +-
...s_Guide-SC-Recording_SuperColliders_Output.html | 6 +-
...uide-SC-Req_and_Inst-Software_Requirements.html | 4 +-
...ans_Guide-SC-Requirements_and_Installation.html | 16 +-
...icians_Guide-SC-Using_GEdit-Start_a_Server.html | 2 +-
...icians_Guide-Sample_Rate_and_Sample_Format.html | 4 +-
.../sect-Musicians_Guide-Session_Track_Region.html | 4 +-
...de-Solfege-Configuration-External_Programs.html | 2 +-
.../sect-Musicians_Guide-Solfege-Intonation.html | 2 +-
...t-Musicians_Guide-Solfege-Rhythm_Exercises.html | 2 +-
...ians_Guide-Solfege-Training-Exercise_Types.html | 2 +-
.../sect-Musicians_Guide-Sound_Servers-JACK.html | 2 +-
...ct-Musicians_Guide-SuperCollider-Composing.html | 14 +-
...ct-Musicians_Guide-SuperCollider-Exporting.html | 2 +-
.../sect-Musicians_Guide-Track_Info_Pane.html | 4 +-
.../sect-Musicians_Guide-Track_Pane.html | 4 +-
.../sect-Musicians_Guide-Using_JACK.html | 8 +-
.../sect-Musicians_Guide-Using_QjackCtl.html | 2 +-
.../sect-Musicians_Guide-Vocabulary-Bus.html | 4 +-
.../sect-Musicians_Guide-Vocabulary-Level.html | 16 +-
...cians_Guide-Vocabulary-Panning_and_Balance.html | 4 +-
..._Guide-Vocabulary-Routing_and_Multiplexing.html | 4 +-
.../sect-Musicians_Guide-Vocabulary-Time.html | 2 +-
...-Busses-Control_Rate_Example-Why_Use_a_Bus.html | 12 +-
...aft_Documentation-0.1-Musicians_Guide-en-US.pdf | Bin 1132831 -> 2664800 bytes
public_html/en-US/Site_Statistics.html | 65 +++-
public_html/en-US/toc.html | 4 +-
public_html/es-ES/Site_Statistics.html | 65 +++-
public_html/es-ES/toc.html | 32 +-
public_html/fi-FI/Site_Statistics.html | 65 +++-
public_html/fi-FI/toc.html | 4 +-
public_html/fr-FR/Site_Statistics.html | 65 +++-
public_html/fr-FR/toc.html | 4 +-
public_html/gu-IN/Site_Statistics.html | 65 +++-
public_html/gu-IN/toc.html | 4 +-
public_html/he-IL/Site_Statistics.html | 65 +++-
public_html/he-IL/toc.html | 4 +-
public_html/hi-IN/Site_Statistics.html | 65 +++-
public_html/hi-IN/toc.html | 4 +-
public_html/hu-HU/Site_Statistics.html | 65 +++-
public_html/hu-HU/toc.html | 4 +-
public_html/id-ID/Site_Statistics.html | 65 +++-
public_html/id-ID/toc.html | 4 +-
public_html/it-IT/Site_Statistics.html | 65 +++-
public_html/it-IT/toc.html | 10 +-
public_html/ja-JP/Site_Statistics.html | 65 +++-
public_html/ja-JP/toc.html | 4 +-
public_html/kn-IN/Site_Statistics.html | 65 +++-
public_html/kn-IN/toc.html | 4 +-
public_html/ko-KR/Site_Statistics.html | 65 +++-
public_html/ko-KR/toc.html | 4 +-
public_html/ml-IN/Site_Statistics.html | 65 +++-
public_html/ml-IN/toc.html | 4 +-
public_html/mr-IN/Site_Statistics.html | 65 +++-
public_html/mr-IN/toc.html | 4 +-
public_html/nb-NO/Site_Statistics.html | 65 +++-
public_html/nb-NO/toc.html | 4 +-
public_html/nl-NL/Site_Statistics.html | 83 ++++-
public_html/nl-NL/toc.html | 46 +-
public_html/or-IN/Site_Statistics.html | 65 +++-
public_html/or-IN/toc.html | 4 +-
public_html/pa-IN/Site_Statistics.html | 65 +++-
public_html/pa-IN/toc.html | 4 +-
public_html/pl-PL/Site_Statistics.html | 65 +++-
public_html/pl-PL/toc.html | 8 +-
public_html/pt-BR/Site_Statistics.html | 65 +++-
public_html/pt-BR/toc.html | 4 +-
public_html/pt-PT/Site_Statistics.html | 65 +++-
public_html/pt-PT/toc.html | 4 +-
public_html/ru-RU/Site_Statistics.html | 65 +++-
public_html/ru-RU/toc.html | 4 +-
public_html/sk-SK/Site_Statistics.html | 65 +++-
public_html/sk-SK/toc.html | 4 +-
public_html/sr-Latn-RS/Site_Statistics.html | 65 +++-
public_html/sr-Latn-RS/toc.html | 4 +-
public_html/sr-RS/Site_Statistics.html | 65 +++-
public_html/sr-RS/toc.html | 4 +-
public_html/sv-SE/Site_Statistics.html | 65 +++-
public_html/sv-SE/toc.html | 4 +-
public_html/ta-IN/Site_Statistics.html | 65 +++-
public_html/ta-IN/toc.html | 4 +-
public_html/te-IN/Site_Statistics.html | 65 +++-
public_html/te-IN/toc.html | 4 +-
public_html/toc.html | 10 +-
public_html/uk-UA/Site_Statistics.html | 85 ++++-
public_html/uk-UA/toc.html | 50 ++--
public_html/zh-CN/Site_Statistics.html | 65 +++-
public_html/zh-CN/toc.html | 6 +-
public_html/zh-TW/Site_Statistics.html | 65 +++-
public_html/zh-TW/toc.html | 4 +-
210 files changed, 4099 insertions(+), 605 deletions(-)
---
diff --git a/fedoradocs.db b/fedoradocs.db
index 113771e..fe91016 100644
Binary files a/fedoradocs.db and b/fedoradocs.db differ
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index 1edd54b..5acd81c 100644
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<url>
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<url>
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<url>
- <
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<url>
- <
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diff --git a/public_html/as-IN/Site_Statistics.html
b/public_html/as-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/as-IN/Site_Statistics.html
+++ b/public_html/as-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/as-IN/toc.html b/public_html/as-IN/toc.html
index bcf0e8d..4a83341 100644
--- a/public_html/as-IN/toc.html
+++ b/public_html/as-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
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onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
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+ <a class="type"
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+ <a class="type"
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diff --git a/public_html/bg-BG/Site_Statistics.html
b/public_html/bg-BG/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/bg-BG/Site_Statistics.html
+++ b/public_html/bg-BG/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/bg-BG/toc.html b/public_html/bg-BG/toc.html
index cb692df..3870857 100644
--- a/public_html/bg-BG/toc.html
+++ b/public_html/bg-BG/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/bn-IN/Site_Statistics.html
b/public_html/bn-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/bn-IN/Site_Statistics.html
+++ b/public_html/bn-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/bn-IN/toc.html b/public_html/bn-IN/toc.html
index c738935..cdbb159 100644
--- a/public_html/bn-IN/toc.html
+++ b/public_html/bn-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/bs-BA/Site_Statistics.html
b/public_html/bs-BA/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/bs-BA/Site_Statistics.html
+++ b/public_html/bs-BA/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/bs-BA/toc.html b/public_html/bs-BA/toc.html
index a78f998..34ba800 100644
--- a/public_html/bs-BA/toc.html
+++ b/public_html/bs-BA/toc.html
@@ -656,7 +656,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/ca-ES/Site_Statistics.html
b/public_html/ca-ES/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/ca-ES/Site_Statistics.html
+++ b/public_html/ca-ES/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/ca-ES/toc.html b/public_html/ca-ES/toc.html
index 5c20f54..97c8e6f 100644
--- a/public_html/ca-ES/toc.html
+++ b/public_html/ca-ES/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/cs-CZ/Site_Statistics.html
b/public_html/cs-CZ/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/cs-CZ/Site_Statistics.html
+++ b/public_html/cs-CZ/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/cs-CZ/toc.html b/public_html/cs-CZ/toc.html
index 008272b..392f5dd 100644
--- a/public_html/cs-CZ/toc.html
+++ b/public_html/cs-CZ/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/da-DK/Site_Statistics.html
b/public_html/da-DK/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/da-DK/Site_Statistics.html
+++ b/public_html/da-DK/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/da-DK/toc.html b/public_html/da-DK/toc.html
index a87244e..1e969a2 100644
--- a/public_html/da-DK/toc.html
+++ b/public_html/da-DK/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/de-DE/Site_Statistics.html
b/public_html/de-DE/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/de-DE/Site_Statistics.html
+++ b/public_html/de-DE/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/de-DE/toc.html b/public_html/de-DE/toc.html
index 669c7af..6c35dc2 100644
--- a/public_html/de-DE/toc.html
+++ b/public_html/de-DE/toc.html
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<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
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false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
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@@ -1516,7 +1516,7 @@
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onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
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diff --git a/public_html/el-GR/Site_Statistics.html
b/public_html/el-GR/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/el-GR/Site_Statistics.html
+++ b/public_html/el-GR/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
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href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
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+ <a class="type"
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+ <a class="type"
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Linux's audio creation and music capabilities.</h2></div><p
class="edition">Edition 14.0.1</p><div font-family
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class="surname">Antila</span></h3><div
class="affiliation"><span class="orgname">Fedora
Documentation Project</span></div><code class="email"><a
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font-weight="bold" font-size="12pt"
text-align="center"><div id="id659360"
class="legalnotice"><h1 class="legalnotice">Legal
Notice</h1><div class="para">
+ </h3></div><div font-family="sans-serif,Symbol,ZapfDingbats"
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class="affiliation"><span class="orgname">Fedora
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text-align="center"><div id="id686816"
class="legalnotice"><h1 class="legalnotice">Legal
Notice</h1><div class="para">
Copyright <span class="trademark"></span>© 2010 Red Hat, Inc. and
others.
</div><div class="para">
The text of and illustrations in this document are licensed by Red Hat under a Creative
Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An
explanation of CC-BY-SA is available at <a
href="http://creativecommons.org/licenses/by-sa/3.0/">http:/...;.
The original authors of this document, and Red Hat, designate the Fedora Project as the
"Attribution Party" for purposes of CC-BY-SA. In accordance with CC-BY-SA, if
you distribute this document or an adaptation of it, you must provide the URL for the
original version.
@@ -23,11 +23,11 @@
All other trademarks are the property of their respective owners.
</div></div></div><div
font-family="sans-serif,Symbol,ZapfDingbats" font-weight="bold"
font-size="12pt" text-align="center"><div
class="abstract"
title="Abstract"><h6>Abstract</h6><div
class="para">
This document explores some audio-creation and music activities possible with Fedora
Linux. Computer audio concepts are explained, and a selection of programs are demonstrated
with tutorials showing a typical usage.
- </div></div></div></div><hr /></div><div
class="toc"><dl><dt><span class="preface"><a
href="#pref-Musicians_Guide-Preface">Preface</a></span></dt><dd><dl><dt><span
class="section"><a href="#id464952">1. Document
Conventions</a></span></dt><dd><dl><dt><span
class="section"><a href="#id1688817">1.1. Typographic
Conventions</a></span></dt><dt><span
class="section"><a href="#id719537">1.2. Pull-quote
Conventions</a></span></dt><dt><span
class="section"><a href="#id749111">1.3. Notes and
Warnings</a></span></dt></dl></dd><dt><span
class="section"><a href="#id535576">2. We Need
Feedback!</a></span></dt></dl></dd><dt><span
class="part"><a href="#id652273">I. Linux Audio
Basics</a></span></dt><dd><dl><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Sound_Cards">1. Sound Cards and Digital
Audio</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-What_Sound_Cards_Are">1.1. Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a hr
ef="#sect-Musicians_Guide-Audio_Interfaces">1.1.1. Audio
Interfaces</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-MIDI_Interfaces">1.1.2. MIDI
Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Card_Connections">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Motherboard_Integrated">1.2.1. Integrated into
the Motherboard</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-PCI_Sound_Cards">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FireWire_Sound_Cards">1.2.3. External FireWire
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-USB_Sound_Cards">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Choose_Sound_Card_Connection">1.2.5. Choosing a
Connection Type</a></span></dt></dl></dd><
dt><span class="section"><a
href="#sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Format">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Rate">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_Rate">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_and_Sample_Rate_Conclusions">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><span
class="section"><a
href="#chap-Musicians_Guide-Vocabulary">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1. MIDI
Sequencer</a></span></dt><dt><span
class="section"><a href="#sect
-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and Sub-Master
Bus</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Level">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning
and Balance</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Time">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Synchronization">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7.
Routing and Multiplexing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Multichannel_Audio">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-How_Computers_Deal_with_Hardware">2. Software for
Soun
d Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with
Audio Hardware</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers_Section">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-JACK">2.2.2. JACK Audio Connection
Kit</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-Phonon">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Using_QjackCtl"
2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Integrating_PulseAudio_with_JACK">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Real_Time_and_Low_Latency">3. Real-Time and Low
Latency</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Low_Latency">3.1. Why Low Latency Is
Desirable</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Processor_Scheduling">3.2. Processor
Scheduling</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Real_Time_Linux_Kernel">3.3. The Real-Time Linux
Kernel</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hard_and_Soft_Real_Time">3.4. Hard and Soft
Real-Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora">3.5. Getting
a Real-Time Kernel in Fedora Linux</a></span></dt>
</dl></dd><dt><span class="chapter"><a
href="#chap-Musicians_Guide-Planet_CCRMA_at_Home">4. Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-What_Is_Planet_CCRMA">4.1. About Planet CCRMA at
Home</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA">4.2.
Deciding Whether to Use Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Need_Exclusive_Software">4.2.1. Exclusive
Software</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Security_and_Stability">4.2.2. Security and
Stability</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Best_Practices">4.2.3. A Possible
"Best Practices"
Solution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_Planet_CCRMA_Software">4.3. Using Software
from Planet CCRMA at Home</a></span></dt><dd>
<dl><dt><span class="section"><a
href="#sect-Musicians_Guide-CCRMA_Installing_Repository">4.3.1. Installing
the Planet CCRMA at Home Repositories</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Repository_Priorities">4.3.2. Setting
Repository Priorities</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Preventing_Package_Updates">4.3.3.
Preventing a Package from Being
Updated</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="part"><a href="#id1688590">II. Audio and Music
Software</a></span></dt><dd><dl><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Audacity">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Requirements_and_Installation">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="se
ction"><a
href="#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Hardware_Requirements">5.2.2. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Playback">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Recording">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity_Configuration">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-
Audacity-First_Use">5.3.1. When You Run Audacity for the First
Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Interface">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1. Start
to Record</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-Audacit
y-Tutorial">5.6. Creating a New Login Sound
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Scenario">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks">5.6.3. Align
Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Fade_Out">5.6.7. Fade In or
Out</a></span></dt><dt><span class="se
ction"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio">5.6.8. Remove
Some Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Segment">5.6.9.
Repeat an Already-Recorded Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser">5.6.10. Add a
Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Conclusion">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Save_and_Export">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export
Part of a File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_a_Whole_File">5.7.2. Export a
Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Digital_Audio_Workstations">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW
to Use</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Stages_of_Recording">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Mixing">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Mastering">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Interface_Vocabulary">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Session
">6.3.1. Session</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_and_Multitrack">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Region_Clip_Segment">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transport and
Playhead</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Automation">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Clock">6.4.2.
Clock</a></span></dt><d
t><span class="section"><a
href="#sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Ardour">7.
Ardour</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements<
/a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording_a_Session">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1. Running
Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_a_Region">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_More">7.2.8. Recording
More</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Routing_Audio">7.2.9. Routing
Audio and Managing JACK Connections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span class
="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Edit_Groups">7.4.3. Creating Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks">7.4.4. Add
Regions to Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Arrange">7.4.7. Arrange Regions
into the Right Places</a>
</span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Listen">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Levels">7.5.2. Set
Initial Levels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Other_Things">7.5.5. Other Things
You Might Want to D
o</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Listen">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1. Ways to
Export Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Qtractor">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a href="#sect-Musi
cians_Guide-Qtractor-Software_Requirements">8.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1. Audio
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names">8.2.3.
Configuring MIDI Channel Names</a>
</span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1. Using
the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-MIDI_Tools">8.3.2. Using the MIDI
Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-JACK">8.3.3. Using JACK with
Qtractor</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together">8.3.4.
Exporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Tips">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial">8.4. Creating a MIDI
Composition (Tutorial)</a></span></d
t><dd><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Requirements">8.4.2. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File">8.4.4.
Import the Audio File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area">8.4.5.
Marking the First Formal Area</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme">8.4.7. Repeat
the Theme</a></span></dt><dt><span c
lass="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measure_97">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158">8.4.14.
Qtractor's Measures 139 to 158</a
</span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Rosegarden">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Requir
ements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden">9.2.2. Setup
Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden_and_LilyPond">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a h
ref="#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1. Start the
Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track">9.4.2. Add
a Percussion Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Melody">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-FluidSynth">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect
-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to Get a
SoundFont</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2. MIDI Instruments,
Banks, Programs, and Patches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3. MIDI
Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth">10.2.3.
Installation with Qsynth</a></
span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-">10.2.5. Installation of
SoundFont Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth
in a Terminal</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-SoundFont">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configurati
on</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input">10.4.4. MIDI
Input Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus">10.6. Using Reverb
and Chorus with Qsynth</a></span></dt
<dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Multiple_Instances">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-SuperCollider">11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Technical_Convetions">11.1. Technical
Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Requirements_and_Installation">11.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages">11.2.4.
Available SuperCollider Packages</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit">11.3. Using GEdit to Write and
Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Enable_and_Configure_SCEd">11.3.1.
Enable and Configure SCEd in GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Executing_Code">11.3.3. Executing
Code in GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Other_Tips">11.3
.4. Other Tips for Using GEdit with
SuperCollider</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Basic_Programming">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1. First
Steps</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions">11.4.2.
Variables and Functions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented">11.4.3.
Object-Oriented SuperCollider</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a href="#sect-Musicia
ns_Guide-SC-Basic_Programming-Collections">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Repeating">11.4.7. Repeated
Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-SC-
Basic_Programming-Scheduling">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Getting_Help">11.4.14. How
to Get Help</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Composing">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Inspiration">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_First_Part">11.5.3.
Designing the First Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part">11.5.4.
Desi
gning the Second Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Optimizing_the_Code">11.5.7.
Optimizing the Code</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Exporting">11.6. Exporting Sound
Files</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_G
uide-SC-Non_Real_Time_Synthesis">11.6.1. Non-Real-Time
Synthesis</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Recording_SuperColliders_Output">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-LilyPond">12.
LilyPond</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1. How LilyPond
Works</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-The_LilyPond_Approach">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Installation">12.3. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitc
hes</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Articulations">12.4.3.
Articulations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Simultaneity">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Chords">12.4.5.
Chords</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Commands">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Source_Files">12.4.7. Source
Files and Their Formatting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors">12.4.8. Avoiding
Errors</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-LilyPond-Counte
rpoint">12.5. Working on a Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output">12.5.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Inputting">12.5.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a href=
"#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Inputting">12.6.4.
Inputting</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano">12.7. Working on a Piano Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a href="#sect-Musicians
_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output">12.7.3. Adjusting
Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Inputting">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Formatting">12.7.6. Formatting the
Score (Piano
Dynamics)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Frescobaldi">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Installation">13.2. Requirements and
Installation</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Frescobaldi-
Configuration">13.3.
Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Using">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Solfege">14.
GNU Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4. Optional
Installation: Csound</a></span></dt><dt><span
class="sectio
n"><a href="#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optionsl Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1. When
You Run Solfege for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Instruments">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-External_Programs">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Interface">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Practise">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Sound_Se
tup">14.2.6. Sound
Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Exercise_Types">14.3.2. Exercise
Types</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Supplementary_References">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Using_the_Exercises">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Solfege
-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Singing_Exercises">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Configure_Yourself_Exericses">14.4.3. Configure
Yourself</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Dictation_Exercises">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Harmonic_Progressions">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Intonation">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="appendix"><a
href="#appe-Musicians_Guide-Revision_History">A. Revision
History</a></span></dt><dt><span
class="index"><a
href="#id821146">Index</a></span></dt></dl></div><div
xml:lang="en-US" class="preface" title="Preface"
id="pref-Musicians_Guide-Preface" lang="en-US"><div
class="titlepage"><div><div><h1
class="title">Preface</h1></div></div></div><div
xml:lang="en-US" class="section" title="1. Document
Conventions" lang="en-US"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="id464952">1. Document
Conventions</h2></div></div></div><div
class="para">
+ </div></div></div></div><hr /></div><div
class="toc"><dl><dt><span class="preface"><a
href="#pref-Musicians_Guide-Preface">Preface</a></span></dt><dd><dl><dt><span
class="section"><a href="#id662457">1. Document
Conventions</a></span></dt><dd><dl><dt><span
class="section"><a href="#id828167">1.1. Typographic
Conventions</a></span></dt><dt><span
class="section"><a href="#id656580">1.2. Pull-quote
Conventions</a></span></dt><dt><span
class="section"><a href="#id754409">1.3. Notes and
Warnings</a></span></dt></dl></dd><dt><span
class="section"><a href="#id787270">2. We Need
Feedback!</a></span></dt></dl></dd><dt><span
class="part"><a href="#id1003763">I. Linux Audio
Basics</a></span></dt><dd><dl><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Sound_Cards">1. Sound Cards and Digital
Audio</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-What_Sound_Cards_Are">1.1. Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a hr
ef="#sect-Musicians_Guide-Audio_Interfaces">1.1.1. Audio
Interfaces</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-MIDI_Interfaces">1.1.2. MIDI
Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Card_Connections">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Motherboard_Integrated">1.2.1. Integrated into
the Motherboard</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-PCI_Sound_Cards">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FireWire_Sound_Cards">1.2.3. External FireWire
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-USB_Sound_Cards">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Choose_Sound_Card_Connection">1.2.5. Choosing a
Connection Type</a></span></dt></dl></dd><
dt><span class="section"><a
href="#sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Format">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Rate">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_Rate">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_and_Sample_Rate_Conclusions">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><span
class="section"><a
href="#chap-Musicians_Guide-Vocabulary">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1. MIDI
Sequencer</a></span></dt><dt><span
class="section"><a href="#sect
-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and Sub-Master
Bus</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Level">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning
and Balance</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Time">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Synchronization">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7.
Routing and Multiplexing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Multichannel_Audio">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-How_Computers_Deal_with_Hardware">2. Software for
Soun
d Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with
Audio Hardware</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers_Section">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-JACK">2.2.2. JACK Audio Connection
Kit</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-Phonon">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Using_QjackCtl"
2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Integrating_PulseAudio_with_JACK">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Real_Time_and_Low_Latency">3. Real-Time and Low
Latency</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Low_Latency">3.1. Why Low Latency Is
Desirable</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Processor_Scheduling">3.2. Processor
Scheduling</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Real_Time_Linux_Kernel">3.3. The Real-Time Linux
Kernel</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hard_and_Soft_Real_Time">3.4. Hard and Soft
Real-Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora">3.5. Getting
a Real-Time Kernel in Fedora Linux</a></span></dt>
</dl></dd><dt><span class="chapter"><a
href="#chap-Musicians_Guide-Planet_CCRMA_at_Home">4. Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-What_Is_Planet_CCRMA">4.1. About Planet CCRMA at
Home</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA">4.2.
Deciding Whether to Use Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Need_Exclusive_Software">4.2.1. Exclusive
Software</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Security_and_Stability">4.2.2. Security and
Stability</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Best_Practices">4.2.3. A Possible
"Best Practices"
Solution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_Planet_CCRMA_Software">4.3. Using Software
from Planet CCRMA at Home</a></span></dt><dd>
<dl><dt><span class="section"><a
href="#sect-Musicians_Guide-CCRMA_Installing_Repository">4.3.1. Installing
the Planet CCRMA at Home Repositories</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Repository_Priorities">4.3.2. Setting
Repository Priorities</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Preventing_Package_Updates">4.3.3.
Preventing a Package from Being
Updated</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="part"><a href="#id728379">II. Audio and Music
Software</a></span></dt><dd><dl><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Audacity">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Requirements_and_Installation">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="sec
tion"><a
href="#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Hardware_Requirements">5.2.2. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Playback">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Recording">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity_Configuration">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-A
udacity-First_Use">5.3.1. When You Run Audacity for the First
Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Interface">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1. Start
to Record</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-Audacity
-Tutorial">5.6. Creating a New Login Sound
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Scenario">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks">5.6.3. Align
Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Fade_Out">5.6.7. Fade In or
Out</a></span></dt><dt><span class="sec
tion"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio">5.6.8. Remove
Some Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Segment">5.6.9.
Repeat an Already-Recorded Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser">5.6.10. Add a
Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Conclusion">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Save_and_Export">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export
Part of a File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_a_Whole_File">5.7.2. Export a
Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Digital_Audio_Workstations">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW
to Use</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Stages_of_Recording">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Mixing">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Mastering">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Interface_Vocabulary">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Session"
6.3.1. Session</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_and_Multitrack">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Region_Clip_Segment">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transport and
Playhead</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Automation">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Clock">6.4.2.
Clock</a></span></dt><dt
<span class="section"><a
href="#sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Ardour">7.
Ardour</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements</
a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording_a_Session">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1. Running
Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_a_Region">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_More">7.2.8. Recording
More</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Routing_Audio">7.2.9. Routing
Audio and Managing JACK Connections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span class=
"section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Edit_Groups">7.4.3. Creating Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks">7.4.4. Add
Regions to Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Arrange">7.4.7. Arrange Regions
into the Right Places</a><
/span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Listen">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Levels">7.5.2. Set
Initial Levels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Other_Things">7.5.5. Other Things
You Might Want to Do
</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Listen">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1. Ways to
Export Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Qtractor">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a href="#sect-Music
ians_Guide-Qtractor-Software_Requirements">8.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1. Audio
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names">8.2.3.
Configuring MIDI Channel Names</a><
/span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1. Using
the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-MIDI_Tools">8.3.2. Using the MIDI
Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-JACK">8.3.3. Using JACK with
Qtractor</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together">8.3.4.
Exporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Tips">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial">8.4. Creating a MIDI
Composition (Tutorial)</a></span></dt
<dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Requirements">8.4.2. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File">8.4.4.
Import the Audio File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area">8.4.5.
Marking the First Formal Area</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme">8.4.7. Repeat
the Theme</a></span></dt><dt><span cl
ass="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measure_97">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158">8.4.14.
Qtractor's Measures 139 to 158</a>
</span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Rosegarden">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Require
ments</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden">9.2.2. Setup
Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden_and_LilyPond">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a hr
ef="#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1. Start the
Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track">9.4.2. Add
a Percussion Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Melody">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-FluidSynth">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-
Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to Get a
SoundFont</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2. MIDI Instruments,
Banks, Programs, and Patches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3. MIDI
Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth">10.2.3.
Installation with Qsynth</a></s
pan></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst">10.2.5. Installation of
SoundFont Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth
in a Terminal</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-SoundFont">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration
</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input">10.4.4. MIDI
Input Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus">10.6. Using Reverb
and Chorus with Qsynth</a></span></dt><
dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Multiple_Instances">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-SuperCollider">11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Technical_Convetions">11.1. Technical
Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Requirements_and_Installation">11.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements">11.2.3.
Hardware Requirements</a></span></dt><dt><span cl
ass="section"><a
href="#sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages">11.2.4.
Available SuperCollider Packages</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit">11.3. Using GEdit to Write and
Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Enable_and_Configure_SCEd">11.3.1.
Enable and Configure SCEd in GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Executing_Code">11.3.3. Executing
Code in GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Other_Tips">11.3.4
. Other Tips for Using GEdit with
SuperCollider</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Basic_Programming">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1. First
Steps</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions">11.4.2.
Variables and Functions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented">11.4.3.
Object-Oriented SuperCollider</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a href="#sect-Musicians
_Guide-SC-Basic_Programming-Collections">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Repeating">11.4.7. Repeated
Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-SC-Ba
sic_Programming-Scheduling">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Getting_Help">11.4.14. How
to Get Help</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Composing">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Inspiration">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_First_Part">11.5.3.
Designing the First Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part">11.5.4.
Design
ing the Second Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Optimizing_the_Code">11.5.7.
Optimizing the Code</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Exporting">11.6. Exporting Sound
Files</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Gui
de-SC-Non_Real_Time_Synthesis">11.6.1. Non-Real-Time
Synthesis</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Recording_SuperColliders_Output">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-LilyPond">12.
LilyPond</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1. How LilyPond
Works</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-The_LilyPond_Approach">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Installation">12.3. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitche
s</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Articulations">12.4.3.
Articulations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Simultaneity">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Chords">12.4.5.
Chords</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Commands">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Source_Files">12.4.7. Source
Files and Their Formatting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors">12.4.8. Avoiding
Errors</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-LilyPond-Counterp
oint">12.5. Working on a Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output">12.5.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Inputting">12.5.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a href="#
sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Inputting">12.6.4.
Inputting</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano">12.7. Working on a Piano Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_G
uide-LilyPond-Piano-Adjusting_Frescobaldis_Output">12.7.3. Adjusting
Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Inputting">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Formatting">12.7.6. Formatting the
Score (Piano
Dynamics)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Frescobaldi">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Installation">13.2. Requirements and
Installation</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Frescobaldi-Co
nfiguration">13.3.
Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Using">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Solfege">14.
GNU Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4. Optional
Installation: Csound</a></span></dt><dt><span
class="section"
<a
href="#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optional
Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1. When
You Run Solfege for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Instruments">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-External_Programs">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Interface">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Practise">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Sound_Setu
p">14.2.6. Sound
Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Exercise_Types">14.3.2. Exercise
Types</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Supplementary_References">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Using_the_Exercises">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Solfege-L
istening_Exercises">14.4.1.
Listening</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Singing_Exercises">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Configure_Yourself_Exericses">14.4.3. Configure
Yourself</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Dictation_Exercises">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Harmonic_Progressions">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Intonation">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="appendix"><a
href="#appe-Musicians_Guide-Revision_History">A. Revision
History</a></span></dt><dt><span
class="index"><a
href="#id649534">Index</a></span></dt></dl></div><div
xm
l:lang="en-US" class="preface" title="Preface"
id="pref-Musicians_Guide-Preface" lang="en-US"><div
class="titlepage"><div><div><h1
class="title">Preface</h1></div></div></div><div
xml:lang="en-US" class="section" title="1. Document
Conventions" lang="en-US"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="id662457">1. Document
Conventions</h2></div></div></div><div
class="para">
This manual uses several conventions to highlight certain words and phrases and draw
attention to specific pieces of information.
</div><div class="para">
In PDF and paper editions, this manual uses typefaces drawn from the <a
href="https://fedorahosted.org/liberation-fonts/">Liberation Fonts</a>
set. The Liberation Fonts set is also used in HTML editions if the set is installed on
your system. If not, alternative but equivalent typefaces are displayed. Note: Red Hat
Enterprise Linux 5 and later includes the Liberation Fonts set by default.
- </div><div class="section" title="1.1. Typographic
Conventions"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id1688817">1.1. Typographic
Conventions</h3></div></div></div><div
class="para">
+ </div><div class="section" title="1.1. Typographic
Conventions"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id828167">1.1. Typographic
Conventions</h3></div></div></div><div
class="para">
Four typographic conventions are used to call attention to specific words and phrases.
These conventions, and the circumstances they apply to, are as follows.
</div><div class="para">
<code class="literal">Mono-spaced Bold</code>
@@ -75,7 +75,7 @@
Aside from standard usage for presenting the title of a work, italics denotes the
first use of a new and important term. For example:
</div><div class="blockquote"><blockquote
class="blockquote"><div class="para">
Publican is a <em class="firstterm">DocBook</em> publishing
system.
- </div></blockquote></div></div><div
class="section" title="1.2. Pull-quote Conventions"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id719537">1.2. Pull-quote
Conventions</h3></div></div></div><div
class="para">
+ </div></blockquote></div></div><div
class="section" title="1.2. Pull-quote Conventions"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id656580">1.2. Pull-quote
Conventions</h3></div></div></div><div
class="para">
Terminal output and source code listings are set off visually from the surrounding
text.
</div><div class="para">
Output sent to a terminal is set in <code
class="computeroutput">mono-spaced roman</code> and presented thus:
@@ -100,7 +100,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
System.<span class="perl_Function">out</span>.<span
class="perl_Function">println</span>(<span
class="perl_String">"Echo.echo('Hello') = "</span> +
echo.<span class="perl_Function">echo</span>(<span
class="perl_String">"Hello"</span>));
}
-}</pre></div><div class="section" title="1.3. Notes and
Warnings"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id749111">1.3. Notes and
Warnings</h3></div></div></div><div class="para">
+}</pre></div><div class="section" title="1.3. Notes and
Warnings"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id754409">1.3. Notes and
Warnings</h3></div></div></div><div class="para">
Finally, we use three visual styles to draw attention to information that might
otherwise be overlooked.
</div><div class="note"><h2>Note</h2><div
class="para">
Notes are tips, shortcuts or alternative approaches to the task at hand. Ignoring a
note should have no negative consequences, but you might miss out on a trick that makes
your life easier.
@@ -108,13 +108,13 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
Important boxes detail things that are easily missed: configuration changes that only
apply to the current session, or services that need restarting before an update will
apply. Ignoring a box labeled 'Important' won't cause data loss but may cause
irritation and frustration.
</div></div><div
class="warning"><h2>Warning</h2><div
class="para">
Warnings should not be ignored. Ignoring warnings will most likely cause data loss.
- </div></div></div></div><div xml:lang="en-US"
class="section" title="2. We Need Feedback!"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="id535576">2. We Need
Feedback!</h2></div></div></div><a id="id577674"
class="indexterm"></a><div class="para">
+ </div></div></div></div><div xml:lang="en-US"
class="section" title="2. We Need Feedback!"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="id787270">2. We Need
Feedback!</h2></div></div></div><a id="id787282"
class="indexterm"></a><div class="para">
If you find a typographical error in this manual, or if you have thought of a way to
make this manual better, we would love to hear from you! Please submit a report in
Bugzilla: <a
href="http://bugzilla.redhat.com/bugzilla/">http://bugzilla....
against the product <span class="application"><strong>Fedora
Documentation.</strong></span>
</div><div class="para">
When submitting a bug report, be sure to mention the manual's identifier: <em
class="citetitle">musicians-guide</em>
</div><div class="para">
If you have a suggestion for improving the documentation, try to be as specific as
possible when describing it. If you have found an error, please include the section number
and some of the surrounding text so we can find it easily.
- </div></div></div><div class="part"
title="Part I. Linux Audio Basics" id="id652273"><div
class="titlepage"><div><div text-align="center"><h1
class="title">Part I. Linux Audio
Basics</h1></div></div></div><div class="partintro"
title="Linux Audio Basics"
id="id652280"><div></div><div class="para">
+ </div></div></div><div class="part"
title="Part I. Linux Audio Basics" id="id1003763"><div
class="titlepage"><div><div text-align="center"><h1
class="title">Part I. Linux Audio
Basics</h1></div></div></div><div class="partintro"
title="Linux Audio Basics"
id="id1003770"><div></div><div class="para">
asdf
</div><div class="toc"><p><b>Table of
Contents</b></p><dl><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Sound_Cards">1. Sound Cards and Digital
Audio</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-What_Sound_Cards_Are">1.1. Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audio_Interfaces">1.1.1. Audio
Interfaces</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-MIDI_Interfaces">1.1.2. MIDI
Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Card_Connections">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Motherboard_Integrated">1.2.1. Integrated into
the Motherboard</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-PCI_Sound_Cards">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_
Guide-FireWire_Sound_Cards">1.2.3. External FireWire
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-USB_Sound_Cards">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Choose_Sound_Card_Connection">1.2.5. Choosing a
Connection Type</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Format">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Rate">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_Rate">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Bit_and_Sample_Rat
e_Conclusions">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><span
class="section"><a
href="#chap-Musicians_Guide-Vocabulary">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1. MIDI
Sequencer</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and
Sub-Master Bus</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Level">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning
and Balance</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Time">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Synchronization">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a href="#sect-Mus
icians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7. Routing and
Multiplexing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Multichannel_Audio">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-How_Computers_Deal_with_Hardware">2. Software for
Sound Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with
Audio Hardware</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers_Section">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-JACK">2.2.2. JACK Audio Connection
Kit</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-Phonon">2.2.3.
Phonon</a></span></dt></dl></d
d><dt><span class="section"><a
href="#sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_QjackCtl">2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Integrating_PulseAudio_with_JACK">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Real_Time_and_Low_Latency">3. Real-Time and Low
Latency</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Low_Latency">3.1. Why Low Latency Is
Desirable</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Processor_Scheduling">3.2. Processor
Scheduling</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Real_Ti
me_Linux_Kernel">3.3. The Real-Time Linux
Kernel</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hard_and_Soft_Real_Time">3.4. Hard and Soft
Real-Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora">3.5. Getting
a Real-Time Kernel in Fedora
Linux</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Planet_CCRMA_at_Home">4. Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-What_Is_Planet_CCRMA">4.1. About Planet CCRMA at
Home</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA">4.2.
Deciding Whether to Use Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Need_Exclusive_Software">4.2.1. Exclusive
Software</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Security_and_Stability
">4.2.2. Security and
Stability</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Best_Practices">4.2.3. A Possible
"Best Practices"
Solution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_Planet_CCRMA_Software">4.3. Using Software
from Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Installing_Repository">4.3.1. Installing
the Planet CCRMA at Home Repositories</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Repository_Priorities">4.3.2. Setting
Repository Priorities</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-CCRMA_Preventing_Package_Updates">4.3.3.
Preventing a Package from Being
Updated</a></span></dt></dl></dd></dl></dd></dl></div></div><div
xml:lang="en-US" class="chapter" title="Chapter 1. Sound Cards
and Digital Audio" id="chap-Musicians_Guide-Sound_Cards"
lang="en-US"><div class="ti
tlepage"><div><div><h2 class="title">Chapter 1. Sound
Cards and Digital Audio</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-What_Sound_Cards_Are">1.1. Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audio_Interfaces">1.1.1. Audio
Interfaces</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-MIDI_Interfaces">1.1.2. MIDI
Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Card_Connections">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Motherboard_Integrated">1.2.1. Integrated into
the Motherboard</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-PCI_Sound_Cards">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FireWire_Sound_Cards">1.2.3. External FireWire
Connection<
/a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-USB_Sound_Cards">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Choose_Sound_Card_Connection">1.2.5. Choosing a
Connection Type</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Format">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sample_Rate">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_Rate">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Bit_and_Sample_Rate_Conclusions">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><
span class="section"><a
href="#chap-Musicians_Guide-Vocabulary">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1. MIDI
Sequencer</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and
Sub-Master Bus</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Level">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning
and Balance</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Time">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Synchronization">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7.
Routing
and Multiplexing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Multichannel_Audio">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></div><div
class="para">
This chapter introduces the technical vocabulary used for computer audio hardware.
@@ -129,7 +129,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></div><div class="section" title="1.1.2. MIDI
Interfaces" id="sect-Musicians_Guide-MIDI_Interfaces"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-MIDI_Interfaces">1.1.2. MIDI
Interfaces</h3></div></div></div><div
class="para">
Musical Instrument Digital Interface (MIDI) is a standard used to control digital
musical devices. Many people associate the term with low-quality imitations of acoustic
instruments. This is unfortunate, because MIDI signals themselves do not have a sound.
MIDI signals are instructions to control devices: they tell a synthesizer when to start
and stop a note, how long the note should be, and what pitch it should have. The
synthesizer follows these instructions and creates an audio signal. Many MIDI-controlled
synthesizers are low-quality imitations of acoustic instruments, but many are high-quality
imitations. MIDI-powered devices are used in many mainstream and non-mainstream musical
situations, and can be nearly indistinguishable from actual acoustic instruments. MIDI
interfaces only transmit MIDI signals, not audio signals. Some audio interfaces have
built-in MIDI interfaces, allowing both interfaces to share the same physical device.
</div><div class="para">
- In order to create sound from MIDI signals, you need a "MIDI synthesizer."
Some MIDI synthesizers have dedicated hardware, and some use only software. A
software-only MIDI synthesizer, based on SoundFont technology, is discussed in the !!L!!
FluidSynth Section !!L!! of the Musicians' Guide.
+ In order to create sound from MIDI signals, you need a "MIDI synthesizer."
Some MIDI synthesizers have dedicated hardware, and some use only software. A
software-only MIDI synthesizer, based on SoundFont technology, is discussed in <a
class="xref" href="#chap-Musicians_Guide-FluidSynth"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a>
</div><div class="para">
You can use MIDI signals, synthesizers, and applications without a hardware-based
MIDI interface. All of the MIDI-capable applications in the Musicians' Guide work well
with software-based MIDI solutions, and are also compatible with hardware-based MIDI
devices.
</div></div></div><div class="section"
title="1.2. Sound Card Connections"
id="sect-Musicians_Guide-Sound_Card_Connections"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sound_Card_Connections">1.2. Sound Card
Connections</h2></div></div></div><div
class="para">
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</div></div><div class="section" title="1.2.3. External
FireWire Connection"
id="sect-Musicians_Guide-FireWire_Sound_Cards"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FireWire_Sound_Cards">1.2.3. External FireWire
Connection</h3></div></div></div><div
class="para">
FireWire-connected sound cards are not as popular as USB-connected sound cards, but
they are generally higher quality. This is partly because FireWire-connected sound cards
use FireWire's "guaranteed bandwidth" and "bus-mastering"
capabilities, which both reduce latency. High-speed FireWire connections are also
available on older computers without a high-speed USB connection.
</div><div class="para">
- FireWire devices are sometimes incompatible with the standard Fedora Linux kernel. If
you have a FireWire-connected sound card, you should use the kernel from Planet CCRMA at
Home. Installation instructions for this kernel are available !!L!! here !!L!! .
+ FireWire devices are sometimes incompatible with the standard Fedora Linux kernel. If
you have a FireWire-connected sound card, you should use the kernel from Planet CCRMA at
Home. Refer to <a class="xref"
href="#sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora"
title="3.5. Getting a Real-Time Kernel in Fedora Linux">Section 3.5, “Getting
a Real-Time Kernel in Fedora Linux”</a> for instructions to install the Planet CCRMA
at Home kernel.
</div></div><div class="section" title="1.2.4. External
USB Connection" id="sect-Musicians_Guide-USB_Sound_Cards"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-USB_Sound_Cards">1.2.4. External USB
Connection</h3></div></div></div><div
class="para">
Sound cards connected by USB are becoming more popular, especially because notebook
and netbook computer are becoming more popular. The quality can be as good as an
internally-connected sound card, but the USB connection may add additional latency.
USB-connected sound cards are generally the most affordable sound card for amateur
musicians who want a high-quality sound card.
</div></div><div class="section" title="1.2.5. Choosing
a Connection Type"
id="sect-Musicians_Guide-Choose_Sound_Card_Connection"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Choose_Sound_Card_Connection">1.2.5. Choosing a
Connection Type</h3></div></div></div><div
class="para">
The connection type is only one of the considerations when choosing a sound card. If
you have a desktop computer, and you will not be using a notebook or netbook computer for
audio, you should consider an internal PCI or PCI-Express connection. If you want an
external sound card, you should consider a FireWire connection. If FireWire-connected
sound cards are more too expensive, you should consider a USB connection. The connection
type is not the most important consideration when choosing a sound card. The subjective
quality of the analog-to-digital and digital-to-analog convertors is the most important
consideration.
- </div></div></div><div class="section"
title="1.3. Sample, Sample Rate, Sample Format, and Bit Rate"
id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample, Sample
Rate, Sample Format, and Bit Rate</h2></div></div></div><div
class="para">
- The primary function of audio interfaces is to convert signals between analog and
digital formats. As mentioned earlier, real sound has an infinite possibility of pitches,
volumes, and durations. Computers cannot process infinite information, so the audio signal
must be converted before they can use it. This diagram from Wikipedia illustrates the
situation: [
http://en.wikipedia.org/wiki/File:Pcm.svg here]. The red wave shape represents
a sound wave that could be produced by a singer or an acoustic instrument. The gradual
change of the red wave cannot be processed by a computer, which must use an approximation,
represented by the gray, shaded area of the diagram. This diagram is an exaggerated
example, and it does not represent a real recording.
+ </div></div></div><div class="section"
title="1.3. Sample, Sample Rate, Sample Format, and Bit Rate"
id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample, Sample
Rate, Sample Format, and Bit Rate</h2></div></div></div><div
class="mediaobject"><object
data="./images/FMG-PCM_from_Wikipedia.svg" type="image/svg+xml"
width="444"> </object></div><div class="para">
+ The primary function of audio interfaces is to convert signals between analog and
digital formats. As mentioned earlier, real sound has an infinite possibility of pitches,
volumes, and durations. Computers cannot process infinite information, so the audio signal
must be converted before they can use it. This diagram above illustrates the situation.
The red wave shape represents a sound wave that could be produced by a singer or an
acoustic instrument. The gradual change of the red wave cannot be processed by a computer,
which must use an approximation, represented by the gray, shaded area of the diagram. This
diagram is an exaggerated example, and it does not represent a real recording.
</div><div class="para">
The conversion between analog and digital signals distinguishes low-quality and
high-quality audio interfaces. The sample rate and sample format control the amount of
audio information that is stored by the computer. The greater the amount of information
stored, the better the audio interface can approximate the original signal from the
microphone. The possible sample rates and sample formats only partially determine the
quality of the sound captured or produced by an audio interface. For example, an audio
interface integrated into a motherboard may be capable of a 24-bit sample format and
192 kHz sample rate, but a professional-level, FireWire-connected audio interface capable
of a 16-bit sample format and 44.1 kHz sample rate may sound better.
</div><div class="section" title="1.3.1. Sample"
id="sect-Musicians_Guide-Sample"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Sample">1.3.1. Sample</h3></div></div></div><div
class="para">
@@ -184,9 +184,7 @@ books_tests Desktop1 downloads images notes scripts
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These terms are used in many different audio contexts. Understanding them is important
to knowing how to operate audio equipment in general, whether computer-based or not.
</div><div class="section" title="1.4.1. MIDI Sequencer"
id="sect-Musicians_Guide-Vocabulary-MIDI_Sequencer"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1. MIDI
Sequencer</h3></div></div></div><div
class="para">
A '''sequencer''' is a device or software program that
produces signals that a synthesizer turns into sound. You can also use a sequencer to
arrange MIDI signals into music. The Musicians' Guide covers two digital audio
workstations (DAWs) that are primarily MIDI sequencers, Qtractor and Rosegarden. All three
DAWs in this guide use MIDI signals to control other devices or effects.
- </div></div><div class="section" title="1.4.2. Busses,
Master Bus, and Sub-Master Bus"
id="sect-Musicians_Guide-Vocabulary-Bus"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and
Sub-Master Bus</h3></div></div></div><div
class="para">
- [[File:FMG-bus.png|200px|How audio busses work.]]
[[File:FMG-master_sub_bus.png|200px|The relationship between the master bus and sub-master
busses.]]
- </div><div class="para">
+ </div></div><div class="section" title="1.4.2. Busses,
Master Bus, and Sub-Master Bus"
id="sect-Musicians_Guide-Vocabulary-Bus"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and
Sub-Master Bus</h3></div></div></div><div
class="mediaobject"><img src="./images/FMG-bus.png"
width="444" /></div><div class="mediaobject"><img
src="./images/FMG-master_sub_bus.png" width="444"
/></div><div class="para">
An '''audio bus''' sends audio signals from one place to
another. Many different signals can be inputted to a bus simultaneously, and many
different devices or applications can read from a bus simultaneously. Signals inputted to
a bus are mixed together, and cannot be separated after entering a bus. All devices or
applications reading from a bus receive the same signal.
</div><div class="para">
All audio routed out of a program passes through the master bus. The
'''master bus''' combines all audio tracks, allowing for final
level adjustments and simpler mastering. The primary purpose of the master bus is to mix
all of the tracks into two channels.
@@ -202,26 +200,24 @@ books_tests Desktop1 downloads images notes scripts
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In the Musicians' Guide, this term is called "volume level," to avoid
confusion with other levels, or with perceived volume or loudness.
</div><div class="para">
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.digido.com/level-practices-part-2-includes-the-k-system.html
"Level Practices"] (the type of meter described here is available in the
"jkmeter" package from Planet CCRMA at Home).
+ <em class="citetitle">Level Practices</em>, available at
<a
href="http://www.digido.com/level-practices-part-2-includes-the-k-sy...;.
The type of meter described here is available in the "jkmeter" package from
Planet CCRMA at Home.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/K-system "K-system"]
+ <em class="citetitle">K-system (Wikipedia)</em>, available at
<a
href="http://en.wikipedia.org/wiki/K-system">http://en.wikip...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Headroom_%28audio_signal_processing%29
"Headroom"]
+ <em class="citetitle">Headroom (Wikipedai)</em>, available at
<a
href="http://en.wikipedia.org/wiki/Headroom_%28audio_signal_processi...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Equal-loudness_contour "Equal-loudness
contour"]
+ <em class="citetitle">Equal-Loudness Contour
(Wikipedia)</em>, available at <a
href="http://en.wikipedia.org/wiki/Equal-loudness_contour">h...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Sound_level_meter "Sound level meter"]
+ <em class="citetitle">Sound Level Meter (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Sound_level_meter">http:/...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Listener_fatigue "Listener fatigue"]
+ <em class="citetitle">Listener Fatigue (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Listener_fatigue">http://...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Dynamic_range_compression "Dynamic range
compression"]
+ <em class="citetitle">Dynamic Range Compression
(Wikipedia)</em>, available at <a
href="http://en.wikipedia.org/wiki/Dynamic_range_compression"&g...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Alignment_level "Alignment level"]
+ <em class="citetitle">Alignment Level (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Alignment_level">http://e...;.
</div></li></ul></div>
- </div></div><div class="section" title="1.4.4. Panning
and Balance"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning and
Balance</h3></div></div></div><div class="para">
- [[File:FMG-Balance_and_Panning.png|200px|left|The difference between adjusting panning
and adjusting balance.]]
- </div><div class="para">
+ </div></div><div class="section" title="1.4.4. Panning
and Balance"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning and
Balance</h3></div></div></div><div
class="mediaobject"><img
src="./images/FMG-Balance_and_Panning.png" width="444"
/></div><div class="para">
'''Panning''' adjusts the portion of a channel's signal
that is sent to each output channel. In a stereophonic (two-channel) setup, the two
channels represent the "left" and the "right" speakers. Two channels
of recorded audio are available in the DAW, and the default setup sends all of the
"left" recorded channel to the "left" output channel, and all of the
"right" recorded channel to the "right" output channel. Panning sends
some of the left recorded channel's level to the right output channel, or some of the
right recorded channel's level to the left output channel. Each recorded channel has a
constant total output level, which is divided between the two output channels.
</div><div class="para">
The default setup for a left recorded channel is for "full left" panning,
meaning that 100% of the output level is output to the left output channel. An audio
engineer might adjust this so that 80% of the recorded channel's level is output to
the left output channel, and 20% of the level is output to the right output channel. An
audio engineer might make the left recorded channel sound like it is in front of the
listener by setting the panner to "center," meaning that 50% of the output level
is output to both the left and right output channels.
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</div></li><li class="listitem"><div
class="para">
SMPTE Timecode: Invented for high-precision coordination of audio and video, but
can be used with audio alone.
</div></li><li class="listitem"><div
class="para">
- Samples: Relating directly to the format of the underlying audio file, a sample is
the shortest possible length of time in an audio file. See
[[User:Crantila/FSC/Sound_Cards#Sample_Rate|this section]] for more information on
samples.
+ Samples: Relating directly to the format of the underlying audio file, a sample is
the shortest possible length of time in an audio file. See <a class="xref"
href="#sect-Musicians_Guide-Sample_Rate_and_Sample_Format"
title="1.3. Sample, Sample Rate, Sample Format, and Bit Rate">Section 1.3,
“Sample, Sample Rate, Sample Format, and Bit Rate”</a> for more information.
</div></li></ul></div>
</div><div class="para">
@@ -247,9 +243,7 @@ books_tests Desktop1 downloads images notes scripts
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Time is represented horizontally, where the leftmost point is the beginning of the
session (zero, regardless of the unit of measurement), and the rightmost point is some
distance after the end of the session.
</div></div><div class="section"
title="1.4.6. Synchronization"
id="sect-Musicians_Guide-Vocabulary-Synchronization"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Synchronization">1.4.6. Synchronization</h3></div></div></div><div
class="para">
'''Synchronization''' is synchronizing the operation of
multiple tools, frequently the movement of the transport. Synchronization also controls
automation across applications and devices. MIDI signals are usually used for
synchronization.
- </div></div><div class="section" title="1.4.7. Routing
and Multiplexing"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7. Routing
and Multiplexing</h3></div></div></div><div
class="para">
- [[File:FMG-routing_and_multiplexing.png|200px|left|Illustration of routing and
multiplexing in the "Connections" window of the QjackCtl interface.]]
- </div><div class="para">
+ </div></div><div class="section" title="1.4.7. Routing
and Multiplexing"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7. Routing
and Multiplexing</h3></div></div></div><div
class="mediaobject"><img
src="./images/FMG-routing_and_multiplexing.png" width="444"
/></div><div class="para">
'''Routing''' audio transmits a signal from one place to
another - between applications, between parts of applications, or between devices. On
Linux systems, the JACK Audio Connection Kit is used for audio routing. JACK-aware
applications (and PulseAudio ones, if so configured) provide inputs and outputs to the
JACK server, depending on their configuration. The QjackCtl application can adjust the
default connections. You can easily reroute the output of a program like FluidSynth so
that it can be recorded by Ardour, for example, by using QjackCtl.
</div><div class="para">
'''Multiplexing''' allows you to connect multiple devices and
applications to a single input or output. QjackCtl allows you to easily perform
multiplexing. This may not seem important, but remember that only one connection is
possible with a physical device like an audio interface. Before computers were used for
music production, multiplexing required physical devices to split or combine the signals.
@@ -260,7 +254,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
There is a growing trend toward five- and seven-channel audio, driven primarily by
"surround-sound" movies, and not widely available for music. Two
"surround-sound" formats exist for music: DVD Audio (DVD-A) and Super Audio CD
(SACD). The development of these formats, and the devices to use them, is held back by the
proliferation of headphones with personal MP3 players, a general lack of desire for
improvement in audio quality amongst consumers, and the copy-protection measures put in
place by record labels. The result is that, while some consumers are willing to pay higher
prices for DVD-A or SACD recordings, only a small number of recordings are available. Even
if you buy a DVD-A or SACD-capable player, you would need to replace all of your audio
equipment with models that support proprietary copy-protection software. Without this
equipment, the player is often forbidden from outputting audio with a higher sample rate
or sample format than a conventional audio CD. None
of these factors, unfortunately, seem like they will change in the near future.
</div></div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 2. Software for Sound Cards"
id="chap-Musicians_Guide-How_Computers_Deal_with_Hardware"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 2. Software for Sound
Cards</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with
Audio Hardware</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers_Section">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-JACK">2.2.2. JACK Audio Connection
Kit</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Sound_Servers-Phonon">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-Usin
g_JACK">2.3. Using the JACK Audio Connection
Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Using_QjackCtl">2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Integrating_PulseAudio_with_JACK">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></div><div
class="para">
- One of the techniques consistently used in computer science is abstraction. Abstraction
is the process of creating a generic model for something (or some things) that are
actually unique. The "driver" for a hardware device in a computer is one form of
dealing with abstraction: the computer's software interacts with all sound cards in a
similar way, and it is the driver which translates the universal instructions given by the
software into specific instructions for operating that hardware device. Consider this
real-world comparison: you know how to operate doors because of abstracted instructions.
You don't know how to open and close every door that exists, but from the ones that
you do know how to operate, your brain automatically creates abstracted instructions, like
"turn the handle," and "push the door," which apply with all or most
doors. When you see a new door, you have certain expectations about how it works, based on
the abstract behaviour of doors, and you quickly
figure out how to operate that specific door with a simple visual inspection. The
principle is the same with computer hardware drivers: since the computer already knows how
to operate "sound cards," it just needs a few simple instructions (the driver)
in order to know how to operate any particular sound card.
+ One of the techniques consistently used in computer science is abstraction.
Abstraction is the process of creating a generic model for something (or some things) that
are actually unique. The "driver" for a hardware device in a computer is one
form of dealing with abstraction: the computer's software interacts with all sound
cards in a similar way, and it is the driver which translates the universal instructions
given by the software into specific instructions for operating that hardware device.
Consider this real-world comparison: you know how to operate doors because of abstracted
instructions. You don't know how to open and close every door that exists, but from
the ones that you do know how to operate, your brain automatically creates abstracted
instructions, like "turn the handle," and "push the door," which apply
with all or most doors. When you see a new door, you have certain expectations about how
it works, based on the abstract behaviour of doors, and you quickl
y figure out how to operate that specific door with a simple visual inspection. The
principle is the same with computer hardware drivers: since the computer already knows how
to operate "sound cards," it just needs a few simple instructions (the driver)
in order to know how to operate any particular sound card.
</div><div class="section" title="2.1. How Linux Deals with
Audio Hardware" id="sect-Musicians_Guide-Sound_Servers-ALSA"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with Audio
Hardware</h2></div></div></div><div class="para">
In Linux, the core of the operating system provides hardware drivers for most audio
hardware. The hardware drivers, and the instructions that other software can use to
connect to those drivers, are collectively called "ALSA," which stands for
"Advanced Linux Sound Architecture." ALSA is the most direct way that software
applications can interact with audio and MIDI hardware, and it used to be the most common
way. However, in order to include all of the features that a software application might
want to use, ALSA is quite complex, and can be error-prone. For this and many other
reasons, another level of abstraction is normally used, and this makes it easier for
software applications to take advantage of the features they need.
</div></div><div class="section" title="2.2. Sound
Servers" id="sect-Musicians_Guide-Sound_Servers_Section"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sound_Servers_Section">2.2. Sound
Servers</h2></div></div></div><div class="para">
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</div><div class="para">
The Fedora Project's integration of PulseAudio as a vital part of the operating
system has helped to ensure that audio applications can "just work" for most
people under most circumstances. This has made it much easier for users to carry out basic
audio tasks.
</div></div><div class="section" title="2.2.2. JACK
Audio Connection Kit"
id="sect-Musicians_Guide-Sound_Servers-JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Sound_Servers-JACK">2.2.2. JACK Audio Connection
Kit</h3></div></div></div><div class="para">
- The JACK sound server offers fewer features than other sound servers, but they are
tailor-made to allow the functionality required by audio creation applications. JACK also
makes it easier for users to configure the options that are most important for such
situations. The server supports only one sample rate and format at a time, and allows
applications and hardware to easily
[[User:Crantila/FSC/Sound_Cards#Routing_and_Multiplexing|connect and multiplex]] in ways
that other sound servers do not. It is also optimized to run with consistently low
latencies. Although using JACK requires a better understanding of the underlying hardware,
the "QjackCtl" application provides a graphical user interface to ease the
process.
+ The JACK sound server offers fewer features than other sound servers, but they are
tailor-made to allow the functionality required by audio creation applications. JACK also
makes it easier for users to configure the options that are most important for such
situations. The server supports only one sample rate and format at a time, and allows
applications and hardware to easily connect and multiplex in ways that other sound servers
do not (see <a class="xref"
href="#sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing"
title="1.4.7. Routing and Multiplexing">Section 1.4.7, “Routing and
Multiplexing”</a> for information about routing and multiplexing). It is also
optimized to run with consistently low latencies. Although using JACK requires a better
understanding of the underlying hardware, the "QjackCtl" application provides a
graphical user interface to ease the process.
</div></div><div class="section"
title="2.2.3. Phonon"
id="sect-Musicians_Guide-Sound_Servers-Phonon"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Sound_Servers-Phonon">2.2.3. Phonon</h3></div></div></div><div
class="para">
Phonon is a sound server built into the KDE Software Compilation, and is one of the
core components of KDE. By default on Fedora Linux, Phonon feeds output to PulseAudio, but
on other platforms (like Mac OS X, Windows, other versions of Linux, FreeBSD, and any
other system that supports KDE), Phonon can be configured to feed its output anywhere.
This is its greatest strength - that KDE applications like Amarok and Dragon Player need
only be programmed to use Phonon, and they can rely on Phonon to take care of everything
else. As KDE applications increasingly find their place in Windows and especially Mac OS
X, this cross-platform capability is turning out to be very useful.
- </div></div></div><div class="section"
title="2.3. Using the JACK Audio Connection Kit"
id="sect-Musicians_Guide-Using_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</h2></div></div></div><div class="para">
- !!I!! What to say here depends on whether jack2 will be available with Fedora 14. If
it is, no need for CCRMA solution. If it isn't, need for CCRMA solution. !!I!!
- </div><div class="section" title="2.3.1. Installing and
Configuring JACK"
id="sect-Musicians_Guide-Install_and_Configure_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</h3></div></div></div><div
class="para">
+ </div></div></div><div class="section"
title="2.3. Using the JACK Audio Connection Kit"
id="sect-Musicians_Guide-Using_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</h2></div></div></div><div class="section"
title="2.3.1. Installing and Configuring JACK"
id="sect-Musicians_Guide-Install_and_Configure_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</h3></div></div></div><div
class="para">
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
- Ensure that you have installed the Planet CCRMA at Home repositories. For
instructions, refer to [[User:Crantila/FSC/CCRMA/Everything#Installing_the_Repository|this
section]].
+ Ensure that you have installed the Planet CCRMA at Home repositories. For
instructions, refer to <a class="xref"
href="#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a>.
</div></li><li class="listitem"><div
class="para">
Use PackageKit or KPackageKit to install the "jack-audio-connection-kit"
and "qjackctl" packages, or run the following command in a terminal: [pre]sudo
-c 'yum install jack-audio-connection-kit qjackctl'[/pre]
</div></li><li class="listitem"><div
class="para">
@@ -297,7 +289,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
JACK will operate without following this procedure, but users are strongly encouraged
to follow these three steps, for security reasons. They will help to allow optimal
performance of the JACK sound server, while greatly reducing the risk that an application
or user will accidentally or malicious take advantage of the capability.
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
- Add all of the users who will use JACK to the "audio" group. For help
with this, see the !!L!!Deployment Guide, Chapter 22!!L!!
+ Add all of the users who will use JACK to the "audio" group. For
instructions to add users to groups, see Chapter 22, <em
class="citetitle">Users and Groups</em> of the <em
class="citetitle">Fedora Deployment Guide</em>, available at <a
href="http://docs.fedoraproject.org">http://docs.fedoraproject.org</a>.
</div></li><li class="listitem"><div
class="para">
The default installation automatically enables real-time priority to be requested
by any user or process. This is undesirable, so we will edit it.
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
@@ -330,7 +322,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li></ol></div></div><div
class="section" title="2.3.2. Using QjackCtl"
id="sect-Musicians_Guide-Using_QjackCtl"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Using_QjackCtl">2.3.2. Using
QjackCtl</h3></div></div></div><div class="para">
The QjackCtl application offers many more features and configuration options. The
patch bay is a notable feature, which lets users save configurations of the
"Connections" window, and restore them later, to help avoid the lengthy set-up
time that might be required in complicated routing and multiplexing situations.
</div><div class="para">
- For more information on QjackCtl, you can refer to
[
http://www.64studio.com/manual/audio/jack this] web site.
+ For more information on QjackCtl, refer to <em class="citetitle">Jack
Audio Connection Kit (64studio)</em> at <a
href="http://www.64studio.com/manual/audio/jack">http://www....;.
</div></div><div class="section"
title="2.3.3. Integrating PulseAudio with JACK"
id="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK">2.3.3. Integrating
PulseAudio with JACK</h3></div></div></div><div
class="para">
The default configuration of PulseAudio yields control of the audio equipment to JACK
when the JACK server starts. PulseAudio will not be able to receive input or send output
of any audio signals on the audio interface used by JACK. This is fine for occasional
users of JACK, but many users will want to use JACK and PulseAudio simultaneously, or
switch between the two frequently. The following instructions will configure PulseAudio so
that its input and output is routed through JACK.
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
@@ -385,11 +377,11 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
A '''hard real-time''' computer is designed for specialized
purposes, where even the smallest amount of latency can make the difference between life
and death. These systems are implemented in hardware as well as software. Example uses
include triggering airbag deployment in automobile crashes, and monitoring the heart rate
of a patient during an operation. These computers are not particularly multi-functional,
which is part of their means to accomplishing a guaranteed low latency.
</div></div><div class="section" title="3.5. Getting a
Real-Time Kernel in Fedora Linux"
id="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora">3.5. Getting a
Real-Time Kernel in Fedora Linux</h2></div></div></div><div
class="para">
- In Fedora Linux, the real-time kernel is provided by the Planet CCRMA at Home software
repositories. Along with the warnings in the [[User:Crantila/FSC/CCRMA/Everything|Planet
CCRMA section]], here is one more to consider: the real-time kernel is used by fewer
people than the standard kernel, so it is less well-tested. The changes of something going
wrong are relatively low, but be aware that using a real-time kernel increases the level
of risk. Always leave a non-real-time option available, in case the real-time kernel stops
working.
+ In Fedora Linux, the real-time kernel is provided by the Planet CCRMA at Home software
repositories. Along with the warnings in the Planet CCRMA at Home chapter (see <a
class="xref" href="#sect-Musicians_Guide-CCRMA_Security_and_Stability"
title="4.2.2. Security and Stability">Section 4.2.2, “Security and
Stability”</a>), here is one more to consider: the real-time kernel is used by fewer
people than the standard kernel, so it is less well-tested. The changes of something going
wrong are relatively low, but be aware that using a real-time kernel increases the level
of risk. Always leave a non-real-time option available, in case the real-time kernel stops
working.
</div><div class="para">
You can install the real-time kernel, along with other system optimizations, by
following these instructions:
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
- Install the Planet CCRMA at Home repositories by following
[[User:Crantila/FSC/CCRMA/Everything#Using Planet CCRMA at Home Software|these
instructions]].
+ Install the Planet CCRMA at Home repositories by following the instructions in
<a class="xref"
href="#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a>.
</div></li><li class="listitem"><div
class="para">
Run the following command in a terminal: [pre]su -c 'yum install
planetccrma-core'[/pre] Note that this is a meta-package, which does not install
anything by itself, but causes a number of other packages to be installed, which will
themselves perform the desired installation and optimization.
</div></li><li class="listitem"><div
class="para">
@@ -480,9 +472,9 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
Add the list of packages which you do not want to be updated to <code
class="code">/etc/yum/pluginconf.d/versionlock.list</code>. Each
package should go on its own line. For example: [pre]jack-audio-connect-kit-1.9.4
qjackctl-0.3.6[/pre]
</div></li></ol></div>
- </div></div></div></div></div><div
class="part" title="Part II. Audio and Music Software"
id="id1688590"><div class="titlepage"><div><div
text-align="center"><h1 class="title">Part II. Audio and
Music Software</h1></div></div></div><div
class="partintro" title="Audio and Music Software"
id="id1688597"><div></div><div class="para">
+ </div></div></div></div></div><div
class="part" title="Part II. Audio and Music Software"
id="id728379"><div class="titlepage"><div><div
text-align="center"><h1 class="title">Part II. Audio and
Music Software</h1></div></div></div><div
class="partintro" title="Audio and Music Software"
id="id728386"><div></div><div class="para">
asdf
- </div><div class="toc"><p><b>Table of
Contents</b></p><dl><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Audacity">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Requirements_and_Installation">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Hardware_Requirements">5.2.2. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion">5.2.4.
Installation with MP3 Support</a></span></d
t><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Playback">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Recording">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity_Configuration">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-First_Use">5.3.1. When You Run Audacity
for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Interface">5.4. The Interface</a
</span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1. Start
to Record</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Scenario">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks">5.6.3. Align
Tracks</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Audacity-Tut
orial-Stretching_Tracks">5.6.4. Stretching
Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Fade_Out">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio">5.6.8. Remove
Some Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Segment">5.6.9.
Repeat an Already-Recorded Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser">5.6.10. Add a
Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Conclusion">5.6.11. Conclus
ion</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Save_and_Export">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export
Part of a File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_a_Whole_File">5.7.2. Export a
Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Digital_Audio_Workstations">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW
to Use</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Stages_of_Recording">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Gu
ide-Mixing">6.2.2. Mixing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Mastering">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Interface_Vocabulary">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_and_Multitrack">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Region_Clip_Segment">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transp
ort and Playhead</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Automation">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Clock">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Ardour">7.
Ardour</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Ardo
ur-Requirements_and_Installation">7.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording_a_Session">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1. Running
Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</a></span></d
t><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_a_Region">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_More">7.2.8. Recording
More</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Routing_Audio">7.2.9. Routing
Au
dio and Managing JACK Connections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Edit_Groups">7.4.3. Creating Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks">7.4.4. Add
Regions
to Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Arrange">7.4.7. Arrange Regions
into the Right Places</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Listen">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initi
al_Levels">7.5.2. Set Initial
Levels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Other_Things">7.5.5. Other Things
You Might Want to Do</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Listen">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1. Ways to
Export Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window">7.6.2.
Using the Export Window<
/a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Qtractor">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Mus
icians_Guide-Qtractor-Configuration">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1. Audio
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names">8.2.3.
Configuring MIDI Channel
Names</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1. Using
the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-MIDI_Tools">8.3.2. Using the MIDI
Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-JACK">8.3.3. Using JA
CK with Qtractor</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together">8.3.4.
Exporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Tips">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial">8.4. Creating a MIDI
Composition
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Requirements">8.4.2. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File">8.4.4.
Im
port the Audio File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area">8.4.5.
Marking the First Formal Area</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme">8.4.7. Repeat
the Theme</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measure_97">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158">8.4.14.
Qtractor's Measures 139 to 158</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Rosegarden">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Rosegarden-Re
quirements_and_Installation">9.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JA
CK and Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden">9.2.2. Setup
Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden_and_LilyPond">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1. Start the
Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track">9.4.2. Add
a Percussion Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Melody">9.4.4. Add a
Melody</a></span><
/dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-FluidSynth">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to
Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2. MIDI Instruments,
Banks, Programs, and Patches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3. MIDI
Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2.
Requirements and Installation</a><
/span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-">10.2.5. Installation of
SoundFont Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth
in a Terminal</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-FluidS
ynth-Configuring">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-SoundFont">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input">10.4.4. MIDI
Input Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="sec
tion"><a
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus">10.6. Using Reverb
and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Multiple_Instances">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-SuperCollider">11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Technical_Convetions">11.1. Technical
Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Requirements_and_Installation">11.2. Req
uirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages">11.2.4.
Available SuperCollider Packages</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit">11.3. Using GEdit to Write and
Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-SC-Usin
g_GEdit-Enable_and_Configure_SCEd">11.3.1. Enable and Configure SCEd in
GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Executing_Code">11.3.3. Executing
Code in GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Other_Tips">11.3.4. Other Tips for
Using GEdit with
SuperCollider</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Basic_Programming">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1. First
Steps</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions">11.4.2.
Variables and Functions</a></span></dt><dt><span cl
ass="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented">11.4.3.
Object-Oriented SuperCollider</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Collections">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Repeating">11.4.7. Repeated
Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span c
lass="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Scheduling">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Getting_Help">11.4.14. How
to Get Help</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Composing">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a hr
ef="#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Inspiration">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_First_Part">11.5.3.
Designing the First Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part">11.5.4.
Designing the Second Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Optimizing_the_Code">11.5.7.
Optimizing the Code</a></span></dt><dt><span
class="section"><a href="#sect-Musicians
_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Exporting">11.6. Exporting Sound
Files</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1. Non-Real-Time
Synthesis</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Recording_SuperColliders_Output">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-LilyPond">12.
LilyPond</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1. How LilyPond
Works</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-The_LilyPond_Approach">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Installation">12.3. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Articulations">12.4.3.
Articulations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Simultaneity">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Chords">12.4.5.
Chords</a></span></d
t><dt><span class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Commands">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Source_Files">12.4.7. Source
Files and Their Formatting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors">12.4.8. Avoiding
Errors</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint">12.5. Working on a
Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output">12.5.3.
Adjusting Frescobaldi's Output</a>
</span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Inputting">12.5.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1. Files
for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Inputting">12.6.4.
Inputting</a></span
</dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano">12.7. Working on a Piano Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output">12.7.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Inputting">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Formatting">12.7.6. Formatting the
Score (Piano Dynamics)</a></span></dt></dl></
dd></dl></dd><dt><span class="chapter"><a
href="#chap-Musicians_Guide-Frescobaldi">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Installation">13.2. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Configuration">13.3.
Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Using">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Solfege">14.
GNU Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hardware_and_Software_Req
uirements">14.1.1. Hardware and Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4. Optional
Installation: Csound</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optionsl
Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1. When
You Run Solfege for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Instruments">14.2.2.
Instruments</a></span></d
t><dt><span class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-External_Programs">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Interface">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Practise">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Sound_Setup">14.2.6. Sound
Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Exercise_Types">14.3.2. Exercise
Types</a></span></dt><dt><span
class="section"><a href="#sect-Musi
cians_Guide-Solfege-Training-Making_an_Aural_Skills_Program">14.3.3. Making an
Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Supplementary_References">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Using_the_Exercises">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Singing_Exercises">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Configure_Yourself_Exericses">14.4.3. Configure
Yourself</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Dictation_Exercises">14.4.5.
Dictation</a></span
</dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Solfege-Harmonic_Progressions">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Intonation">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></div></div><div
xml:lang="en-US" class="chapter" title="Chapter 5. Audacity"
id="chap-Musicians_Guide-Audacity" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 5. Audacity</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Requirements_and_Installation">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a href="#sect-Musici
ans_Guide-Audacity-Hardware_Requirements">5.2.2. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Playback">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Recording">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity_Configuration">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-First_Use">5.3.1. When You Run Audacity
for the First Time</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Audacity-Configure_to
_Use_Your_Hardware">5.3.2. Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Interface">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1. Start
to Record</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Files">5
.6.1. Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Scenario">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks">5.6.3. Align
Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Fade_Out">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio">5.6.8. Remove
Some Audio</a></span></dt><dt><span
class="section"><a href="#sect-Musician
s_Guide-Audacity-Tutorial-Repeating_a_Segment">5.6.9. Repeat an Already-Recorded
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser">5.6.10. Add a
Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Conclusion">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Save_and_Export">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export
Part of a File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_a_Whole_File">5.7.2. Export a
Whole
File</a></span></dt></dl></dd></dl></div><div
class="para">
+ </div><div class="toc"><p><b>Table of
Contents</b></p><dl><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Audacity">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Requirements_and_Installation">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Hardware_Requirements">5.2.2. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion">5.2.4.
Installation with MP3 Support</a></span></d
t><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Playback">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Recording">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity_Configuration">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-First_Use">5.3.1. When You Run Audacity
for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Interface">5.4. The Interface</a
</span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1. Start
to Record</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Scenario">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks">5.6.3. Align
Tracks</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Audacity-Tut
orial-Stretching_Tracks">5.6.4. Stretching
Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Fade_Out">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio">5.6.8. Remove
Some Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Segment">5.6.9.
Repeat an Already-Recorded Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser">5.6.10. Add a
Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Conclusion">5.6.11. Conclus
ion</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Save_and_Export">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export
Part of a File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_a_Whole_File">5.7.2. Export a
Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-Digital_Audio_Workstations">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW
to Use</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Stages_of_Recording">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Gu
ide-Mixing">6.2.2. Mixing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Mastering">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Interface_Vocabulary">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_and_Multitrack">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Region_Clip_Segment">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transp
ort and Playhead</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Automation">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Clock">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Ardour">7.
Ardour</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Ardo
ur-Requirements_and_Installation">7.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording_a_Session">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1. Running
Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</a></span></d
t><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_a_Region">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_More">7.2.8. Recording
More</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Routing_Audio">7.2.9. Routing
Au
dio and Managing JACK Connections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Edit_Groups">7.4.3. Creating Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks">7.4.4. Add
Regions
to Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Arrange">7.4.7. Arrange Regions
into the Right Places</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Listen">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initi
al_Levels">7.5.2. Set Initial
Levels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Other_Things">7.5.5. Other Things
You Might Want to Do</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Listen">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1. Ways to
Export Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window">7.6.2.
Using the Export Window<
/a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Qtractor">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Mus
icians_Guide-Qtractor-Configuration">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1. Audio
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names">8.2.3.
Configuring MIDI Channel
Names</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1. Using
the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-MIDI_Tools">8.3.2. Using the MIDI
Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-JACK">8.3.3. Using JA
CK with Qtractor</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together">8.3.4.
Exporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Using-Tips">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial">8.4. Creating a MIDI
Composition
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Requirements">8.4.2. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File">8.4.4.
Im
port the Audio File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area">8.4.5.
Marking the First Formal Area</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme">8.4.7. Repeat
the Theme</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measure_97">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158">8.4.14.
Qtractor's Measures 139 to 158</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Rosegarden">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-Rosegarden-Re
quirements_and_Installation">9.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JA
CK and Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden">9.2.2. Setup
Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden_and_LilyPond">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1. Start the
Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track">9.4.2. Add
a Percussion Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Melody">9.4.4. Add a
Melody</a></span><
/dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-FluidSynth">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to
Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2. MIDI Instruments,
Banks, Programs, and Patches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3. MIDI
Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2.
Requirements and Installation</a><
/span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst">10.2.5. Installation of
SoundFont Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth
in a Terminal</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-FluidSy
nth-Configuring">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-SoundFont">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input">10.4.4. MIDI
Input Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="sect
ion"><a
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus">10.6. Using Reverb
and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Multiple_Instances">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="#chap-Musicians_Guide-SuperCollider">11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Technical_Convetions">11.1. Technical
Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Requirements_and_Installation">11.2. Requ
irements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages">11.2.4.
Available SuperCollider Packages</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit">11.3. Using GEdit to Write and
Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a href="#sect-Musicians_Guide-SC-Using
_GEdit-Enable_and_Configure_SCEd">11.3.1. Enable and Configure SCEd in
GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Executing_Code">11.3.3. Executing
Code in GEdit</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Using_GEdit-Other_Tips">11.3.4. Other Tips for
Using GEdit with
SuperCollider</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Basic_Programming">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1. First
Steps</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions">11.4.2.
Variables and Functions</a></span></dt><dt><span cla
ss="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented">11.4.3.
Object-Oriented SuperCollider</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Collections">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Repeating">11.4.7. Repeated
Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span cl
ass="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Scheduling">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Getting_Help">11.4.14. How
to Get Help</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Composing">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a hre
f="#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Inspiration">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_First_Part">11.5.3.
Designing the First Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part">11.5.4.
Designing the Second Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Optimizing_the_Code">11.5.7.
Optimizing the Code</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_
Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-SuperCollider-Exporting">11.6. Exporting Sound
Files</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1. Non-Real-Time
Synthesis</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-SC-Recording_SuperColliders_Output">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-LilyPond">12.
LilyPond</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1. How LilyPond
Works</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-The_LilyPond_Approach">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Installation">12.3. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Articulations">12.4.3.
Articulations</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Simultaneity">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Chords">12.4.5.
Chords</a></span></dt
<dt><span class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Commands">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Source_Files">12.4.7. Source
Files and Their Formatting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors">12.4.8. Avoiding
Errors</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint">12.5. Working on a
Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output">12.5.3.
Adjusting Frescobaldi's Output</a><
/span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Inputting">12.5.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1. Files
for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Orchestra-Inputting">12.6.4.
Inputting</a></span>
</dt></dl></dd><dt><span class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano">12.7. Working on a Piano Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1. Files for
the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output">12.7.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Inputting">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-LilyPond-Piano-Formatting">12.7.6. Formatting the
Score (Piano Dynamics)</a></span></dt></dl></d
d></dl></dd><dt><span class="chapter"><a
href="#chap-Musicians_Guide-Frescobaldi">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Installation">13.2. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Configuration">13.3.
Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Frescobaldi-Using">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a href="#chap-Musicians_Guide-Solfege">14.
GNU Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hardware_and_Software_Requ
irements">14.1.1. Hardware and Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4. Optional
Installation: Csound</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optional
Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1. When
You Run Solfege for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Instruments">14.2.2.
Instruments</a></span></dt
<dt><span class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-External_Programs">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Interface">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Practise">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Sound_Setup">14.2.6. Sound
Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Exercise_Types">14.3.2. Exercise
Types</a></span></dt><dt><span
class="section"><a href="#sect-Music
ians_Guide-Solfege-Training-Making_an_Aural_Skills_Program">14.3.3. Making an
Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Supplementary_References">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Using_the_Exercises">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Singing_Exercises">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Configure_Yourself_Exericses">14.4.3. Configure
Yourself</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Dictation_Exercises">14.4.5.
Dictation</a></span>
</dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Solfege-Harmonic_Progressions">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Intonation">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></div></div><div
xml:lang="en-US" class="chapter" title="Chapter 5. Audacity"
id="chap-Musicians_Guide-Audacity" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 5. Audacity</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Requirements_and_Installation">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a href="#sect-Musicia
ns_Guide-Audacity-Hardware_Requirements">5.2.2. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Playback">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Testing_Recording">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity_Configuration">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-First_Use">5.3.1. When You Run Audacity
for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Configure_to_
Use_Your_Hardware">5.3.2. Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Interface">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1. Start
to Record</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Files">5.
6.1. Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Scenario">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks">5.6.3. Align
Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Fade_Out">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio">5.6.8. Remove
Some Audio</a></span></dt><dt><span
class="section"><a href="#sect-Musicians
_Guide-Audacity-Tutorial-Repeating_a_Segment">5.6.9. Repeat an Already-Recorded
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser">5.6.10. Add a
Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Tutorial-Conclusion">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Save_and_Export">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export
Part of a File</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Audacity-Exporting_a_Whole_File">5.7.2. Export a
Whole
File</a></span></dt></dl></dd></dl></div><div
class="para">
Audacity is a high-quality sound recording application, designed to be easy to use. We
recommend Audacity to most computer users, because it is simple but it has many features
and capabilities. You do not need to understand advanced computer audio concepts before
using Audacity. If you can connect your microphone to your computer, you know enough to
use Audacity.
</div><div class="section" title="5.1. Kowing When to Use
Audacity" id="sect-Musicians_Guide-Audacity-Knowing_When_to_Use"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1. Kowing When to
Use Audacity</h2></div></div></div><div
class="para">
Audacity has a simple user interface, it is easy to use, and it has many advanced
capabilities. Audacity does not require advanced knowledge of computers, music, or
recording. Audacity is the right tool to use for editing a single audio file, and it can
also coordinate multiple audio files simultaneously. Most users will prefer Audacity over
the other applications in the Musicians' Guide which can record.
@@ -818,7 +810,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></li></ol></div></div></div></div><div
xml:lang="en-US" class="chapter" title="Chapter 6. Digital Audio
Workstations" id="chap-Musicians_Guide-Digital_Audio_Workstations"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 6. Digital Audio
Workstations</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW
to Use</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Stages_of_Recording">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Mixing">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Mastering">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information<
/a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Interface_Vocabulary">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_and_Multitrack">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Region_Clip_Segment">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transport and
Playhead</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Automation">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</a></span>
</dt><dd><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Clock">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></div><div
class="para">
The term '''Digital Audio Workstation''' (henceforth
'''DAW''') refers to the entire hardware and software setup used
for professional (or professional-quality) audio recording, manipulation, synthesis, and
production. It originally referred to devices purpose-built for the task, but as personal
computers have become more powerful and wide-spread, certain specially-designed personal
computers can also be thought of as DAWs. The software running on these computers,
especially software capable of multi-track recording, playback, and synthesis, is simply
called "DAW software," which is often shortened to "DAW." So, the term
"DAW" and its usage are moderately ambiguous, but generally refer to one of the
things mentioned.
</div><div class="para">
- The !!L!! "Sound Cards and Digital Audio" Section !!L!! has other words that
are important to know.
+ For other terms related to digital audio, see <a class="xref"
href="#chap-Musicians_Guide-Sound_Cards" title="Chapter 1. Sound Cards and
Digital Audio">Chapter 1, <i>Sound Cards and Digital
Audio</i></a>.
</div><div class="section" title="6.1. Knowing Which DAW to
Use" id="sect-Musicians_Guide-Knowing_Which_DAW_to_Use"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW to
Use</h2></div></div></div><div class="para">
The Musicians' Guide covers three widely-used DAWs: Ardour, Qtractor, and
Rosegarden. All three use JACK extensively, are highly configurable, share a similar user
interface, and allow users to work with both audio and MIDI signals. Many other DAWs
exist, including a wide selection of commercially-available solutions. Here is a brief
description of the programs documented in this Guide:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
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</div></div><div class="section" title="6.2.4. More
Information"
id="sect-Musicians_Guide-Record_Mix_Master_More_Info"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information</h3></div></div></div><div
class="para">
It takes experience and practice to gain the skills involved in successful recording,
mixing, and mastering. Further information about these procedures is available from many
places, including these web pages:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.64studio.com/howto-mastering "Mastering your final mix"]
+ <em class="citetitle">Mastering Your Final Mix
(64studio)</em>, available at <a
href="http://www.64studio.com/howto-mastering">http://www.64...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Audio_mixing_%28recorded_music%29 "Audio mixing
(recorded music)"]
+ <em class="citetitle">Audio Mixing (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Audio_mixing_%28recorded_music%29...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Multitrack_recording "Multitrack
recording"]
+ <em class="citetitle">Multitrack Recording (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Multitrack_recording">htt...;.
</div></li></ul></div>
</div></div></div><div class="section"
title="6.3. Interface Vocabulary"
id="sect-Musicians_Guide-DAW_Interface_Vocabulary"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-DAW_Interface_Vocabulary">6.3. Interface
Vocabulary</h2></div></div></div><div
class="para">
@@ -897,9 +889,7 @@ books_tests Desktop1 downloads images notes scripts
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Rosegarden calls them "segments."
</div></li></ul></div>
- </div></div><div class="section"
title="6.3.4. Relationship of Session, Track, and Region"
id="sect-Musicians_Guide-Session_Track_Region"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</h3></div></div></div><div
class="para">
- [[File:Ardour-session_track_region.png|200px|left|Session, Track, and Region in
Ardour.]]
- </div></div><div class="section" title="6.3.5. Transport
and Playhead" id="sect-Musicians_Guide-Transport_and_Playhead"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transport and
Playhead</h3></div></div></div><div class="para">
+ </div></div><div class="section"
title="6.3.4. Relationship of Session, Track, and Region"
id="sect-Musicians_Guide-Session_Track_Region"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</h3></div></div></div><div
class="mediaobject"><img
src="./images/Ardour-session_track_region.png" width="444"
/></div></div><div class="section"
title="6.3.5. Transport and Playhead"
id="sect-Musicians_Guide-Transport_and_Playhead"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Transport_and_Playhead">6.3.5. Transport and
Playhead</h3></div></div></div><div class="para">
The '''transport''' is responsible for managing the current
time in a session, and with it the playhead. The '''playhead'''
marks the point on the timeline from where audio audio would be played, or to where audio
would be recorded. The transport controls the playhead, and whether it is set for
recording or only playback. The transport can move the playhead forward or backward, in
slow motion, fast motion, or real time. In most computer-based DAWs, the playhead can also
be moved with the cursor. The playhead is represented on the DAW interface as a vertical
line through all tracks. The transport's buttons and displays are usually located in a
toolbar at the top of the DAW window, but some people prefer to have the transport
controls detached from the main interface, and this is how they appear by default in
Rosegarden.
</div></div><div class="section"
title="6.3.6. Automation"
id="sect-Musicians_Guide-Automation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Automation">6.3.6. Automation</h3></div></div></div><div
class="para">
Automation of the DAW sounds like it might be an advanced topic, or something used to
replace decisions made by a human. This is absolutely not the case -
'''automation''' allows the user to automatically make the same
adjustments every time a session is played. This is superior to manual-only control
because it allows very precise, gradual, and consistent adjustments, because it relieves
you of having to remember the adjustments, and because it allows many more adjustments to
be made simultaneously than you could make manually. The reality is that automation allows
super-human control of a session. Most settings can be adjusted by means of automation;
the most common are the fader and the panner.
@@ -907,24 +897,24 @@ books_tests Desktop1 downloads images notes scripts
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The most common method of automating a setting is with a two-dimensional graph called
an '''envelope''', which is drawn on top of an audio track, or
underneath it in an '''automation track'''. The user adds
adjustment points by adding and moving points on the graph. This method allows for
complex, gradual changes of the setting, as well as simple, one-time changes. Automation
is often controlled by means of MIDI signals, for both audio and MIDI tracks. This allows
for external devices to adjust settings in the DAW, and vice-versa - you can actually
automate your own hardware from within a software-based DAW! Of course, not all hardware
supports this, so refer to your device's user manual.
</div></div></div><div class="section"
title="6.4. User Interface"
id="sect-Musicians_Guide-DAW_User_Interface"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</h2></div></div></div><div
class="para">
This section describes various components of software-based DAW interfaces. Although
the Qtractor application is visible in the images, both Ardour and Rosegarden (along with
most other DAW software) have an interface that differs only in details, such as which
buttons are located where.
- </div><div class="section"
title="6.4.1. "Messages" Pane"
id="sect-Musicians_Guide-Messages_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-messages.png|300px|"Messages" Pane]] The
"messages" pane, shown in the above diagram, contains messages produced by the
DAW, and sometimes messages produced by software used by the DAW, such as JACK. If an
error occurs, or if the DAW does not perform as expected, you should check the
"messages" pane for information that may help you to get the desired results.
The "messages" pane can also be used to determine whether JACK and the DAW were
started successfully, with the options you prefer.
- </div></div><div class="section"
title="6.4.2. Clock" id="sect-Musicians_Guide-DAW_Clock"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Clock">6.4.2. Clock</h3></div></div></div><div
class="para">
- [[File:Qtractor-interface-clocks.png|300px|Clock]] The clock shows the current place
in the file, as indicated by the transport. In the image, you can see that the transport
is at the beginning of the session, so the clock indicates "0". This clock is
configured to show time in minutes and seconds, so it is a "time clock." Other
possible settings for clocks are to show BBT (bars, beats, and ticks - a "MIDI
clock"), samples (a "sample clock"), or an SMPTE timecode (used for
high-precision synchronization, usually with video - a "timecode clock"). Some
DAWs allow the use of multiple clocks simultaneously.
+ </div><div class="section"
title="6.4.1. "Messages" Pane"
id="sect-Musicians_Guide-Messages_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-messages.png" width="444"
/></div><div class="para">
+ The "messages" pane, shown in the above diagram, contains messages produced
by the DAW, and sometimes messages produced by software used by the DAW, such as JACK. If
an error occurs, or if the DAW does not perform as expected, you should check the
"messages" pane for information that may help you to get the desired results.
The "messages" pane can also be used to determine whether JACK and the DAW were
started successfully, with the options you prefer.
+ </div></div><div class="section"
title="6.4.2. Clock" id="sect-Musicians_Guide-DAW_Clock"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Clock">6.4.2. Clock</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-clocks.png" width="444"
/></div><div class="para">
+ The clock shows the current place in the file, as indicated by the transport. In the
image, you can see that the transport is at the beginning of the session, so the clock
indicates "0". This clock is configured to show time in minutes and seconds, so
it is a "time clock." Other possible settings for clocks are to show BBT (bars,
beats, and ticks - a "MIDI clock"), samples (a "sample clock"), or an
SMPTE timecode (used for high-precision synchronization, usually with video - a
"timecode clock"). Some DAWs allow the use of multiple clocks simultaneously.
</div><div class="para">
Note that this particular time clock in "Qtractor" also offers information
about the MIDI tempo and metre (120.0 beats per minute, and 4/4 metre), along with a
quantization setting for MIDI recording.
- </div></div><div class="section"
title="6.4.3. "Track Info" Pane"
id="sect-Musicians_Guide-Track_Info_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-track_info.png|300px|"Track Info" Pane]] The
"track info" pane contains information and settings for each track and bus in
the session. Here, you can usually adjust settings like the routing of a track's or
bus' input and output routing, the instrument, bank, program, and channel of MIDI
tracks, and the three buttons shown on this image: "R" for "arm to
record," "M" for "mute/silence track's output," and
"S" for "solo mode," where only the selected tracks and busses are
heard.
+ </div></div><div class="section"
title="6.4.3. "Track Info" Pane"
id="sect-Musicians_Guide-Track_Info_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-track_info.png" width="444"
/></div><div class="para">
+ The "track info" pane contains information and settings for each track and
bus in the session. Here, you can usually adjust settings like the routing of a
track's or bus' input and output routing, the instrument, bank, program, and
channel of MIDI tracks, and the three buttons shown on this image: "R" for
"arm to record," "M" for "mute/silence track's output,"
and "S" for "solo mode," where only the selected tracks and busses are
heard.
</div><div class="para">
The information provided, and the layout of buttons, can change dramatically between
DAWs, but they all offer the same basic functionality. Often, right-clicking on a track
info box will give access to extended configuration options. Left-clicking on a portion of
the track info box that is not a button allows you to select a track without selecting a
particular moment in "track" pane.
</div><div class="para">
The "track info" pane does not scroll out of view as the "track"
pane is adjusted, but is independent.
- </div></div><div class="section"
title="6.4.4. "Track" Pane"
id="sect-Musicians_Guide-Track_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-track.png|300px|"Track" Pane]] The
"track" pane is the main workspace in a DAW. It shows regions (also called
"clips") with a rough overview of the audio wave-form or MIDI notes, allows you
to adjust the starting-time and length of regions, and also allows you to assign or
re-assign a region to a track. The "track" pane shows the transport as a
vertical line; in this image it is the left-most red line in the "track" pane.
+ </div></div><div class="section"
title="6.4.4. "Track" Pane"
id="sect-Musicians_Guide-Track_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-track.png" width="444"
/></div><div class="para">
+ The "track" pane is the main workspace in a DAW. It shows regions (also
called "clips") with a rough overview of the audio wave-form or MIDI notes,
allows you to adjust the starting-time and length of regions, and also allows you to
assign or re-assign a region to a track. The "track" pane shows the transport as
a vertical line; in this image it is the left-most red line in the "track"
pane.
</div><div class="para">
Scrolling the "track" pane horizontally allows you to view the regions
throughout the session. The left-most point is the start of the session; the right-most
point is after the end of the session. Most DAWs allow you to scroll well beyond the end
of the session. Scrolling vertically in the "track" pane allows you to view the
regions and tracks in a particular time range.
- </div></div><div class="section" title="6.4.5. Transport
Controls" id="sect-Musicians_Guide-DAW_Transport_Controls"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-transport.png|300px|Transport Controls]] The transport
controls allow you to manipulate the transport in various ways. The shape of the buttons
is somewhat standardized; a similar-looking button will usually perform the same function
in all DAWs, as well as in consumer electronic devices like CD players and DVD players.
+ </div></div><div class="section" title="6.4.5. Transport
Controls" id="sect-Musicians_Guide-DAW_Transport_Controls"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-transport.png" width="444"
/></div><div class="para">
+ The transport controls allow you to manipulate the transport in various ways. The
shape of the buttons is somewhat standardized; a similar-looking button will usually
perform the same function in all DAWs, as well as in consumer electronic devices like CD
players and DVD players.
</div><div class="para">
The single, left-pointing arrow with a vertical line will move the transport to the
start of the session, without playing or recording any material. In "Qtractor,"
if there is a blue place-marker between the transport and the start of the session, the
transport will skip to the blue place-marker. You can press the button again if you wish
to skip to the next blue place-marker or the beginning of the session.
</div><div class="para">
@@ -938,9 +928,9 @@ books_tests Desktop1 downloads images notes scripts
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</div></div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 7. Ardour"
id="chap-Musicians_Guide-Ardour" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 7. Ardour</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-Ardour-R
ecording_a_Session">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1. Running
Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Gui
de-Ardour-Recording-Recording_a_Region">7.2.7. Recording a
Region</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Recording_More">7.2.8. Recording
More</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Routing_Audio">7.2.9. Routing
Audio and Managing JACK Connections</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Connect
_Tracks_and_Busses">7.4.2. Connect the Tracks and
Busses</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Edit_Groups">7.4.3. Creating Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks">7.4.4. Add
Regions to Tracks</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Arrange">7.4.7. Arrange Regions
into the Right Places</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Editing-Listen">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing">
7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Levels">7.5.2. Set
Initial Levels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Other_Things">7.5.5. Other Things
You Might Want to Do</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mixing-Listen">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a href="#sect-Musicians_Guide-Ardour-Mast
ering">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1. Ways to
Export Audio</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></div><div
class="para">
Ardour is a feature-rich application designed for multi-track recording situations.
</div><div class="section" title="7.1. Requirements and
Installation"
id="sect-Musicians_Guide-Ardour-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1. Requirements
and Installation</h2></div></div></div><div
class="section" title="7.1.1. Knowledge Requirements"
id="sect-Musicians_Guide-Ardour-Knowledge_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- Ardour's user interface is similar to other DAWs. We recommend that you read
!!L!!common interface!!L!! if you have not used a DAW before.
+ Ardour's user interface is similar to other DAWs. We recommend that you read
<a class="xref" href="#sect-Musicians_Guide-DAW_User_Interface"
title="6.4. User Interface">Section 6.4, “User Interface”</a> if you
have not used a DAW before.
</div></div><div class="section" title="7.1.2. Software
Requirements"
id="sect-Musicians_Guide-Ardour-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</h3></div></div></div><div
class="para">
- Ardour uses the JACK Audio Connection Kit. You should install JACK before installing
Ardour. Follow the instructions !!L!! here !!L!! to install JACK.
+ Ardour uses the JACK Audio Connection Kit. You should install JACK before installing
Ardour. Follow the instructions in <a class="xref"
href="#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> to install JACK.
</div></div><div class="section" title="7.1.3. Hardware
Requirements"
id="sect-Musicians_Guide-Ardour-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use Ardour. If you will record audio with Ardour, you
must have at least one microphone connected to your audio interface. You do not need a
microphone to record audio signals from other JACK-aware programs like <code
class="code">FluidSynth</code> and <code
class="code">SuperCollider</code>.
</div></div><div class="section"
title="7.1.4. Installation"
id="sect-Musicians_Guide-Ardour-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Installation">7.1.4. Installation</h3></div></div></div><div
class="para">
@@ -952,13 +942,13 @@ books_tests Desktop1 downloads images notes scripts
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</div></li><li class="step" title="Step
2"><div class="para">
Ardour asks you to choose a location to save your new session. Ardour automatically
creates a directory to store the session's files. You can also open an existing
session.
</div></li></ol></div></div><div
class="section" title="7.2.2. The Interface"
id="sect-Musicians_Guide-Ardour-Recording-Interface"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</h3></div></div></div><div
class="para">
- This section explains some of the graphical interface components that are unique to
Ardour. Components that are consistent through most DAWs are explained in
[[User:Crantila/FSC/Recording/DAW_Common_Elements#User_Interface|the "Common
Features" section]].
- </div><div class="para">
- [[File:Ardour-interface-editor_mixer.png|300px|Editor mixer]] This image shoes the
editor mixer, located at the left of Ardour's main window. The editor mixer shows only
one mixer strip at a time. It shows the fader and its controls, in the middle of the mixer
strip, the panner and its controls, at the bottom of the mixer strip, and the
"Comments" and outgoing connections buttons.
- </div><div class="para">
- [[File:Ardour-interface-session_sidebar.png|300px|Session sidebar]] This image shows
the session sidebar, located at the right of Ardour's main window. In this image, the
"Regions" tab is selected, so the sidebar shows a list of regions currently in
the session. You can see blue ones which were directly imported, white ones which were
created from blue regions, and the arrows to the left of some blue regions, indicating
that there are white-coloured sub-regions associated with those blue regions.
- </div><div class="para">
- [[File:Ardour-interface-toolbar.png|300px|Toolbar]] This image shows the main
toolbar, located underneath the transport controls, and above the timeline and its rulers.
In the middle of the toolbar are three unlabeled, but highly useful multiple-choice menus:
the "snap mode" menu (currently set to "No Grid"); the "grid
mode" menu (currently set to "Bars"); and then "edit point" menu
(currently set to "Mouse"). To the left of these menus are the tool-selection
buttons, the most important of which are the two left-most buttons: Select/Edit Object,
and Select/Edit Range.
+ This section explains some of the graphical interface components that are unique to
Ardour. Components that are consistent through most DAWs are explained in <a
class="xref" href="#sect-Musicians_Guide-DAW_Interface_Vocabulary"
title="6.3. Interface Vocabulary">Section 6.3, “Interface
Vocabulary”</a>.
+ </div><div class="mediaobject"><img
src="./images/Ardour-interface-editor_mixer.png" width="444"
/></div><div class="para">
+ This image shoes the editor mixer, located at the left of Ardour's main window.
The editor mixer shows only one mixer strip at a time. It shows the fader and its
controls, in the middle of the mixer strip, the panner and its controls, at the bottom of
the mixer strip, and the "Comments" and outgoing connections buttons.
+ </div><div class="mediaobject"><img
src="./images/Ardour-interface-session_sidebar.png" width="444"
/></div><div class="para">
+ This image shows the session sidebar, located at the right of Ardour's main
window. In this image, the "Regions" tab is selected, so the sidebar shows a
list of regions currently in the session. You can see blue ones which were directly
imported, white ones which were created from blue regions, and the arrows to the left of
some blue regions, indicating that there are white-coloured sub-regions associated with
those blue regions.
+ </div><div class="mediaobject"><img
src="./images/Ardour-interface-toolbar.png" width="444"
/></div><div class="para">
+ This image shows the main toolbar, located underneath the transport controls, and
above the timeline and its rulers. In the middle of the toolbar are three unlabeled, but
highly useful multiple-choice menus: the "snap mode" menu (currently set to
"No Grid"); the "grid mode" menu (currently set to "Bars");
and then "edit point" menu (currently set to "Mouse"). To the left of
these menus are the tool-selection buttons, the most important of which are the two
left-most buttons: Select/Edit Object, and Select/Edit Range.
</div></div><div class="section" title="7.2.3. Setting
up the Timeline"
id="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline">7.2.3. Setting
up the Timeline</h3></div></div></div><div
class="para">
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
At the top of the main Ardour window, to the right of the transport's toolbar,
are two relatively large clocks.
@@ -1061,8 +1051,8 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
The nature of digital audio is such that there is a distinct number of volume levels
at which something can be recorded. If a sound is either below or above that range, then
it will not be correctly recorded. When such an improperly-recorded sound is played back,
whether too quite or too loud, humans will usually perceive it as "nothing but
noise."
</div><div class="para">
- It's easy to imagine how Ardour acts when it records silence. When Ardour thinks
that a portion of audio is too loud, it outlines the wave-form representation in red, as
shown in this image: [[Ardour-red_peaks.png|This audio is too loud.]]
- </div><div class="para">
+ It's easy to imagine how Ardour acts when it records silence. When Ardour thinks
that a portion of audio is too loud, it outlines the wave-form representation in red, as
shown in this image:
+ </div><div class="mediaobject"><img
src="./images/Ardour-red_peaks.png" width="444"
/></div><div class="para">
There are three simple strategies that can be used to change the input level of an
audio signal:
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
Move the microphone closer or farther from the source
@@ -1303,15 +1293,17 @@ books_tests Desktop1 downloads images notes scripts
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</div></li></ol></div>
</div></div></div><div class="section"
title="7.3. Files for the Tutorial"
id="sect-Musicians_Guide-Ardour-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</h2></div></div></div><div class="para">
- !!L!! Links to tutorial files !!L!! These tutorial files represent the material
required to create a finished version of a song called "Here Is How," written by
Esther Wheaton. The song was released as part of her first album, "Not
Legendary," and she has released the source files for this song under !!I!! this
licence (probably CC-BY-SA) !!I!! For more information on the artist, please refer to her
[
http://www.myspace.com/estherwheaton MySpace page].
+ These tutorial files represent the material required to create a finished version of a
song called "Here Is How," written by Esther Wheaton. The song was released as
part of her first album, "Not Legendary," and she has released the source files
for this song under !!I!! this licence (probably CC-BY-SA) !!I!! For more information on
the artist, please refer to her <em class="citetitle">Esther Wheaton's
MySpace Page</em>, available at <a
href="http://www.myspace.com/estherwheaton">http://www.myspa...;.
</div><div class="para">
The material presented for your use is a folder containing an Ardour file and the
associated audio files required to start the tutorial. The tutorial itself comprises the
following sections about editing, mixing, and mastering (or exporting). The program used
to record the audio files split the left and right channels into separate files, so they
are imported into Ardour as separate regions. Therefore, the setup is more complex than it
would be if the song were originally recorded in Ardour, but this gives the opportunity to
learn in greater detail about busses, creating and using the stereo image, and volume
level adjustments.
</div><div class="para">
The unique setup also means that none of the audio regions are in the right place on
the timeline, and most of them require extensive editing. This would be bad if the
objective of the tutorial were to create a finished version of the song as quickly as
possible; but the objective is to learn how to use Ardour, and this is almost guaranteed.
+ </div><div class="para">
+ !!EL!! Links to the files !!I!! I don't know where to put them!
</div></div><div class="section" title="7.4. Editing a
Song (Tutorial)" id="sect-Musicians_Guide-Ardour-Editing"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</h2></div></div></div><div
class="para">
This section covers the basics of preparing "Here Is How." The focus is on
trimming the regions and placing them in the right position on the timeline. Since the
goal is to replicate the form of the original song, there is little room for artistic
freedom.
</div><div class="para">
- To get the most out of this section, you should use the tutorial files provided above.
By following the instructions with the tutorial file, you will be able to use real
editing, mixing, and mastering techniques to create a real song. The contents of the
tutorial files, along with information on how to get them, are posted above in the
[[User:Crantila/FSC/Recording/Ardour#Tutorial Files|Tutorial Files]] section.
+ To get the most out of this section, you should use the tutorial files provided above.
By following the instructions with the tutorial file, you will be able to use real
editing, mixing, and mastering techniques to create a real song. Instructions to get the
tutorial files are available in <a class="xref"
href="#sect-Musicians_Guide-Ardour-Tutorial_Files" title="7.3. Files for
the Tutorial">Section 7.3, “Files for the Tutorial”</a>.
</div><div class="section" title="7.4.1. Add Tracks and
Busses"
id="sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</h3></div></div></div><div
class="para">
The program used to record these tracks was configured to record onto a separate
track for the left and right channels, so Ardour will also have to be configured this way.
It requires more setup, more memory, and more processing power, but it offers greater
control over the stereo image and level balancing. We will use one track for vocals,
clarinet, and strings, and two tracks for the marimba. This needs to be doubled to handle
the stereo audio, so a total of ten tracks are needed. It might still be useful to
manipulate the stereo tracks together, so we're going to combine them with five
busses. This gives us the option of modifying both stereo channels or just one -
you'll see how it works as the tutorial progresses. All of these actions take place
within Ardour.
</div><div class="para">
@@ -2117,7 +2109,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="section" title="7.6.2.1. Choose Which Tracks
to Export"
id="sect-Musicians_Guide-Ardour-Mastering-Choosing_Tracks_to_Export"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-Ardour-Mastering-Choosing_Tracks_to_Export">7.6.2.1. Choose
Which Tracks to Export</h4></div></div></div><div
class="para">
By default, Ardour will export all audio in the range or session being exported.
What it actually exports is all audio routed through the master output bus. You can see
the list of tracks to export on the right side of the "Export" window. If you
click the 'Specific Tracks' button, you will be able to choose from a list of all
the tracks and busses in a session. Choosing specific tracks only makes sense if you do
not want to export the master bus' output, so you should probably de-select that
first.
</div></div><div class="section" title="7.6.2.2. Choose
the Export Format"
id="sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format">7.6.2.2. Choose
the Export Format</h4></div></div></div><div
class="para">
- Ardour offers quite a variety of output formats, and knowing which to choose can be
baffling. Not all options are available with all file types. Fedora Linux does not support
MP3 files by default, for legal reasons. For more information, refer to
[
http://fedoraproject.org/wiki/Multimedia/MP3 this web page].
+ Ardour offers quite a variety of output formats, and knowing which to choose can be
baffling. Not all options are available with all file types. Fedora Linux does not support
MP3 files by default, for legal reasons. For more information, refer to <em
class="citetitle">MP3 (Fedora Project Wiki)</em> <a
href="http://fedoraproject.org/wiki/Multimedia/MP3">http://f...;.
</div><div class="para">
The tutorial's regions have 24-bit samples, recorded at a 48 kHz rate. Exporting
any part of the session with a higher sample format or sample rate is likely to result in
decreased audio quality.
</div><div class="para">
@@ -2127,19 +2119,19 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li><li class="listitem"><div
class="para">
AIFF: An uncompressed format designed by Apple. Recommended only if further audio
manipulation is intended. Carries only audio data, so information like title, artist, and
composer will be lost. Playable with almost any DAW and some audio players.
</div></li><li class="listitem"><div
class="para">
- FLAC: An open-source compressed format. A "lossless" format, meaning no
audio information is lost during compression and decompression. Audio quality is equal to
WAV or AIFF formats. Capable of carrying metadata, so information like title, artist, and
composer will be preserved. Widely supported in Linux by default. For other popular
operating systems, refer to [
http://flac.sourceforge.net/download.html this web page] for
a list of applications capable of playing FLAC files. This is usually the best choice for
distributing high-quality audio to listeners.
+ FLAC: An open-source compressed format. A "lossless" format, meaning no
audio information is lost during compression and decompression. Audio quality is equal to
WAV or AIFF formats. Capable of carrying metadata, so information like title, artist, and
composer will be preserved. Widely supported in Linux by default. For other popular
operating systems, refer to <em class="citetitle">Download Extras (FLAC
Website)</em> at <a
href="http://flac.sourceforge.net/download.html#extras">http...
for a list of applications and programs capable of playing FLAC files. This is usually the
best choice for distributing high-quality audio to listeners.
</div></li><li class="listitem"><div
class="para">
- Ogg/Vorbis: An open-source compressed format. A "lossy" format, meaning
some audio information is lost during compression and decompression. Audio quality is less
than WAV or AIFF formats, but usually better than MP3. Capable of carrying metadata, so
information like title, artist, and composer will be preserved. Widely supported in Linux
by default. For other popular operating systems, following the instructions on
[
http://www.vorbis.com/ this web page]. This is a good choice for distributing
good-quality audio to listeners.
+ Ogg/Vorbis: An open-source compressed format. A "lossy" format, meaning
some audio information is lost during compression and decompression. Audio quality is less
than WAV or AIFF formats, but usually better than MP3. Capable of carrying metadata, so
information like title, artist, and composer will be preserved. Widely supported in Linux
by default. For other popular operating systems, following the instructions on the <em
class="citetitle">Vorbis Website</em> <a
href="http://www.vorbis.com/">http://www.vorbis.com/</a>. This is a
good choice for distributing good-quality audio to listeners.
</div></li></ul></div>
</div><div class="para">
- A higher setting for !!L!!sample format!!L!! allows a greater amount of audio
information to be stored per sample. 32 bit support is virtually non-existant, but and you
will probably not need to use this format in the near future. The "float" format
stores samples in a different internal format, and you will need it only rarely.
+ A higher setting for the sample format (explained in <a class="xref"
href="#sect-Musicians_Guide-Sample_Format" title="1.3.2. Sample
Format">Section 1.3.2, “Sample Format”</a>) allows a greater amount of audio
information to be stored per sample. 32 bit support is virtually non-existant, but and you
will probably not need to use this format in the near future. The "float" format
stores samples in a different internal format, and you will need it only rarely.
</div><div class="para">
If you are exporting audio for high-end equipment, or for further processing, choose
the 24-bit format. Otherwise, choose the 16-bit format, which is the sample format of
audio CDs.
</div><div class="para">
"Sample endianness" is a difficult concept to understand, and it has no
effect on the resulting audio - just how it is stored.. Unless you are using a rare
PowerPC computer, choose the "Little-endian (Intel)" option.
</div><div class="para">
- A higher !!L!!sample rate!!L!! allows a greater amount of audio information to be
stored, but increases the size of audio files.
+ A higher sample rate (explained in <a class="xref"
href="#sect-Musicians_Guide-Sample_Rate" title="1.3.3. Sample
Rate">Section 1.3.3, “Sample Rate”</a> allows a greater amount of audio
information to be stored, but increases the size of audio files.
</div><div class="para">
'''Convesion quality''' and '''dither
type''' are not available options for the file formats offered in Fedora
Linux.
</div><div class="para">
@@ -2151,21 +2143,21 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
Beginners and advanced users alike will be pleased to see how Qtractor can work for
them.
</div><div class="section" title="8.1. Requirements and
Installation"
id="sect-Musicians_Guide-Qtractor-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1. Requirements
and Installation</h2></div></div></div><div
class="section" title="8.1.1. Knowledge Requirements"
id="sect-Musicians_Guide-Qtractor-Knowledge_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- Qtractor is easy to use, and its user interface is similar to other DAWs. We
recommend that you read !!L!!common interface!!L!! if you have not used a DAW before.
+ Qtractor is easy to use, and its user interface is similar to other DAWs. We
recommend that you read <a class="xref"
href="#sect-Musicians_Guide-DAW_User_Interface" title="6.4. User
Interface">Section 6.4, “User Interface”</a> if you have not used a DAW
before.
</div></div><div class="section" title="8.1.2. Software
Requirements"
id="sect-Musicians_Guide-Qtractor-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2. Software
Requirements</h3></div></div></div><div
class="para">
- Qtractor uses the JACK Audio Connection Kit. You should install JACK before
installing Qtractor. Follow the instructions !!L!! here !!L!! to install JACK.
+ Qtractor uses the JACK Audio Connection Kit. You should install JACK before
installing Qtractor. See <a class="xref"
href="#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions to install JACK.
</div></div><div class="section" title="8.1.3. Hardware
Requirements"
id="sect-Musicians_Guide-Qtractor-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use Qtractor. If you will record audio with Qtractor,
you must have at least one microphone connected to your audio interface. You do not need a
microphone to record audio signals from other JACK-aware programs like <code
class="code">FluidSynth</code> and <code
class="code">SuperCollider</code>.
</div></div><div class="section" title="8.1.4. Other
Requirements"
id="sect-Musicians_Guide-Qtractor-Other_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</h3></div></div></div><div
class="para">
- You need a MIDI synthesizer to use Qtractor as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Qtractor. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See !!L!! this section !!L!! for information about <code
class="code">FluidSynth</code>.
+ You need a MIDI synthesizer to use Qtractor as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Qtractor. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See <a class="xref"
href="#chap-Musicians_Guide-FluidSynth"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a> for information about <code
class="code">FluidSynth</code>.
</div></div><div class="section"
title="8.1.5. Installation"
id="sect-Musicians_Guide-Qtractor-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Installation">8.1.5. Installation</h3></div></div></div><div
class="para">
- Qtractor is not available from the Fedora software repositories. Qtractor is
available from the "Planet CCRMA at Home" and "RPM Fusion"
repositories. If you have already enabled one of those repositories, you should install
Qtractor from that repository. If you have not already enabled one of those repositories,
we recommend that you install Qtractor from the "Planet CCRMA at Home"
repository. See !!L!! this section !!L!! for instructions that enable the "Planet
CCRMA at Home" repository. The "Planet CCRMA at Home" repository contains a
wide variety of music and audio applications.
+ Qtractor is not available from the Fedora software repositories. Qtractor is
available from the "Planet CCRMA at Home" and "RPM Fusion"
repositories. If you have already enabled one of those repositories, you should install
Qtractor from that repository. If you have not already enabled one of those repositories,
we recommend that you install Qtractor from the "Planet CCRMA at Home"
repository. See <a class="xref"
href="#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a> for instructions to enable the "Planet CCRMA at Home"
repository. The "Planet CCRMA at Home" repository contains a wide variety of
music and audio applications.
</div><div class="para">
After you enable the "RPM Fusion" or "Planet CCRMA at Home"
repository, use PackageKit or KPackageKit to install the "qtractor" packge.
Other required software is installed automatically.
</div></div></div><div class="section"
title="8.2. Configuration"
id="sect-Musicians_Guide-Qtractor-Configuration"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Qtractor-Configuration">8.2. Configuration</h2></div></div></div><div
class="para">
Qtractor will work by itself, without further configuration. The options described
here are for the settings you are most likely to want to discuss. Click on 'View
> Options' to open the "Options" window.
</div><div class="section" title="8.2.1. Audio Options"
id="sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1. Audio
Options</h3></div></div></div><div class="para">
- The ''Capture/Export'' setting allows you to choose the format in
which Qtractor stores its audio clips when recorded or exported. You will be able to
choose a file type, such as "WAV Microsoft" for standard ".wav" files,
"AIFF Apple-SGI" for standard ".aiff" files, or the preferable
"FLAC Lossless Audio Codec," format. FLAC is an open-source, lossless,
compressed format for storing audio signals and metadata. See the
[
http://flac.sourceforge.net/ FLAC website] for more information. You will also be asked
to select a quality setting for lossy compressed formats, or a sample format for all
lossless formats. The sample format is sometimes called "bit rate," which is
described [[User:Crantila/FSC/Sound_Cards#Bit_Rate|here]]. If you don't know which
sample format to choose, then "Signed 16-Bit" is a good choice for almost all
uses, and will provide you with CD-quality audio. Most non-speciality hardware is
incapable of making good use of higher sample formats.
+ The ''Capture/Export'' setting allows you to choose the format in
which Qtractor stores its audio clips when recorded or exported. You will be able to
choose a file type, such as "WAV Microsoft" for standard ".wav" files,
"AIFF Apple-SGI" for standard ".aiff" files, or the preferable
"FLAC Lossless Audio Codec," format. FLAC is an open-source, lossless,
compressed format for storing audio signals and metadata. See the <em
class="citetitle">FLAC Website</em> <a
href="http://flac.sourceforge.net/">http://flac.sourceforge....
for more information. You will also be asked to select a quality setting for lossy
compressed formats, or a sample format for all lossless formats. If you do not know which
sample format to choose, then "Signed 16-Bit" is a good choice for almost all
uses, and will provide you with CD-quality audio. Most non-speciality hardware is
incapable of making good use of higher sample formats. See <a class="xref"
href="#sect-Musicians_Guide-Sample_Rate_and
_Sample_Format" title="1.3. Sample, Sample Rate, Sample Format, and Bit
Rate">Section 1.3, “Sample, Sample Rate, Sample Format, and Bit Rate”</a>
for more information about sample formats.
</div><div class="para">
Setting the ''Transport mode'' will allow you to adjust the behaviour
of the transport.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
@@ -2181,7 +2173,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
The ''Metronome'' section allows you to use a (short) audio file as
the metronome sound, rather than the standard, MIDI-based metronome. You can choose the
same file for "beat," and "bar," if you prefer. The
''Dedicated audio metronome outputs'' option will output the audio
metronome's signal through separate outputs in JACK. This is Ardour's default
behaviour.
</div></div><div class="section" title="8.2.2. MIDI
Options"
id="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab">8.2.2. MIDI
Options</h3></div></div></div><div class="para">
- Adjusting the "File format" allows you to change how MIDI clips are stored.
You will not need to adjust this unless required by an external application. The
[
http://en.wikipedia.org/wiki/Musical_Instrument_Digital_Interface#Standar...
Wikipedia article] about MIDI has further information about file formats.
+ Adjusting the "File format" allows you to change how MIDI clips are stored.
You will not need to adjust this unless required by an external application. Refer to
<em class="citetitle">Musical Instrument Digital Interface: Standard MIDI
(.mid or .smf) (Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Musical_Instrument_Digital_Interf...
for more information about file types.
</div><div class="para">
"MMC" stands for "MIDI Machine Control," and it allows multiple
MIDI-connected devices to interact and control each other. Setting the ''Transport
mode'' to a setting other than "None" allows it be controlled by MMC
messages.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
@@ -2367,7 +2359,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></div><div class="section"
title="8.3.5.2. MIDI"
id="sect-Musicians_Guide-Qtractor-Using-Tips-MIDI"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-Qtractor-Using-Tips-MIDI">8.3.5.2. MIDI</h4></div></div></div><div
class="para">
When creating a MIDI track, you can use the "omni" check-box to allow the
track to respond to input from any MIDI channel. If the check-box is unselected, the track
will respond only to signals on its assigned MIDI channel.
</div><div class="para">
- In the matrix editor window, you can adjust the "velocity" (loudness) of a
note by using the "Resize" MIDI Tool (see !!L!!"Using the Matrix
Editor's MIDI Tools,"!!L!! above)
+ In the matrix editor window, you can adjust the "velocity" (loudness) of a
note by using the "Resize" MIDI Tool (see <a class="xref"
href="#sect-Musicians_Guide-Qtractor-Using-MIDI_Tools" title="8.3.2. Using
the MIDI Matrix Editor's Tools">Section 8.3.2, “Using the MIDI Matrix
Editor's Tools”</a> above)
</div><div class="para">
If you find it difficult to work with Qtractor's matrix editor, but you find it
easy to work with LilyPond, you can use this to your advantage. LilyPond will output a
MIDI-format representation of your score if you include a "midi" section in the
"score" section. It should look something like this: [pre] \score { ... \midi {
} } [/pre] You can import LilyPond's MIDI output by clicking 'Track >
Import Tracks > MIDI' in Qtractor.
</div></div></div></div><div class="section"
title="8.4. Creating a MIDI Composition (Tutorial)"
id="sect-Musicians_Guide-Qtractor-Tutorial"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Qtractor-Tutorial">8.4. Creating a MIDI Composition
(Tutorial)</h2></div></div></div><div
class="para">
@@ -2384,15 +2376,15 @@ books_tests Desktop1 downloads images notes scripts
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<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
A recording of the second movement from Beethoven's Piano Sonata No.23,
"Appassionata," either:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.mutopiaproject.org/cgibin/make-table.cgi?searchingfor=passionata
MIDI recording from Mutopia Project] (with LilyPond sheet music)
+ <em class="citetitle">Mutopia</em> at <a
href="http://www.mutopiaproject.org/cgibin/make-table.cgi?searchingf...
(MIDI synthesizer recording with LilyPond sheet music)
</div></li><li class="listitem"><div
class="para">
- Live recording from MusOpen]
+ <em class="citetitle">MusOpen</em> at <a
href="http://www.musopen.com/music.php?type=piece&id=309&quo...
(live recording)
</div></li><li class="listitem"><div
class="para">
The recording I used, played by Rudolf Serkin, available on the
"Sony" label.
</div></li></ul></div>
</div></li><li class="listitem"><div
class="para">
- [[User:Crantila/FSC/Synthesizers/<code
class="code">FluidSynth</code>|<code
class="code">FluidSynth</code>]]
+ You need to use FluidSynth, covered in <a class="xref"
href="#chap-Musicians_Guide-FluidSynth"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a>.
</div></li></ul></div>
</div></div><div class="section" title="8.4.3. Getting
Qtractor Ready"
id="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready">8.4.3. Getting
Qtractor Ready</h3></div></div></div><div
class="para">
@@ -2422,7 +2414,7 @@ books_tests Desktop1 downloads images notes scripts
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<div class="orderedlist"><ol><li
class="listitem"><div class="para">
Create a new audio track.
</div></li><li class="listitem"><div
class="para">
- Right-click on the audio track, and go to ''Clip'' (a
"Clip" in Qtractor is equivalent to a "Region" in Ardour) then
''Import''
+ Right-click on the audio track, and go to ''Clip'' then
''Import''
</div></li><li class="listitem"><div
class="para">
Locate the audio file that you want to import (in this case, I imported a
recording of the second movement of Beethoven's Op.57 piano sonata,
"Appassionata."
</div></li><li class="listitem"><div
class="para">
@@ -2635,15 +2627,13 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
This part of piece was intended to mirror Beethoven's score quite obviously. The
only real bit of trickery that I played was looking at Beethoven's score, and
incorporating particular notes: the chord in measure 212 is composed of the same pitches
that are used in the chord in the audio file in measure 210. It sounds very different
because of the "real piano vs. MIDI piano" issue, and because the tuning of the
piano in the recording is different than the tuning of the MIDI piano. Also, the chord in
the second beat of measure 213 is the first chord of the movement following the one
recorded in the audio file. By including this (then "resolving" it, then
re-introducing it), I intend to play with the expectations of a listener that may already
be familiar with Beethoven's sonata.
</div></div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 9. Rosegarden"
id="chap-Musicians_Guide-Rosegarden" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 9. Rosegarden</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a hr
ef="#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden">9.2.2. Setup
Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden_and_LilyPond">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1. Start the
Score with a Bass Line</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-Rosegarden-T
utorial-Percussion_Track">9.4.2. Add a Percussion
Track</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Melody">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></div><div
class="section" title="9.1. Requirements and Installation"
id="sect-Musicians_Guide-Rosegarden-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1. Requirements
and Installation</h2></div></div></div><div
class="section" title="9.1.1. Knowledge Requirements"
id="sect-Musicians_Guide-Rosegarden-Knowledge_Requirements"><div
class="titlepage
"><div><div keep-together.within-column="always"><h3
class="title"
id="sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- Rosegarden's user interface is similar to other DAWs. We recommend that you read
!!L!!common interface!!L!! if you have not used a DAW before.
+ Rosegarden's user interface is similar to other DAWs. We recommend that you read
<a class="xref" href="#sect-Musicians_Guide-DAW_User_Interface"
title="6.4. User Interface">Section 6.4, “User Interface”</a> if you
have not used a DAW before.
</div></div><div class="section" title="9.1.2. Software
Requirements"
id="sect-Musicians_Guide-Rosegarden-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</h3></div></div></div><div
class="para">
- Rosegarden uses the JACK Audio Connection Kit. You should install JACK before
installing Rosegarden. Follow the instructions !!L!! here !!L!! to install JACK.
+ Rosegarden uses the JACK Audio Connection Kit. You should install JACK before
installing Rosegarden. See <a class="xref"
href="#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions to install JACK.
</div></div><div class="section" title="9.1.3. Hardware
Requirements"
id="sect-Musicians_Guide-Rosegarden-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use Rosegarden. If you will record audio with
Rosegarden, you must have at least one microphone connected to your audio interface. You
do not need a microphone to record audio signals from other JACK-aware programs like
<code class="code">FluidSynth</code> and <code
class="code">SuperCollider</code>.
- </div><div class="para">
- You need a MIDI synthesizer to use Rosegarden as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Rosegarden. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See !!L!! this section !!L!! for information about <code
class="code">FluidSynth</code>.
</div></div><div class="section" title="9.1.4. Other
Requirements"
id="sect-Musicians_Guide-Rosegarden-Other_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</h3></div></div></div><div
class="para">
- You need a MIDI synthesizer to use Rosegarden as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Rosegarden. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See !!L!! this section !!L!! for information about <code
class="code">FluidSynth</code>.
+ You need a MIDI synthesizer to use Rosegarden as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Rosegarden. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See <a class="xref"
href="#chap-Musicians_Guide-FluidSynth"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a> for information about <code
class="code">FluidSynth</code>.
</div></div><div class="section"
title="9.1.5. Installation"
id="sect-Musicians_Guide-Rosegarden-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Installation">9.1.5. Installation</h3></div></div></div><div
class="para">
Use PackageKit or KPackageKit to install the "rosegarden4" packge. Other
required software is installed automatically.
</div></div></div><div class="section"
title="9.2. Configuration"
id="sect-Musicians_Guide-Rosegarden-Configuration"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Rosegarden-Configuration">9.2. Configuration</h2></div></div></div><div
class="section" title="9.2.1. Setup JACK and Qsynth"
id="sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1. Setup
JACK and Qsynth</h3></div></div></div><div
class="para">
@@ -2652,7 +2642,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li><li class="listitem"><div
class="para">
Start Qsynth to control FluidSynth.
</div></li><li class="listitem"><div
class="para">
- In order to receive MIDI input from Rosegarden, Qsynth will need to be configured
to use the "alsa_seq" MIDI Driver. Instructions for doing this can be found in
[[User:Crantila/FSC/Synthesizers/FluidSynth#MIDI_Input_Configuration|this section]].
+ In order to receive MIDI input from Rosegarden, Qsynth will need to be configured
to use the "alsa_seq" MIDI Driver. Instructions for doing this can be found in
<a class="xref"
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input"
title="10.4.4. MIDI Input Configuration">Section 10.4.4, “MIDI Input
Configuration”</a>.
</div></li><li class="listitem"><div
class="para">
You may want to disconnect all JACK connections except for those that you want to
use with Rosegarden. Open QjackCtl's "Connect" window, and verify the
following:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
@@ -2698,7 +2688,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li></ol></div>
</div><div class="para">
- If a connection isn't being used, it's better to leave it disconnected, to
avoid making mistakes.
+ If a connection is not being used, it is better to leave it disconnected, to avoid
making mistakes.
</div></div><div class="section" title="9.2.2. Setup
Rosegarden"
id="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden">9.2.2. Setup
Rosegarden</h3></div></div></div><div
class="para">
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
'Edit > Preferences'
@@ -2885,7 +2875,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
Instead of adding a different melody of a repeating bassline and percussion
segment, try repeating the melody over and over, creating a new bassline and percussion
segments.
</div></li></ul></div>
- </div></div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 10. FluidSynth"
id="chap-Musicians_Guide-FluidSynth" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 10. FluidSynth</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to
Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2. MIDI Instruments,
Banks, Programs, and Patches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3. MIDI
Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2.
Requirements and Installation</a></span><
/dt><dd><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-">10.2.5. Installation of
SoundFont Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth
in a Terminal</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-FluidSynth-Co
nfiguring">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-SoundFont">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input">10.4.4. MIDI
Input Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><
a
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus">10.6. Using Reverb
and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Multiple_Instances">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></div><div
class="para">
+ </div></div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 10. FluidSynth"
id="chap-Musicians_Guide-FluidSynth" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 10. FluidSynth</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to
Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2. MIDI Instruments,
Banks, Programs, and Patches</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3. MIDI
Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2.
Requirements and Installation</a></span><
/dt><dd><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst">10.2.5. Installation of
SoundFont Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth
in a Terminal</a></span></dt><dt><span
class="section"><a href="#sect-Musicians_Guide-FluidSynth-Con
figuring">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-SoundFont">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input">10.4.4. MIDI
Input Configuration</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus">10.6. Using Reverb
and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-FluidSynth-Multiple_Instances">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></div><div
class="para">
FluidSynth is a software-based MIDI synthesizer. FluidSynth accepts MIDI input from
programs like Qtractor and Rosegarden, and uses SoundFont technology to create audio
signals. This makes FluidSynth a very flexible tool; it can be used even on low-power
computers, doesn't require specialized hardware, and can take advantage of a wide
selection of high-quality MIDI instruments. When used with the Qsynth graphical interface,
FluidSynth becomes even more powerful: users can easily control basic effects like chorus
and reverb, and they can start multiple FluidSynth synthesizers, each with their own
settings and MIDI instrument assignments. Finally, because Qsynth was created and is
maintained by the same developers as Qtractor and QjackCtl, it provides a familiar
interface, and integrates well with these other applications.
</div><div class="section" title="10.1. SoundFont Technology and
MIDI"
id="sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1. SoundFont
Technology and MIDI</h2></div></div></div><div
class="para">
SoundFont technology was developed in the early 1990s, and comprises a file format and
certain hardware technologies designed to allow the creation of MIDI instruments that
sound like acoustic instruments. It would be virtually impossible to make an
electronically-synthesized instrument sound identical to an acoustic counterpart, but
SoundFont technology enables the gap to narrow considerably. Heard in the right context,
most people would not notice that music was recorded by a SoundFont-capable MIDI
synthesizer, but results can vary widely.
@@ -2896,13 +2886,13 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="section" title="10.1.1. How to Get a
SoundFont"
id="sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to
Get a SoundFont</h3></div></div></div><div
class="para">
There is a large selection of SoundFonts available for free on the internet, and some
are also available for purchase, including a few very high quality SoundFonts. The
following three websites have links to SoundFont resources, and some SoundFonts available
for paid or free download. No guarantee is made of the quality of the material provided,
or of the quality and security of the websites.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.schristiancollins.com/generaluser.php S. Christian Collins'
"GeneralUser" SoundFont]
+ <em class="citetitle">S. Christian Collins' "General
User" SoundFont</em>, available from <a
href="http://www.schristiancollins.com/generaluser.php">http...;.
</div></li><li class="listitem"><div
class="para">
- [
http://www.hammersound.net/cgi-bin/soundlink.pl HammerSound SoundFont Library]
+ <em class="citetitle">HammerSound SoundFont Library</em>,
available at <a
href="http://www.hammersound.net/cgi-bin/soundlink.pl">http:...;.
</div></li><li class="listitem"><div
class="para">
- [
http://soundfonts.homemusician.net/ homemusician.net's SoundFont Library]
+ <em
class="citetitle">homemusician.net SoundFont
Library</em>, available at <a
href="http://soundfonts.homemusician.net/">http://soundfonts...;.
</div></li><li class="listitem"><div
class="para">
- [
http://www.synthzone.com/soundfont.htm Synth Zone]
+ <em class="citetitle">Synth Zone</em>, available at <a
href="http://www.synthzone.com/soundfont.htm">http://www.syn...;.
</div></li></ul></div>
</div><div class="para">
@@ -2920,7 +2910,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
For cases where FluidSynth does not adhere to the General MIDI standard, it is adding
functionality, rather than removing it.
</div></div></div><div class="section"
title="10.2. Requirements and Installation"
id="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2. Requirements
and Installation</h2></div></div></div><div
class="section" title="10.2.1. Software Requirements"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1. Software
Requirements</h3></div></div></div><div
class="para">
- FluidSynth requires the JACK Audio Connection Kit. If you have not already installed
the JACK packages from the Planet CCRMA at Home repository, then it is recommended that
you do so ''before'' installing FluidSynth. Follow the instructions
[[User:Crantila/FSC/Sound_Servers#Installing_JACK|here]].
+ FluidSynth requires the JACK Audio Connection Kit. If you have not already installed
the JACK packages from the Planet CCRMA at Home repository, then it is recommended that
you do so ''before'' installing FluidSynth. See <a
class="xref" href="#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions.
</div></div><div class="section" title="10.2.2. Thare
Are Two Ways to Install FluidSynth"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation">10.2.2. Thare
Are Two Ways to Install FluidSynth</h3></div></div></div><div
class="para">
There are two ways to install FluidSynth. The first, to install FluidSynth with
Qsynth, allows FluidSynth to be used with the Qsynth graphical interface. It also installs
a default SoundFont, which can be used by any SoundFont-aware application (like <code
class="code">timidity++</code>). This installation method does not - by
default - allow FluidSynth to be used from a terminal, although this ability can be easily
added later. This is the installation method recommended for most users.
</div><div class="para">
@@ -2932,7 +2922,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></li><li class="step" title="Step
2"><div class="para">
Review and approve the proposed installation:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- If the "jack-audio-connection-kit" package is listed, it is
recommended that you follow [[User:Crantila/FSC/Sound_Servers#Installing_JACK|these
instructions]] to install the JACK Audio Connection Kit before installing Qsynth.
+
</div></li><li class="listitem"><div
class="para">
The installation may include the "fluid-soundfont-gm" package, which
is quite large.
</div></li></ul></div>
@@ -2941,7 +2931,7 @@ books_tests Desktop1 downloads images notes scripts
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If you wish to use FluidSynth from a terminal, without the Qsynth graphical
interface, you can enable this capability by installing the "fluidsynth"
package. This package is not needed if you only intend to run FluidSynth with Qsynth,
because Qsynth only uses files in the "fluidsynth-libs" package, which is
automatically installed with Qsynth. If you are unsure of whether you should install the
"fluidsynth" package, you can safely install it, even if you never use it. It
only uses a small amount of hard drive space.
</div></div><div class="section"
title="10.2.4. Installation without Qsynth"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4. Installation
without Qsynth</h3></div></div></div><div
class="para">
This installation method is recommended only for advanced users. You will have to use
FluidSynth from a terminal. You will also have to install a SoundFont file before using
FluidSynth. # Use PackageKit or KPackageKit to install the ''fluidsynth''
package, or use a terminal to run <code class="code">su -c 'yum
install fluidsynth'</code>
- </div></div><div class="section"
title="10.2.5. Installation of SoundFont Files"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-">10.2.5. Installation of
SoundFont Files</h3></div></div></div><div
class="para">
+ </div></div><div class="section"
title="10.2.5. Installation of SoundFont Files"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst">10.2.5. Installation of
SoundFont Files</h3></div></div></div><div
class="para">
Qsynth automatically installs a SoundFont for use with FluidSynth, but if you did not
install Qsynth, or if you want to add additional SoundFont files with additional programs,
you will need to install them separately. The Fedora package repositories offer a small
selection of SoundFont files, which you can find by searching for "soundfont"
with PackageKit, KPackageKit, or yum. These files will automatically be installed
correctly. If you wish to install additional SoundFont files, it is recommended that you
install them in the same location - and with the same security settings - as the ones
available from the Fedora repositories. If you do this, then you enable all users of the
computer system to access the files, you will not "lose" them if you forget
where they are stored, and you help to minimize the potential security risk of using
software downloaded from the internet. The following steps will move a SoundFont file
called "myFont.sf2" to the default folder (<code
class="code">/usr/share/soundfonts</code>), and correctly set the
security settings. Note that you will need the system administrator's password
(belonging to the "root" account) to complete this operation. If you do not have
this password, it is best to ask the system administrator to install the files for you.
Alternately, you may simply use the SoundFont file from your a sub-folder in your home
folder.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
Start a shell or terminal and navigate to the folder where the SoundFont file is
currently stored.
@@ -2988,13 +2978,13 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
To configure an additional Soundfount:
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
- Click on the 'Open' button, and navigate to the path of the SoundFont you
wish to add. This should be <code
class="code">/usr/share/soundfonts</code>, if installed to the standard
location specified !!L!!above.!!L!!
+ Click on the 'Open' button, and navigate to the path of the SoundFont you
wish to add. This should be <code
class="code">/usr/share/soundfonts</code>, if installed to the standard
location specified in <a class="xref"
href="#sect-Musicians_Guide-FluidSynth-Req_and_Inst"
title="10.2.5. Installation of SoundFont Files">Section 10.2.5, “Installation
of SoundFont Files”</a>.
</div></li><li class="step" title="Step
2"><div class="para">
Select the additional SoundFont, then click the 'Open' button.
</div></li><li class="step" title="Step
3"><div class="para">
To change the SoundFont ID (SFID), use the 'Up' and 'Down' buttons
to change the position of the SoundFonts, as desired. This does not directly change the
function of FluidSynth - any SoundFont should work with any SoundFont ID number.
</div></li></ol></div></div><div
class="section" title="10.4.3. JACK Output Configuration"
id="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration</h3></div></div></div><div
class="para">
- It is possible to configure FluidSynth to output synthesized audio either to JACK or
to ALSA. The default, and recommended, method is to output synthesized audio to JACK. This
allows the greatest control over audio quality, and the greatest flexibility in terms of
routing and multiplexing (see !!L!!
[[User:Crantila/FSC/Recording/DAW_Common_Elements#Routing_and_Multiplexing|definition
here]] !!L!!), which allows you to simultaneously record the synthesized audio signal and
listen to it.
+ It is possible to configure FluidSynth to output synthesized audio either to JACK or
to ALSA. The default, and recommended, method is to output synthesized audio to JACK. This
allows the greatest control over audio quality, and the greatest flexibility in terms of
routing and multiplexing (for definition see <a class="xref"
href="#sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing"
title="1.4.7. Routing and Multiplexing">Section 1.4.7, “Routing and
Multiplexing”</a>), which allows you to simultaneously record the synthesized audio
signal and listen to it.
</div><div class="para">
If you are having problems, you may wish to confirm that Qsynth is configured
correctly to use JACK.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
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</div></li></ul></div>
</div></li><li class="step" title="Step
4"><div class="para">
- You can set the number of MIDI input channels provided by FluidSynth. Refer to the
information below, in !!L!!"Changing the Number of MIDI Input Channels"!!L!!
+ You can set the number of MIDI input channels provided by FluidSynth. Refer to
<a class="xref"
href="#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels"
title="10.5.1. Changing the Number of MIDI Input Channels">Section 10.5.1,
“Changing the Number of MIDI Input Channels”</a> below.
</div></li></ol></div></div><div
class="section" title="10.4.5. Viewing all FluidSynth Settings"
id="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings">10.4.5. Viewing
all FluidSynth Settings</h3></div></div></div><div
class="procedure"><ol class="1"><li class="step"
title="Step 1"><div class="para">
Open the "Setup" window
</div></li><li class="step" title="Step
2"><div class="para">
@@ -3152,27 +3142,27 @@ books_tests Desktop1 downloads images notes scripts
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</div></li></ol></div>
</div></div><div class="section"
title="11.2. Requirements and Installation"
id="sect-Musicians_Guide-SC-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-SC-Requirements_and_Installation">11.2. Requirements
and Installation</h2></div></div></div><div
class="section" title="11.2.1. Knowledge Requirements"
id="sect-Musicians_Guide-SC-Req_and_Inst-Knowledge"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- SuperCollider is by far the most difficult program described in the Fedora
Musicians' Guide. The SuperCollider applications themselves are easy to use, and they
work very well, but they are merely tools to help you accomplish something useful.
SuperCollider has an extremely powerful and flexible programming language, with libraries
designed primarily for audio processing. As often happens with computers, however, this
added flexibility and power comes at the cost of requiring greater understanding and
learning on the part of the user. Because SuperCollider involves actual programming, a
rudimentary understanding of some principles and concepts of computer science will provide
huge benefits to somebody learning the language. The following articles from a free
encyclopaedia should not be considered mandatory reading, but you should refer to them as
necessary while learning the language.
+ SuperCollider is by far the most difficult program described in the Fedora
Musicians' Guide. The SuperCollider applications themselves are easy to use, and they
work very well, but they are merely tools to help you accomplish something useful.
SuperCollider has an extremely powerful and flexible programming language, with libraries
designed primarily for audio processing. As often happens with computers, however, this
added flexibility and power comes at the cost of requiring greater understanding and
learning on the part of the user. Because SuperCollider involves actual programming, a
rudimentary understanding of some principles and concepts of computer science will provide
huge benefits to somebody learning the language. The following articles from Wikipedia are
not mandatory reading, but you should refer to them as necessary while learning the
language.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://en.wikipedia.org/wiki/Computer_programming Computer Programming]: You
probably know what this is; it's what you'll be doing.
+ <em class="citetitle">Computer Programming</em> at <a
href="http://en.wikipedia.org/wiki/Computer_programming">htt...;:
You probably know what this is; it's what you'll be doing.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Programming_language Programming Language]:
SuperCollider is a programming language.
+ <em class="citetitle">Programming Language</em> at <a
href="http://en.wikipedia.org/wiki/Programming_language">htt...;:
SuperCollider is a programming language.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Interpreter_%28computing%29 Interpreter]: This reads
your code, and sends commands to the server, which cause it to produce sound.
+ <em class="citetitle">Interpreter</em> at <a
href="http://en.wikipedia.org/wiki/Interpreter_%28computing%29"...;:
This reads your code, and sends commands to the server, which causes it to produce sound.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Server_%28computing%29 Server]: SuperCollider has a
'server' component, which is operated by the interpreter.
+ <em class="citetitle">Server</em> at <a
href="http://en.wikipedia.org/wiki/Server_%28computing%29">h...;:
SuperCollider has a 'server' component, which is operated by the interpreter.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Functional_programming Functional Programming]:
SuperCollider can be treated as a "functional" language.
+ <em class="citetitle">Functional Programming</em> at <a
href="http://en.wikipedia.org/wiki/Functional_programming">h...;:
SuperCollider can be treated as a "functional" language.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Imperative_programming Imperative Programming]:
SuperCollider can be treated as an "imperative" language.
+ <em class="citetitle">Imperative Programming</em> at <a
href="http://en.wikipedia.org/wiki/Imperative_programming">h...;:
SuperCollider can be treated as an "imperative" language.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Object-oriented_programming Object-oriented
Programming]: SuperCollider can be treated as an "object-oriented" language.
+ <em class="citetitle">Object-Oriented Programming</em> at
<a
href="http://en.wikipedia.org/wiki/Object-oriented_programming"...;:
SuperCollider can be treated as an "object-oriented" language.
</div></li></ul></div>
</div></div><div class="section" title="11.2.2. Software
Requirements"
id="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements">11.2.2. Software
Requirements</h3></div></div></div><div
class="para">
- SuperCollider uses the JACK Audio Connection Kit. You should install JACK before
installing SuperCollider. Follow the instructions !!L!! here !!L!! to install JACK.
+ SuperCollider uses the JACK Audio Connection Kit. You should install JACK before
installing SuperCollider. Refer to <a class="xref"
href="#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions to install JACK.
</div><div class="para">
- SuperCollider is not available from the Fedora software repositories. You must enable
the "Planet CCRMA at Home" repository to install SuperCollider. See !!L!! this
section !!L!! for instructions that enable the "Planet CCRMA at Home"
repository. The "Planet CCRMA at Home" repository contains a wide variety of
music and audio applications.
+ SuperCollider is not available from the Fedora software repositories. You must enable
the "Planet CCRMA at Home" repository to install SuperCollider. See <a
class="xref" href="#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a> for instructions ti enable the "Planet CCRMA at Home"
repository. The "Planet CCRMA at Home" repository contains a wide variety of
music and audio applications.
</div></div><div class="section" title="11.2.3. Hardware
Requirements"
id="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements">11.2.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use SuperCollider. You do not need a microphone to use
SuperCollider.
</div></div><div class="section"
title="11.2.4. Available SuperCollider Packages"
id="sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages">11.2.4. Available
SuperCollider Packages</h3></div></div></div><div
class="para">
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</div></li></ol></div></div><div
class="section" title="11.3.2. Enable SuperCollider Mode and Start a
Server" id="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server">11.3.2. Enable
SuperCollider Mode and Start a
Server</h3></div></div></div><div class="para">
These steps should be followed every time you open GEdit, and wish to use the
SuperCollider extension.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
- # From the menu, select 'Tools > SuperCollider Mode'
+ Choose <span
class="guimenu"><strong>Tools</strong></span> → <span
class="guimenuitem"><strong>SuperCollider
Mode</strong></span>
</div></li><li class="step" title="Step
2"><div class="para">
A 'SuperCollider' menu should appear, and a window at the bottom which
says, "SuperCollider output".
</div></li><li class="step" title="Step
3"><div class="para">
@@ -3535,7 +3525,13 @@ books_tests Desktop1 downloads images notes scripts
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</div></div><div class="section"
title="11.4.3.2. Functional Programming"
id="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming">11.4.3.2. Functional
Programming</h4></div></div></div><div
class="para">
Functional programming is also easy to understand, but it can be a little bit more
difficult to think about complex tasks. Functional programs use Functions to complete all
of their work. This is not strictly possible in SuperCollider: it is more imperative than
functional, but the creative use of Functions can easily solve some problems that are
difficult to write with an imperative approach.
</div><div class="para">
- The following example is an extension of the "Imperative" example. Pretend
that the following Functions exist, and do the following tasks: * getinput : allows the
user to enter a number, and returns that number * add : adds together the numbers given as
arguments, returning the sum [pre] ( postln( add( getinput, getinput ) ); ) [/pre]
+ The following example is an extension of the "Imperative" example. Pretend
that the following Functions exist, and do the following tasks:
+ <div class="itemizedlist"><ul><li
class="listitem"><div class="para">
+ getinput : allows the user to enter a number, and returns that number
+ </div></li><li class="listitem"><div
class="para">
+ add : adds together the numbers given as arguments, returning the sum
+ </div></li></ul></div>
+ [pre] ( postln( add( getinput, getinput ) ); ) [/pre]
</div><div class="para">
SuperCollider will always execute the inner-most Functions first. This is how the
interpreter executes the single-line program above:
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
@@ -3563,7 +3559,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
Why is it that all Objects respond to the <code
class="code">postln</code> message? SuperCollider classes are allowed
to belong to other SuperCollider classes, of which they are a part. Consider the Bicycle
class again. It is a kind of vehicle, and philosophers might say that "things that
are members of the bicycle class are also members of the vehicle class." That is,
real-world bicycles share certain characteristics with other real-world objects that are
classified as "vehicles." The bicycle class is a "sub-class" of the
vehicle class, and it '''inherits''' certain properties from the
vehicles class. SuperCollider allows this behaviour too, and calls it
'''inheritance'''. In SuperCollider, since all classes define
Objects, they are all automatically considered to be a sub-class of the class called
<code class="code">Object</code>. All classes therefore inherit
certain characteristics from the <code class="code">Object</code>
class, like knowing how to respond to the <
code class="code">postln</code> message.
</div><div class="para">
- equivalent notation: 5.postln versus postln( 5 )
+ equivalent notation: <code class="literal">5.postln</code>
versus <code class="literal">postln( 5 )</code>
</div><div class="para">
You still don't know how to write new Classes and Objects in SuperCollider, but
knowing how to use them is more than enough for now. By the time you need to write your
own Classes, you will probably prefer to use the official SuperCollider help files,
anyway.
</div></div><div class="section"
title="11.4.3.4. Choosing a Paradigm"
id="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Choosing_a_Paradigm"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Choosing_a_Paradigm">11.4.3.4. Choosing
a Paradigm</h4></div></div></div><div
class="para">
@@ -3623,7 +3619,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></li></ul></div>
</div><div class="para">
- You now know enough to spend hours with the sine oscillator UGen. Try combining
audio- and control-rate UGens, and try to figure out what happens when each of the
arguments is adjusted. Be careful that your audio interface's volume isn't set too
high! Experiment with this one: [pre] ( var myFrequency = SinOsc.kr( freq:1, mul:200,
add:400 ); var sound = { SinOsc.ar( myFrequency, 0, 0.2 ); }; play( sound ); ) [/pre] WHY
DOESN'T THAT WORK?!?!?!?!?!?
+ You now know enough to spend hours with the sine oscillator UGen. Try combining
audio- and control-rate UGens, and try to figure out what happens when each of the
arguments is adjusted. Be careful that your audio interface's volume isn't set too
high! Experiment with this one: [pre] ( var myFrequency = SinOsc.kr( freq:1, mul:200,
add:400 ); var sound = { SinOsc.ar( myFrequency, 0, 0.2 ); }; play( sound ); ) [/pre]
</div></div></div><div class="section"
title="11.4.5. Multichannel Audio"
id="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio">11.4.5. Multichannel
Audio</h3></div></div></div><div class="para">
By now you must be growing tired of the left-side-only sounds being produced by the
examples.
</div><div class="section" title="11.4.5.1. Stereo Array"
id="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio-Stereo_Array"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio-Stereo_Array">11.4.5.1. Stereo
Array</h4></div></div></div><div class="para">
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</div></div><div class="section"
title="11.4.7.4. "Do This While""
id="sect-Musicians_Guide-SC-Basic_Programming-Repeating-While"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Repeating-While">11.4.7.4. "Do
This While"</h4></div></div></div><div
class="para">
"While" loops execute continuously while their "test condition"
is evaluated to be "true". Upon reaching the loop, the SuperCollider interpreter
executes the test condition. If it is "fale", the interpreter does not execute
the loop, and continues with the code after the loop. If it is "true", the
interpreter executes the code in the loop once, then re-executes the test condition. If
the test condition is "true", the loop is executed, the test condition
re-executed, and so on. Until the test condition returns "false", the
interpreter will never leave the loop.
</div><div class="para">
- Here is the format of a "while" loop in SuperCollider: [pre] while(
testFunc, bodyFunc ); [/pre] or [pre] testFunc.while( bodyFunc ); [/pre] The test
condition, called <code class="code">testFunc</code>, is a Function
which returns a boolean value - either "true" or "false". The
loop's body, called <code class="code">bodyFunc</code>, is a
Function which can do anything. The loop body function is not provided any arguments by
the interpreter. You will have to use comparison operators and boolean expressions when
writing the Function for the test condition. For information on how these work in
SuperCollider, see !!L!! THIS SECTION HERE !!L!! (#Boolean_Operators and
#Boolean_Expressions)?
+ Here is the format of a "while" loop in SuperCollider: [pre] while(
testFunc, bodyFunc ); [/pre] or [pre] testFunc.while( bodyFunc ); [/pre] The test
condition, called <code class="code">testFunc</code>, is a Function
which returns a boolean value - either "true" or "false". The
loop's body, called <code class="code">bodyFunc</code>, is a
Function which can do anything. The loop body function is not provided any arguments by
the interpreter. You will have to use comparison operators and boolean expressions when
writing the Function for the test condition. For information on how these work in
SuperCollider, see <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Boolean_Operators"
title="11.4.8.1. Boolean Operators">Section 11.4.8.1, “Boolean
Operators”</a> and <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Boolean_Expressions"
title="11.4.8.2. Boolean Expressions">Section 11.4.8.2, “Bool
ean Expressions”</a>.
</div><div class="para">
The following three code blocks are equivalent: [pre] ( 10.do( {
"repeat".postln; }; ); ) [/pre] and [pre] ( var counter = 0; while( { counter
< 10; }, { "repeat".postln; counter = counter + 1; } ); ) [/pre] and
[pre] ( var counter = 0; { counter < 10; }.while( { "repeat".postln;
counter = counter + 1; } ); ) [/pre] You can see how it's easier to write this
particular activity as a "do" loop. It's often the case that a
"do" loop better reflects what you want to do, but not always.
</div><div class="para">
@@ -3827,7 +3823,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
If you run this code many times, you will see that it gives many different results -
one of which is zero, which proves that the code works as intended. If SuperCollider
divides by zero, the result is "inf", representing infinity. Try modifying the
code so that it will divide by zero, and see what happens.
</div></div><div class="section"
title="11.4.8.2.5. Order of Precedence"
id="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence"><div
class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence">11.4.8.2.5. Order
of Precedence</h5></div></div></div><div
class="para">
- In complicated boolean expressions, it's important to clarify the order in which
you want sub-expressions to be executed. This order is called the "order of
precedence," or [
http://en.wikipedia.org/wiki/Order_of_operations "order of
operations."] In computer science, different programming languages enforce different
orders of precedence, so you should use parentheses to clarify your intended order, to
proactively avoid later confusion. The interpreter will evaluate an expression from left
to right, and always fully evaluate parentheses before continuing.
+ In complicated boolean expressions, it's important to clarify the order in which
you want sub-expressions to be executed. This order is called the "order of
precedence," or "order of operations" (see <em
class="citetitle">Order of Operations (Wikipedia)</em>, available at
<a
href="http://en.wikipedia.org/wiki/Order_of_operations">http...
for more information). In computer science, different programming languages enforce
different orders of precedence, so you should use parentheses to clarify your intended
order, to proactively avoid later confusion. The interpreter will evaluate an expression
from left to right, and always fully evaluate parentheses before continuing.
</div><div class="para">
Even simple expression can benefit from parentheses. These produce the same results:
[pre] ( var a = 5 == 5 && 17 != 5; var b = ( 5 == 5 ) && (
17 != 5 ); // parentheses help to clarify a == b; // evaluates to "true" )
[/pre] [pre] ( var a = 5.isPositive && isNegative( 6 ) || 12 + 5 * 42 - 1
> 18 ; var b = ( 5.isPositive && isNegative( 6 ) ) || ( ((12 + 5) *
42 - 1) > 18 ); // parentheses help to clarify a && b; // evaluates
to "true" ) [/pre] And perhaps even more surprisingly... [pre] ( 12 + 5 * 42 - 1
) != ( (12 + 5) * 42 - 1 ); [/pre] ... evaluates to "false"! They're equal -
the interpreter doesn't follow the standard mathematical order of precedence rules!
SuperCollider evaluates from left to right, so it's important to clarify to the
interpreter what you mean. Where would you put parentheses so that SuperCollider evaluates
the expression as per the standard mathematical order of precedence rules, with
multiplication b
efore addition and subtraction?
</div></div></div><div class="section"
title="11.4.8.3. "If This Is True, Then... ""
id="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-If_Statements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-If_Statements">11.4.8.3. "If
This Is True, Then... "</h4></div></div></div><div
class="para">
@@ -3885,9 +3881,9 @@ books_tests Desktop1 downloads images notes scripts
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</div></div></div><div class="section"
title="11.4.10. SynthDef and Synth"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth">11.4.10. SynthDef
and Synth</h3></div></div></div><div
class="para">
The preceding sections of this "Basic Programming" guide have only created
sound with Function's. The truth is that Function's are very useful for creating
sound, but they represent a simplification of the actual commands and Functions that must
be run by the interpreter in order to create sound. [pre] // When you write this... ( {
SinOsc.ar( freq:440, mul:0.2 ); }.play; ) // The interpreter actually does this... (
SynthDef.new( "temp__963", { Out.ar( 0, SinOsc.ar( freq:440, mul:0.2 ) ); }
).play; ) [/pre] Yikes! Don't despair - it's easy to understand - it just looks
scary!
</div><div class="section"
title="11.4.10.1. "Out" UGen"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Out_UGen"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Out_UGen">11.4.10.1. "Out"
UGen</h4></div></div></div><div class="para">
- The "Out" UGen is one of the bits of magic automatically taken care of by
the interpreter. It routes an audio signal from another UGen into a specific output
(actually, into a specific bus - explained in the !!L!! BUSSES !!L!! section).
+ The "Out" UGen is one of the bits of magic automatically taken care of by
the interpreter. It routes an audio signal from another UGen into a specific output
(actually, into a specific bus - see <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a>).
</div><div class="para">
- The following examples have the same effect: [pre] { SinOsc.ar( freq:500, mul:0.2 );
}.play; [/pre] and [pre] { Out.ar( 0, SinOsc.ar( freq:500, mul:0.2 ) ); }.play; [/pre] The
first argument to "Out.ar" is the bus number for where you want to place the
second argument, which is either a UGen or a multi-channel Array of UGen's. If the
second argument is an Array, then the first element is sent to the first argument's
bus number, the second argument is sent to one bus number higher, the third to two bus
numbers higher, and so on. This issues is explained fully in the !!L!! BUSSES !!L!!
section, but here's what you need to know for now, working with stereo (two-channel)
audio:
+ The following examples have the same effect: [pre] { SinOsc.ar( freq:500, mul:0.2 );
}.play; [/pre] and [pre] { Out.ar( 0, SinOsc.ar( freq:500, mul:0.2 ) ); }.play; [/pre] The
first argument to "Out.ar" is the bus number for where you want to place the
second argument, which is either a UGen or a multi-channel Array of UGen's. If the
second argument is an Array, then the first element is sent to the first argument's
bus number, the second argument is sent to one bus number higher, the third to two bus
numbers higher, and so on. This issues is explained fully in <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a>, but here is what
you need to know for now, working with stereo (two-channel) audio:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
If the second argument is a two-element Array, use bus number 0.
</div></li><li class="listitem"><div
class="para">
@@ -3897,7 +3893,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></li></ul></div>
</div><div class="para">
- If you're still struggling with exactly what the "Out" UGen does, think
of it like this: when you create an audio-rate UGen, it starts creating an audio signal;
the "Out" UGen effectively connects the audio-rate UGen into your audio
interface's output port, so it can be heard through the speakers. In the !!L! BUSSES
!!L!! section, it becomes clear that there are, in fact, other useful places to connect an
audio-rate UGen (through an effect processor, for example), and the "Out" UGen
can help you do that.
+ If you're still struggling with exactly what the "Out" UGen does, think
of it like this: when you create an audio-rate UGen, it starts creating an audio signal;
the "Out" UGen effectively connects the audio-rate UGen into your audio
interface's output port, so it can be heard through the speakers. In <a
class="xref" href="#sect-Musicians_Guide-SC-Basic_Programming-Busses"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a>, it becomes clear
that there are, in fact, other useful places to connect an audio-rate UGen (through an
effect processor, for example), and the "Out" UGen can help you do that.
</div></div><div class="section"
title="11.4.10.2. SynthDef"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef">11.4.10.2. SynthDef</h4></div></div></div><div
class="para">
A SynthDef is what we use to tell the server how to create sound. In order to truly
understand what SynthDef accomplishes, we need to recall the disconnect between the
interpreter and the server. In reality, the interpreter has no idea how to make sound or
work with audio hardware. The server, likewise, has no understanding at all of the
SuperCollider language. The interpreter takes the code that we write, and does one of a
number of things, depending on the nature of the code:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
@@ -3915,7 +3911,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
A SynthDef is part of this last process; SynthDef Objects represent the synthesis
information that is sent to the server before (or at the same time as) telling the server
to play the sound.
</div><div class="para">
- There are two steps to creating a useful SynthDef: making an interpreter Object, and
sending the actual synthesis information to the server. There are two ways to write this,
as follows: [pre] someVariable = SynthDef.new( nameOfSynthDef, FunctionContainingOutUGen
); someVariable.send( nameOfServer ); [/pre] and [pre] SynthDef.new( nameOfSynthDef,
FunctionContainingOutUGen ).send( nameOfServer ); [/pre] The <code
class="code">FunctionContainingOutUGen</code> is simply that - a
Function that, when executed, returns an "Out" UGen (meaning that the
"Out" UGen must be the last expression in the Function). The <code
class="code">nameOfSynthDef</code> should be a symbol (described
!!L!!BELOW!!L!!), but can also be a string. The <code
class="code">nameOfServer</code> is a variable that represents the
server to which you want to send the SynthDef's information; unless you know that you
need to use a different variable for this, it's probably just the letter
"s", which the interpr
eter automatically assigns to the default server.
+ There are two steps to creating a useful SynthDef: making an interpreter Object, and
sending the actual synthesis information to the server. There are two ways to write this,
as follows: [pre] someVariable = SynthDef.new( nameOfSynthDef, FunctionContainingOutUGen
); someVariable.send( nameOfServer ); [/pre] and [pre] SynthDef.new( nameOfSynthDef,
FunctionContainingOutUGen ).send( nameOfServer ); [/pre] The <code
class="code">FunctionContainingOutUGen</code> is simply that - a
Function that, when executed, returns an "Out" UGen (meaning that the
"Out" UGen must be the last expression in the Function). The <code
class="code">nameOfSynthDef</code> should be a symbol (as described in
<a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Symbols"
title="11.4.10.4. Symbols">Section 11.4.10.4, “Symbols”</a>), but can
also be a string. The <code class="code">nameOfServer</code> is a
variable that represents the server to which you want to send
the SynthDef's information; unless you know that you need to use a different
variable for this, it's probably just the letter "s", which the interpreter
automatically assigns to the default server.
</div><div class="para">
Here is a demonstration of both methods: [pre] ( var playMe = { Out.ar( 0, SinOsc.ar(
freq:440, mul:0.2 ) ); }; var playMeSynthDef = SynthDef.new( \playMe, playMe );
playMeSynthDef.send( s ); nil; ) [/pre] and [pre] ( var playMe = { Out.ar( 0, SinOsc.ar(
freq:440, mul:0.2 ) ); }; SynthDef.new( \playMe, playMe ).send( s ); nil; ) [/pre] The
only advantage to assigning something to a variable is the ability to refer to it later.
If you use the first method, then you can send the SynthDef to more than one server. Since
it's rare that you will want to use more than one server, it's usually better to
use the second style. In fact, if you won't be using the "playMe" Function
again, you don't need to assign it to a variable! [pre] SynthDef.new( \playMe, {
Out.ar( 0, SinOsc.ar( freq:440, mul:0.2 ) ); } ).send( s ); [/pre] This is all that's
really needed to create and send a synthesis definition to the server. It looks long and
frightening, but now at least you understand what a
ll of the parts do.
</div></div><div class="section"
title="11.4.10.3. Load"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Load"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Load">11.4.10.3. Load</h4></div></div></div><div
class="para">
@@ -3995,7 +3991,7 @@ books_tests Desktop1 downloads images notes scripts
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</div><div class="para">
Now you can change the first argument of the "Out" UGen as desired!
</div></div><div class="section" title="11.4.11.2. Out
and In UGens"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens">11.4.11.2. Out
and In UGens</h4></div></div></div><div
class="para">
- The "Out" UGen is discussed in the !!L!!SynthDef section!!L!!. What it does
is take a signal and route it to the specified bus number. The "In" UGen
performs a similar action: take a signal from a bus number, and make it available for
use.
+ The "Out" UGen is discussed in <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Out_UGen"
title="11.4.10.1. "Out" UGen">Section 11.4.10.1,
“"Out" UGen”</a>. What it does is take a signal and route it to the
specified bus number. The "In" UGen performs a similar action: take a signal
from a bus number, and make it available for use.
</div><div class="para">
This is the syntax to use for "Out": [pre] Out.ar( busNumber, audioRateUGen
); [/pre] or [pre] Out.kr( busNumber, controlRateUGen ); [/pre] The UGen enclosed here
should not be enclosed in a Function. If the UGen provides multi-channel output,
"Out" will automatically route the lowest channel to the specified bus number,
the next channel to the next highest bus number, and so on. This way, you can achieve
stereo output with one "Out" UGen.
</div><div class="para">
@@ -4027,7 +4023,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></li><li class="listitem"><div
class="para">
For synth creation, x is assigned a control-rate synth, while y and z are assigned
audio-rate synths. Each synth is given the variable "b", which refers to our
control-rate bus. "z" is also given an argument for \freqOffset, which makes its
frequency 200 Hz higher than the synth assigned to "y".
</div></li><li class="listitem"><div
class="para">
- Don't worry about the "after" message for now. It's explained in
!!L!!the section about Ordering!!L!!
+ Don't worry about the "after" message for now. It's explained in
<a class="xref"
href="#sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Ordering"
title="11.4.12.1. Ordering">Section 11.4.12.1, “Ordering”</a>.
</div></li></ul></div>
</div><div class="section" title="11.4.11.4.1. Why Use Global
Variables"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Global_Variables"><div
class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Global_Variables">11.4.11.4.1. Why
Use Global Variables</h5></div></div></div><div
class="para">
@@ -4035,7 +4031,17 @@ books_tests Desktop1 downloads images notes scripts
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</div></div><div class="section"
title="11.4.11.4.2. Why Use a Bus"
id="sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus"><div
class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus">11.4.11.4.2. Why
Use a Bus</h5></div></div></div><div
class="para">
The control-rate bus in this example might seem trivial and pointless to you,
especially since the use of a UGen to control frequency has already been illustrated in
other examples. For this particular program, a control-rate UGen would probably have been
a better choice, but remember that this is just an example.
</div><div class="para">
- Here are some main advantages to using a control-rate Bus over a UGen: # The signal
can be changed without sending the "set" message to the audio-rate UGen, simply
by changing the input to the bus. # Input to the bus can be produced by any number of
control-rate UGen's. # The signal in the bus can be received by more than one UGen, as
it is in this example. One thousand audio-rate UGen's powered by 25 control-rate
UGen's is a much better solution than if each audio-rate UGen were powered by its own
control-rate UGen. # Busses can be accessed quickly and efficiently from any place in the
program that has access to the variable holding the Bus. It's easier and safer (less
error-prone) than making all of your UGen's equally accessible.
+ Here are some advantages to using a control-rate Bus over a UGen:
+ <div class="itemizedlist"><ul><li
class="listitem"><div class="para">
+ The signal can be changed without sending the "set" message to the
audio-rate UGen, simply by changing the input to the bus.
+ </div></li><li class="listitem"><div
class="para">
+ Input to the bus can be produced by any number of control-rate UGen's.
+ </div></li><li class="listitem"><div
class="para">
+ The signal in the bus can be received by more than one UGen, as it is in this
example. One thousand audio-rate UGen's powered by 25 control-rate UGen's is a
much better solution than if each audio-rate UGen were powered by its own control-rate
UGen.
+ </div></li><li class="listitem"><div
class="para">
+ Busses can be accessed quickly and efficiently from any place in the program that
has access to the variable holding the Bus. It's easier and safer (less error-prone)
than making all of your UGen's equally accessible.
+ </div></li></ul></div>
+
</div><div class="para">
Some of these advantages could be seen as disadvantages. Whether you should use a
Bus or a UGen depends on the particular application. The simpler solution is usually the
better one, as long as you remember to avoid repetition!
</div></div><div class="section"
title="11.4.11.4.3. Special Note about Control-Rate Busses"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Special_Note"><div
class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Special_Note">11.4.11.4.3. Special
Note about Control-Rate Busses</h5></div></div></div><div
class="para">
@@ -4051,13 +4057,13 @@ books_tests Desktop1 downloads images notes scripts
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</div></div></div><div class="section"
title="11.4.12. Ordering and Other Synth Features"
id="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features">11.4.12. Ordering
and Other Synth Features</h3></div></div></div><div
class="para">
This section discusses the important topic of creating and enforcing an
"order" on the server. Because this is done with Functions (or methods) from the
Synth Class, other useful Functions from the Class are discussed here.
</div><div class="section" title="11.4.12.1. Ordering"
id="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Ordering"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Ordering">11.4.12.1. Ordering</h4></div></div></div><div
class="para">
- Ordering is instructing the server to calculate in a particular order. The audio
synthesized by the server takes the same form as any other digital audio: a series of
samples are played at a particular speed (called !!L!!sample rate!!L!!), each with a set
number of bits per sample (called !!L!!sample format!!L!!). For each sample, the server
calculates the signal at that point in a pre-determined order. Each sample is calculated
from scratch, so if a particular UGen depends on the output of another UGen, the other one
had better be calculated first.
+ Ordering is instructing the server to calculate in a particular order. The audio
synthesized by the server takes the same form as any other digital audio: a series of
samples are played at a particular speed (called sample rate), each with a set number of
bits per sample (called sample format). For each sample, the server calculates the signal
at that point in a pre-determined order. Each sample is calculated from scratch, so if a
particular UGen depends on the output of another UGen, the other one had better be
calculated first. For more information on samples, sample rate, and sample format, see
<a class="xref"
href="#sect-Musicians_Guide-Sample_Rate_and_Sample_Format"
title="1.3. Sample, Sample Rate, Sample Format, and Bit Rate">Section 1.3,
“Sample, Sample Rate, Sample Format, and Bit Rate”</a>.
</div><div class="para">
Consider the following example: [pre] { SinOsc.ar( freq:SinOsc.kr( freq:1, add:500,
mul:10 ), mul:0.2 ); }.play; [/pre] What happens if the server calculates the audio-rate
UGen first? It wouldn't have a frequency. This is another one of those things which
the interpreter takes care of automatically when we run Function rather than create a
Synth. Since it's often preferable to use a synth instead of a Function, we need some
way to control the order of execution. The interpreter and the server are only so good at
guessing what we need, after all.
</div><div class="para">
- There are two methods in the Synth Class that we can use to inform the server about
our desired order of execution: "before" and "after". They represent a
small extension to the "new" method, and they work like this: [pre]
Synth.before( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] and [pre]
Synth.after( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] And it works
just as it looks, too: the server creates a new synth, adds it before or after the synth
represented by "variableHoldingSynth" (depending on which Function you use), and
uses "nameOfSynthDef" and "ListOfArguments" just as in the
"add" method. This example, from the !!L!!"Bus"!!L!! section, uses the
"after" Function to ensure that the control-rate synth is calculated before the
audio-rate synths that depend on it. [pre] ( // execute first: prepare the server var
busAudioSynth = { arg bus, freqOffset = 0; Out.ar( 0, SinOsc.ar( freq:( In.kr(bus) +
freqOffset ), mul:0.1 ) ); }; var
busControlSynth = { arg bus, freq = 400; Out.kr( bus, SinOsc.kr( freq:1, mul:( freq/40
), add:freq ) ); }; SynthDef( \tutorialAudioBus, busAudioSynth ).send( s ); SynthDef(
\tutorialControlBus, busControlSynth ).send( s ); b = Bus.control( s ); ) ( // execute
second: create synths x = Synth.new( \tutorialControlBus, [\bus, b] ); // control synth y
= Synth.after( x, \tutorialAudioBus, [\bus, b] ); // low audio synth z = Synth.after( x,
\tutorialAudioBus, [\bus, b, \freqOffset, 200] ); // high audio synth ) ( // commands to
free each Object x.free; x = nil; // control synth y.free; y = nil; // low audio synth
z.free; z = nil; // high audio synth b.free; b = nil; // control bus ) [/pre] In this
case, the control-rate synth is created before the audio-rate synths - probably the easier
way to think about it. Even so, it's possible to add them in the opposite order with a
little extra thought.
+ There are two methods in the Synth Class that we can use to inform the server about
our desired order of execution: "before" and "after". They represent a
small extension to the "new" method, and they work like this: [pre]
Synth.before( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] and [pre]
Synth.after( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] And it works
just as it looks, too: the server creates a new synth, adds it before or after the synth
represented by "variableHoldingSynth" (depending on which Function you use), and
uses "nameOfSynthDef" and "ListOfArguments" just as in the
"add" method. This example, from <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example"
title="11.4.11.4. Using Busses: Control-Rate Example">Section 11.4.11.4,
“Using Busses: Control-Rate Example”</a>, uses the "after" Function to
ensure that the control-rate synth is calculated before the audio-rate syn
ths that depend on it. [pre] ( // execute first: prepare the server var busAudioSynth = {
arg bus, freqOffset = 0; Out.ar( 0, SinOsc.ar( freq:( In.kr(bus) + freqOffset ), mul:0.1 )
); }; var busControlSynth = { arg bus, freq = 400; Out.kr( bus, SinOsc.kr( freq:1, mul:(
freq/40 ), add:freq ) ); }; SynthDef( \tutorialAudioBus, busAudioSynth ).send( s );
SynthDef( \tutorialControlBus, busControlSynth ).send( s ); b = Bus.control( s ); ) ( //
execute second: create synths x = Synth.new( \tutorialControlBus, [\bus, b] ); // control
synth y = Synth.after( x, \tutorialAudioBus, [\bus, b] ); // low audio synth z =
Synth.after( x, \tutorialAudioBus, [\bus, b, \freqOffset, 200] ); // high audio synth ) (
// commands to free each Object x.free; x = nil; // control synth y.free; y = nil; // low
audio synth z.free; z = nil; // high audio synth b.free; b = nil; // control bus ) [/pre]
In this case, the control-rate synth is created before the audio-rate synths - probably
the easier way to
think about it. Even so, it's possible to add them in the opposite order with a
little extra thought.
</div><div class="para">
- The other example from the !!L!!"Bus"!!L!! section used the
"before" Function to ensure that the "pink noise" and "sine
wave" UGen's were calculated before the "reverberation" UGen.
Especially since these are all audio-rate UGen's, the server would not reasonably know
which to calculate first, so you need to let it know.
+ The other example from <a class="xref"
href="#sect-Musicians_Guide-SC-Basic_Programming-Busses"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a> use the
"before" Function to ensure that the "pink noise" and "sine
wave" UGen's were calculated before the "reverberation" UGen.
Especially since these are all audio-rate UGen's, the server would not reasonably know
which to calculate first, so you need to let it know.
</div></div><div class="section"
title="11.4.12.2. Changing the Order"
id="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Changing_the_Order"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Changing_the_Order">11.4.12.2. Changing
the Order</h4></div></div></div><div
class="para">
SuperCollider offers equally easy-to-use methods to change the order of execution.
</div><div class="para">
@@ -4143,17 +4149,17 @@ books_tests Desktop1 downloads images notes scripts
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</div></div><div class="section"
title="11.4.14.2. Internet Relay Chat (IRC)"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-IRC"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-IRC">11.4.14.2. Internet
Relay Chat (IRC)</h4></div></div></div><div
class="para">
If you know how to use Internet Relay Chat (IRC), you can join the #supercollider
channel on the Freenode network. The channel does not usually have a large number of
participants or a lot of activity, but the users are some of the most polite and helpful
on the internet.
</div></div><div class="section"
title="11.4.14.3. Email"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email">11.4.14.3. Email</h4></div></div></div><div
class="para">
- If you feel comfortable sending an email to a mailing list, you can use the
[
http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml sc-users] list. If you decide
to subscribe to this list, be aware that it receives a large amount of mail every day.
+ If you feel comfortable sending an email to a mailing list, you can use the <em
class="citetitle">sc-users Mailing List</em>, available at <a
href="http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml">http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml</a>.
If you decide to subscribe to this list, be aware that it receives a large amount of mail
every day.
</div></div><div class="section" title="11.4.14.4. The
SuperCollider Website"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website">11.4.14.4. The
SuperCollider Website</h4></div></div></div><div
class="para">
- The SuperCollider web site at SourceForge offers links to many resources. It is
available [
http://supercollider.sourceforge.net/ here].
+ The <em class="citetitle">SuperCollider Website</em> at
SourceForge (<a
href="http://supercollider.sourceforge.net/">http://supercol...>)
offers links to many resources.
</div></div></div><div class="section"
title="11.4.15. Legal Attribution"
id="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution">11.4.15. Legal
Attribution</h3></div></div></div><div
class="para">
- This portion of the Fedora Musicians' Guide, called "Basic Programming with
SuperCollider," is a derivative work of the, "Getting Started With
SuperCollider" tutorial. The original work was created by Scott Wilson, James
Harkins, and the SuperCollider development team. It is available on the internet at
[
http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/commo...
this location].
+ This portion of the Fedora Musicians' Guide, called "Basic Programming with
SuperCollider," is a derivative work of the, <em
class="citetitle">Getting Started With SuperCollider</em> tutorial. The
original work was created by Scott Wilson, James Harkins, and the SuperCollider
development team. It is available on the internet from <a
href="http://supercollider.svn.sourceforge.net/viewvc/supercollider/...;.
</div><div class="para">
- The original document, like all SuperCollider documentation, is licenced under the
Creative Commons' [
http://creativecommons.org/licenses/by-sa/3.0/ Attribution
Share-Alike 3.0 Unported] licence.
+ The original document, like all SuperCollider documentation, is licenced under the
Creative Commons' <em class="citetitle">Attribution Share-Alike 3.0
Unported Licence</em>, accessible on the internet at <a
href="http://creativecommons.org/licenses/by-sa/3.0/">http:/...;.
</div><div class="para">
This usage should in no way be construed as an endorsement of the Fedora Project, the
Musicians' Guide, or any other party by the SuperCollider development team.
</div></div></div><div xml:lang="en-US"
class="section" title="11.5. Composing with SuperCollider"
id="sect-Musicians_Guide-SuperCollider-Composing"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-SuperCollider-Composing">11.5. Composing with
SuperCollider</h2></div></div></div><div
class="para">
- This section is an explanation of the creative thought-process that went into creating
the SuperCollider composition that we've called "Method One," for which the
source and exported audio files are available below in the !!L!!"Included
Files"!!L!! section.
+ This section is an explanation of the creative thought-process that went into creating
the SuperCollider composition that we've called "Method One," for which the
source and exported audio files are available below.
</div><div class="para">
It is our hope that, in illustrating how we developed this composition from a single
SinOsc command, you will learn about SuperCollider and its abilities, about how to be
creative with SuperCollider, and how a simple idea can turn into something of greater and
greater complexity.
</div><div class="para">
@@ -4161,19 +4167,19 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="section" title="11.5.1. Files for the
Tutorial" id="sect-Musicians_Guide-SC-Composing-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1. Files for the
Tutorial</h3></div></div></div><div class="para">
The following files represent complete versions of the program. You should try to
complete the program yourself before reviewing these versions:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [[User:Crantila/FSC/Synthesizers/SuperCollider/FSC_method_1.sc|Method One]]
+ Original Version with Full Explanations: <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Synthesizers/...
</div></li><li class="listitem"><div
class="para">
- [[User:Crantila/FSC/Synthesizers/SuperCollider/FSC_method_1-short.sc|Method One
(Short)]]
+ Optimized Version with Fewer Explanations: <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Synthesizers/...
</div></li><li class="listitem"><div
class="para">
- [[Media:FMG-Method_One.flac|FLAC Recording of "Method One"]]
+ FLAC Recording: <a
href="https://fedoraproject.org/wiki/Media:FMG-Method_One.flac"...
</div></li></ul></div>
</div><div class="para">
- FSC_method_1.sc : This is an extensively-commented version of the source code. The
comments not only describe the way the code works, but pose some problems and questions
that you may wish to work on, to increase your knowledge of SuperCollider. The problem
with the verbosity of the comments is that it can be difficult to read the code itself, as
it would be written in a real program.
+ <code class="literal">FSC_method_1.sc</code> : This is an
extensively-commented version of the source code. The comments not only describe the way
the code works, but pose some problems and questions that you may wish to work on, to
increase your knowledge of SuperCollider. The problem with the verbosity of the comments
is that it can be difficult to read the code itself, as it would be written in a real
program.
</div><div class="para">
- FSC_method_1-short.sc : This is a less-commented version of the source code. I've
also re-written part of the code, to make it more flexible for use in other programs. The
differences between this, and code that I would have written for myself only, are
trivial.
+ <code class="literal">FSC_method_1-short.sc</code> : This is a
less-commented version of the source code. I've also re-written part of the code, to
make it more flexible for use in other programs. The differences between this, and code
that I would have written for myself only, are trivial.
</div><div class="para">
- FSC_method_1.flac : This is a recording that I produced of the program, which I
produced in Ardour.
+ <code class="literal">FSC_method_1.flac</code> : This is a
recording that I produced of the program, which I produced in Ardour.
</div></div><div class="section"
title="11.5.2. Inspiration"
id="sect-Musicians_Guide-SC-Composing-Inspiration"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Composing-Inspiration">11.5.2. Inspiration</h3></div></div></div><div
class="para">
The intention of this program is to represent one way to write a SuperCollider
program. I decided to take one class, SinOsc, and use it for "everything." Here,
"everything" means any function that returns a sound, or any function that
directly controls a SinOsc.
</div><div class="para">
@@ -4437,13 +4443,13 @@ books_tests Desktop1 downloads images notes scripts
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</div></li></ol></div></div></div><div
xml:lang="en-US" class="section" title="11.6. Exporting Sound
Files" id="sect-Musicians_Guide-SuperCollider-Exporting"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-SuperCollider-Exporting">11.6. Exporting Sound
Files</h2></div></div></div><div class="para">
This section explains one way to record your SuperCollider programs, so that you can
share them with friends who don't have SuperCollider on their computer.
</div><div class="section" title="11.6.1. Non-Real-Time
Synthesis" id="sect-Musicians_Guide-SC-Non_Real_Time_Synthesis"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1. Non-Real-Time
Synthesis</h3></div></div></div><div
class="para">
- SuperCollider allows you to synthesze audio output to an audio file. Doing this
requires using OSC commands on the server, the "DiskOut" UGen, the
"Buffer" UGen, and other relatively advanced concepts. The built-in help file
located
[file:///usr/share/SuperCollider/Help/UGens/Playback%20and%20Recording/DiskOut.html here]
contains some help with the DiskOut UGen, and links to other useful help files. This
method is not further discussed here.
+ SuperCollider allows you to synthesze audio output to an audio file. Doing this
requires using OSC commands on the server, the "DiskOut" UGen, the
"Buffer" UGen, and other relatively advanced concepts. The built-in <em
class="citetitle">DiskOut</em> help file, available from <a
href="file:///usr/share/SuperCollider/Help/UGens/Playback%20and%20Recording/DiskOut.html">file:///usr/share/SuperCollider/Help/UGens/Playback%20and%20Recording/DiskOut.html</a>
on Fedora Linux systems, contains some help with the DiskOut UGen, and links to other
useful help files. This method is not further discussed here.
</div></div><div class="section" title="11.6.2. Recording
SuperCollider's Output (Tutorial)"
id="sect-Musicians_Guide-SC-Recording_SuperColliders_Output"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Recording_SuperColliders_Output">11.6.2. Recording
SuperCollider's Output
(Tutorial)</h3></div></div></div><div
class="para">
- Since SuperCollider outputs its audio signals to the JACK sound server, any other
JACK-aware program has the opportunity to record, process, and use them. This portion of
the tutorial will help you to record SuperCollider's output in Ardour. Due to the
advanced nature of SuperCollider, the text assumes that you have a basic knowledge of how
to work with Ardour. If not, you may find it helpful to refer to the
[[User:Crantila/FSC/Recording/Ardour|Ardour chapter]] of the Musicians' Guide.
+ Since SuperCollider outputs its audio signals to the JACK sound server, any other
JACK-aware program has the opportunity to record, process, and use them. This portion of
the tutorial will help you to record SuperCollider's output in Ardour. Due to the
advanced nature of SuperCollider, the text assumes that you have a basic knowledge of how
to work with Ardour. If not, you may find it helpful to refer to <a
class="xref" href="#chap-Musicians_Guide-Ardour"
title="Chapter 7. Ardour">Chapter 7, <i>Ardour</i></a>.
</div><div class="para">
This procedure will help you to use Ardour to record SuperCollider's output.
</div><div class="procedure"><ol class="1"><li
class="step" title="Step 1"><div class="para">
- Close unnecessary applications and stop unnecessary processes, which will help to
reduce the risk of a buffer underrun, which would cause an audible break in audio. If you
are viewing this document in a web browser, you may want to copy-and-paste it into a
simple text editor, or GEdit, if you are already using that.
+ Close unnecessary applications and stop unnecessary processes, which will help to
reduce the risk of a buffer overrun or underrun, which cause an audible break in audio. If
you are viewing this document in a web browser, you may want to copy-and-paste it into a
simple text editor, or GEdit, if you are already using that.
</div></li><li class="step" title="Step
2"><div class="para">
Use QjackCtl to set up JACK with the right audio interface and configuration
options.
</div></li><li class="step" title="Step
3"><div class="para">
@@ -4455,7 +4461,7 @@ books_tests Desktop1 downloads images notes scripts
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</div></li><li class="step" title="Step
6"><div class="para">
Use Ardour (the "Track/Bus Inspector" window) or QjackCtl to connect the
"SuperCollider" track to SuperCollider's outputs.
</div></li><li class="step" title="Step
7"><div class="para">
- You'll want to make sure that the SuperCollider output is also connected to your
audio interface, so that you can hear the program as you progress. This is an example of
!!L!!multi-plexing!!L!!. Changes to your audio interface's volume control will not
affect the recording in Ardour.
+ You'll want to make sure that the SuperCollider output is also connected to your
audio interface, so that you can hear the program as you progress. This is an example of
multi-plexing. Changes to your audio interface's volume control will not affect the
recording in Ardour.
</div></li><li class="step" title="Step
8"><div class="para">
Arm the track and transport in Ardour. When you are ready, start the transport. It
is not important to start SuperCollider as quickly as possible, since you can cut out the
silence after the recording is made.
</div></li><li class="step" title="Step
9"><div class="para">
@@ -4493,47 +4499,47 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
It is the goal of this guide to help users more quickly overcome the initial learning
handicap incurred because of the text-based approach. Making use of tools such as the
Frescobaldi text-editor will help to increase productivity, to make trouble-shooting
easier, and to ease the memory burden associated with the text-based approach.
</div><div class="section" title="12.1. How LilyPond Works"
id="sect-Musicians_Guide-LilyPond-How_LilyPond_Works"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1. How LilyPond
Works</h2></div></div></div><div class="para">
- LilyPond itself can be thought of as a highly-skilled automobile mechanic with a
well-equipped toolbox. Regardless of the problem presented to the mechanic, they will
automatically know which tools to use. Some of their tools are available elsewhere, and
some are quite basic, but it is not the tools themselves that gives the mechanic their
power, but rather the ways in which the mechanic uses the tools. Similarly, LilyPond is
run as a single program (as you would consult a single mechanic), but it employs a
multitude of tools - some available elsewhere, but others specialized, so that the
resulting output is useful to us in some way.
+ Think of LilyPond as an automobile mechanic. When your car breaks down, the mechanic
knows which tools to use. You can buy tools to fix your car by yourself, but the mechanic
is specialized. The mechanic knows what tools to use, how to prepare the tools, and how to
fix your car faster than you can fix it. LilyPond uses many programs that you can use by
yourself, but LilyPond is specialized. LilyPond knows what programs to use, what settings
to use, and most importantly, LilyPond takes much less time than if you use the programs
directly.
</div><div class="para">
- In order to create meaningful output with LilyPond, we need to provide it meaningful
instructions, and this we do in text files with the *.ly extension. These instructions
will tell LilyPond which tools to use, when, and with what settings. Sometimes, we will
need to change LilyPond's default settings; this is intimidating at first, but really
we are just providing more specific instructions for what we want LilyPond to do. To
return to the mechanic metaphor: not only would you be able to ask for repairs, but you
will be able to ask for specific components or specific methods of installation; once you
realize the power, flexibility, and easiness that is changing LilyPond settings, you will
have truly unleashed its power.
+ We give instructions to LilyPond in specially-formed text files. LilyPond input files
describe the music to notate. LilyPond decides how the music will look, then creates an
output file. The input file does not contain instructions about how the music looks.
Sometimes you must make an adjustment to how the output file looks, so LilyPond lets you
change the settings of its internal tools.
</div></div><div class="section" title="12.2. The
LilyPond Approach"
id="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach">12.2. The LilyPond
Approach</h2></div></div></div><div class="para">
- For an extensive explanation of the following section, please see
[
http://www.lilypond.org/about/automated-engraving/ the official LilyPond documentation],
from where this was sourced.
+ For an extensive explanation of the following section, please see the <em
class="citetitle">LilyPond Website</em> at <a
href="http://www.lilypond.org/about/automated-engraving/">ht...;,
from where this was sourced.
</div><div class="para">
- ?? LilyPond works by separating the tasks of what to put, and where to put it. Each
aspect of an object's positioning is controlled by a specific plug-in. Although
software using "plug-ins" often results in messy and uncooperative plug-ins,
such is not the case with LilyPond. You can think of the plug-ins as tools. LilyPond knows
how and when to use each tool; if it doesn't know enough about a tool, then it
isn't used, so there's no concern about half-baked plug-ins that work for one
person in one situation, but for nothing else. ??
+ LilyPond works by separating the tasks of what to put, and where to put it. Each
aspect of an object's position is controlled by a specific plug-in. You can think of
the plug-ins as tools. LilyPond knows how and when to use each tool; if it doesn't
know enough about a tool, then it isn't used.
</div><div class="para">
- Before LilyPond places an object, it first considers many different possibilities for
the specific alignment and layout of that object. Then it evaluates the possibilities
according to aesthetic criteria set out to reflect those used in hand-engraved notation.
After assigning each possibility a score representing how closely it resembles to the
aesthetic ideal, LilyPond then chooses the least problematic possibility.
+ Before LilyPond places an object, it first considers many different possibilities for
the specific alignment and layout of that object. Then it evaluates the possibilities
according to aesthetic criteria set out to reflect those used in hand-engraved notation.
After assigning each possibility a score representing how closely it resembles to the
aesthetic ideal, LilyPond then chooses the better possibility.
</div></div><div class="section"
title="12.3. Requirements and Installation"
id="sect-Musicians_Guide-LilyPond-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-Installation">12.3. Requirements and
Installation</h2></div></div></div><div
class="procedure"><ol class="1"><li class="step"
title="Step 1"><div class="para">
- Run <code class="code">sudo -c 'yum install
lilypond'</code> or use PackageKit or KPackageKit to install the
"lilypond" package.
+ Use PackageKit or KPackageKit to install the <code
class="literal">lilypond</code> package.
</div></li><li class="step" title="Step
2"><div class="para">
- Review the dependencies; it will want to install a lot of things called
lilypond-*-fonts
+ Review the dependencies. Many packages called <code
class="literal">lilypond-*-fonts</code> are installed.
</div></li><li class="step" title="Step
3"><div class="para">
- LilyPond can be run from the command-line, as 'lilypond'
+ LilyPond is run from the command line, with the command <code
class="command">lilypond</code>.
</div></li></ol></div><div class="para">
- It is recommended that you use the "Frescobaldi" text editor, which is
designed specifically for use with LilyPond. It has many features that help to enhance
productivity when editing LilyPond files, and which greatly speed up the learning process.
Please see this section of the Musicians' Guide for help installing Frescobaldi.
+ We recommend that you use the Frescobaldi text editor, which is designed specifically
for LilyPond. It has many features that enhance productivity when editing LilyPond files,
and that greatly speed up the learning process. Refer to <a class="xref"
href="#chap-Musicians_Guide-Frescobaldi"
title="Chapter 13. Frescobaldi">Chapter 13,
<i>Frescobaldi</i></a> for more information.
</div></div><div xml:lang="en-US" class="section"
title="12.4. LilyPond Basics"
id="sect-Musicians_Guide-LilyPond-Syntax" lang="en-US"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax">12.4. LilyPond
Basics</h2></div></div></div><div class="para">
- At its heart, LilyPond's syntax is designed to offer the most flexibility through
the most diverse musical conditions. Over time, you will realize that features which seem
too complex at first are really a very powerful and simple way to solve complex problems
that commercial programs can't attempt.
+ LilyPond's syntax is designed to offer the most flexibility through the most
diverse musical conditions. Over time, you will realize that features which seem too
complex at first are really a very powerful and simple way to solve complex problems that
commercial programs cannot.
</div><div class="section" title="12.4.1. Letters Are
Pitches"
id="sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1. Letters
Are Pitches</h3></div></div></div><div
class="para">
One letter is all that's required to create a note in LilyPond. There are
additional symbols and letters that are added to indicate further details, like the
register, and whether the note is "sharp" or "flat."
</div><div class="para">
Although it can be changed, the default (and recommended) way to indicate
"sharp" or "flat" is by using Dutch note-names: "-is" to
indicate a sharp, and "-es" to indicate a flat. For example, the following
command would create b-double-flat, b-flat, b, b-sharp, and b-double-sharp: [pre]beses bes
b bis bisis[/pre] Getting used to these names happens quickly, and they take less time to
input than the English alternative. Furthermore, with these names, it becomes possible to
sing note-names when you are ear training!
</div><div class="para">
- Pitch can be entered either absolutely, or relative to the preceding notes. Usually
(for music without frequent large leaps) it is more convenient to use the
"relative" mode. The symbols , and ' (comma and apostrophe) are used to
indicate register.
+ Pitch can be entered either absolutely, or relative to the preceding notes. Usually
(for music without frequent large leaps) it is more convenient to use the
"relative" mode. The symbols <code
class="literal">,</code> and <code
class="literal">'</code> (comma and apostrophe) are used to
indicate register.
</div><div class="para">
- When entering pitches absolutely, the register is indicated mostly as in the
[
http://en.wikipedia.org/wiki/Helmholtz_pitch_notation Helmholtz system]: octaves begin on
the pitch "C," and end eleven tones higher on the pitch "B." The
octave below "middle C" (octave 3 in
[
http://en.wikipedia.org/wiki/Scientific_pitch_notation Scientific Pitch Notation]) has no
commas or apostrophes. The octave starting on "middle C" (octave 4) has one
apostrophe; the octave above that (octave 5) has two apostrophes, and so on. Octave 2
(starting two octaves below "middle C") has one comma, the octave below that has
two commas, and so on. It is usually not necessary to understand how to use this in
LilyPond, or to be able to use it quickly, because most scores will use "relative
mode."
+ When entering absolute pitches, the register is indicated mostly as in the Helmholtz
system (see <em class="citetitle">Helmholtz Pitch Notation
(Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Helmholtz_pitch_notation">...;:
octaves begin on the pitch "C," and end eleven tones higher on the pitch
"B." The octave below "middle C" (octave 3 in scientific pitch
notation - see <em class="citetitle">Scientific Pitch Notation
(Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Scientific_pitch_notation Scientific Pitch
Notation">http://en.wikipedia.org/wiki/Scientific_pitch_notation Scientific Pitch
Notation</a>) has no commas or apostrophes. The octave starting on "middle
C" (octave 4) has one apostrophe; the octave above that (octave 5) has two
apostrophes, and so on. Octave 2 (starting two octaves below "middle C") has one
comma, the octave below that has two commas, and so on. It is usually not necessary to
understand how to use this in LilyPond, or to be able to use it quickly, because most
scores will use "relative mode."
</div><div class="para">
When entering pitches relative to the previous one, the register is still indicated
with commas or apostrophes, but usually none are needed. When using this input mode, the
octave of each note is guessed based on the octave of the previous note. Think of it this
way: the next note will always be placed so it produces the smaller interval. For example,
after a C, an E could be placed as a major third, a minor sixth, a major tenth, a minor
thirteenth, and so on. In relative mode, LilyPond will always choose the "major
third" option. If you wanted LilyPond to notate the E so that it's a minor sixth,
you would tell LilyPond with a comma appended: <code class="code">c
e,</code> so that LilyPond knows what you want. It's the same case if you were
to input <code class="code">c aes</code> (meaning "C then
A-flat"): the A-flat will be notated so that it is a major third from the C; if you
wanted LilyPond to notate it so that the A-flat is a minor sixth higher than the C, you
would
need to append an apostrophe: <code class="code">c
aes'</code>
</div><div class="para">
- The only possible ambiguity with this is with a tritone. LilyPond solves this by not
recognizing "tritones," per se, and thinking of them as "augmented
fourth" or "diminished fifth." Unless instructed otherwise (with a comma or
apostrophe), LilyPond will always notate the interval as an augmented fourth.
+ The only possible ambiguity with this method is with a tritone. LilyPond solves this
by not recognizing "tritones," per se, and thinking of them as "augmented
fourth" or "diminished fifth." Unless instructed otherwise (with a comma or
apostrophe), LilyPond will always notate the interval as an augmented fourth.
</div><div class="para">
You must always indicate a sharp or flat, even if it is already in a key signature.
This ultimately helps to reduce the number of errors.
</div><div class="para">
Letters used to indicate pitch are always in lower-case.
</div></div><div class="section" title="12.4.2. Numbers
Are Durations"
id="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations">12.4.2. Numbers
Are Durations</h3></div></div></div><div
class="para">
- A number appended to a letter is understood by LilyPond to indicate that note's
note-value. A ''whole note'' is indicated with a 1, and all other notes
with a number representing the fraction of a whole note that they occupy: ''half
notes'' are 2 (like "1/'''2''' note");
''quarter notes'' are 4 (like "1/'''4'''
note"); ''eighth notes'' are 8 (like
"1/'''8''' note") and so on.
+ A number appended to a letter is understood by LilyPond to indicate that particular
note's note-value. A ''whole note'' is indicated with a 1, and all
other durations are indicated with a number representing the fraction of a whole note that
they occupy: ''half notes'' are 2 (like
"1/'''2''' note"); ''quarter notes'' are
4 (like "1/'''4''' note"); ''eighth
notes'' are 8 (like "1/'''8''' note") and so
on.
</div><div class="para">
- To add a "dot" to a note (thereby increasing its length by one half), you
simply include a period after the number. For example, <code
class="code">e4.</code> means "dotted quarter note on E."
+ To add a "dot" to a note (thereby increasing its length by one half), you
simply include a period after the number. For example, <code
class="literal">e4.</code> means "dotted quarter note on E."
</div><div class="para">
- To add a "tie" from one note to the next (thereby continuing its duration
across a measure-line), add a tilde ( ~ ) after the pitch and duration.
+ To add a "tie" from one note to the next (thereby continuing its duration
across a measure-line), add a tilde ( <code class="literal">~</code>
) after the pitch and duration.
</div><div class="para">
After indicating a duration, it is assumed that all subsequent notes have the same
duration, until indicated otherwise.
</div></div><div class="section"
title="12.4.3. Articulations"
id="sect-Musicians_Guide-LilyPond-Syntax-Articulations"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax-Articulations">12.4.3. Articulations</h3></div></div></div><div
class="para">
@@ -4543,31 +4549,31 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
These are some of the most common articulation marks, which use a position indicator
unless specified otherwise:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- ( to begin a slur (no position indicator)
+ <code class="literal">(</code> to begin a slur (no position
indicator)
</div></li><li class="listitem"><div
class="para">
- ) to end a slur (no position indicator)
+ <code class="literal">)</code> to end a slur (no position
indicator)
</div></li><li class="listitem"><div
class="para">
- ~ to begin a tie (which needs no end; no position indicator)
+ <code class="literal">~</code> to begin a tie (which needs no
end; no position indicator)
</div></li><li class="listitem"><div
class="para">
- . for a ''staccato'' mark
+ <code class="literal">.</code> for a "staccato"
mark
</div></li><li class="listitem"><div
class="para">
- > for an ''accent''
+ <code class="literal">></code> for an
"accent"
</div></li><li class="listitem"><div
class="para">
- - for a ''tenuto'' mark
+ <code class="literal">-</code> for a "tenuto" mark
</div></li><li class="listitem"><div
class="para">
- ^ for a ''marcato'' mark
+ <code class="literal">^</code> for a "marcato"
mark
</div></li><li class="listitem"><div
class="para">
- _ for a ''portato'' mark (dot and line)
+ <code class="literal">_</code> for a "portato" mark
(dot and line)
</div></li></ul></div>
</div><div class="para">
There are three position indicators:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- - which means to put the articulation mark wherever LilyPond thinks it makes sense
+ <code class="literal">-</code> which means to put the
articulation mark wherever LilyPond thinks it makes sense
</div></li><li class="listitem"><div
class="para">
- _ which means to put the articulation mark ''below'' the note-head
+ <code class="literal">_</code> which means to put the
articulation mark ''below'' the note-head
</div></li><li class="listitem"><div
class="para">
- ^ which means to put the articulation mark ''above'' the note-head
+ <code class="literal">^</code> which means to put the
articulation mark ''above'' the note-head
</div></li></ul></div>
These position indicators will sometimes result in notes like: <code
class="code">g4--</code>, <code
class="code">g4__</code>, and <code
class="code">g4^^</code>, but although this may look incorrect, it is
perfectly acceptable.
</div></div><div class="section"
title="12.4.4. Simultaneity"
id="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity">12.4.4. Simultaneity</h3></div></div></div><div
class="para">
@@ -4727,11 +4733,17 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
This example is incorrect, and will trigger a warning: [pre]\time 4/4 c2 c c c | c4 c
c c | [/pre] The first bar has four half-notes, which is twice as many beats as are
allowed. LilyPond will print a warning at the first bar-check symbol.
</div><div class="para">
- You should always fix the first warning printed by LilyPond, then reprocess the file
and fix remaining warnings. One mistake sometimes triggers more than one bar-check
warning, and fixing the first warning also fixe
+ You should always fix the first warning printed by LilyPond, then reprocess the file
and fix remaining warnings. One mistake sometimes triggers more than one bar-check
warning, so if you fix the first warning, the rest may disappear.
</div></div></div></div><div xml:lang="en-US"
class="section" title="12.5. Working on a Counterpoint Exercise
(Tutorial)" id="sect-Musicians_Guide-LilyPond-Counterpoint"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-Counterpoint">12.5. Working on a
Counterpoint Exercise (Tutorial)</h2></div></div></div><div
class="para">
- Imagine you're in Counterpoint class, and you've been asked to submit a very
clean copy of your next assignment. Since you don't want to pay $450,000 for a
commercially-available engraving solution and a fruity computer to use it, you decide that
LilyPond is the solution for you.
+ Imagine you're in Counterpoint class, and you've been asked to submit a very
clean copy of your next assignment. Since you don't want to pay $450,000 for a
commercially-available engraving solution and a fruity computer to use it, you decide that
LilyPond is the solution for you.
</div><div class="section" title="12.5.1. Files for the
Tutorial"
id="sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1. Files
for the Tutorial</h3></div></div></div><div
class="para">
- * [[User:Crantila/FSC/Typesetting/LilyPond/Counterpoint|Counterpoint (LilyPond)]] *
[[File:FSC-counterpoint.pdf]]
+ You do not need these files to do the tutorial; they are example completions.
+ <div class="itemizedlist"><ul><li
class="listitem"><div class="para">
+ <em class="citetitle">LilyPond Input File</em> at <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Typesetting/L...;.
+ </div></li><li class="listitem"><div
class="para">
+ <em class="citetitle">PDF Output File</em> at <a
href="https://fedoraproject.org/wiki/File:FSC-counterpoint.pdf"...;.
+ </div></li></ul></div>
+
</div></div><div class="section" title="12.5.2. Starting
the Score"
id="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score">12.5.2. Starting
the Score</h3></div></div></div><div
class="procedure"><ol class="1"><li class="step"
title="Step 1"><div class="para">
Open Frescobaldi into a blank document
</div></li><li class="step" title="Step
2"><div class="para">
@@ -4846,7 +4858,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
When following this tutorial, it is recommended that the reader follows along, creating
their replica of this tutorial's PDF.
</div><div class="section" title="12.6.1. Files for the
Tutorial"
id="sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1. Files for
the Tutorial</h3></div></div></div><div
class="para">
- * [[User:Crantila/FSC/Typesetting/LilyPond/Orchestra|Orchestra (LilyPond)]] *
[[File:FSC-orchestra.pdf]]
+ You do not need the LilyPond input file to do the tutorial. You should use the input
file if you encounter problems, and to compare your completion. You do need the PDF output
file to do the tutorial. <em class="citetitle">LilyPond Input
File</em> at <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Typesetting/L...;.
<em class="citetitle">PDF Output File</em> at <a
href="https://fedoraproject.org/wiki/File:FSC-orchestra.pdf">...;.
</div></div><div class="section" title="12.6.2. Starting
the Score"
id="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score">12.6.2. Starting
the Score</h3></div></div></div><div
class="procedure"><ol class="1"><li class="step"
title="Step 1"><div class="para">
'LilyPond > Setup New Score'
</div></li><li class="step" title="Step
2"><div class="para">
@@ -5102,7 +5114,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
When following this tutorial, it is recommended that the reader follows along, creating
their replica of this tutorial's PDF.
</div><div class="section" title="12.7.1. Files for the
Tutorial"
id="sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1. Files for the
Tutorial</h3></div></div></div><div class="para">
- * [[User:Crantila/FSC/Typesetting/LilyPond/Piano|Piano (LilyPond)]] *
[[File:FSC-piano.pdf]]
+ You do not need the LilyPond input file to do the tutorial. You should use the input
file if you encounter problems, and to compare your completion. You do need the PDF output
file to do the tutorial. <em class="citetitle">LilyPond Input
File</em> at <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Typesetting/L...;.
<em class="citetitle">PDF Output File</em> at <a
href="https://fedoraproject.org/wiki/File:FSC-piano.pdf">htt...;.
</div></div><div class="section" title="12.7.2. Starting
the Score"
id="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score">12.7.2. Starting
the Score</h3></div></div></div><div
class="procedure"><ol class="1"><li class="step"
title="Step 1"><div class="para">
Open Frescobaldi with a new document.
</div></li><li class="step" title="Step
2"><div class="para">
@@ -5284,7 +5296,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li></ul></div>
</div><div class="para">
- For further information on Frescobaldi, please refer to the project's
[
http://www.frescobaldi.org/ website].
+ For more information refer to the <em class="citetitle">Frescobaldi
Website</em> <a href="at
http://www.frescobaldi.org/">at
http://www.frescobaldi.org/</a>.
</div></div><div class="section"
title="13.2. Requirements and Installation"
id="sect-Musicians_Guide-Frescobaldi-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Frescobaldi-Installation">13.2. Requirements and
Installation</h2></div></div></div><div
class="procedure"><ol class="1"><li class="step"
title="Step 1"><div class="para">
Run <code class="code">sudo -c 'yum install
frescobaldi'</code> or install the "frescobaldi" package with
PackageKit or KPackageKit.
</div></li><li class="step" title="Step
2"><div class="para">
@@ -5333,11 +5345,11 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li><li class="listitem"><div
class="para">
You may want to change other settings here; highly-flexible, customizable,
powerful; applies only in Frescobaldi
</div></li></ul></div></li></ol></div></div><div
class="section" title="13.4. Using Frescobaldi"
id="sect-Musicians_Guide-Frescobaldi-Using"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Frescobaldi-Using">13.4. Using
Frescobaldi</h2></div></div></div><div
class="para">
- The practical use of Frescobaldi for editing LilyPond source files is described in the
"LilyPond" chapter of this Guide, available
[[User:Crantila/FSC/Typesetting/LilyPond|here]].
- </div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 14. GNU Solfege"
id="chap-Musicians_Guide-Solfege" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 14. GNU
Solfege</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4. Optional
Installation: Csound</a></span></dt><dt><span
class="section"><a href="#sect-Mus
icians_Guide-Solfege-Install_MMA">14.1.5. Optionsl Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1. When
You Run Solfege for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Instruments">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-External_Programs">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Interface">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Practise">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Sound_Setup">14.2.6. Sound
Se
tup</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Exercise_Types">14.3.2. Exercise
Types</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Supplementary_References">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Using_the_Exercises">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Listening_Exercises"
14.4.1. Listening</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Singing_Exercises">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Configure_Yourself_Exericses">14.4.3. Configure
Yourself</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Dictation_Exercises">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Harmonic_Progressions">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Intonation">14.4.7.
Intonation</a></span></dt></dl></dd></dl></div><div
class="section" title="14.1. Requirements and Installation"
id="sect-Musicians_Guide-Solfege-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title" id="
sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1. Requirements and
Installation</h2></div></div></div><div
class="section" title="14.1.1. Hardware and Software Requirements"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1. Hardware
and Software Requirements</h3></div></div></div><div
class="para">
+ The practical use of Frescobaldi for editing LilyPond source files is described in
<a class="xref" href="#chap-Musicians_Guide-LilyPond"
title="Chapter 12. LilyPond">Chapter 12,
<i>LilyPond</i></a>.
+ </div></div></div><div xml:lang="en-US"
class="chapter" title="Chapter 14. GNU Solfege"
id="chap-Musicians_Guide-Solfege" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 14. GNU
Solfege</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4. Optional
Installation: Csound</a></span></dt><dt><span
class="section"><a href="#sect-Mus
icians_Guide-Solfege-Install_MMA">14.1.5. Optional Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1. When
You Run Solfege for the First Time</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Instruments">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-External_Programs">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Interface">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Practise">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Configuration-Sound_Setup">14.2.6. Sound
Se
tup</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Exercise_Types">14.3.2. Exercise
Types</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Training-Supplementary_References">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Using_the_Exercises">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Listening_Exercises"
14.4.1. Listening</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Singing_Exercises">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Configure_Yourself_Exericses">14.4.3. Configure
Yourself</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Dictation_Exercises">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Harmonic_Progressions">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="#sect-Musicians_Guide-Solfege-Intonation">14.4.7.
Intonation</a></span></dt></dl></dd></dl></div><div
class="section" title="14.1. Requirements and Installation"
id="sect-Musicians_Guide-Solfege-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title" id="
sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1. Requirements and
Installation</h2></div></div></div><div
class="section" title="14.1.1. Hardware and Software Requirements"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1. Hardware
and Software Requirements</h3></div></div></div><div
class="para">
It is assumed that, prior to using GNU Solfege, users have already correctly
configured their audio equipment.
</div><div class="para">
- In addition, the <code class="code">timidity++</code> package
is required by Solfege, which requires the installation of a large (approximately 140 MB)
SoundFont library. This library is shared with the <code
class="code">FluidSynth</code> application, which has its own section
in this Guide, and is used by several other software packages. <code
class="code">timidity++</code> also requires the installation of the
JACK Audio Connection Kit. If you have installed the Planet CCRMA at Home repository, and
have not yet followed the instructions to correctly install and configure its version of
JACK, then it is recommended that you do so before installing GNU Solfege. Instructions
can be found [[User:Crantila/FSC/Sound_Servers#Installing_JACK|here]].
+ In addition, the <code class="code">timidity++</code> package
is required by Solfege, which requires the installation of a large (approximately 140 MB)
SoundFont library. This library is shared with the <code
class="code">FluidSynth</code> application, which has its own section
in this Guide, and is used by several other software packages. <code
class="code">timidity++</code> also requires the installation of the
JACK Audio Connection Kit. If you have installed the Planet CCRMA at Home repository, and
have not yet followed the instructions to correctly install and configure its version of
JACK, then it is recommended that you do so before installing GNU Solfege. Refer to <a
class="xref" href="#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for installations to install JACK.
</div></div><div class="section" title="14.1.2. Other
Requirements"
id="sect-Musicians_Guide-Solfege-Other_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</h3></div></div></div><div
class="para">
Solfege requires knowledge of Western musical notation, and basic music theory terms
and concepts.
</div></div><div class="section" title="14.1.3. Required
Installation" id="sect-Musicians_Guide-Solfege-Install"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</h3></div></div></div><div
class="para">
@@ -5348,8 +5360,8 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
Csound is a sound-synthesis program, similar to SuperCollider. It is older, quite
well-developed, and has a broader range of features.
</div><div class="para">
To install Csound, first close Solfege, then use PackageKit or KPackageKit to install
the "csound" package, or run <code class="code">su -c 'yum
instal csound'</code> in a terminal. When Solfege is restarted, you will be able
to use the "Intonation" exercises.
- </div></div><div class="section" title="14.1.5. Optionsl
Installation: MMA" id="sect-Musicians_Guide-Solfege-Install_MMA"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optionsl Installation:
MMA</h3></div></div></div><div class="para">
- MMA stands for "Musical MIDI Accompaniment," and it is not available for
Fedora in a pre-packaged format. The software can be found on the internet from
[
http://www.mellowood.ca/mma/ here], where you can download the source code and compile it
if desired. MMA is only used by some of the harmonic dictation questions, so its
installation is not required.
+ </div></div><div class="section" title="14.1.5. Optional
Installation: MMA" id="sect-Musicians_Guide-Solfege-Install_MMA"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optional Installation:
MMA</h3></div></div></div><div class="para">
+ MMA stands for "Musical MIDI Accompaniment," and it is not available for
Fedora in a pre-packaged format. The software can be found on the <em
class="citetitle">MMA Homepage</em> at <a
href="http://www.mellowood.ca/mma/">http://www.mellowood.ca/mma/</a>,
where you can download the source code and compile it if desired. MMA is only used by some
of the harmonic dictation questions, so its installation is not required.
</div></div></div><div class="section"
title="14.2. Configuration"
id="sect-Musicians_Guide-Solfege-Configuration"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Solfege-Configuration">14.2. Configuration</h2></div></div></div><div
class="para">
It is not necessary to configure Solfege. The simple first-time configuration will
help to customize the application for your needs, but it is not required. The other
configuration options are explained for your reference.
</div><div class="para">
@@ -5422,7 +5434,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
CSound: Solfege uses CSound for intonation exercises. It is an optional component.
See the "Optional Installation" section above.
</div></li><li class="listitem"><div
class="para">
- MMA: Solfege uses MMA for certain harmonic dictation exercises. It is an optional
component, and not available in Fedora through standard means. See the project's
[
http://www.mellowood.ca/mma/ home page] for details.
+ MMA: Solfege uses MMA for certain harmonic dictation exercises. It is an optional
component, and not available in Fedora through standard means. See <a
class="xref" href="#sect-Musicians_Guide-Solfege-Install_MMA"
title="14.1.5. Optional Installation: MMA">Section 14.1.5, “Optional
Installation: MMA”</a>
</div></li><li class="listitem"><div
class="para">
Lilypond-book: Solfege uses this for generating print-outs of ear training
exercise progress. See the "Optional Installation" section above.
</div></li><li class="listitem"><div
class="para">
@@ -5502,7 +5514,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li><li class="listitem"><div
class="para">
Dictation, which tests your ability to perceive and notate melodies.
</div></li><li class="listitem"><div
class="para">
- Identify Tone, which tests your ability to use
[
http://en.wikipedia.org/wiki/Relative_pitch relative pitch].
+ Identify Tone, which tests your ability to use relative pitch (see <em
class="citetitle">Relative Pitch (Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Relative_pitch">http://en...
for more information).
</div></li><li class="listitem"><div
class="para">
Sing Twelve Random Tones, which tests many skills.
</div></li><li class="listitem"><div
class="para">
@@ -5684,7 +5696,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div><div class="para">
For all of the rhythm exercises, "binary time" means "simple
metre," and "ternary time" means "compound metre." All sections
allow you to choose which single-beat rhythms to use when creating the question.
</div></div><div class="section"
title="14.4.4. Rhythm"
id="sect-Musicians_Guide-Solfege-Rhythm_Exercises"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4. Rhythm</h3></div></div></div><div
class="para">
- This is dictation or play-back. The rhythms described in this section use the
"takadimi" rhythm system, which is explained
[
http://www.takadimi.net/takadimiArticle.html here]. You can use any rhythm system you
prefer.
+ This is dictation or play-back. The rhythms described in this section use the
"takadimi" rhythm system, which is explained in <em
class="citetitle">The Takadimi Article</em>, available at <a
href="http://www.takadimi.net/takadimiArticle.html">http://w...;.
Use the rhythm system you prefer.
</div><div class="para">
For Rhythmic Dictation:
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
@@ -5782,7 +5794,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</div></li><li class="step" title="Step
11"><div class="para">
To get another question, click "New".
</div></li></ol></div></div><div
class="section" title="14.4.7. Intonation"
id="sect-Musicians_Guide-Solfege-Intonation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Intonation">14.4.7. Intonation</h3></div></div></div><div
class="para">
- In order to use the Intonation exercises, you must install the "Csound"
application. Instructions are located [[User:Crantila/FSC/Solfege#Optional Installation:
Csound|here]].
+ In order to use the Intonation exercises, you must install the "Csound"
application. See <a class="xref"
href="#sect-Musicians_Guide-Solfege-Install_Csound" title="14.1.4. Optional
Installation: Csound">Section 14.1.4, “Optional Installation: Csound”</a>
for instructions to install Csound.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
Click on "Intonation"
</div></li><li class="step" title="Step
2"><div class="para">
@@ -5812,6 +5824,9 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
</td></tr><tr><td align="left">Revision
3</td><td align="left">Wed Aug 4 2010</td><td
align="left"><span class="author"><span
class="firstname">Christopher</span> <span
class="surname">Antila</span></span></td></tr><tr><td
align="left" colspan="3">
<table border="0" summary="Simple list"
class="simplelist"><tr><td>Significantly revised Audacity
chapter.</td></tr><tr><td>Updated JACK installation
slightly.</td></tr></table>
+ </td></tr><tr><td align="left">Revision
4</td><td align="left">Thu Aug 5 2010</td><td
align="left"><span class="author"><span
class="firstname">Christopher</span> <span
class="surname">Antila</span></span></td></tr><tr><td
align="left" colspan="3">
+ <table border="0" summary="Simple list"
class="simplelist"><tr><td>Added all external and internal
links.</td></tr><tr><td>Added all
images.</td></tr></table>
+
</td></tr></table></div>
- </div></div><div class="index" title="Index"
id="id821146"><div
class="titlepage"><div><div><h2
class="title">Index</h2></div></div></div><div
class="index"><div
class="indexdiv"><h3>F</h3><dl><dt>feedback</dt><dd><dl><dt>contact
information for this manual, <a class="indexterm"
href="#id535576">We Need
Feedback!</a></dt></dl></dd></dl></div></div></div></div></body></html>
+ </div></div><div class="index" title="Index"
id="id649534"><div
class="titlepage"><div><div><h2
class="title">Index</h2></div></div></div><div
class="index"><div
class="indexdiv"><h3>F</h3><dl><dt>feedback</dt><dd><dl><dt>contact
information for this manual, <a class="indexterm"
href="#id787270">We Need
Feedback!</a></dt></dl></dd></dl></div></div></div></div></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/appe-Musicians_Guide-Revision_History.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/appe-Musicians_Guide-Revision_History.html
index 8098176..ca6ba9c 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/appe-Musicians_Guide-Revision_History.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/appe-Musicians_Guide-Revision_History.html
@@ -13,6 +13,9 @@
</td></tr><tr><td align="left">Revision
3</td><td align="left">Wed Aug 4 2010</td><td
align="left"><span class="author"><span
class="firstname">Christopher</span> <span
class="surname">Antila</span></span></td></tr><tr><td
align="left" colspan="3">
<table border="0" summary="Simple list"
class="simplelist"><tr><td>Significantly revised Audacity
chapter.</td></tr><tr><td>Updated JACK installation
slightly.</td></tr></table>
+ </td></tr><tr><td align="left">Revision
4</td><td align="left">Thu Aug 5 2010</td><td
align="left"><span class="author"><span
class="firstname">Christopher</span> <span
class="surname">Antila</span></span></td></tr><tr><td
align="left" colspan="3">
+ <table border="0" summary="Simple list"
class="simplelist"><tr><td>Added all external and internal
links.</td></tr><tr><td>Added all
images.</td></tr></table>
+
</td></tr></table></div>
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Solfege-Intonation.html"><strong>Prev</strong>14.4.7. Intonation</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="ix01.html"><strong>Next</strong>Index</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Ardour.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Ardour.html
index 291373f..a5cf3a5 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Ardour.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Ardour.html
@@ -3,9 +3,9 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 7. Ardour</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-DAW_Transport_Controls.html"
title="6.4.5. Transport Controls" /><link rel="next"
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html"
title="7.2. Recording a Session" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it u
pgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-DAW_Transport_Controls.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="chapter" title="Chapter 7. Ardour"
id="chap-Musicians_Guide-Ardour" lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 7. Ardour</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and Insta
llation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1.
Running Ardour</a></span><
/dt><dt><span class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Interface.html">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources.html">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks.html">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_a_Region.html">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_Mor
e.html">7.2.8. Recording More</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Routing_Audio.html">7.2.9.
Routing Audio and Managing JACK
Connections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio.html">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1.
Add Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-Ardour-Editing-Edit_Groups.html">7.4.3. Creating
Edit Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks.html">7.4.4.
Add Regions to Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size.html">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings.html">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Arrange.html">7.4.7. Arrange
Regions into the Right Places</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Listen.html">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="secti
on"><a
href="sect-Musicians_Guide-Ardour-Mixing.html#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Levels.html">7.5.2. Set
Initial Levels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning.html">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks.html">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Other_Things.html">7.5.5. Other
Things You Might Want to Do</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Listen.html">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html">7.6.
Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1.
Ways to Export Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></div><div
class="para">
Ardour is a feature-rich application designed for multi-track recording situations.
</div><div class="section" title="7.1. Requirements and
Installation"
id="sect-Musicians_Guide-Ardour-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1. Requirements
and Installation</h2></div></div></div><div
class="section" title="7.1.1. Knowledge Requirements"
id="sect-Musicians_Guide-Ardour-Knowledge_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- Ardour's user interface is similar to other DAWs. We recommend that you read
!!L!!common interface!!L!! if you have not used a DAW before.
+ Ardour's user interface is similar to other DAWs. We recommend that you read
<a class="xref" href="sect-Musicians_Guide-DAW_User_Interface.html"
title="6.4. User Interface">Section 6.4, “User Interface”</a> if you
have not used a DAW before.
</div></div><div class="section" title="7.1.2. Software
Requirements"
id="sect-Musicians_Guide-Ardour-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</h3></div></div></div><div
class="para">
- Ardour uses the JACK Audio Connection Kit. You should install JACK before installing
Ardour. Follow the instructions !!L!! here !!L!! to install JACK.
+ Ardour uses the JACK Audio Connection Kit. You should install JACK before installing
Ardour. Follow the instructions in <a class="xref"
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> to install JACK.
</div></div><div class="section" title="7.1.3. Hardware
Requirements"
id="sect-Musicians_Guide-Ardour-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use Ardour. If you will record audio with Ardour, you
must have at least one microphone connected to your audio interface. You do not need a
microphone to record audio signals from other JACK-aware programs like <code
class="code">FluidSynth</code> and <code
class="code">SuperCollider</code>.
</div></div><div class="section"
title="7.1.4. Installation"
id="sect-Musicians_Guide-Ardour-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Installation">7.1.4. Installation</h3></div></div></div><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Digital_Audio_Workstations.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Digital_Audio_Workstations.html
index d78060f..115e7d0 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Digital_Audio_Workstations.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Digital_Audio_Workstations.html
@@ -3,7 +3,7 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 6. Digital Audio Workstations</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-Audacity-Exporting_a_Whole_File.html"
title="5.7.2. Export a Whole File" /><link rel="next"
href="sect-Musicians_Guide-Stages_of_Recording.html" title="6.2. Stages of
Recording" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is
an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Audacity-Exporting_a_Whole_File.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Stages_of_Recording.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="chapter" title="Chapter 6. Digital Audio
Workstations" id="chap-Musicians_Guide-Digital_Audio_Workstations"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 6. Digital Audio
Workstations</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Digital_Audio
_Workstations.html#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing
Which DAW to Use</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mixing.html">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mastering.html">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Record_Mix_Master_More_Info.html">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html#sect-Musicians_Guide-Session">6.3.1.
Ses
sion</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_and_Multitrack.html">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Region_Clip_Segment.html">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Session_Track_Region.html">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Transport_and_Playhead.html">6.3.5. Transport and
Playhead</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Automation.html">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html#sect-Musicians_Guide-Messages_Pane">6.4.1.
"Messages" Pane</a></span></dt><dt><span
class="section"><a href="sect-Mu
sicians_Guide-DAW_Clock.html">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Info_Pane.html">6.4.3. "Track
Info" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Pane.html">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Transport_Controls.html">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></div><div
class="para">
The term '''Digital Audio Workstation''' (henceforth
'''DAW''') refers to the entire hardware and software setup used
for professional (or professional-quality) audio recording, manipulation, synthesis, and
production. It originally referred to devices purpose-built for the task, but as personal
computers have become more powerful and wide-spread, certain specially-designed personal
computers can also be thought of as DAWs. The software running on these computers,
especially software capable of multi-track recording, playback, and synthesis, is simply
called "DAW software," which is often shortened to "DAW." So, the term
"DAW" and its usage are moderately ambiguous, but generally refer to one of the
things mentioned.
</div><div class="para">
- The !!L!! "Sound Cards and Digital Audio" Section !!L!! has other words that
are important to know.
+ For other terms related to digital audio, see <a class="xref"
href="chap-Musicians_Guide-Sound_Cards.html" title="Chapter 1. Sound Cards
and Digital Audio">Chapter 1, <i>Sound Cards and Digital
Audio</i></a>.
</div><div class="section" title="6.1. Knowing Which DAW to
Use" id="sect-Musicians_Guide-Knowing_Which_DAW_to_Use"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1. Knowing Which DAW to
Use</h2></div></div></div><div class="para">
The Musicians' Guide covers three widely-used DAWs: Ardour, Qtractor, and
Rosegarden. All three use JACK extensively, are highly configurable, share a similar user
interface, and allow users to work with both audio and MIDI signals. Many other DAWs
exist, including a wide selection of commercially-available solutions. Here is a brief
description of the programs documented in this Guide:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-FluidSynth.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-FluidSynth.html
index e1c5438..fe23778 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-FluidSynth.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-FluidSynth.html
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 10. FluidSynth</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html"
title="9.4.5. Possible Ways to Continue" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"
title="10.2. Requirements and Installation" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="..
/../../../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
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/></a></p><ul class="docnav"><li
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class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="chapter"
title="Chapter 10. FluidSynth" id="chap-Musicians_Guide-FluidSynth"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 10. FluidSynth</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Fluid
Synth.html#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1.
How to Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2.
MIDI Instruments, Banks, Programs, and
Patches</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3.
MIDI Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html">10.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements
">10.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html">10.2.5.
Installation of SoundFont
Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html">10.3. Using
FluidSynth in a Terminal</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-FluidSynth-Configuring.html#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html">10.4.3.
JACK Output Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html">10.4.4.
MIDI Input Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians
_Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments.html">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus.html">10.6. Using
Reverb and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Multiple_Instances.html">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></div><div
class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 10. FluidSynth</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html"
title="9.4.5. Possible Ways to Continue" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"
title="10.2. Requirements and Installation" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="..
/../../../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="chapter"
title="Chapter 10. FluidSynth" id="chap-Musicians_Guide-FluidSynth"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 10. FluidSynth</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Fluid
Synth.html#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1.
How to Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2.
MIDI Instruments, Banks, Programs, and
Patches</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3.
MIDI Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html">10.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements
">10.2.1. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html">10.2.5. Installation
of SoundFont
Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html">10.3. Using
FluidSynth in a Terminal</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a hre
f="sect-Musicians_Guide-FluidSynth-Configuring.html#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html">10.4.3.
JACK Output Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html">10.4.4.
MIDI Input Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_
Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments.html">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus.html">10.6. Using
Reverb and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Multiple_Instances.html">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></div><div
class="para">
FluidSynth is a software-based MIDI synthesizer. FluidSynth accepts MIDI input from
programs like Qtractor and Rosegarden, and uses SoundFont technology to create audio
signals. This makes FluidSynth a very flexible tool; it can be used even on low-power
computers, doesn't require specialized hardware, and can take advantage of a wide
selection of high-quality MIDI instruments. When used with the Qsynth graphical interface,
FluidSynth becomes even more powerful: users can easily control basic effects like chorus
and reverb, and they can start multiple FluidSynth synthesizers, each with their own
settings and MIDI instrument assignments. Finally, because Qsynth was created and is
maintained by the same developers as Qtractor and QjackCtl, it provides a familiar
interface, and integrates well with these other applications.
</div><div class="section" title="10.1. SoundFont Technology and
MIDI"
id="sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1. SoundFont
Technology and MIDI</h2></div></div></div><div
class="para">
SoundFont technology was developed in the early 1990s, and comprises a file format and
certain hardware technologies designed to allow the creation of MIDI instruments that
sound like acoustic instruments. It would be virtually impossible to make an
electronically-synthesized instrument sound identical to an acoustic counterpart, but
SoundFont technology enables the gap to narrow considerably. Heard in the right context,
most people would not notice that music was recorded by a SoundFont-capable MIDI
synthesizer, but results can vary widely.
@@ -11,13 +11,13 @@
</div><div class="section" title="10.1.1. How to Get a
SoundFont"
id="sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1. How to
Get a SoundFont</h3></div></div></div><div
class="para">
There is a large selection of SoundFonts available for free on the internet, and some
are also available for purchase, including a few very high quality SoundFonts. The
following three websites have links to SoundFont resources, and some SoundFonts available
for paid or free download. No guarantee is made of the quality of the material provided,
or of the quality and security of the websites.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.schristiancollins.com/generaluser.php S. Christian Collins'
"GeneralUser" SoundFont]
+ <em class="citetitle">S. Christian Collins' "General
User" SoundFont</em>, available from <a
href="http://www.schristiancollins.com/generaluser.php">http...;.
</div></li><li class="listitem"><div
class="para">
- [
http://www.hammersound.net/cgi-bin/soundlink.pl HammerSound SoundFont Library]
+ <em class="citetitle">HammerSound SoundFont Library</em>,
available at <a
href="http://www.hammersound.net/cgi-bin/soundlink.pl">http:...;.
</div></li><li class="listitem"><div
class="para">
- [
http://soundfonts.homemusician.net/ homemusician.net's SoundFont Library]
+ <em
class="citetitle">homemusician.net SoundFont
Library</em>, available at <a
href="http://soundfonts.homemusician.net/">http://soundfonts...;.
</div></li><li class="listitem"><div
class="para">
- [
http://www.synthzone.com/soundfont.htm Synth Zone]
+ <em class="citetitle">Synth Zone</em>, available at <a
href="http://www.synthzone.com/soundfont.htm">http://www.syn...;.
</div></li></ul></div>
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Frescobaldi.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Frescobaldi.html
index cf94fe9..f26dbdb 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Frescobaldi.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Frescobaldi.html
@@ -25,5 +25,5 @@
</div></li></ul></div>
</div><div class="para">
- For further information on Frescobaldi, please refer to the project's
[
http://www.frescobaldi.org/ website].
+ For more information refer to the <em class="citetitle">Frescobaldi
Website</em> <a href="at
http://www.frescobaldi.org/">at
http://www.frescobaldi.org/</a>.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Piano-Formatting-Inputting_the_Dynamics.html"><strong>Prev</strong>12.7.6.2. Inputting
the Dynamics</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Frescobaldi-Installation.html"><strong>Next</strong>13.2. Requirements
and Installation</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html
index 6fa908c..e8d205b 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 2. Software for Sound Cards</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt01.html"
title="Part I. Linux Audio Basics" /><link rel="prev"
href="sect-Musicians_Guide-Multichannel_Audio.html"
title="1.4.8. Multichannel Audio" /><link rel="next"
href="sect-Musicians_Guide-Sound_Servers_Section.html" title="2.2. Sound
Servers" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgra
de your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
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xml:lang="en-US" class="chapter" title="Chapter 2. Software for
Sound Cards" id="chap-Musicians_Guide-How_Computers_Deal_with_Hardware"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 2. Software for Sound
Cards</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html#sect-Musici
ans_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with Audio
Hardware</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-JACK.html">2.2.2. JACK Audio
Connection Kit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-Phonon.html">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html">2.3. Using the JACK Audio
Connection Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1.
Installing and Configuring JACK</a></span></dt><dt><span
class="section"><a href="sect-Musicians_G
uide-Using_QjackCtl.html">2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></div><div
class="para">
- One of the techniques consistently used in computer science is abstraction. Abstraction
is the process of creating a generic model for something (or some things) that are
actually unique. The "driver" for a hardware device in a computer is one form of
dealing with abstraction: the computer's software interacts with all sound cards in a
similar way, and it is the driver which translates the universal instructions given by the
software into specific instructions for operating that hardware device. Consider this
real-world comparison: you know how to operate doors because of abstracted instructions.
You don't know how to open and close every door that exists, but from the ones that
you do know how to operate, your brain automatically creates abstracted instructions, like
"turn the handle," and "push the door," which apply with all or most
doors. When you see a new door, you have certain expectations about how it works, based on
the abstract behaviour of doors, and you quickly
figure out how to operate that specific door with a simple visual inspection. The
principle is the same with computer hardware drivers: since the computer already knows how
to operate "sound cards," it just needs a few simple instructions (the driver)
in order to know how to operate any particular sound card.
+ One of the techniques consistently used in computer science is abstraction.
Abstraction is the process of creating a generic model for something (or some things) that
are actually unique. The "driver" for a hardware device in a computer is one
form of dealing with abstraction: the computer's software interacts with all sound
cards in a similar way, and it is the driver which translates the universal instructions
given by the software into specific instructions for operating that hardware device.
Consider this real-world comparison: you know how to operate doors because of abstracted
instructions. You don't know how to open and close every door that exists, but from
the ones that you do know how to operate, your brain automatically creates abstracted
instructions, like "turn the handle," and "push the door," which apply
with all or most doors. When you see a new door, you have certain expectations about how
it works, based on the abstract behaviour of doors, and you quickl
y figure out how to operate that specific door with a simple visual inspection. The
principle is the same with computer hardware drivers: since the computer already knows how
to operate "sound cards," it just needs a few simple instructions (the driver)
in order to know how to operate any particular sound card.
</div><div class="section" title="2.1. How Linux Deals with
Audio Hardware" id="sect-Musicians_Guide-Sound_Servers-ALSA"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sound_Servers-ALSA">2.1. How Linux Deals with Audio
Hardware</h2></div></div></div><div class="para">
In Linux, the core of the operating system provides hardware drivers for most audio
hardware. The hardware drivers, and the instructions that other software can use to
connect to those drivers, are collectively called "ALSA," which stands for
"Advanced Linux Sound Architecture." ALSA is the most direct way that software
applications can interact with audio and MIDI hardware, and it used to be the most common
way. However, in order to include all of the features that a software application might
want to use, ALSA is quite complex, and can be error-prone. For this and many other
reasons, another level of abstraction is normally used, and this makes it easier for
software applications to take advantage of the features they need.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Multichannel_Audio.html"><strong>Prev</strong>1.4.8. Multichannel
Audio</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Sound_Servers_Section.html"><strong>Next</strong>2.2. Sound
Servers</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-LilyPond.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-LilyPond.html
index dacb4c7..aa19e9b 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-LilyPond.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-LilyPond.html
@@ -23,7 +23,7 @@
</div><div class="para">
It is the goal of this guide to help users more quickly overcome the initial learning
handicap incurred because of the text-based approach. Making use of tools such as the
Frescobaldi text-editor will help to increase productivity, to make trouble-shooting
easier, and to ease the memory burden associated with the text-based approach.
</div><div class="section" title="12.1. How LilyPond Works"
id="sect-Musicians_Guide-LilyPond-How_LilyPond_Works"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1. How LilyPond
Works</h2></div></div></div><div class="para">
- LilyPond itself can be thought of as a highly-skilled automobile mechanic with a
well-equipped toolbox. Regardless of the problem presented to the mechanic, they will
automatically know which tools to use. Some of their tools are available elsewhere, and
some are quite basic, but it is not the tools themselves that gives the mechanic their
power, but rather the ways in which the mechanic uses the tools. Similarly, LilyPond is
run as a single program (as you would consult a single mechanic), but it employs a
multitude of tools - some available elsewhere, but others specialized, so that the
resulting output is useful to us in some way.
+ Think of LilyPond as an automobile mechanic. When your car breaks down, the mechanic
knows which tools to use. You can buy tools to fix your car by yourself, but the mechanic
is specialized. The mechanic knows what tools to use, how to prepare the tools, and how to
fix your car faster than you can fix it. LilyPond uses many programs that you can use by
yourself, but LilyPond is specialized. LilyPond knows what programs to use, what settings
to use, and most importantly, LilyPond takes much less time than if you use the programs
directly.
</div><div class="para">
- In order to create meaningful output with LilyPond, we need to provide it meaningful
instructions, and this we do in text files with the *.ly extension. These instructions
will tell LilyPond which tools to use, when, and with what settings. Sometimes, we will
need to change LilyPond's default settings; this is intimidating at first, but really
we are just providing more specific instructions for what we want LilyPond to do. To
return to the mechanic metaphor: not only would you be able to ask for repairs, but you
will be able to ask for specific components or specific methods of installation; once you
realize the power, flexibility, and easiness that is changing LilyPond settings, you will
have truly unleashed its power.
+ We give instructions to LilyPond in specially-formed text files. LilyPond input files
describe the music to notate. LilyPond decides how the music will look, then creates an
output file. The input file does not contain instructions about how the music looks.
Sometimes you must make an adjustment to how the output file looks, so LilyPond lets you
change the settings of its internal tools.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html"><strong>Prev</strong>11.6.2. Recording
SuperCollider's Output (Tutoria...</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html"><strong>Next</strong>12.2. The
LilyPond Approach</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Qtractor.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Qtractor.html
index fae5cb0..5af1ee4 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Qtractor.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Qtractor.html
@@ -7,15 +7,15 @@
</div><div class="para">
Beginners and advanced users alike will be pleased to see how Qtractor can work for
them.
</div><div class="section" title="8.1. Requirements and
Installation"
id="sect-Musicians_Guide-Qtractor-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1. Requirements
and Installation</h2></div></div></div><div
class="section" title="8.1.1. Knowledge Requirements"
id="sect-Musicians_Guide-Qtractor-Knowledge_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- Qtractor is easy to use, and its user interface is similar to other DAWs. We
recommend that you read !!L!!common interface!!L!! if you have not used a DAW before.
+ Qtractor is easy to use, and its user interface is similar to other DAWs. We
recommend that you read <a class="xref"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface">Section 6.4, “User Interface”</a> if you have not used a DAW
before.
</div></div><div class="section" title="8.1.2. Software
Requirements"
id="sect-Musicians_Guide-Qtractor-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2. Software
Requirements</h3></div></div></div><div
class="para">
- Qtractor uses the JACK Audio Connection Kit. You should install JACK before
installing Qtractor. Follow the instructions !!L!! here !!L!! to install JACK.
+ Qtractor uses the JACK Audio Connection Kit. You should install JACK before
installing Qtractor. See <a class="xref"
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions to install JACK.
</div></div><div class="section" title="8.1.3. Hardware
Requirements"
id="sect-Musicians_Guide-Qtractor-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use Qtractor. If you will record audio with Qtractor,
you must have at least one microphone connected to your audio interface. You do not need a
microphone to record audio signals from other JACK-aware programs like <code
class="code">FluidSynth</code> and <code
class="code">SuperCollider</code>.
</div></div><div class="section" title="8.1.4. Other
Requirements"
id="sect-Musicians_Guide-Qtractor-Other_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</h3></div></div></div><div
class="para">
- You need a MIDI synthesizer to use Qtractor as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Qtractor. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See !!L!! this section !!L!! for information about <code
class="code">FluidSynth</code>.
+ You need a MIDI synthesizer to use Qtractor as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Qtractor. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See <a class="xref"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a> for information about <code
class="code">FluidSynth</code>.
</div></div><div class="section"
title="8.1.5. Installation"
id="sect-Musicians_Guide-Qtractor-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Installation">8.1.5. Installation</h3></div></div></div><div
class="para">
- Qtractor is not available from the Fedora software repositories. Qtractor is
available from the "Planet CCRMA at Home" and "RPM Fusion"
repositories. If you have already enabled one of those repositories, you should install
Qtractor from that repository. If you have not already enabled one of those repositories,
we recommend that you install Qtractor from the "Planet CCRMA at Home"
repository. See !!L!! this section !!L!! for instructions that enable the "Planet
CCRMA at Home" repository. The "Planet CCRMA at Home" repository contains a
wide variety of music and audio applications.
+ Qtractor is not available from the Fedora software repositories. Qtractor is
available from the "Planet CCRMA at Home" and "RPM Fusion"
repositories. If you have already enabled one of those repositories, you should install
Qtractor from that repository. If you have not already enabled one of those repositories,
we recommend that you install Qtractor from the "Planet CCRMA at Home"
repository. See <a class="xref"
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a> for instructions to enable the "Planet CCRMA at Home"
repository. The "Planet CCRMA at Home" repository contains a wide variety of
music and audio applications.
</div><div class="para">
After you enable the "RPM Fusion" or "Planet CCRMA at Home"
repository, use PackageKit or KPackageKit to install the "qtractor" packge.
Other required software is installed automatically.
</div></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format.html"><strong>Prev</strong>7.6.2.2. Choose
the Export Format</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Qtractor-Configuration.html"><strong>Next</strong>8.2. Configuration</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Rosegarden.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Rosegarden.html
index 9591244..b75e3bc 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Rosegarden.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Rosegarden.html
@@ -1,15 +1,13 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 9. Rosegarden</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End.html"
title="8.4.16. Qtractor's Measures 177 to the End" /><link
rel="next" href="sect-Musicians_Guide-Rosegarden-Configuration.html"
title="9.2. Configuration" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html"
This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
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src="Common_Content/images/image_left.png" alt="Product Site"
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href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
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xml:lang="en-US" class="chapter"
title="Chapter 9. Rosegarden" id="chap-Musicians_Guide-Rosegarden"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 9. Rosegarden</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-
Rosegarden-Requirements_and_Installation">9.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Musici
ans_Guide-Rosegarden-Configuration.html">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden.html">9.2.2.
Setup Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden_and_LilyPond.html">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1.
Start the Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track.html">9
.4.2. Add a Percussion Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion.html">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Melody.html">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></div><div
class="section" title="9.1. Requirements and Installation"
id="sect-Musicians_Guide-Rosegarden-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1. Requirements
and Installation</h2></div></div></div><div
class="section" title="9.1.1. Knowledge Requirements"
id="sect-Musicians_Guide-Rosegarden-Knowledge_Requirements"><div
class="titlepage"><div><div kee
p-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- Rosegarden's user interface is similar to other DAWs. We recommend that you read
!!L!!common interface!!L!! if you have not used a DAW before.
+ Rosegarden's user interface is similar to other DAWs. We recommend that you read
<a class="xref" href="sect-Musicians_Guide-DAW_User_Interface.html"
title="6.4. User Interface">Section 6.4, “User Interface”</a> if you
have not used a DAW before.
</div></div><div class="section" title="9.1.2. Software
Requirements"
id="sect-Musicians_Guide-Rosegarden-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2. Software
Requirements</h3></div></div></div><div
class="para">
- Rosegarden uses the JACK Audio Connection Kit. You should install JACK before
installing Rosegarden. Follow the instructions !!L!! here !!L!! to install JACK.
+ Rosegarden uses the JACK Audio Connection Kit. You should install JACK before
installing Rosegarden. See <a class="xref"
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions to install JACK.
</div></div><div class="section" title="9.1.3. Hardware
Requirements"
id="sect-Musicians_Guide-Rosegarden-Hardware_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3. Hardware
Requirements</h3></div></div></div><div
class="para">
You need an audio interface to use Rosegarden. If you will record audio with
Rosegarden, you must have at least one microphone connected to your audio interface. You
do not need a microphone to record audio signals from other JACK-aware programs like
<code class="code">FluidSynth</code> and <code
class="code">SuperCollider</code>.
- </div><div class="para">
- You need a MIDI synthesizer to use Rosegarden as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Rosegarden. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See !!L!! this section !!L!! for information about <code
class="code">FluidSynth</code>.
</div></div><div class="section" title="9.1.4. Other
Requirements"
id="sect-Musicians_Guide-Rosegarden-Other_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4. Other
Requirements</h3></div></div></div><div
class="para">
- You need a MIDI synthesizer to use Rosegarden as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Rosegarden. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See !!L!! this section !!L!! for information about <code
class="code">FluidSynth</code>.
+ You need a MIDI synthesizer to use Rosegarden as a MIDI sequencer. You can use
hardware-based and software-based synthesizers with Rosegarden. We recommend using the
software-based <code class="code">FluidSynth</code> MIDI
synthesizer. See <a class="xref"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a> for information about <code
class="code">FluidSynth</code>.
</div></div><div class="section"
title="9.1.5. Installation"
id="sect-Musicians_Guide-Rosegarden-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Rosegarden-Installation">9.1.5. Installation</h3></div></div></div><div
class="para">
Use PackageKit or KPackageKit to install the "rosegarden4" packge. Other
required software is installed automatically.
</div></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End.html"><strong>Prev</strong>8.4.16. Qtractor's
Measures 177 to the End</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Rosegarden-Configuration.html"><strong>Next</strong>9.2. Configuration</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Solfege.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Solfege.html
index a470803..647edd9 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Solfege.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Solfege.html
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 14. GNU Solfege</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
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/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-Frescobaldi-Using.html" title="13.4. Using
Frescobaldi" /><link rel="next"
href="sect-Musicians_Guide-Solfege-Configuration.html"
title="14.2. Configuration" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your
browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
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href="sect-Musicians_Guide-Solfege-Configuration.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="chapter" title="Chapter 14. GNU
Solfege" id="chap-Musicians_Guide-Solfege"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 14. GNU
Solfege</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and Installati
on</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install">14.1.3.
Required Installation</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4.
Optional Installation: Csound</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optionsl Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html">14.2.
Configuration</a></span></dt><dd><dl><d
t><span class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1.
When You Run Solfege for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Instruments.html">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-External_Programs.html">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Interface.html">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Practise.html">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Sound_Setup.html">14.2.6.
Sound Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html">14.3. Training
Yourself</a></span></dt><dd><
dl><dt><span class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Exercise_Types.html">14.3.2.
Exercise Types</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program.html">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Supplementary_References.html">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt
<span class="section"><a
href="sect-Musicians_Guide-Singing_Exercises.html">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html">14.4.3.
Configure Yourself</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Rhythm_Exercises.html">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Harmonic_Progressions.html">14.4.6.
Harmonic Progressions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Intonation.html">14.4.7.
Intonation</a></span></dt></dl></dd></dl></div><div
class="section" title="14.1. Requirements and Installation"
id="sect-Musicians_Guide-Solfege-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musician
s_Guide-Solfege-Requirements_and_Installation">14.1. Requirements and
Installation</h2></div></div></div><div
class="section" title="14.1.1. Hardware and Software Requirements"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1. Hardware
and Software Requirements</h3></div></div></div><div
class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Chapter 14. GNU Solfege</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="pt02.html"
title="Part II. Audio and Music Software" /><link rel="prev"
href="sect-Musicians_Guide-Frescobaldi-Using.html" title="13.4. Using
Frescobaldi" /><link rel="next"
href="sect-Musicians_Guide-Solfege-Configuration.html"
title="14.2. Configuration" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your
browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
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xml:lang="en-US" class="chapter" title="Chapter 14. GNU
Solfege" id="chap-Musicians_Guide-Solfege"
lang="en-US"><div
class="titlepage"><div><div><h2
class="title">Chapter 14. GNU
Solfege</h2></div></div></div><div
class="toc"><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and Installati
on</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install">14.1.3.
Required Installation</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4.
Optional Installation: Csound</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optional Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html">14.2.
Configuration</a></span></dt><dd><dl><d
t><span class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1.
When You Run Solfege for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Instruments.html">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-External_Programs.html">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Interface.html">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Practise.html">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Sound_Setup.html">14.2.6.
Sound Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html">14.3. Training
Yourself</a></span></dt><dd><
dl><dt><span class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Exercise_Types.html">14.3.2.
Exercise Types</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program.html">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Supplementary_References.html">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt
<span class="section"><a
href="sect-Musicians_Guide-Singing_Exercises.html">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html">14.4.3.
Configure Yourself</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Rhythm_Exercises.html">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Harmonic_Progressions.html">14.4.6.
Harmonic Progressions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Intonation.html">14.4.7.
Intonation</a></span></dt></dl></dd></dl></div><div
class="section" title="14.1. Requirements and Installation"
id="sect-Musicians_Guide-Solfege-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musician
s_Guide-Solfege-Requirements_and_Installation">14.1. Requirements and
Installation</h2></div></div></div><div
class="section" title="14.1.1. Hardware and Software Requirements"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1. Hardware
and Software Requirements</h3></div></div></div><div
class="para">
It is assumed that, prior to using GNU Solfege, users have already correctly
configured their audio equipment.
</div><div class="para">
- In addition, the <code class="code">timidity++</code> package
is required by Solfege, which requires the installation of a large (approximately 140 MB)
SoundFont library. This library is shared with the <code
class="code">FluidSynth</code> application, which has its own section
in this Guide, and is used by several other software packages. <code
class="code">timidity++</code> also requires the installation of the
JACK Audio Connection Kit. If you have installed the Planet CCRMA at Home repository, and
have not yet followed the instructions to correctly install and configure its version of
JACK, then it is recommended that you do so before installing GNU Solfege. Instructions
can be found [[User:Crantila/FSC/Sound_Servers#Installing_JACK|here]].
+ In addition, the <code class="code">timidity++</code> package
is required by Solfege, which requires the installation of a large (approximately 140 MB)
SoundFont library. This library is shared with the <code
class="code">FluidSynth</code> application, which has its own section
in this Guide, and is used by several other software packages. <code
class="code">timidity++</code> also requires the installation of the
JACK Audio Connection Kit. If you have installed the Planet CCRMA at Home repository, and
have not yet followed the instructions to correctly install and configure its version of
JACK, then it is recommended that you do so before installing GNU Solfege. Refer to <a
class="xref"
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for installations to install JACK.
</div></div><div class="section" title="14.1.2. Other
Requirements"
id="sect-Musicians_Guide-Solfege-Other_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2. Other
Requirements</h3></div></div></div><div
class="para">
Solfege requires knowledge of Western musical notation, and basic music theory terms
and concepts.
</div></div><div class="section" title="14.1.3. Required
Installation" id="sect-Musicians_Guide-Solfege-Install"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Install">14.1.3. Required
Installation</h3></div></div></div><div
class="para">
@@ -14,6 +14,6 @@
Csound is a sound-synthesis program, similar to SuperCollider. It is older, quite
well-developed, and has a broader range of features.
</div><div class="para">
To install Csound, first close Solfege, then use PackageKit or KPackageKit to install
the "csound" package, or run <code class="code">su -c 'yum
instal csound'</code> in a terminal. When Solfege is restarted, you will be able
to use the "Intonation" exercises.
- </div></div><div class="section" title="14.1.5. Optionsl
Installation: MMA" id="sect-Musicians_Guide-Solfege-Install_MMA"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optionsl Installation:
MMA</h3></div></div></div><div class="para">
- MMA stands for "Musical MIDI Accompaniment," and it is not available for
Fedora in a pre-packaged format. The software can be found on the internet from
[
http://www.mellowood.ca/mma/ here], where you can download the source code and compile it
if desired. MMA is only used by some of the harmonic dictation questions, so its
installation is not required.
+ </div></div><div class="section" title="14.1.5. Optional
Installation: MMA" id="sect-Musicians_Guide-Solfege-Install_MMA"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Install_MMA">14.1.5. Optional Installation:
MMA</h3></div></div></div><div class="para">
+ MMA stands for "Musical MIDI Accompaniment," and it is not available for
Fedora in a pre-packaged format. The software can be found on the <em
class="citetitle">MMA Homepage</em> at <a
href="http://www.mellowood.ca/mma/">http://www.mellowood.ca/mma/</a>,
where you can download the source code and compile it if desired. MMA is only used by some
of the harmonic dictation questions, so its installation is not required.
</div></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-Frescobaldi-Using.html"><strong>Prev</strong>13.4. Using
Frescobaldi</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Solfege-Configuration.html"><strong>Next</strong>14.2. Configuration</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Sound_Cards.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Sound_Cards.html
index 149a165..b743384 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Sound_Cards.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/chap-Musicians_Guide-Sound_Cards.html
@@ -13,7 +13,7 @@
</div></div><div class="section" title="1.1.2. MIDI
Interfaces" id="sect-Musicians_Guide-MIDI_Interfaces"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-MIDI_Interfaces">1.1.2. MIDI
Interfaces</h3></div></div></div><div
class="para">
Musical Instrument Digital Interface (MIDI) is a standard used to control digital
musical devices. Many people associate the term with low-quality imitations of acoustic
instruments. This is unfortunate, because MIDI signals themselves do not have a sound.
MIDI signals are instructions to control devices: they tell a synthesizer when to start
and stop a note, how long the note should be, and what pitch it should have. The
synthesizer follows these instructions and creates an audio signal. Many MIDI-controlled
synthesizers are low-quality imitations of acoustic instruments, but many are high-quality
imitations. MIDI-powered devices are used in many mainstream and non-mainstream musical
situations, and can be nearly indistinguishable from actual acoustic instruments. MIDI
interfaces only transmit MIDI signals, not audio signals. Some audio interfaces have
built-in MIDI interfaces, allowing both interfaces to share the same physical device.
</div><div class="para">
- In order to create sound from MIDI signals, you need a "MIDI synthesizer."
Some MIDI synthesizers have dedicated hardware, and some use only software. A
software-only MIDI synthesizer, based on SoundFont technology, is discussed in the !!L!!
FluidSynth Section !!L!! of the Musicians' Guide.
+ In order to create sound from MIDI signals, you need a "MIDI synthesizer."
Some MIDI synthesizers have dedicated hardware, and some use only software. A
software-only MIDI synthesizer, based on SoundFont technology, is discussed in <a
class="xref" href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a>
</div><div class="para">
You can use MIDI signals, synthesizers, and applications without a hardware-based
MIDI interface. All of the MIDI-capable applications in the Musicians' Guide work well
with software-based MIDI solutions, and are also compatible with hardware-based MIDI
devices.
</div></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="pt01.html"><strong>Prev</strong>Part I. Linux Audio
Basics</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Sound_Card_Connections.html"><strong>Next</strong>1.2. Sound
Card Connections</a></li></ul></body></html>
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/images/FMG-PCM_from_Wikipedia.svg
new file mode 100644
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font-weight="bold" font-size="12pt"
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/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This i
s an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
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accesskey="n"
href="pref-Musicians_Guide-Preface.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="book" title="Musicians' Guide"
id="id1875911" lang="en-US"><div
class="titlepage"><div><div class="producttitle"
font-family="sans-serif,Symbol,ZapfDingbats" font-weight="bold"
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class="productname">Fedora Draft Documentation</span> <span
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font-family="sans-serif,Symbol,ZapfDingbats" font-weight="bold"
font-size="12pt" text-align="center"><h1
id="id1875911" cla
ss="title">Musicians' Guide</h1></div><div
font-family="sans-serif,Symbol,ZapfDingbats" font-weight="bold"
font-size="12pt" text-align="center"><h2
class="subtitle">A guide to Fedora Linux's audio creation and music
capabilities.</h2></div><p class="edition">Edition
14.0.1</p><div font-family="sans-serif,Symbol,ZapfDingbats"
font-weight="bold" font-size="12pt"
text-align="center"><h3 class="corpauthor">
<span class="inlinemediaobject"><object
data="Common_Content/images/title_logo.svg" type="image/svg+xml">
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- </h3></div><div font-family="sans-serif,Symbol,ZapfDingbats"
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text-align="center"><div xml:lang="en-US"
class="authorgroup" lang="en-US"><div
class="author"><h3 class="author"><span
class="firstname">Christopher</span> <span
class="surname">Antila</span></h3><div
class="affiliation"><span class="orgname">Fedora
Documentation Project</span></div><code class="email"><a
class="email"
href="mailto:crantila@fedoraproject.org">crantila@fedoraproject.org</a></code></div></div></div><hr
/><div font-family="sans-serif,Symbol,ZapfDingbats"
font-weight="bold" font-size="12pt"
text-align="center"><div id="id592206"
class="legalnotice"><h1 class="legalnotice">Legal
Notice</h1><div class="para">
+ </h3></div><div font-family="sans-serif,Symbol,ZapfDingbats"
font-weight="bold" font-size="12pt"
text-align="center"><div xml:lang="en-US"
class="authorgroup" lang="en-US"><div
class="author"><h3 class="author"><span
class="firstname">Christopher</span> <span
class="surname">Antila</span></h3><div
class="affiliation"><span class="orgname">Fedora
Documentation Project</span></div><code class="email"><a
class="email"
href="mailto:crantila@fedoraproject.org">crantila@fedoraproject.org</a></code></div></div></div><hr
/><div font-family="sans-serif,Symbol,ZapfDingbats"
font-weight="bold" font-size="12pt"
text-align="center"><div id="id659964"
class="legalnotice"><h1 class="legalnotice">Legal
Notice</h1><div class="para">
Copyright <span class="trademark"></span>© 2010 Red Hat, Inc. and
others.
</div><div class="para">
The text of and illustrations in this document are licensed by Red Hat under a Creative
Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An
explanation of CC-BY-SA is available at <a
href="http://creativecommons.org/licenses/by-sa/3.0/">http:/...;.
The original authors of this document, and Red Hat, designate the Fedora Project as the
"Attribution Party" for purposes of CC-BY-SA. In accordance with CC-BY-SA, if
you distribute this document or an adaptation of it, you must provide the URL for the
original version.
@@ -23,4 +23,4 @@
All other trademarks are the property of their respective owners.
</div></div></div><div
font-family="sans-serif,Symbol,ZapfDingbats" font-weight="bold"
font-size="12pt" text-align="center"><div
class="abstract"
title="Abstract"><h6>Abstract</h6><div
class="para">
This document explores some audio-creation and music activities possible with Fedora
Linux. Computer audio concepts are explained, and a selection of programs are demonstrated
with tutorials showing a typical usage.
- </div></div></div></div><hr /></div><div
class="toc"><dl><dt><span class="preface"><a
href="pref-Musicians_Guide-Preface.html">Preface</a></span></dt><dd><dl><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id604071">1. Document
Conventions</a></span></dt><dd><dl><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id489337">1.1. Typographic
Conventions</a></span></dt><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id613417">1.2. Pull-quote
Conventions</a></span></dt><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id625491">1.3. Notes and
Warnings</a></span></dt></dl></dd><dt><span
class="section"><a href="pr01s02.html">2. We Need
Feedback!</a></span></dt></dl></dd><dt><span
class="part"><a href="pt01.html">I. Linux Audio
Basics</a></span></dt><dd><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Sound_Cards.html">1. Sound Cards and Digital
Audio</a></span></dt><dd><dl><dt><span
class="
section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-What_Sound_Cards_Are">1.1.
Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-Audio_Interfaces">1.1.1.
Audio Interfaces</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-MIDI_Interfaces">1.1.2.
MIDI Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Card_Connections.html">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Card_Connections.html#sect-Musicians_Guide-Motherboard_Integrated">1.2.1.
Integrated into the Motherboard</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-PCI_Sound_Cards.html">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FireWire_Sound_Cards.html">1.2.3
. External FireWire Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-USB_Sound_Cards.html">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html">1.2.5. Choosing
a Connection
Type</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Format.html">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate.html">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Bit_Rate.html">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Bit_and_Sample_Rate_Conclusions.html">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><span
class="section"><a
href="chap-Musicians_Guide-Vocabulary.html">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Vocabulary.html#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1.
MIDI Sequencer</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Bus.html">1.4.2. Busses, Master Bus,
and Sub-Master Bus</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Level.html">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html">1.4.4.
Panning and Balance</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Time.html">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Vocab
ulary-Synchronization.html">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html">1.4.7.
Routing and Multiplexing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Multichannel_Audio.html">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html">2. Software
for Sound Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html#sect-Musicians_Guide-Sound_Servers-ALSA">2.1.
How Linux Deals with Audio Hardware</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-JACK.html">2.2.2. JACK Audio
Connection Kit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-Phonon.html">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html">2.3. Using the JACK Audio
Connection Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1.
Installing and Configuring JACK</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_QjackCtl.html">2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html">3. Real-Time and
Low Latency</a></span></dt><dd><dl><dt><span cl
ass="section"><a
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html#sect-Musicians_Guide-Low_Latency">3.1.
Why Low Latency Is Desirable</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Processor_Scheduling.html">3.2. Processor
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Real_Time_Linux_Kernel.html">3.3. The Real-Time
Linux Kernel</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Hard_and_Soft_Real_Time.html">3.4. Hard and Soft
Real-Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html">3.5.
Getting a Real-Time Kernel in Fedora
Linux</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html">4. Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html#sect-Musicians_Guide-What_Is_Planet_CCRMA">4.1.
About Planet CC
RMA at Home</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA.html">4.2.
Deciding Whether to Use Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA.html#sect-Musicians_Guide-CCRMA_Need_Exclusive_Software">4.2.1.
Exclusive Software</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Security_and_Stability.html">4.2.2. Security
and Stability</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Best_Practices.html">4.2.3. A Possible
"Best Practices"
Solution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html">4.3. Using
Software from Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository">4.3.1.
Installi
ng the Planet CCRMA at Home
Repositories</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Repository_Priorities.html">4.3.2. Setting
Repository Priorities</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html">4.3.3.
Preventing a Package from Being
Updated</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="part"><a href="pt02.html">II. Audio and Music
Software</a></span></dt><dd><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Audacity.html">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Audacity.html#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1.
Kowing When to Use Audacity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Requirements_and_Installation.html">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_Guide-Audacity-Requiremen
ts_and_Installation.html#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Hardware_Requirements.html">5.2.2.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Installation.html">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion.html">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Playback.html">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Recording.html">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity_Configuration.html">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"
<a
href="sect-Musicians_Guide-Audacity_Configuration.html#sect-Musicians_Guide-Audacity-First_Use">5.3.1.
When You Run Audacity for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware.html">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format.html">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Interface.html">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1.
Start to Record</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Audacity-Recordin
g-Continuing_to_Record.html">5.5.2. Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Scenario.html">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks.html">5.6.3.
Align Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks.html">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level.html">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Au
dacity-Tutorial-Remove_Noise.html">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Fade_Out.html">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio.html">5.6.8.
Remove Some Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Segment.html">5.6.9.
Repeat an Already-Recorded Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser.html">5.6.10.
Add a Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Conclusion.html">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.html">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.
html#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export Part
of a File</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Exporting_a_Whole_File.html">5.7.2.
Export a Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1.
Knowing Which DAW to Use</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mixing.html">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a href
="sect-Musicians_Guide-Mastering.html">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Record_Mix_Master_More_Info.html">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_and_Multitrack.html">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Region_Clip_Segment.html">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Session_Track_Region.html">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Transport_and_Playhead.html">6.3.5. Tr
ansport and Playhead</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Automation.html">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html#sect-Musicians_Guide-Messages_Pane">6.4.1.
"Messages" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Clock.html">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Info_Pane.html">6.4.3. "Track
Info" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Pane.html">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Transport_Controls.html">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="chap-Musicians_Guide-Ardour.html">7.
Ardour</a></spa
n></dt><dd><dl><dt><span class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html">7.2. Recording a
Session</a></span></dt><dd><dl><dt><s
pan class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1.
Running Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Interface.html">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources.html">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks.html">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-
Ardour-Recording-Recording_a_Region.html">7.2.7. Recording a
Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_More.html">7.2.8.
Recording More</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Routing_Audio.html">7.2.9.
Routing Audio and Managing JACK
Connections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio.html">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1.
Add Tracks and Busses</a></span></dt><dt><span class="
section"><a
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Edit_Groups.html">7.4.3. Creating
Edit Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks.html">7.4.4.
Add Regions to Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size.html">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings.html">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Arrange.html">7.4.7. Arrange
Regions into the Right Places</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Listen.html">7.4.8.
Listen</a></sp
an></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Levels.html">7.5.2. Set
Initial Levels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning.html">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks.html">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Other_Things.html">7.5.5. Other
Things You Might Want to Do</a></span></dt><dt><span
class="section"><a href="se
ct-Musicians_Guide-Ardour-Mixing-Listen.html">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1.
Ways to Export Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Qtractor.html">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1.
Knowledge R
equirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1.
Audio Options</a></span></dt><dt><s
pan class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names.html">8.2.3.
Configuring MIDI Channel
Names</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1.
Using the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-MIDI_Tools.html">8.3.2. Using the
MIDI Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-JACK.html">8.3.3. Using JACK with
Qtractor</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together.html">8.3.4.
Ex
porting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Tips.html">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial.html">8.4. Creating a MIDI
Composition
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial.html#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html">8.4.2. Files
for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready.html">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html">8.4.4.
Import the Audio File</a></span></dt><dt><span
class="section"><a href="sect-Musicians_
Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area.html">8.4.5. Marking the
First Formal Area</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme.html">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme.html">8.4.7.
Repeat the Theme</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part.html">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75.html">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97.html">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measure_97.html">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="sec
tion"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119.html">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139.html">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158.html">8.4.14.
Qtractor's Measures 139 to 158</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176.html">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End.html">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Rosegarden.html">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden
-Requirements_and_Installation">9.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Musicians_Guide-
Rosegarden-Configuration.html">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden.html">9.2.2.
Setup Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden_and_LilyPond.html">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1.
Start the Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track.html">9.4.2.
Add
a Percussion Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion.html">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Melody.html">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-FluidSynth.html">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1.
How to Get a SoundFont</a></span></dt><dt><span
class="section"><a href
="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2.
MIDI Instruments, Banks, Programs, and
Patches</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3.
MIDI Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html">10.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html">10.2.3.
Installatio
n with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html">10.2.5.
Installation of SoundFont
Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html">10.3. Using
FluidSynth in a Terminal</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a href="se
ct-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html">10.4.3. JACK Output
Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html">10.4.4.
MIDI Input Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments.html">10.5.2.
Saving and Reusing Channel Assign
ments</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus.html">10.6. Using
Reverb and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Multiple_Instances.html">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-SuperCollider.html">11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-SuperCollider.html#sect-Musicians_Guide-SC-Technical_Convetions">11.1.
Technical Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html">11.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1.
Knowledge Requirements</a></span></dt><dt><
span class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages.html">11.2.4.
Available SuperCollider Packages</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation.html">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html">11.3. Using GEdit to Write
and Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html#sect-Musicians_Guide-SC-Using_GEdit-Enable_and_Configure_SCEd">11.3.1.
Enable and Configure SCEd in GEdit</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Executing_Code.html">11.3.3.
Executing Code in GEdit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Other_Tips.html">11.3.4. Other Tips
for Using GEdit with
SuperCollider</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1.
First Steps</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions.html">11.4.2.
Variables and Functions</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-SC-B
asic_Programming-Object_Oriented.html">11.4.3. Object-Oriented
SuperCollider</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions.html">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio.html">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Collections.html">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating.html">11.4.7.
Repeated Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution.html">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix.html">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Scheduling.html">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help.html">11.4.14.
How to Get Help</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="sectio
n"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Inspiration.html">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_First_Part.html">11.5.3.
Designing the First Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part.html">11.5.4.
Designing the Second Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones.html">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones.html">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Optimizing_the_Code.html">11.5.7.
Opti
mizing the Code</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part.html">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Exporting.html">11.6. Exporting
Sound Files</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Exporting.html#sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1.
Non-Real-Time Synthesis</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-LilyPond.html">12.
LilyPond</a></span></dt><dd><dl><dt>
<span class="section"><a
href="chap-Musicians_Guide-LilyPond.html#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1.
How LilyPond Works</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Installation.html">12.3. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitches</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html">12.4.3.
Articulations</a
</span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity.html">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Chords.html">12.4.5.
Chords</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Commands.html">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Source_Files.html">12.4.7. Source
Files and Their Formatting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors.html">12.4.8.
Avoiding Errors</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html">12.5. Working on a
Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the T
utorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output.html">12.5.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Inputting.html">12.5.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score.html">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a href
="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score.html">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output.html">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Inputting.html">12.6.4.
Inputting</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html">12.7. Working on a Piano
Score (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score.html">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output.html">12.7.3.
Adjusting Fr
escobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Inputting.html">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors.html">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Formatting.html">12.7.6. Formatting
the Score (Piano
Dynamics)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Frescobaldi.html">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Frescobaldi.html#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Installation.html">13.2. Requirements
and Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Configuration.htm
l">13.3. Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Using.html">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Solfege.html">14. GNU
Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install">14.1.3.
Required Installation</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4.
Optional Installation: Csound</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optionsl Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1.
When You Run Solfege for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Instruments.html">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-External_Programs.html">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Solfege-Configuration-
Interface.html">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Practise.html">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Sound_Setup.html">14.2.6.
Sound Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Exercise_Types.html">14.3.2.
Exercise Types</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program.html">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a href="sec
t-Musicians_Guide-Solfege-Training-Supplementary_References.html">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Singing_Exercises.html">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html">14.4.3.
Configure Yourself</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Rhythm_Exercises.html">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Solfege-Harmon
ic_Progressions.html">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Intonation.html">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="appendix"><a
href="appe-Musicians_Guide-Revision_History.html">A. Revision
History</a></span></dt><dt><span
class="index"><a
href="ix01.html">Index</a></span></dt></dl></div></div><ul
class="docnav"><li class="previous"></li><li
class="next"><a accesskey="n"
href="pref-Musicians_Guide-Preface.html"><strong>Next</strong>Preface</a></li></ul></body></html>
+ </div></div></div></div><hr /></div><div
class="toc"><dl><dt><span class="preface"><a
href="pref-Musicians_Guide-Preface.html">Preface</a></span></dt><dd><dl><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id778851">1. Document
Conventions</a></span></dt><dd><dl><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id840554">1.1. Typographic
Conventions</a></span></dt><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id1009956">1.2. Pull-quote
Conventions</a></span></dt><dt><span
class="section"><a
href="pref-Musicians_Guide-Preface.html#id725613">1.3. Notes and
Warnings</a></span></dt></dl></dd><dt><span
class="section"><a href="pr01s02.html">2. We Need
Feedback!</a></span></dt></dl></dd><dt><span
class="part"><a href="pt01.html">I. Linux Audio
Basics</a></span></dt><dd><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Sound_Cards.html">1. Sound Cards and Digital
Audio</a></span></dt><dd><dl><dt><span class=
"section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-What_Sound_Cards_Are">1.1.
Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-Audio_Interfaces">1.1.1.
Audio Interfaces</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-MIDI_Interfaces">1.1.2.
MIDI Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Card_Connections.html">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Card_Connections.html#sect-Musicians_Guide-Motherboard_Integrated">1.2.1.
Integrated into the Motherboard</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-PCI_Sound_Cards.html">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FireWire_Sound_Cards.html">1.2.
3. External FireWire Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-USB_Sound_Cards.html">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html">1.2.5. Choosing
a Connection
Type</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Format.html">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate.html">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Bit_Rate.html">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Bit_and_Sample_Rate_Conclusions.html">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><span
class="section"><a
href="chap-Musicians_Guide-Vocabulary.html">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Vocabulary.html#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1.
MIDI Sequencer</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Bus.html">1.4.2. Busses, Master Bus,
and Sub-Master Bus</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Level.html">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html">1.4.4.
Panning and Balance</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Time.html">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Voca
bulary-Synchronization.html">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html">1.4.7.
Routing and Multiplexing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Multichannel_Audio.html">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html">2. Software
for Sound Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html#sect-Musicians_Guide-Sound_Servers-ALSA">2.1.
How Linux Deals with Audio Hardware</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html">2.2. Sound
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-JACK.html">2.2.2. JACK Audio
Connection Kit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-Phonon.html">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html">2.3. Using the JACK Audio
Connection Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1.
Installing and Configuring JACK</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_QjackCtl.html">2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html">2.3.3.
Integrating PulseAudio with
JACK</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html">3. Real-Time and
Low Latency</a></span></dt><dd><dl><dt><span c
lass="section"><a
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html#sect-Musicians_Guide-Low_Latency">3.1.
Why Low Latency Is Desirable</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Processor_Scheduling.html">3.2. Processor
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Real_Time_Linux_Kernel.html">3.3. The Real-Time
Linux Kernel</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Hard_and_Soft_Real_Time.html">3.4. Hard and Soft
Real-Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html">3.5.
Getting a Real-Time Kernel in Fedora
Linux</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html">4. Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html#sect-Musicians_Guide-What_Is_Planet_CCRMA">4.1.
About Planet C
CRMA at Home</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA.html">4.2.
Deciding Whether to Use Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA.html#sect-Musicians_Guide-CCRMA_Need_Exclusive_Software">4.2.1.
Exclusive Software</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Security_and_Stability.html">4.2.2. Security
and Stability</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Best_Practices.html">4.2.3. A Possible
"Best Practices"
Solution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html">4.3. Using
Software from Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository">4.3.1.
Install
ing the Planet CCRMA at Home
Repositories</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Repository_Priorities.html">4.3.2. Setting
Repository Priorities</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html">4.3.3.
Preventing a Package from Being
Updated</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="part"><a href="pt02.html">II. Audio and Music
Software</a></span></dt><dd><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Audacity.html">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Audacity.html#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1.
Kowing When to Use Audacity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Requirements_and_Installation.html">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_Guide-Audacity-Requireme
nts_and_Installation.html#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Hardware_Requirements.html">5.2.2.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Installation.html">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion.html">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Playback.html">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Recording.html">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity_Configuration.html">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section
"><a
href="sect-Musicians_Guide-Audacity_Configuration.html#sect-Musicians_Guide-Audacity-First_Use">5.3.1.
When You Run Audacity for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware.html">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Format.html">5.3.3.
Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Interface.html">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1.
Start to Record</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Audacity-Recordi
ng-Continuing_to_Record.html">5.5.2. Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Scenario.html">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks.html">5.6.3.
Align Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks.html">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level.html">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-A
udacity-Tutorial-Remove_Noise.html">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Fade_Out.html">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio.html">5.6.8.
Remove Some Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Segment.html">5.6.9.
Repeat an Already-Recorded Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser.html">5.6.10.
Add a Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Conclusion.html">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.html">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export
.html#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1. Export Part
of a File</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Exporting_a_Whole_File.html">5.7.2.
Export a Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1.
Knowing Which DAW to Use</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mixing.html">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-Mastering.html">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Record_Mix_Master_More_Info.html">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_and_Multitrack.html">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Region_Clip_Segment.html">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Session_Track_Region.html">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Transport_and_Playhead.html">6.3.5. T
ransport and Playhead</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Automation.html">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html#sect-Musicians_Guide-Messages_Pane">6.4.1.
"Messages" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Clock.html">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Info_Pane.html">6.4.3. "Track
Info" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Pane.html">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Transport_Controls.html">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="chap-Musicians_Guide-Ardour.html">7.
Ardour</a></sp
an></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html">7.2. Recording a
Session</a></span></dt><dd><dl><dt><
span class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1.
Running Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Interface.html">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html">7.2.3.
Setting up the Timeline</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources.html">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks.html">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide
-Ardour-Recording-Recording_a_Region.html">7.2.7. Recording a
Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_More.html">7.2.8.
Recording More</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Routing_Audio.html">7.2.9.
Routing Audio and Managing JACK
Connections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio.html">7.2.10.
Importing Existing
Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1.
Add Tracks and Busses</a></span></dt><dt><span class=
"section"><a
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Edit_Groups.html">7.4.3. Creating
Edit Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks.html">7.4.4.
Add Regions to Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size.html">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings.html">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Arrange.html">7.4.7. Arrange
Regions into the Right Places</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Listen.html">7.4.8.
Listen</a></s
pan></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Levels.html">7.5.2. Set
Initial Levels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning.html">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks.html">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Other_Things.html">7.5.5. Other
Things You Might Want to Do</a></span></dt><dt><span
class="section"><a href="s
ect-Musicians_Guide-Ardour-Mixing-Listen.html">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1.
Ways to Export Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Qtractor.html">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1.
Knowledge
Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1.
Audio Options</a></span></dt><dt><
span class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names.html">8.2.3.
Configuring MIDI Channel
Names</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1.
Using the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-MIDI_Tools.html">8.3.2. Using the
MIDI Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-JACK.html">8.3.3. Using JACK with
Qtractor</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together.html">8.3.4.
E
xporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Tips.html">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial.html">8.4. Creating a MIDI
Composition
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial.html#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html">8.4.2. Files
for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready.html">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html">8.4.4.
Import the Audio File</a></span></dt><dt><span
class="section"><a href="sect-Musicians
_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area.html">8.4.5. Marking the
First Formal Area</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme.html">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme.html">8.4.7.
Repeat the Theme</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part.html">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75.html">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97.html">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measure_97.html">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="se
ction"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119.html">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139.html">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158.html">8.4.14.
Qtractor's Measures 139 to 158</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176.html">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End.html">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Rosegarden.html">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarde
n-Requirements_and_Installation">9.1. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Musicians_Guide
-Rosegarden-Configuration.html">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden.html">9.2.2.
Setup Rosegarden</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden_and_LilyPond.html">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1.
Start the Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track.html">9.4.2.
Add
a Percussion Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion.html">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Melody.html">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html">9.4.5.
Possible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-FluidSynth.html">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1.
How to Get a SoundFont</a></span></dt><dt><span
class="section"><a hre
f="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2.
MIDI Instruments, Banks, Programs, and
Patches</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3.
MIDI Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html">10.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html">10.2.3.
Installati
on with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html">10.2.5. Installation
of SoundFont
Files</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html">10.3. Using
FluidSynth in a Terminal</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a href="se
ct-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html">10.4.3. JACK Output
Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html">10.4.4.
MIDI Input Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html">10.4.5.
Viewing all FluidSynth
Settings</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments.html">10.5.2.
Saving and Reusing Channel Assign
ments</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus.html">10.6. Using
Reverb and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Multiple_Instances.html">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-SuperCollider.html">11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-SuperCollider.html#sect-Musicians_Guide-SC-Technical_Convetions">11.1.
Technical Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html">11.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1.
Knowledge Requirements</a></span></dt><dt><
span class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages.html">11.2.4.
Available SuperCollider Packages</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation.html">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html">11.3. Using GEdit to Write
and Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html#sect-Musicians_Guide-SC-Using_GEdit-Enable_and_Configure_SCEd">11.3.1.
Enable and Configure SCEd in GEdit</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Executing_Code.html">11.3.3.
Executing Code in GEdit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Other_Tips.html">11.3.4. Other Tips
for Using GEdit with
SuperCollider</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1.
First Steps</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions.html">11.4.2.
Variables and Functions</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-SC-B
asic_Programming-Object_Oriented.html">11.4.3. Object-Oriented
SuperCollider</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions.html">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio.html">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Collections.html">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating.html">11.4.7.
Repeated Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution.html">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix.html">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Scheduling.html">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help.html">11.4.14.
How to Get Help</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="sectio
n"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Inspiration.html">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_First_Part.html">11.5.3.
Designing the First Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part.html">11.5.4.
Designing the Second Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones.html">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones.html">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Optimizing_the_Code.html">11.5.7.
Opti
mizing the Code</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part.html">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Exporting.html">11.6. Exporting
Sound Files</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Exporting.html#sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1.
Non-Real-Time Synthesis</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-LilyPond.html">12.
LilyPond</a></span></dt><dd><dl><dt>
<span class="section"><a
href="chap-Musicians_Guide-LilyPond.html#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1.
How LilyPond Works</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Installation.html">12.3. Requirements and
Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitches</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html">12.4.3.
Articulations</a
</span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity.html">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Chords.html">12.4.5.
Chords</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Commands.html">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Source_Files.html">12.4.7. Source
Files and Their Formatting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors.html">12.4.8.
Avoiding Errors</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html">12.5. Working on a
Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the T
utorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output.html">12.5.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Inputting.html">12.5.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score.html">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a href
="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score.html">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output.html">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Inputting.html">12.6.4.
Inputting</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html">12.7. Working on a Piano
Score (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score.html">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output.html">12.7.3.
Adjusting Fr
escobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Inputting.html">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors.html">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Formatting.html">12.7.6. Formatting
the Score (Piano
Dynamics)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Frescobaldi.html">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Frescobaldi.html#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Installation.html">13.2. Requirements
and Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Configuration.htm
l">13.3. Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Using.html">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Solfege.html">14. GNU
Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install">14.1.3.
Required Installation</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4.
Optional Installation: Csound</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optional Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html">14.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1.
When You Run Solfege for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Instruments.html">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-External_Programs.html">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Solfege-Configuration-
Interface.html">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Practise.html">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Sound_Setup.html">14.2.6.
Sound Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html">14.3. Training
Yourself</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Exercise_Types.html">14.3.2.
Exercise Types</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program.html">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a href="sec
t-Musicians_Guide-Solfege-Training-Supplementary_References.html">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Singing_Exercises.html">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html">14.4.3.
Configure Yourself</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Rhythm_Exercises.html">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Guide-Solfege-Harmon
ic_Progressions.html">14.4.6. Harmonic
Progressions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Intonation.html">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></dd><dt><span
class="appendix"><a
href="appe-Musicians_Guide-Revision_History.html">A. Revision
History</a></span></dt><dt><span
class="index"><a
href="ix01.html">Index</a></span></dt></dl></div></div><ul
class="docnav"><li class="previous"></li><li
class="next"><a accesskey="n"
href="pref-Musicians_Guide-Preface.html"><strong>Next</strong>Preface</a></li></ul></body></html>
diff --git
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index ecf2bd3..459f4d5 100644
--- a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/ix01.html
+++ b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/ix01.html
@@ -1,3 +1,3 @@
<?xml version="1.0" encoding="UTF-8"
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index a5fd942..a13e53b 100644
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+++ b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pr01s02.html
@@ -1,6 +1,6 @@
<?xml version="1.0" encoding="UTF-8"
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If you find a typographical error in this manual, or if you have thought of a way to
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When submitting a bug report, be sure to mention the manual's identifier: <em
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diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pref-Musicians_Guide-Preface.html
index 244b886..e0df22f 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pref-Musicians_Guide-Preface.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pref-Musicians_Guide-Preface.html
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Preface</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="index.html"
title="Musicians' Guide" /><link rel="prev"
href="index.html" title="Musicians' Guide" /><link
rel="next" href="pr01s02.html" title="2. We Need Feedback!"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.o
rg"><img src="Common_Content/images/image_left.png"
alt="Product Site" /></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="index.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="pr01s02.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="preface" title="Preface"
id="pref-Musicians_Guide-Preface" lang="en-US"><div
class="titlepage"><div><div><h1
class="title">Preface</h1></div></div></div><div
xml:lang="en-US" class="section" title="1. Document
Conventions" lang="en-US"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="id604071">1. Document
Conventions</h2></div></div></div><div
class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Preface</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="index.html"
title="Musicians' Guide" /><link rel="prev"
href="index.html" title="Musicians' Guide" /><link
rel="next" href="pr01s02.html" title="2. We Need Feedback!"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.o
rg"><img src="Common_Content/images/image_left.png"
alt="Product Site" /></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="index.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="pr01s02.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="preface" title="Preface"
id="pref-Musicians_Guide-Preface" lang="en-US"><div
class="titlepage"><div><div><h1
class="title">Preface</h1></div></div></div><div
xml:lang="en-US" class="section" title="1. Document
Conventions" lang="en-US"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="id778851">1. Document
Conventions</h2></div></div></div><div
class="para">
This manual uses several conventions to highlight certain words and phrases and draw
attention to specific pieces of information.
</div><div class="para">
In PDF and paper editions, this manual uses typefaces drawn from the <a
href="https://fedorahosted.org/liberation-fonts/">Liberation Fonts</a>
set. The Liberation Fonts set is also used in HTML editions if the set is installed on
your system. If not, alternative but equivalent typefaces are displayed. Note: Red Hat
Enterprise Linux 5 and later includes the Liberation Fonts set by default.
- </div><div class="section" title="1.1. Typographic
Conventions"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id489337">1.1. Typographic
Conventions</h3></div></div></div><div
class="para">
+ </div><div class="section" title="1.1. Typographic
Conventions"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id840554">1.1. Typographic
Conventions</h3></div></div></div><div
class="para">
Four typographic conventions are used to call attention to specific words and phrases.
These conventions, and the circumstances they apply to, are as follows.
</div><div class="para">
<code class="literal">Mono-spaced Bold</code>
@@ -52,7 +52,7 @@
Aside from standard usage for presenting the title of a work, italics denotes the
first use of a new and important term. For example:
</div><div class="blockquote"><blockquote
class="blockquote"><div class="para">
Publican is a <em class="firstterm">DocBook</em> publishing
system.
- </div></blockquote></div></div><div
class="section" title="1.2. Pull-quote Conventions"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id613417">1.2. Pull-quote
Conventions</h3></div></div></div><div
class="para">
+ </div></blockquote></div></div><div
class="section" title="1.2. Pull-quote Conventions"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id1009956">1.2. Pull-quote
Conventions</h3></div></div></div><div
class="para">
Terminal output and source code listings are set off visually from the surrounding
text.
</div><div class="para">
Output sent to a terminal is set in <code
class="computeroutput">mono-spaced roman</code> and presented thus:
@@ -77,7 +77,7 @@ books_tests Desktop1 downloads images notes scripts
svgs</pre><div cla
System.<span class="perl_Function">out</span>.<span
class="perl_Function">println</span>(<span
class="perl_String">"Echo.echo('Hello') = "</span> +
echo.<span class="perl_Function">echo</span>(<span
class="perl_String">"Hello"</span>));
}
-}</pre></div><div class="section" title="1.3. Notes and
Warnings"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id625491">1.3. Notes and
Warnings</h3></div></div></div><div class="para">
+}</pre></div><div class="section" title="1.3. Notes and
Warnings"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="id725613">1.3. Notes and
Warnings</h3></div></div></div><div class="para">
Finally, we use three visual styles to draw attention to information that might
otherwise be overlooked.
</div><div class="note"><h2>Note</h2><div
class="para">
Notes are tips, shortcuts or alternative approaches to the task at hand. Ignoring a
note should have no negative consequences, but you might miss out on a trick that makes
your life easier.
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt01.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt01.html
index 01145f1..9125f28 100644
--- a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt01.html
+++ b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt01.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Part I. Linux Audio Basics</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="index.html"
title="Musicians' Guide" /><link rel="prev"
href="pr01s02.html" title="2. We Need Feedback!" /><link
rel="next" href="chap-Musicians_Guide-Sound_Cards.html"
title="Chapter 1. Sound Cards and Digital Audio" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your browser
or enable iframe display.</i
frame></div><p id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="pr01s02.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Sound_Cards.html"><strong>Next</strong></a></li></ul><div
class="part" title="Part I. Linux Audio Basics"
id="id468020"><div class="titlepage"><div><div
text-align="center"><h1 class="title">Part I. Linux Audio
Basics</h1></div></div></div><div class="partintro"
title="Linux Audio Basics"
id="id468026"><div></div><div class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Part I. Linux Audio Basics</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="index.html"
title="Musicians' Guide" /><link rel="prev"
href="pr01s02.html" title="2. We Need Feedback!" /><link
rel="next" href="chap-Musicians_Guide-Sound_Cards.html"
title="Chapter 1. Sound Cards and Digital Audio" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your browser
or enable iframe display.</i
frame></div><p id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="pr01s02.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Sound_Cards.html"><strong>Next</strong></a></li></ul><div
class="part" title="Part I. Linux Audio Basics"
id="id738933"><div class="titlepage"><div><div
text-align="center"><h1 class="title">Part I. Linux Audio
Basics</h1></div></div></div><div class="partintro"
title="Linux Audio Basics"
id="id738940"><div></div><div class="para">
asdf
</div><div class="toc"><p><b>Table of
Contents</b></p><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Sound_Cards.html">1. Sound Cards and Digital
Audio</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-What_Sound_Cards_Are">1.1.
Types of Sound
Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-Audio_Interfaces">1.1.1.
Audio Interfaces</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Sound_Cards.html#sect-Musicians_Guide-MIDI_Interfaces">1.1.2.
MIDI Interfaces</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Card_Connections.html">1.2. Sound Card
Connections</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Card_Connections.html#sect-Musicians_Guide-Motherboard_Integrated">1.2.1.
Integrated into the Motherboard</a></span></dt><dt>
<span class="section"><a
href="sect-Musicians_Guide-PCI_Sound_Cards.html">1.2.2. Internal PCI
Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FireWire_Sound_Cards.html">1.2.3. External
FireWire Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-USB_Sound_Cards.html">1.2.4. External USB
Connection</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html">1.2.5. Choosing
a Connection
Type</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html">1.3. Sample,
Sample Rate, Sample Format, and Bit
Rate</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html#sect-Musicians_Guide-Sample">1.3.1.
Sample</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sample_Format.html">1.3.2. Sample
Format</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-Sample_Rate.html">1.3.3. Sample
Rate</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Bit_Rate.html">1.3.4. Bit
Rate</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Bit_and_Sample_Rate_Conclusions.html">1.3.5.
Conclusions</a></span></dt></dl></dd><dt><span
class="section"><a
href="chap-Musicians_Guide-Vocabulary.html">1.4. Other Digital Audio
Concepts</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Vocabulary.html#sect-Musicians_Guide-Vocabulary-MIDI_Sequencer">1.4.1.
MIDI Sequencer</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Bus.html">1.4.2. Busses, Master Bus,
and Sub-Master Bus</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Level.html">1.4.3. Level
(Volume/Loudness)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html">1.4.4.
Panning and Balance</a
</span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Time.html">1.4.5. Time, Timeline, and
Time-Shifting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Synchronization.html">1.4.6.
Synchronization</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html">1.4.7.
Routing and Multiplexing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Multichannel_Audio.html">1.4.8. Multichannel
Audio</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html">2. Software
for Sound Cards</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html#sect-Musicians_Guide-Sound_Servers-ALSA">2.1.
How Linux Deals with Audio Hardware</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html">2.2. So
und
Servers</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers_Section.html#sect-Musicians_Guide-Sound_Servers-PulseAudio">2.2.1.
PulseAudio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-JACK.html">2.2.2. JACK Audio
Connection Kit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Sound_Servers-Phonon.html">2.2.3.
Phonon</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html">2.3. Using the JACK Audio
Connection Kit</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1.
Installing and Configuring JACK</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_QjackCtl.html">2.3.2. Using
QjackCtl</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html">2.3.3.
Integrating
PulseAudio with
JACK</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html">3. Real-Time and
Low Latency</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html#sect-Musicians_Guide-Low_Latency">3.1.
Why Low Latency Is Desirable</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Processor_Scheduling.html">3.2. Processor
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Real_Time_Linux_Kernel.html">3.3. The Real-Time
Linux Kernel</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Hard_and_Soft_Real_Time.html">3.4. Hard and Soft
Real-Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html">3.5.
Getting a Real-Time Kernel in Fedora
Linux</a></span></dt></dl></dd><dt><span
class="chapter"><a href="chap-Musicians_Guide-Planet_CCRM
A_at_Home.html">4. Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html#sect-Musicians_Guide-What_Is_Planet_CCRMA">4.1.
About Planet CCRMA at Home</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA.html">4.2.
Deciding Whether to Use Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Knowing_Whether_to_Use_Planet_CCRMA.html#sect-Musicians_Guide-CCRMA_Need_Exclusive_Software">4.2.1.
Exclusive Software</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Security_and_Stability.html">4.2.2. Security
and Stability</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Best_Practices.html">4.2.3. A Possible
"Best Practices"
Solution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html">4.3. Using Soft
ware from Planet CCRMA at
Home</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository">4.3.1.
Installing the Planet CCRMA at Home
Repositories</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Repository_Priorities.html">4.3.2. Setting
Repository Priorities</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html">4.3.3.
Preventing a Package from Being
Updated</a></span></dt></dl></dd></dl></dd></dl></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="pr01s02.html"><strong>Prev</strong>2. We Need
Feedback!</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Sound_Cards.html"><strong>Next</strong>Chap
ter 1. Sound Cards and Digital
Audio</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt02.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt02.html
index 7155b42..6bbc55c 100644
--- a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt02.html
+++ b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/pt02.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>Part II. Audio and Music Software</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up" href="index.html"
title="Musicians' Guide" /><link rel="prev"
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html"
title="4.3.3. Preventing a Package from Being Updated" /><link
rel="next" href="chap-Musicians_Guide-Audacity.html"
title="Chapter 5. Audacity" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to vi
ew it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Audacity.html"><strong>Next</strong></a></li></ul><div
class="part" title="Part II. Audio and Music Software"
id="id481566"><div class="titlepage"><div><div
text-align="center"><h1 class="title">Part II. Audio and
Music Software</h1></div></div></div><div
class="partintro" title="Audio and Music Software"
id="id481573"><div></div><div class="para">
+<html
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id="id705127"><div class="titlepage"><div><div
text-align="center"><h1 class="title">Part II. Audio and
Music Software</h1></div></div></div><div
class="partintro" title="Audio and Music Software"
id="id705134"><div></div><div class="para">
asdf
- </div><div class="toc"><p><b>Table of
Contents</b></p><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Audacity.html">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Audacity.html#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1.
Kowing When to Use Audacity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Requirements_and_Installation.html">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Requirements_and_Installation.html#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Hardware_Requirements.html">5.2.2.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Installation.html">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion.html">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Playback.html">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Recording.html">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity_Configuration.html">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity_Configuration.html#sect-Musicians_Guide-Audacity-First_Use">5.3.1.
When You Run Audacity for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware.html">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Fo
rmat.html">5.3.3. Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Interface.html">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1.
Start to Record</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record.html">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="sectio
n"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Scenario.html">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks.html">5.6.3.
Align Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks.html">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level.html">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise.html">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Fade_Out.html">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio.html">5.6.8.
Remove Some Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Se
gment.html">5.6.9. Repeat an Already-Recorded
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser.html">5.6.10.
Add a Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Conclusion.html">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.html">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.html#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1.
Export Part of a File</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Exporting_a_Whole_File.html">5.7.2.
Export a Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class=
"section"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1.
Knowing Which DAW to Use</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mixing.html">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mastering.html">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Record_Mix_Master_More_Info.html">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_Guide-DAW_Interface_Voc
abulary.html#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_and_Multitrack.html">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Region_Clip_Segment.html">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Session_Track_Region.html">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Transport_and_Playhead.html">6.3.5. Transport and
Playhead</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Automation.html">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html#sect-Musicians_Guide-Messages_Pane">6.4.1.
"Messages" Pane</a><
/span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-DAW_Clock.html">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Info_Pane.html">6.4.3. "Track
Info" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Pane.html">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Transport_Controls.html">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="chap-Musicians_Guide-Ardour.html">7.
Ardour</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a href="chap-Musicians_Guid
e-Ardour.html#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1.
Running Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Interface.html">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html">7.2.3.
Setting up
the Timeline</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources.html">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks.html">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_a_Region.html">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_More.html">7.2.8.
Recording More</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Routing_Audio.html">7.2.9.
Routing Audio and Managing JACK
Connections</a></span></dt><dt><span
class="section"><a href="sect-Musici
ans_Guide-Ardour-Recording-Importing_Existing_Audio.html">7.2.10. Importing
Existing Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1.
Add Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Edit_Groups.html">7.4.3. Creating
Edit Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks.html">7.4.4.
Add Regions to Tracks</a></span></dt><dt><s
pan class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size.html">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings.html">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Arrange.html">7.4.7. Arrange
Regions into the Right Places</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Listen.html">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Gu
ide-Ardour-Mixing-Set_Initial_Levels.html">7.5.2. Set Initial
Levels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning.html">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks.html">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Other_Things.html">7.5.5. Other
Things You Might Want to Do</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Listen.html">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1.
Ways to Export Audio</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Qtractor.html">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a href="chap-Musicians_Guide-Qt
ractor.html#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1.
Audio Options</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names.html">8.2.3.
Configuring MIDI Channel
Names</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1.
Using the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-MIDI_Tools.html">8.3.2. Using the
MIDI Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-JACK.html">8.3.3. Using JACK with
Qtractor</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together.html">8.3.4.
Exporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Tips.html">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial.html">8.4. Creating a MIDI
Composition
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_Guide-Qtractor-Tutorial.htm
l#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html">8.4.2. Files
for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready.html">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html">8.4.4.
Import the Audio File</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area.html">8.4.5.
Marking the First Formal Area</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme.html">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme.html">8.4.7.
Repeat the Theme</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part.html">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75.html">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97.html">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measure_97.html">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119.html">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139.html">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158.html">8.4.14.
Qtractor's Measures 139 t
o 158</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176.html">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End.html">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Rosegarden.html">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2.
Software Requirements<
/a></span></dt><dt><span class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden.html">9.2.2.
Setup Rosegarden</a></span></dt></dl></dd><dt><s
pan class="section"><a
href="sect-Musicians_Guide-Rosegarden_and_LilyPond.html">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1.
Start the Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track.html">9.4.2.
Add a Percussion Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion.html">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Melody.html">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html">9.4.5.
Pos
sible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-FluidSynth.html">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1.
How to Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2.
MIDI Instruments, Banks, Programs, and
Patches</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3.
MIDI Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.htm
l">10.2. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html">10.2.5.
Installation of SoundFont
Files</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Musicians_Guide-FluidSynth-In_a_T
erminal.html">10.3. Using FluidSynth in a
Terminal</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html">10.4.3.
JACK Output Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html">10.4.4.
MIDI Input Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html">10.4.5.
Viewing all FluidSynth Settings</a></span></dt></dl>
</dd><dt><span class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments.html">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus.html">10.6. Using
Reverb and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Multiple_Instances.html">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-SuperCollider.html"
11.
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-SuperCollider.html#sect-Musicians_Guide-SC-Technical_Convetions">11.1.
Technical Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html">11.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages.html">11.2.4.
Available SuperCollider Pa
ckages</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation.html">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html">11.3. Using GEdit to Write
and Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html#sect-Musicians_Guide-SC-Using_GEdit-Enable_and_Configure_SCEd">11.3.1.
Enable and Configure SCEd in GEdit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Executing_Code.html">11.3.3.
Executing Code in GEdit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Other_Tips.html">11.3.4. Other Tips
for Using GEdit with SuperCollider</a></span>
</dt></dl></dd><dt><span class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1.
First Steps</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions.html">11.4.2.
Variables and Functions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented.html">11.4.3.
Object-Oriented SuperCollider</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions.html">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio.html">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-SC-Basic_Programming-Collections.html">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating.html">11.4.7.
Repeated Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution.html">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix.html">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class
="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Scheduling.html">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help.html">11.4.14.
How to Get Help</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Inspiration.html">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_First_Part.html">11.5.3.
Designing the First Part</a></s
pan></dt><dt><span class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part.html">11.5.4.
Designing the Second Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones.html">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones.html">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Optimizing_the_Code.html">11.5.7.
Optimizing the Code</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part.html">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Mus
icians_Guide-SuperCollider-Exporting.html">11.6. Exporting Sound
Files</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Exporting.html#sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1.
Non-Real-Time Synthesis</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-LilyPond.html">12.
LilyPond</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-LilyPond.html#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1.
How LilyPond Works</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Installation.html">12.3. Requirements and
Installation</a></sp
an></dt><dt><span class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitches</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html">12.4.3.
Articulations</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity.html">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Chords.html">12.4.5.
Chords</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Commands.html">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a href="sect-Music
ians_Guide-LilyPond-Syntax-Source_Files.html">12.4.7. Source Files and Their
Formatting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors.html">12.4.8.
Avoiding Errors</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html">12.5. Working on a
Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output.html">12.5.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Input
ting.html">12.5.4. Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score.html">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score.html">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output.html">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Inputting.html">12.6.4.
Inputting</a></span></dt></dl></dd><dt><span c
lass="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html">12.7. Working on a Piano
Score (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score.html">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output.html">12.7.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Inputting.html">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors.html">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Formatting.html">12.7.6. Formatting
the Score (P
iano
Dynamics)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Frescobaldi.html">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Frescobaldi.html#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Installation.html">13.2. Requirements
and Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Configuration.html">13.3.
Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Using.html">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Solfege.html">14. GNU
Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requirem
ents and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install">14.1.3.
Required Installation</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4.
Optional Installation: Csound</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optionsl Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html">14.2.
Configuration</a></s
pan></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1.
When You Run Solfege for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Instruments.html">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-External_Programs.html">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Interface.html">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Practise.html">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Sound_Setup.html">14.2.6.
Sound Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html">14.3. Training
Yourself</
a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Exercise_Types.html">14.3.2.
Exercise Types</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program.html">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Supplementary_References.html">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening
</a></span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-Singing_Exercises.html">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html">14.4.3.
Configure Yourself</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Rhythm_Exercises.html">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Harmonic_Progressions.html">14.4.6.
Harmonic Progressions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Intonation.html">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html"><strong>Prev</strong>4.3.3. Preventing
a Package from Being Updated</a
</li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Audacity.html"><strong>Next</strong>Chapter 5. Audacity</a></li></ul></body></html>
+ </div><div class="toc"><p><b>Table of
Contents</b></p><dl><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Audacity.html">5.
Audacity</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Audacity.html#sect-Musicians_Guide-Audacity-Knowing_When_to_Use">5.1.
Kowing When to Use Audacity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Requirements_and_Installation.html">5.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Requirements_and_Installation.html#sect-Musicians_Guide-Audacity-Software_Requirements">5.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Hardware_Requirements.html">5.2.2.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Installation.html">5.2.3. Standard
Installation</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-Audacity-Installation_with_RPM_Fusion.html">5.2.4.
Installation with MP3 Support</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Playback.html">5.2.5.
Post-Installation Test: Playback</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Testing_Recording.html">5.2.6.
Post-Installation Test:
Recording</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity_Configuration.html">5.3.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity_Configuration.html#sect-Musicians_Guide-Audacity-First_Use">5.3.1.
When You Run Audacity for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Configure_to_Use_Your_Hardware.html">5.3.2.
Configuring Audacity for Your Sound
Card</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Setting_Sample_Rate_and_Fo
rmat.html">5.3.3. Setting the Project's Sample Rate and
Format</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Interface.html">5.4. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html">5.5.
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording.html#sect-Musicians_Guide-Audacity-Recording-Start_to_Record">5.5.1.
Start to Record</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Recording-Continuing_to_Record.html">5.5.2.
Continue to
Record</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html">5.6. Creating a New Login
Sound (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial.html#sect-Musicians_Guide-Audacity-Tutorial-Files">5.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="sectio
n"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Scenario.html">5.6.2.
Scenario</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Aligning_Tracks.html">5.6.3.
Align Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Stretching_Tracks.html">5.6.4.
Stretching Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Adjust_Volume_Level.html">5.6.5.
Adjust the Volume Level</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Remove_Noise.html">5.6.6. Remove
Noise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Fade_Out.html">5.6.7. Fade In or
Out</a></span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Removing_Audio.html">5.6.8.
Remove Some Audio</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Repeating_a_Se
gment.html">5.6.9. Repeat an Already-Recorded
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Using_the_Phaser.html">5.6.10.
Add a Special Effect (the Phaser)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Tutorial-Conclusion.html">5.6.11.
Conclusion</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.html">5.7. Save and
Export</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Save_and_Export.html#sect-Musicians_Guide-Audacity-Exporting_Part_of_a_File">5.7.1.
Export Part of a File</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Audacity-Exporting_a_Whole_File.html">5.7.2.
Export a Whole
File</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html">6. Digital Audio
Workstations</a></span></dt><dd><dl><dt><span
class=
"section"><a
href="chap-Musicians_Guide-Digital_Audio_Workstations.html#sect-Musicians_Guide-Knowing_Which_DAW_to_Use">6.1.
Knowing Which DAW to Use</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html">6.2. Stages of
Recording</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Stages_of_Recording.html#sect-Musicians_Guide-Recording">6.2.1.
Recording</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mixing.html">6.2.2.
Mixing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Mastering.html">6.2.3.
Mastering</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Record_Mix_Master_More_Info.html">6.2.4. More
Information</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html">6.3. Interface
Vocabulary</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_Guide-DAW_Interface_Voc
abulary.html#sect-Musicians_Guide-Session">6.3.1.
Session</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_and_Multitrack.html">6.3.2. Track and
Multitrack</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Region_Clip_Segment.html">6.3.3. Region, Clip, or
Segment</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Session_Track_Region.html">6.3.4. Relationship of
Session, Track, and Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Transport_and_Playhead.html">6.3.5. Transport and
Playhead</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Automation.html">6.3.6.
Automation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html">6.4. User
Interface</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_User_Interface.html#sect-Musicians_Guide-Messages_Pane">6.4.1.
"Messages" Pane</a><
/span></dt><dt><span class="section"><a
href="sect-Musicians_Guide-DAW_Clock.html">6.4.2.
Clock</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Info_Pane.html">6.4.3. "Track
Info" Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Track_Pane.html">6.4.4. "Track"
Pane</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-DAW_Transport_Controls.html">6.4.5. Transport
Controls</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a href="chap-Musicians_Guide-Ardour.html">7.
Ardour</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Requirements_and_Installation">7.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Knowledge_Requirements">7.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a href="chap-Musicians_Guid
e-Ardour.html#sect-Musicians_Guide-Ardour-Software_Requirements">7.1.2. Software
Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Hardware_Requirements">7.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Ardour.html#sect-Musicians_Guide-Ardour-Installation">7.1.4.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html">7.2. Recording a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html#sect-Musicians_Guide-Ardour-Recording-Running_Ardour">7.2.1.
Running Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Interface.html">7.2.2. The
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html">7.2.3.
Setting up
the Timeline</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Connecting_Audio_Sources.html">7.2.4.
Connecting Audio Sources to Ardour</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_Busses_and_Tracks.html">7.2.5.
Setting up the Busses and Tracks</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html">7.2.6.
Adjusting Recording Level (Volume)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_a_Region.html">7.2.7.
Recording a Region</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Recording_More.html">7.2.8.
Recording More</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Recording-Routing_Audio.html">7.2.9.
Routing Audio and Managing JACK
Connections</a></span></dt><dt><span
class="section"><a href="sect-Musici
ans_Guide-Ardour-Recording-Importing_Existing_Audio.html">7.2.10. Importing
Existing Audio</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html">7.3. Files for the
Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html">7.4. Editing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing.html#sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1.
Add Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html">7.4.2.
Connect the Tracks and Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Edit_Groups.html">7.4.3. Creating
Edit Groups</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Add_Regions_to_Tracks.html">7.4.4.
Add Regions to Tracks</a></span></dt><dt><s
pan class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Cut_Regions_Down_to_Size.html">7.4.5.
Cut the Regions Down to Size</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Compare_Multiple_Recordings.html">7.4.6.
Compare Multiple Recordings of the Same
Thing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Arrange.html">7.4.7. Arrange
Regions into the Right Places</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Editing-Listen.html">7.4.8.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html">7.5. Mixing a Song
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing.html#sect-Musicians_Guide-Ardour-Mixing-Enabling_Stereo_Output">7.5.1.
Setting the Session for Stereo Output and Disabling Edit
Groups</a></span></dt><dt><span
class="section"><a href="sect-Musicians_Gu
ide-Ardour-Mixing-Set_Initial_Levels.html">7.5.2. Set Initial
Levels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Set_Initial_Panning.html">7.5.3. Set
Initial Panning</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Automation_Tracks.html">7.5.4. Make
Further Adjustments with an Automation
Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Other_Things.html">7.5.5. Other
Things You Might Want to Do</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mixing-Listen.html">7.5.6.
Listen</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html">7.6. Mastering a
Session</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Ardour-Mastering.html#sect-Musicians_Guide-Ardour-Mastering-Ways_to_Export">7.6.1.
Ways to Export Audio</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html">7.6.2.
Using the Export
Window</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Qtractor.html">8.
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Requirements_and_Installation">8.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Knowledge_Requirements">8.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Software_Requirements">8.1.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Hardware_Requirements">8.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a href="chap-Musicians_Guide-Qt
ractor.html#sect-Musicians_Guide-Qtractor-Other_Requirements">8.1.4. Other
Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Qtractor.html#sect-Musicians_Guide-Qtractor-Installation">8.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html">8.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration.html#sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1.
Audio Options</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html">8.2.2. MIDI
Options</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Channel_Names.html">8.2.3.
Configuring MIDI Channel
Names</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html">8.3. Using
Qtractor</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using.html#sect-Musicians_Guide-Qtractor-Using-Blue_Place_Markers">8.3.1.
Using the Blue Place-Markers</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-MIDI_Tools.html">8.3.2. Using the
MIDI Matrix Editor's Tools</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-JACK.html">8.3.3. Using JACK with
Qtractor</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Exporting_Audio_and_MIDI_Together.html">8.3.4.
Exporting a Whole File (Audio and MIDI
Together)</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Using-Tips.html">8.3.5. Miscellaneous
Tips</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial.html">8.4. Creating a MIDI
Composition
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a href="sect-Musicians_Guide-Qtractor-Tutorial.htm
l#sect-Musicians_Guide-Qtractor-Tutorial-Inspiration">8.4.1.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html">8.4.2. Files
for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready.html">8.4.3.
Getting Qtractor Ready</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html">8.4.4.
Import the Audio File</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Marking_the_First_Formal_Area.html">8.4.5.
Marking the First Formal Area</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Creating_our_Theme.html">8.4.6.
Creating our Theme</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Repeat_the_Theme.html">8.4.7.
Repeat the Theme</a></span></dt><dt><span
class="section"><a hr
ef="sect-Musicians_Guide-Qtractor-Tutorial-Compose_the_Next_Part.html">8.4.8.
Compose the Next Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_52_to_75.html">8.4.9.
Qtractor's Measures 52 to 75</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_75_to_97.html">8.4.10.
Qtractor's Measures 75 to 97</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measure_97.html">8.4.11.
Qtractor's Measure 97</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_98_to_119.html">8.4.12.
Qtractor's Measures 98 to 119</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_119_to_139.html">8.4.13.
Qtractor's Measures 119 to 139</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_139_to_158.html">8.4.14.
Qtractor's Measures 139 t
o 158</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_158_to_176.html">8.4.15.
Qtractor's Measures 158 to 176</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Qtractor-Tutorial-Measures_177_to_the_End.html">8.4.16.
Qtractor's Measures 177 to the
End</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Rosegarden.html">9.
Rosegarden</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Requirements_and_Installation">9.1.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Knowledge_Requirements">9.1.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Software_Requirements">9.1.2.
Software Requirements<
/a></span></dt><dt><span class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Hardware_Requirements">9.1.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Other_Requirements">9.1.4.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Rosegarden.html#sect-Musicians_Guide-Rosegarden-Installation">9.1.5.
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html">9.2.
Configuration</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration.html#sect-Musicians_Guide-Rosegarden-Configuration-JACK_and_Qsynth">9.2.1.
Setup JACK and Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden.html">9.2.2.
Setup Rosegarden</a></span></dt></dl></dd><dt><s
pan class="section"><a
href="sect-Musicians_Guide-Rosegarden_and_LilyPond.html">9.3. Rosegarden and
LilyPond</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html">9.4. Write a Song in
Rosegarden
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial.html#sect-Musicians_Guide-Rosegarden-Tutorial-Bass_Line">9.4.1.
Start the Score with a Bass Line</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Percussion_Track.html">9.4.2.
Add a Percussion Track</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Spice_up_the_Percussion.html">9.4.3.
Spice up the Percussion</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Melody.html">9.4.4. Add a
Melody</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Rosegarden-Tutorial-Ways_to_Continue.html">9.4.5.
Pos
sible Ways to
Continue</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-FluidSynth.html">10.
FluidSynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-SoundFont_Technology_and_MIDI">10.1.
SoundFont Technology and
MIDI</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-How_to_Get_a_SoundFont">10.1.1.
How to Get a SoundFont</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Terms">10.1.2.
MIDI Instruments, Banks, Programs, and
Patches</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-FluidSynth.html#sect-Musicians_Guide-FluidSynth-MIDI_Channels">10.1.3.
MIDI Channels</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.htm
l">10.2. Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html#sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html">10.2.2.
Thare Are Two Ways to Install
FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html">10.2.3.
Installation with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html">10.2.4.
Installation without Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html">10.2.5. Installation
of SoundFont
Files</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Musicians_Guide-FluidSynth-In_a_Te
rminal.html">10.3. Using FluidSynth in a
Terminal</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html">10.4. Configuring
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring.html#sect-Musicians_Guide-FluidSynth-Configuring-Starting_FluidSynth">10.4.1.
Starting FluidSynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html">10.4.2.
SoundFont Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html">10.4.3.
JACK Output Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html">10.4.4.
MIDI Input Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html">10.4.5.
Viewing all FluidSynth Settings</a></span></dt></dl><
/dd><dt><span class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html">10.5.
Assigning Programs to Channels with
Qsynth</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels">10.5.1.
Changing the Number of MIDI Input
Channels</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Saving_and_Reusing_Channel_Assignments.html">10.5.2.
Saving and Reusing Channel
Assignments</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Reverb_and_Chorus.html">10.6. Using
Reverb and Chorus with Qsynth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-FluidSynth-Multiple_Instances.html">10.7. Multiple
FluidSynth Instances with
Qsynth</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-SuperCollider.html">
11. SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-SuperCollider.html#sect-Musicians_Guide-SC-Technical_Convetions">11.1.
Technical Conventions for This Chapter</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html">11.2.
Requirements and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html#sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1.
Knowledge Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html">11.2.2.
Software Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html">11.2.3.
Hardware Requirements</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-SC-Req_and_Inst-Available_Packages.html">11.2.4.
Available SuperCollider Pac
kages</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Req_and_Inst-Recommended_Installation.html">11.2.5.
Recommended
Installation</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html">11.3. Using GEdit to Write
and Run SuperCollider
Programs</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit.html#sect-Musicians_Guide-SC-Using_GEdit-Enable_and_Configure_SCEd">11.3.1.
Enable and Configure SCEd in GEdit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html">11.3.2. Enable
SuperCollider Mode and Start a Server</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Executing_Code.html">11.3.3.
Executing Code in GEdit</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Using_GEdit-Other_Tips.html">11.3.4. Other Tips
for Using GEdit with SuperCollider</a></span><
/dt></dl></dd><dt><span class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html">11.4. Basic
Programming in
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html#sect-Musicians_Guide-SC-Basic_Programming-First_Steps">11.4.1.
First Steps</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Variables_and_Functions.html">11.4.2.
Variables and Functions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented.html">11.4.3.
Object-Oriented SuperCollider</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions.html">11.4.4.
Sound-Making Functions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio.html">11.4.5.
Multichannel Audio</a></span></dt><dt><span
class="section"><a hre
f="sect-Musicians_Guide-SC-Basic_Programming-Collections.html">11.4.6.
Collections</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating.html">11.4.7.
Repeated Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution.html">11.4.8.
Conditional Execution</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix.html">11.4.9.
Combining Audio; the Mix Class</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html">11.4.10.
SynthDef and Synth</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html">11.4.11.
Busses</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html">11.4.12.
Ordering and Other Synth Features</a></span></dt><dt><span
class=
"section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Scheduling.html">11.4.13.
Scheduling</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help.html">11.4.14.
How to Get Help</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html">11.4.15.
Legal
Attribution</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html">11.5. Composing with
SuperCollider</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Composing.html#sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Inspiration.html">11.5.2.
Inspiration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_First_Part.html">11.5.3.
Designing the First Part</a></sp
an></dt><dt><span class="section"><a
href="sect-Musicians_Guide-SC-Composing-Designing_the_Second_Part.html">11.5.4.
Designing the Second Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Creating_Ten_Pseudo-Random-Tones.html">11.5.5.
Creating Ten Pseudo-Random Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Scheduling_the_Tones.html">11.5.6.
Scheduling the Tones</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Optimizing_the_Code.html">11.5.7.
Optimizing the Code</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Making_a_Useful_Function_Out_of_the_Second_Part.html">11.5.8.
Making a Useful Section out of the Second
Part</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html">11.5.9.
Joining the Two
Parts</a></span></dt></dl></dd><dt><span
class="section"><a href="sect-Musi
cians_Guide-SuperCollider-Exporting.html">11.6. Exporting Sound
Files</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-SuperCollider-Exporting.html#sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1.
Non-Real-Time Synthesis</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html">11.6.2.
Recording SuperCollider's Output
(Tutorial)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-LilyPond.html">12.
LilyPond</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-LilyPond.html#sect-Musicians_Guide-LilyPond-How_LilyPond_Works">12.1.
How LilyPond Works</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html">12.2. The
LilyPond Approach</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Installation.html">12.3. Requirements and
Installation</a></spa
n></dt><dt><span class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html">12.4. LilyPond
Basics</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax.html#sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1.
Letters Are Pitches</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html">12.4.2.
Numbers Are Durations</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html">12.4.3.
Articulations</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity.html">12.4.4.
Simultaneity</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Chords.html">12.4.5.
Chords</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Commands.html">12.4.6.
Commands</a></span></dt><dt><span
class="section"><a href="sect-Musici
ans_Guide-LilyPond-Syntax-Source_Files.html">12.4.7. Source Files and Their
Formatting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors.html">12.4.8.
Avoiding Errors</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html">12.5. Working on a
Counterpoint Exercise
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint.html#sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html">12.5.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Adjusting_Frescobaldis_Output.html">12.5.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Inputt
ing.html">12.5.4. Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Counterpoint-Formatting_the_Score.html">12.5.5.
Formatting the
Score</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html">12.6. Working on an
Orchestral Score
(Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra.html#sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score.html">12.6.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Adjusting_Frescobaldis_Output.html">12.6.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Orchestra-Inputting.html">12.6.4.
Inputting</a></span></dt></dl></dd><dt><span cl
ass="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html">12.7. Working on a Piano
Score (Tutorial)</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano.html#sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1.
Files for the Tutorial</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score.html">12.7.2.
Starting the Score</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Adjusting_Frescobaldis_Output.html">12.7.3.
Adjusting Frescobaldi's Output</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Inputting.html">12.7.4.
Inputting</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Troubleshooting_Errors.html">12.7.5.
Troubleshooting Errors</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-LilyPond-Piano-Formatting.html">12.7.6. Formatting
the Score (Pi
ano
Dynamics)</a></span></dt></dl></dd></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Frescobaldi.html">13.
Frescobaldi</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Frescobaldi.html#sect-Musicians_Guide-Frescobaldi-Makes_LilyPond_Easier">13.1.
Frescobaldi Makes LilyPond Easier</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Installation.html">13.2. Requirements
and Installation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Configuration.html">13.3.
Configuration</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Frescobaldi-Using.html">13.4. Using
Frescobaldi</a></span></dt></dl></dd><dt><span
class="chapter"><a
href="chap-Musicians_Guide-Solfege.html">14. GNU
Solfege</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Requirements_and_Installation">14.1.
Requireme
nts and
Installation</a></span></dt><dd><dl><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Hardware_and_Software_Requirements">14.1.1.
Hardware and Software Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Other_Requirements">14.1.2.
Other Requirements</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install">14.1.3.
Required Installation</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound">14.1.4.
Optional Installation: Csound</a></span></dt><dt><span
class="section"><a
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA">14.1.5.
Optional Installation:
MMA</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html">14.2.
Configuration</a></sp
an></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration.html#sect-Musicians_Guide-Solfege-Configuration-First_Time">14.2.1.
When You Run Solfege for the First
Time</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Instruments.html">14.2.2.
Instruments</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-External_Programs.html">14.2.3.
External Programs</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Interface.html">14.2.4.
Interface</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Practise.html">14.2.5.
Practise</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Configuration-Sound_Setup.html">14.2.6.
Sound Setup</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html">14.3. Training
Yourself</a
</span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training.html#sect-Musicians_Guide-Solfege-Training-Aural_Skilla_and_Musical_Sensibility">14.3.1.
Aural Skills and Musical Sensibility</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Exercise_Types.html">14.3.2.
Exercise Types</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Making_an_Aural_Skills_Program.html">14.3.3.
Making an Aural Skills Program</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Training-Supplementary_References.html">14.3.4.
Supplementary
References</a></span></dt></dl></dd><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html">14.4. Using the
Exercises</a></span></dt><dd><dl><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html#sect-Musicians_Guide-Solfege-Listening_Exercises">14.4.1.
Listening<
/a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Singing_Exercises.html">14.4.2.
Singing</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html">14.4.3.
Configure Yourself</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Rhythm_Exercises.html">14.4.4.
Rhythm</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html">14.4.5.
Dictation</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Harmonic_Progressions.html">14.4.6.
Harmonic Progressions</a></span></dt><dt><span
class="section"><a
href="sect-Musicians_Guide-Solfege-Intonation.html">14.4.7.
Intonation</a></span></dt></dl></dd></dl></dd></dl></div></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-CCRMA_Preventing_Package_Updates.html"><strong>Prev</strong>4.3.3. Preventing
a Package from Being Updated</a>
</li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
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href="index.html"><strong>Home</strong></a></li><li
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href="chap-Musicians_Guide-Audacity.html"><strong>Next</strong>Chapter 5. Audacity</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Editing.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Editing.html
index c351b45..1a44aac 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Editing.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Editing.html
@@ -3,7 +3,7 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>7.4. Editing a Song (Tutorial)</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Ardour.html" title="Chapter 7. Ardour"
/><link rel="prev"
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html" title="7.3. Files
for the Tutorial" /><link rel="next"
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html"
title="7.4.2. Connect the Tracks and Busses" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../.
./../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Ardour-Editing-Connect_Tracks_and_Busses.html"><strong>Next</strong></a></li></ul><div
class="section" title="7.4. Editing a Song (Tutorial)"
id="sect-Musicians_Guide-Ardour-Editing"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Ardour-Editing">7.4. Editing a Song
(Tutorial)</h2></div></div></div><div
class="para">
This section covers the basics of preparing "Here Is How." The focus is on
trimming the regions and placing them in the right position on the timeline. Since the
goal is to replicate the form of the original song, there is little room for artistic
freedom.
</div><div class="para">
- To get the most out of this section, you should use the tutorial files provided above.
By following the instructions with the tutorial file, you will be able to use real
editing, mixing, and mastering techniques to create a real song. The contents of the
tutorial files, along with information on how to get them, are posted above in the
[[User:Crantila/FSC/Recording/Ardour#Tutorial Files|Tutorial Files]] section.
+ To get the most out of this section, you should use the tutorial files provided above.
By following the instructions with the tutorial file, you will be able to use real
editing, mixing, and mastering techniques to create a real song. Instructions to get the
tutorial files are available in <a class="xref"
href="sect-Musicians_Guide-Ardour-Tutorial_Files.html" title="7.3. Files
for the Tutorial">Section 7.3, “Files for the Tutorial”</a>.
</div><div class="section" title="7.4.1. Add Tracks and
Busses"
id="sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Editing-Add_Tracks_and_Busses">7.4.1. Add
Tracks and Busses</h3></div></div></div><div
class="para">
The program used to record these tracks was configured to record onto a separate
track for the left and right channels, so Ardour will also have to be configured this way.
It requires more setup, more memory, and more processing power, but it offers greater
control over the stereo image and level balancing. We will use one track for vocals,
clarinet, and strings, and two tracks for the marimba. This needs to be doubled to handle
the stereo audio, so a total of ten tracks are needed. It might still be useful to
manipulate the stereo tracks together, so we're going to combine them with five
busses. This gives us the option of modifying both stereo channels or just one -
you'll see how it works as the tutorial progresses. All of these actions take place
within Ardour.
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format.html
index 579f4f8..2f69c82 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>7.6.2.2. Choose the Export Format</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html"
title="7.6.2. Using the Export Window" /><link rel="prev"
href="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html"
title="7.6.2. Using the Export Window" /><link rel="next"
href="chap-Musicians_Guide-Qtractor.html" title="Chapter 8. Qtractor"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="to
c" src="../../../../toc.html">This is an iframe, to view it upgrade
your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Ardour-Mastering-Using_Export_Window.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Qtractor.html"><strong>Next</strong></a></li></ul><div
class="section" title="7.6.2.2. Choose the Export Format"
id="sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-Ardour-Mastering-Choosing_Export_Format">7.6.2.2. Choose
the Export Format</h4>
</div></div></div><div class="para">
- Ardour offers quite a variety of output formats, and knowing which to choose can be
baffling. Not all options are available with all file types. Fedora Linux does not support
MP3 files by default, for legal reasons. For more information, refer to
[
http://fedoraproject.org/wiki/Multimedia/MP3 this web page].
+ Ardour offers quite a variety of output formats, and knowing which to choose can be
baffling. Not all options are available with all file types. Fedora Linux does not support
MP3 files by default, for legal reasons. For more information, refer to <em
class="citetitle">MP3 (Fedora Project Wiki)</em> <a
href="http://fedoraproject.org/wiki/Multimedia/MP3">http://f...;.
</div><div class="para">
The tutorial's regions have 24-bit samples, recorded at a 48 kHz rate. Exporting
any part of the session with a higher sample format or sample rate is likely to result in
decreased audio quality.
</div><div class="para">
@@ -11,19 +11,19 @@
</div></li><li class="listitem"><div
class="para">
AIFF: An uncompressed format designed by Apple. Recommended only if further audio
manipulation is intended. Carries only audio data, so information like title, artist, and
composer will be lost. Playable with almost any DAW and some audio players.
</div></li><li class="listitem"><div
class="para">
- FLAC: An open-source compressed format. A "lossless" format, meaning no
audio information is lost during compression and decompression. Audio quality is equal to
WAV or AIFF formats. Capable of carrying metadata, so information like title, artist, and
composer will be preserved. Widely supported in Linux by default. For other popular
operating systems, refer to [
http://flac.sourceforge.net/download.html this web page] for
a list of applications capable of playing FLAC files. This is usually the best choice for
distributing high-quality audio to listeners.
+ FLAC: An open-source compressed format. A "lossless" format, meaning no
audio information is lost during compression and decompression. Audio quality is equal to
WAV or AIFF formats. Capable of carrying metadata, so information like title, artist, and
composer will be preserved. Widely supported in Linux by default. For other popular
operating systems, refer to <em class="citetitle">Download Extras (FLAC
Website)</em> at <a
href="http://flac.sourceforge.net/download.html#extras">http...
for a list of applications and programs capable of playing FLAC files. This is usually the
best choice for distributing high-quality audio to listeners.
</div></li><li class="listitem"><div
class="para">
- Ogg/Vorbis: An open-source compressed format. A "lossy" format, meaning
some audio information is lost during compression and decompression. Audio quality is less
than WAV or AIFF formats, but usually better than MP3. Capable of carrying metadata, so
information like title, artist, and composer will be preserved. Widely supported in Linux
by default. For other popular operating systems, following the instructions on
[
http://www.vorbis.com/ this web page]. This is a good choice for distributing
good-quality audio to listeners.
+ Ogg/Vorbis: An open-source compressed format. A "lossy" format, meaning
some audio information is lost during compression and decompression. Audio quality is less
than WAV or AIFF formats, but usually better than MP3. Capable of carrying metadata, so
information like title, artist, and composer will be preserved. Widely supported in Linux
by default. For other popular operating systems, following the instructions on the <em
class="citetitle">Vorbis Website</em> <a
href="http://www.vorbis.com/">http://www.vorbis.com/</a>. This is a
good choice for distributing good-quality audio to listeners.
</div></li></ul></div>
</div><div class="para">
- A higher setting for !!L!!sample format!!L!! allows a greater amount of audio
information to be stored per sample. 32 bit support is virtually non-existant, but and you
will probably not need to use this format in the near future. The "float" format
stores samples in a different internal format, and you will need it only rarely.
+ A higher setting for the sample format (explained in <a class="xref"
href="sect-Musicians_Guide-Sample_Format.html" title="1.3.2. Sample
Format">Section 1.3.2, “Sample Format”</a>) allows a greater amount of audio
information to be stored per sample. 32 bit support is virtually non-existant, but and you
will probably not need to use this format in the near future. The "float" format
stores samples in a different internal format, and you will need it only rarely.
</div><div class="para">
If you are exporting audio for high-end equipment, or for further processing, choose
the 24-bit format. Otherwise, choose the 16-bit format, which is the sample format of
audio CDs.
</div><div class="para">
"Sample endianness" is a difficult concept to understand, and it has no
effect on the resulting audio - just how it is stored.. Unless you are using a rare
PowerPC computer, choose the "Little-endian (Intel)" option.
</div><div class="para">
- A higher !!L!!sample rate!!L!! allows a greater amount of audio information to be
stored, but increases the size of audio files.
+ A higher sample rate (explained in <a class="xref"
href="sect-Musicians_Guide-Sample_Rate.html" title="1.3.3. Sample
Rate">Section 1.3.3, “Sample Rate”</a> allows a greater amount of audio
information to be stored, but increases the size of audio files.
</div><div class="para">
'''Convesion quality''' and '''dither
type''' are not available options for the file formats offered in Fedora
Linux.
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html
index e18dddd..d1e1981 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Adjusting_Recording_Level.html
@@ -7,8 +7,8 @@
</div><div class="para">
The nature of digital audio is such that there is a distinct number of volume levels
at which something can be recorded. If a sound is either below or above that range, then
it will not be correctly recorded. When such an improperly-recorded sound is played back,
whether too quite or too loud, humans will usually perceive it as "nothing but
noise."
</div><div class="para">
- It's easy to imagine how Ardour acts when it records silence. When Ardour thinks
that a portion of audio is too loud, it outlines the wave-form representation in red, as
shown in this image: [[Ardour-red_peaks.png|This audio is too loud.]]
- </div><div class="para">
+ It's easy to imagine how Ardour acts when it records silence. When Ardour thinks
that a portion of audio is too loud, it outlines the wave-form representation in red, as
shown in this image:
+ </div><div class="mediaobject"><img
src="./images/Ardour-red_peaks.png" width="444"
/></div><div class="para">
There are three simple strategies that can be used to change the input level of an
audio signal:
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
Move the microphone closer or farther from the source
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Interface.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Interface.html
index d357d73..24d5cb5 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Interface.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Recording-Interface.html
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>7.2.2. The Interface</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html"
title="7.2. Recording a Session" /><link rel="prev"
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html"
title="7.2. Recording a Session" /><link rel="next"
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html"
title="7.2.3. Setting up the Timeline" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your
browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html"><strong>Next</strong></a></li></ul><div
class="section" title="7.2.2. The Interface"
id="sect-Musicians_Guide-Ardour-Recording-Interface"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Ardour-Recording-Interface">7.2.2. The
Interface</h3></div></div></div><div class="par
a">
- This section explains some of the graphical interface components that are unique to
Ardour. Components that are consistent through most DAWs are explained in
[[User:Crantila/FSC/Recording/DAW_Common_Elements#User_Interface|the "Common
Features" section]].
- </div><div class="para">
- [[File:Ardour-interface-editor_mixer.png|300px|Editor mixer]] This image shoes the
editor mixer, located at the left of Ardour's main window. The editor mixer shows only
one mixer strip at a time. It shows the fader and its controls, in the middle of the mixer
strip, the panner and its controls, at the bottom of the mixer strip, and the
"Comments" and outgoing connections buttons.
- </div><div class="para">
- [[File:Ardour-interface-session_sidebar.png|300px|Session sidebar]] This image shows
the session sidebar, located at the right of Ardour's main window. In this image, the
"Regions" tab is selected, so the sidebar shows a list of regions currently in
the session. You can see blue ones which were directly imported, white ones which were
created from blue regions, and the arrows to the left of some blue regions, indicating
that there are white-coloured sub-regions associated with those blue regions.
- </div><div class="para">
- [[File:Ardour-interface-toolbar.png|300px|Toolbar]] This image shows the main
toolbar, located underneath the transport controls, and above the timeline and its rulers.
In the middle of the toolbar are three unlabeled, but highly useful multiple-choice menus:
the "snap mode" menu (currently set to "No Grid"); the "grid
mode" menu (currently set to "Bars"); and then "edit point" menu
(currently set to "Mouse"). To the left of these menus are the tool-selection
buttons, the most important of which are the two left-most buttons: Select/Edit Object,
and Select/Edit Range.
+ This section explains some of the graphical interface components that are unique to
Ardour. Components that are consistent through most DAWs are explained in <a
class="xref" href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html"
title="6.3. Interface Vocabulary">Section 6.3, “Interface
Vocabulary”</a>.
+ </div><div class="mediaobject"><img
src="./images/Ardour-interface-editor_mixer.png" width="444"
/></div><div class="para">
+ This image shoes the editor mixer, located at the left of Ardour's main window.
The editor mixer shows only one mixer strip at a time. It shows the fader and its
controls, in the middle of the mixer strip, the panner and its controls, at the bottom of
the mixer strip, and the "Comments" and outgoing connections buttons.
+ </div><div class="mediaobject"><img
src="./images/Ardour-interface-session_sidebar.png" width="444"
/></div><div class="para">
+ This image shows the session sidebar, located at the right of Ardour's main
window. In this image, the "Regions" tab is selected, so the sidebar shows a
list of regions currently in the session. You can see blue ones which were directly
imported, white ones which were created from blue regions, and the arrows to the left of
some blue regions, indicating that there are white-coloured sub-regions associated with
those blue regions.
+ </div><div class="mediaobject"><img
src="./images/Ardour-interface-toolbar.png" width="444"
/></div><div class="para">
+ This image shows the main toolbar, located underneath the transport controls, and
above the timeline and its rulers. In the middle of the toolbar are three unlabeled, but
highly useful multiple-choice menus: the "snap mode" menu (currently set to
"No Grid"); the "grid mode" menu (currently set to "Bars");
and then "edit point" menu (currently set to "Mouse"). To the left of
these menus are the tool-selection buttons, the most important of which are the two
left-most buttons: Select/Edit Object, and Select/Edit Range.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Ardour-Recording_a_Session.html"><strong>Prev</strong>7.2. Recording
a Session</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Ardour-Recording-Setting_up_the_Timeline.html"><strong>Next</strong>7.2.3. Setting
up the Timeline</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Tutorial_Files.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Tutorial_Files.html
index b59fa05..f57637d 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Tutorial_Files.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Ardour-Tutorial_Files.html
@@ -1,9 +1,11 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>7.3. Files for the Tutorial</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Ardour.html" title="Chapter 7. Ardour"
/><link rel="prev"
href="sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio.html"
title="7.2.10. Importing Existing Audio" /><link rel="next"
href="sect-Musicians_Guide-Ardour-Editing.html" title="7.4. Editing a Song
(Tutorial)" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.h
tml">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Ardour-Editing.html"><strong>Next</strong></a></li></ul><div
class="section" title="7.3. Files for the Tutorial"
id="sect-Musicians_Guide-Ardour-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Ardour-Tutorial_Files">7.3. Files for the
Tutorial</h2></div></div></div><div class="para">
- !!L!! Links to tutorial files !!L!! These tutorial files represent the material
required to create a finished version of a song called "Here Is How," written by
Esther Wheaton. The song was released as part of her first album, "Not
Legendary," and she has released the source files for this song under !!I!! this
licence (probably CC-BY-SA) !!I!! For more information on the artist, please refer to her
[
http://www.myspace.com/estherwheaton MySpace page].
+ These tutorial files represent the material required to create a finished version of a
song called "Here Is How," written by Esther Wheaton. The song was released as
part of her first album, "Not Legendary," and she has released the source files
for this song under !!I!! this licence (probably CC-BY-SA) !!I!! For more information on
the artist, please refer to her <em class="citetitle">Esther Wheaton's
MySpace Page</em>, available at <a
href="http://www.myspace.com/estherwheaton">http://www.myspa...;.
</div><div class="para">
The material presented for your use is a folder containing an Ardour file and the
associated audio files required to start the tutorial. The tutorial itself comprises the
following sections about editing, mixing, and mastering (or exporting). The program used
to record the audio files split the left and right channels into separate files, so they
are imported into Ardour as separate regions. Therefore, the setup is more complex than it
would be if the song were originally recorded in Ardour, but this gives the opportunity to
learn in greater detail about busses, creating and using the stereo image, and volume
level adjustments.
</div><div class="para">
The unique setup also means that none of the audio regions are in the right place on
the timeline, and most of them require extensive editing. This would be bad if the
objective of the tutorial were to create a finished version of the song as quickly as
possible; but the objective is to learn how to use Ardour, and this is almost guaranteed.
+ </div><div class="para">
+ !!EL!! Links to the files !!I!! I don't know where to put them!
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Ardour-Recording-Importing_Existing_Audio.html"><strong>Prev</strong>7.2.10. Importing
Existing Audio</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Ardour-Editing.html"><strong>Next</strong>7.4. Editing
a Song (Tutorial)</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Clock.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Clock.html
index 00c4e3f..2629b81 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Clock.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Clock.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.2. Clock</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="next"
href="sect-Musicians_Guide-Track_Info_Pane.html"
title="6.4.3. "Track Info" Pane" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view i
t upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-DAW_User_Interface.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Track_Info_Pane.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.2. Clock"
id="sect-Musicians_Guide-DAW_Clock"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Clock">6.4.2. Clock</h3></div></div></div><div
class="para">
- [[File:Qtractor-interface-clocks.png|300px|Clock]] The clock shows the current place
in the file, as indicated by the transport. In the image, you can see that the transport
is at the beginning of the session, so the clock indicates "0". This clock is
configured to show time in minutes and seconds, so it is a "time clock." Other
possible settings for clocks are to show BBT (bars, beats, and ticks - a "MIDI
clock"), samples (a "sample clock"), or an SMPTE timecode (used for
high-precision synchronization, usually with video - a "timecode clock"). Some
DAWs allow the use of multiple clocks simultaneously.
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.2. Clock</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="next"
href="sect-Musicians_Guide-Track_Info_Pane.html"
title="6.4.3. "Track Info" Pane" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view i
t upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-DAW_User_Interface.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Track_Info_Pane.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.2. Clock"
id="sect-Musicians_Guide-DAW_Clock"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Clock">6.4.2. Clock</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-clocks.png" width="444"
/></div><div class="para">
+ The clock shows the current place in the file, as indicated by the transport. In the
image, you can see that the transport is at the beginning of the session, so the clock
indicates "0". This clock is configured to show time in minutes and seconds, so
it is a "time clock." Other possible settings for clocks are to show BBT (bars,
beats, and ticks - a "MIDI clock"), samples (a "sample clock"), or an
SMPTE timecode (used for high-precision synchronization, usually with video - a
"timecode clock"). Some DAWs allow the use of multiple clocks simultaneously.
</div><div class="para">
Note that this particular time clock in "Qtractor" also offers information
about the MIDI tempo and metre (120.0 beats per minute, and 4/4 metre), along with a
quantization setting for MIDI recording.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-DAW_User_Interface.html"><strong>Prev</strong>6.4. User
Interface</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Track_Info_Pane.html"><strong>Next</strong>6.4.3. "Track
Info" Pane</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Transport_Controls.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Transport_Controls.html
index 87a8d60..88f59d4 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Transport_Controls.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_Transport_Controls.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.5. Transport Controls</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-Track_Pane.html"
title="6.4.4. "Track" Pane" /><link rel="next"
href="chap-Musicians_Guide-Ardour.html" title="Chapter 7. Ardour"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade
your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Track_Pane.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Ardour.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.5. Transport Controls"
id="sect-Musicians_Guide-DAW_Transport_Controls"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-transport.png|300px|Transport Controls]] The transport
controls allow you to manipulate the transport in various ways. The shape of the buttons
is somewhat standardized; a similar-looking button will usually perform the same function
in all DAWs, as well as in consumer electronic devices like CD players and DVD players.
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.5. Transport Controls</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-Track_Pane.html"
title="6.4.4. "Track" Pane" /><link rel="next"
href="chap-Musicians_Guide-Ardour.html" title="Chapter 7. Ardour"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade
your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Track_Pane.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Ardour.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.5. Transport Controls"
id="sect-Musicians_Guide-DAW_Transport_Controls"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-DAW_Transport_Controls">6.4.5. Transport
Controls</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-transport.png" width="444"
/></div><div class="para">
+ The transport controls allow you to manipulate the transport in various ways. The
shape of the buttons is somewhat standardized; a similar-looking button will usually
perform the same function in all DAWs, as well as in consumer electronic devices like CD
players and DVD players.
</div><div class="para">
The single, left-pointing arrow with a vertical line will move the transport to the
start of the session, without playing or recording any material. In "Qtractor,"
if there is a blue place-marker between the transport and the start of the session, the
transport will skip to the blue place-marker. You can press the button again if you wish
to skip to the next blue place-marker or the beginning of the session.
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_User_Interface.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_User_Interface.html
index a74c184..d378bda 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_User_Interface.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-DAW_User_Interface.html
@@ -2,6 +2,6 @@
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4. User Interface</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Digital_Audio_Workstations.html"
title="Chapter 6. Digital Audio Workstations" /><link rel="prev"
href="sect-Musicians_Guide-Automation.html" title="6.3.6. Automation"
/><link rel="next" href="sect-Musicians_Guide-DAW_Clock.html"
title="6.4.2. Clock" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it up
grade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Automation.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-DAW_Clock.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4. User Interface"
id="sect-Musicians_Guide-DAW_User_Interface"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-DAW_User_Interface">6.4. User
Interface</h2></div></div></div><div
class="para">
This section describes various components of software-based DAW interfaces. Although
the Qtractor application is visible in the images, both Ardour and Rosegarden (along with
most other DAW software) have an interface that differs only in details, such as which
buttons are located where.
- </div><div class="section"
title="6.4.1. "Messages" Pane"
id="sect-Musicians_Guide-Messages_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-messages.png|300px|"Messages" Pane]] The
"messages" pane, shown in the above diagram, contains messages produced by the
DAW, and sometimes messages produced by software used by the DAW, such as JACK. If an
error occurs, or if the DAW does not perform as expected, you should check the
"messages" pane for information that may help you to get the desired results.
The "messages" pane can also be used to determine whether JACK and the DAW were
started successfully, with the options you prefer.
+ </div><div class="section"
title="6.4.1. "Messages" Pane"
id="sect-Musicians_Guide-Messages_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Messages_Pane">6.4.1. "Messages"
Pane</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-messages.png" width="444"
/></div><div class="para">
+ The "messages" pane, shown in the above diagram, contains messages produced
by the DAW, and sometimes messages produced by software used by the DAW, such as JACK. If
an error occurs, or if the DAW does not perform as expected, you should check the
"messages" pane for information that may help you to get the desired results.
The "messages" pane can also be used to determine whether JACK and the DAW were
started successfully, with the options you prefer.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Automation.html"><strong>Prev</strong>6.3.6. Automation</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-DAW_Clock.html"><strong>Next</strong>6.4.2. Clock</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FireWire_Sound_Cards.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FireWire_Sound_Cards.html
index bd964b6..28d557e 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FireWire_Sound_Cards.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FireWire_Sound_Cards.html
@@ -3,5 +3,5 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.2.3. External FireWire Connection</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Sound_Card_Connections.html" title="1.2. Sound
Card Connections" /><link rel="prev"
href="sect-Musicians_Guide-PCI_Sound_Cards.html" title="1.2.2. Internal PCI
Connection" /><link rel="next"
href="sect-Musicians_Guide-USB_Sound_Cards.html" title="1.2.4. External USB
Connection" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../..
/toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-PCI_Sound_Cards.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-USB_Sound_Cards.html"><strong>Next</strong></a></li></ul><div
class="section" title="1.2.3. External FireWire Connection"
id="sect-Musicians_Guide-FireWire_Sound_Cards"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FireWire_Sound_Cards">1.2.3. External FireWire
Connection</h3></div></div></div><div
class="para">
FireWire-connected sound cards are not as popular as USB-connected sound cards, but
they are generally higher quality. This is partly because FireWire-connected sound cards
use FireWire's "guaranteed bandwidth" and "bus-mastering"
capabilities, which both reduce latency. High-speed FireWire connections are also
available on older computers without a high-speed USB connection.
</div><div class="para">
- FireWire devices are sometimes incompatible with the standard Fedora Linux kernel. If
you have a FireWire-connected sound card, you should use the kernel from Planet CCRMA at
Home. Installation instructions for this kernel are available !!L!! here !!L!! .
+ FireWire devices are sometimes incompatible with the standard Fedora Linux kernel. If
you have a FireWire-connected sound card, you should use the kernel from Planet CCRMA at
Home. Refer to <a class="xref"
href="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html"
title="3.5. Getting a Real-Time Kernel in Fedora Linux">Section 3.5, “Getting
a Real-Time Kernel in Fedora Linux”</a> for instructions to install the Planet CCRMA
at Home kernel.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-PCI_Sound_Cards.html"><strong>Prev</strong>1.2.2. Internal
PCI Connection</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-USB_Sound_Cards.html"><strong>Next</strong>1.2.4. External
USB Connection</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html
index ed97b31..e651569 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.4.3. JACK Output Configuration</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-FluidSynth-Configuring.html"
title="10.4. Configuring Qsynth" /><link rel="prev"
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html"
title="10.4.2. SoundFont Configuration" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html"
title="10.4.4. MIDI Input Configuration" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocfr
ame" class="toc" src="../../../../toc.html">This is an
iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.4.3. JACK Output Configuration"
id="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output">10.4.3. JACK
Output Configuration</h3></div></div></div><div
class="para">
- It is possible to configure FluidSynth to output synthesized audio either to JACK or
to ALSA. The default, and recommended, method is to output synthesized audio to JACK. This
allows the greatest control over audio quality, and the greatest flexibility in terms of
routing and multiplexing (see !!L!!
[[User:Crantila/FSC/Recording/DAW_Common_Elements#Routing_and_Multiplexing|definition
here]] !!L!!), which allows you to simultaneously record the synthesized audio signal and
listen to it.
+ It is possible to configure FluidSynth to output synthesized audio either to JACK or
to ALSA. The default, and recommended, method is to output synthesized audio to JACK. This
allows the greatest control over audio quality, and the greatest flexibility in terms of
routing and multiplexing (for definition see <a class="xref"
href="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html"
title="1.4.7. Routing and Multiplexing">Section 1.4.7, “Routing and
Multiplexing”</a>), which allows you to simultaneously record the synthesized audio
signal and listen to it.
</div><div class="para">
If you are having problems, you may wish to confirm that Qsynth is configured
correctly to use JACK.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html
index 04c7ed3..7d67918 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html
@@ -15,5 +15,5 @@
</div></li></ul></div>
</div></li><li class="step" title="Step
4"><div class="para">
- You can set the number of MIDI input channels provided by FluidSynth. Refer to the
information below, in !!L!!"Changing the Number of MIDI Input Channels"!!L!!
+ You can set the number of MIDI input channels provided by FluidSynth. Refer to
<a class="xref"
href="sect-Musicians_Guide-FluidSynth-Assigning_Programs_to_Channels.html#sect-Musicians_Guide-FluidSynth-Changing_Number_of_Input_Channels"
title="10.5.1. Changing the Number of MIDI Input Channels">Section 10.5.1,
“Changing the Number of MIDI Input Channels”</a> below.
</div></li></ol></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Configuring-JACK_Output.html"><strong>Prev</strong>10.4.3. JACK
Output Configuration</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Configuring-Viewing_all_Settings.html"><strong>Next</strong>10.4.5. Viewing
all FluidSynth Settings</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html
index 735bf5a..a4e78bb 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Configuring-SoundFont.html
@@ -5,7 +5,7 @@
</div><div class="para">
To configure an additional Soundfount:
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
- Click on the 'Open' button, and navigate to the path of the SoundFont you
wish to add. This should be <code
class="code">/usr/share/soundfonts</code>, if installed to the standard
location specified !!L!!above.!!L!!
+ Click on the 'Open' button, and navigate to the path of the SoundFont you
wish to add. This should be <code
class="code">/usr/share/soundfonts</code>, if installed to the standard
location specified in <a class="xref"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html"
title="10.2.5. Installation of SoundFont Files">Section 10.2.5, “Installation
of SoundFont Files”</a>.
</div></li><li class="step" title="Step
2"><div class="para">
Select the additional SoundFont, then click the 'Open' button.
</div></li><li class="step" title="Step
3"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-In_a_Terminal.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-In_a_Terminal.html
index 9b893ef..9b6f339 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-In_a_Terminal.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-In_a_Terminal.html
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.3. Using FluidSynth in a Terminal</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth" /><link rel="prev"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html"
title="10.2.5. Installation of SoundFont Files" /><link
rel="next" href="sect-Musicians_Guide-FluidSynth-Configuring.html"
title="10.4. Configuring Qsynth" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../.
./../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
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href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
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href="sect-Musicians_Guide-FluidSynth-Configuring.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.3. Using FluidSynth in a Terminal"
id="sect-Musicians_Guide-FluidSynth-In_a_Terminal"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth in
a Terminal</h2></div></div></div><div
class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.3. Using FluidSynth in a Terminal</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
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content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth" /><link rel="prev"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html"
title="10.2.5. Installation of SoundFont Files" /><link
rel="next" href="sect-Musicians_Guide-FluidSynth-Configuring.html"
title="10.4. Configuring Qsynth" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../..
/../toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Configuring.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.3. Using FluidSynth in a Terminal"
id="sect-Musicians_Guide-FluidSynth-In_a_Terminal"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-FluidSynth-In_a_Terminal">10.3. Using FluidSynth in
a Terminal</h2></div></div></div><div
class="para">
This is not the recommended way to use FluidSynth, because the Qsynth graphical
interface is much easier to use. Qsynth automatically configures most of FluidSynth's
settings by default, allowing you to avoid focus on how you want to use FluidSynth, rather
than on how to use FluidSynth.
</div><div class="para">
If you want to use FluidSynth in a terminal, you can use the <code
class="code">fluidsynth</code> command. The default sample-rate is 44.1
kHz, so if you want to use JACK at a different sample rate, you need to use the <code
class="code">-r</code> flag, like this: <code
class="code">fluidsynth -r 48000</code>
</div><div class="para">
When you start FluidSynth from a terminal, it will normally start a shell of its own.
How to use this shell is beyond the scope of the Musicians' Guide, but you can get
basic help by running the "help" command from the FluidSynth command line.
- </div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html"><strong>Prev</strong>10.2.5. Installation
of SoundFont Files</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Configuring.html"><strong>Next</strong>10.4. Configuring
Qsynth</a></li></ul></body></html>
+ </div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html"><strong>Prev</strong>10.2.5. Installation
of SoundFont Files</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Configuring.html"><strong>Next</strong>10.4. Configuring
Qsynth</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html
index a2c568e..8464b2c 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html
@@ -7,7 +7,7 @@
</div></li><li class="step" title="Step
2"><div class="para">
Review and approve the proposed installation:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- If the "jack-audio-connection-kit" package is listed, it is
recommended that you follow [[User:Crantila/FSC/Sound_Servers#Installing_JACK|these
instructions]] to install the JACK Audio Connection Kit before installing Qsynth.
+
</div></li><li class="listitem"><div
class="para">
The installation may include the "fluid-soundfont-gm" package, which
is quite large.
</div></li></ul></div>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html
index beb0e46..b5e84c5 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.2.4. Installation without Qsynth</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
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/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"
title="10.2. Requirements and Installation" /><link rel="prev"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html"
title="10.2.3. Installation with Qsynth" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html"
title="10.2.5. Installation of SoundFont Files" /></head><body
class="draft toc_embeded ">
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class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
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href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.2.4. Installation without Qsynth"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title" id=
"sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4. Installation
without Qsynth</h3></div></div></div><div
class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.2.4. Installation without Qsynth</title><link
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type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
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href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"
title="10.2. Requirements and Installation" /><link rel="prev"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html"
title="10.2.3. Installation with Qsynth" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html"
title="10.2.5. Installation of SoundFont Files" /></head><body
class="draft toc_embeded "><
div id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_with_Qsynth.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.2.4. Installation without Qsynth"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="s
ect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth">10.2.4. Installation
without Qsynth</h3></div></div></div><div
class="para">
This installation method is recommended only for advanced users. You will have to use
FluidSynth from a terminal. You will also have to install a SoundFont file before using
FluidSynth. # Use PackageKit or KPackageKit to install the ''fluidsynth''
package, or use a terminal to run <code class="code">su -c 'yum
install fluidsynth'</code>
- </div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
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of SoundFont Files</a></li></ul></body></html>
+ </div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
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of SoundFont Files</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Req_and_Inst.html
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@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
+<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.2.5. Installation of SoundFont Files</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html"
title="10.2. Requirements and Installation" /><link rel="prev"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html"
title="10.2.4. Installation without Qsynth" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html"
title="10.3. Using FluidSynth in a Terminal" /></head><body
class="draft toc_emb
eded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.2.5. Installation of SoundFont Files"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musician
s_Guide-FluidSynth-Req_and_Inst">10.2.5. Installation of SoundFont
Files</h3></div></div></div><div class="para">
+ Qsynth automatically installs a SoundFont for use with FluidSynth, but if you did not
install Qsynth, or if you want to add additional SoundFont files with additional programs,
you will need to install them separately. The Fedora package repositories offer a small
selection of SoundFont files, which you can find by searching for "soundfont"
with PackageKit, KPackageKit, or yum. These files will automatically be installed
correctly. If you wish to install additional SoundFont files, it is recommended that you
install them in the same location - and with the same security settings - as the ones
available from the Fedora repositories. If you do this, then you enable all users of the
computer system to access the files, you will not "lose" them if you forget
where they are stored, and you help to minimize the potential security risk of using
software downloaded from the internet. The following steps will move a SoundFont file
called "myFont.sf2" to the default folder (<code
class="code">/usr/share/soundfonts</code>), and correctly set the
security settings. Note that you will need the system administrator's password
(belonging to the "root" account) to complete this operation. If you do not have
this password, it is best to ask the system administrator to install the files for you.
Alternately, you may simply use the SoundFont file from your a sub-folder in your home
folder.
+ </div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
+ Start a shell or terminal and navigate to the folder where the SoundFont file is
currently stored.
+ </div></li><li class="step" title="Step
2"><div class="para">
+ Run <code class="code">su -c 'cp myFont.sf2
/usr/share/soundfonts'</code>
+ </div><ol class="a"><li class="step"
title="Step 2.a"><div class="para">
+ Modify the command as necessary to copy your SoundFont file, rather than
"myFont.sf2".
+ </div></li><li class="step" title="Step
2.b"><div class="para">
+ You will be asked for the "root" password.
+ </div></li></ol></li><li class="step"
title="Step 3"><div class="para">
+ Run <code class="code">cd /usr/share/soundfonts</code> to
change to the directory of the SoundFont
+ </div></li><li class="step" title="Step
4"><div class="para">
+ Run <code class="code">su -c 'chmod 644
myFont.sf2'</code>
+ </div><ol class="a"><li class="step"
title="Step 4.a"><div class="para">
+ Modify the command as necessary to refer to your SoundFont file, rather than
"myFont.sf2".
+ </div></li><li class="step" title="Step
4.b"><div class="para">
+ This will set the file-system permissions to "read-write" for the owner
(the "root" user, in this case), and "read-only" for all other users.
This way, only the system administrator should be able to change the file, but all users
will be able to use it.
+ </div></li></ol></li><li class="step"
title="Step 5"><div class="para">
+ Run <code class="code">ll myFont.sf2</code> to verify that
the permissions were set correctly.
+ </div><ol class="a"><li class="step"
title="Step 5.a"><div class="para">
+ Modify the command as necessary to refer to your SoundFont file, rather than
"myFont.sf2".
+ </div></li><li class="step" title="Step
5.b"><div class="para">
+ The output should resemble this: <code class="code">-rw-r--r--. 1
root root 9 2010-06-23 02:28 myFont.sf2</code>, but with a different date, time, and
filename.
+ </div></li></ol></li><li class="step"
title="Step 6"><div class="para">
+ Highly-observant users may notice that the SELinux context of the new file is
different from that of any Fedora-installed SoundFont file. As long as the type is
"usr_t", which it should be by default, then there is no practical difference
(no difference in enforcement) between this and a Fedora-installed SoundFont file. If you
don't know what this means, or if you hadn't noticed it, then it means that this
additional SoundFont file should not create a new potential security problem.
+ </div></li></ol></div></div><ul
class="docnav"><li class="previous"><a
accesskey="p"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation_without_Qsynth.html"><strong>Prev</strong>10.2.4. Installation
without Qsynth</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-In_a_Terminal.html"><strong>Next</strong>10.3. Using
FluidSynth in a Terminal</a></li></ul></body></html>
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html
index 157251f..a4fdedd 100644
---
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+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-FluidSynth-Requirements_and_Installation.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>10.2. Requirements and Installation</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth" /><link rel="prev"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth" /><link rel="next"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html"
title="10.2.2. Thare Are Two Ways to Install FluidSynth"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="
../../../../toc.html">This is an iframe, to view it upgrade your browser or
enable iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="chap-Musicians_Guide-FluidSynth.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html"><strong>Next</strong></a></li></ul><div
class="section" title="10.2. Requirements and Installation"
id="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-FluidSynth-Requirements_and_Installation">10.2. Requirements
and Installation</h2>
</div></div></div><div class="section"
title="10.2.1. Software Requirements"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Software_Requirements">10.2.1. Software
Requirements</h3></div></div></div><div
class="para">
- FluidSynth requires the JACK Audio Connection Kit. If you have not already installed
the JACK packages from the Planet CCRMA at Home repository, then it is recommended that
you do so ''before'' installing FluidSynth. Follow the instructions
[[User:Crantila/FSC/Sound_Servers#Installing_JACK|here]].
+ FluidSynth requires the JACK Audio Connection Kit. If you have not already installed
the JACK packages from the Planet CCRMA at Home repository, then it is recommended that
you do so ''before'' installing FluidSynth. See <a
class="xref"
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="chap-Musicians_Guide-FluidSynth.html"><strong>Prev</strong>Chapter 10. FluidSynth</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-FluidSynth-Req_and_Inst-Installation.html"><strong>Next</strong>10.2.2. Thare
Are Two Ways to Install
FluidSynth</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Frescobaldi-Using.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Frescobaldi-Using.html
index 4cca43e..a105999 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Frescobaldi-Using.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Frescobaldi-Using.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>13.4. Using Frescobaldi</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Frescobaldi.html"
title="Chapter 13. Frescobaldi" /><link rel="prev"
href="sect-Musicians_Guide-Frescobaldi-Configuration.html"
title="13.3. Configuration" /><link rel="next"
href="chap-Musicians_Guide-Solfege.html" title="Chapter 14. GNU
Solfege" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it
upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Frescobaldi-Configuration.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Solfege.html"><strong>Next</strong></a></li></ul><div
class="section" title="13.4. Using Frescobaldi"
id="sect-Musicians_Guide-Frescobaldi-Using"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Frescobaldi-Using">13.4. Using
Frescobaldi</h2></div></div></div><div
class="para">
- The practical use of Frescobaldi for editing LilyPond source files is described in the
"LilyPond" chapter of this Guide, available
[[User:Crantila/FSC/Typesetting/LilyPond|here]].
+ The practical use of Frescobaldi for editing LilyPond source files is described in
<a class="xref" href="chap-Musicians_Guide-LilyPond.html"
title="Chapter 12. LilyPond">Chapter 12,
<i>LilyPond</i></a>.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Frescobaldi-Configuration.html"><strong>Prev</strong>13.3. Configuration</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Solfege.html"><strong>Next</strong>Chapter 14. GNU
Solfege</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html
index 9cfff60..aa99d1e 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora.html
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>3.5. Getting a Real-Time Kernel in Fedora Linux</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Real_Time_and_Low_Latency.html"
title="Chapter 3. Real-Time and Low Latency" /><link rel="prev"
href="sect-Musicians_Guide-Hard_and_Soft_Real_Time.html" title="3.4. Hard
and Soft Real-Time" /><link rel="next"
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html"
title="Chapter 4. Planet CCRMA at Home" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="
tocframe" class="toc" src="../../../../toc.html">This is an
iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Hard_and_Soft_Real_Time.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-Planet_CCRMA_at_Home.html"><strong>Next</strong></a></li></ul><div
class="section" title="3.5. Getting a Real-Time Kernel in Fedora
Linux"
id="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Getting_Real_Time_Kernel_in_Fedora">3.5. Getting a
R
eal-Time Kernel in Fedora Linux</h2></div></div></div><div
class="para">
- In Fedora Linux, the real-time kernel is provided by the Planet CCRMA at Home software
repositories. Along with the warnings in the [[User:Crantila/FSC/CCRMA/Everything|Planet
CCRMA section]], here is one more to consider: the real-time kernel is used by fewer
people than the standard kernel, so it is less well-tested. The changes of something going
wrong are relatively low, but be aware that using a real-time kernel increases the level
of risk. Always leave a non-real-time option available, in case the real-time kernel stops
working.
+ In Fedora Linux, the real-time kernel is provided by the Planet CCRMA at Home software
repositories. Along with the warnings in the Planet CCRMA at Home chapter (see <a
class="xref"
href="sect-Musicians_Guide-CCRMA_Security_and_Stability.html"
title="4.2.2. Security and Stability">Section 4.2.2, “Security and
Stability”</a>), here is one more to consider: the real-time kernel is used by fewer
people than the standard kernel, so it is less well-tested. The changes of something going
wrong are relatively low, but be aware that using a real-time kernel increases the level
of risk. Always leave a non-real-time option available, in case the real-time kernel stops
working.
</div><div class="para">
You can install the real-time kernel, along with other system optimizations, by
following these instructions:
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
- Install the Planet CCRMA at Home repositories by following
[[User:Crantila/FSC/CCRMA/Everything#Using Planet CCRMA at Home Software|these
instructions]].
+ Install the Planet CCRMA at Home repositories by following the instructions in
<a class="xref"
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a>.
</div></li><li class="listitem"><div
class="para">
Run the following command in a terminal: [pre]su -c 'yum install
planetccrma-core'[/pre] Note that this is a meta-package, which does not install
anything by itself, but causes a number of other packages to be installed, which will
themselves perform the desired installation and optimization.
</div></li><li class="listitem"><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Counterpoint.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Counterpoint.html
index a1dc46f..ab84ae2 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Counterpoint.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Counterpoint.html
@@ -1,7 +1,13 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>12.5. Working on a Counterpoint Exercise
(Tutorial)</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-LilyPond.html" title="Chapter 12. LilyPond"
/><link rel="prev"
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html"
title="12.4.8.2. Bar-Check Symbol" /><link rel="next"
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html"
title="12.5.2. Starting the Score" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><ifr
ame id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your browser
or enable iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="section" title="12.5. Working on a
Counterpoint Exercise (Tutorial)"
id="sect-Musicians_Guide-LilyPond-Counterpoint"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="
sect-Musicians_Guide-LilyPond-Counterpoint">12.5. Working on a Counterpoint
Exercise (Tutorial)</h2></div></div></div><div
class="para">
- Imagine you're in Counterpoint class, and you've been asked to submit a very
clean copy of your next assignment. Since you don't want to pay $450,000 for a
commercially-available engraving solution and a fruity computer to use it, you decide that
LilyPond is the solution for you.
+ Imagine you're in Counterpoint class, and you've been asked to submit a very
clean copy of your next assignment. Since you don't want to pay $450,000 for a
commercially-available engraving solution and a fruity computer to use it, you decide that
LilyPond is the solution for you.
</div><div class="section" title="12.5.1. Files for the
Tutorial"
id="sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Counterpoint-Tutorial_Files">12.5.1. Files
for the Tutorial</h3></div></div></div><div
class="para">
- * [[User:Crantila/FSC/Typesetting/LilyPond/Counterpoint|Counterpoint (LilyPond)]] *
[[File:FSC-counterpoint.pdf]]
+ You do not need these files to do the tutorial; they are example completions.
+ <div class="itemizedlist"><ul><li
class="listitem"><div class="para">
+ <em class="citetitle">LilyPond Input File</em> at <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Typesetting/L...;.
+ </div></li><li class="listitem"><div
class="para">
+ <em class="citetitle">PDF Output File</em> at <a
href="https://fedoraproject.org/wiki/File:FSC-counterpoint.pdf"...;.
+ </div></li></ul></div>
+
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html"><strong>Prev</strong>12.4.8.2. Bar-Check
Symbol</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Counterpoint-Starting_the_Score.html"><strong>Next</strong>12.5.2. Starting
the Score</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Installation.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Installation.html
index e3833e7..7e54e3a 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Installation.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Installation.html
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>12.3. Requirements and Installation</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-LilyPond.html" title="Chapter 12. LilyPond"
/><link rel="prev"
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html"
title="12.2. The LilyPond Approach" /><link rel="next"
href="sect-Musicians_Guide-LilyPond-Syntax.html" title="12.4. LilyPond
Basics" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This i
s an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Syntax.html"><strong>Next</strong></a></li></ul><div
class="section" title="12.3. Requirements and Installation"
id="sect-Musicians_Guide-LilyPond-Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-Installation">12.3. Requirements and
Installation</h2></div></div></div><div
class="procedure"><ol class="1"><li class="s
tep" title="Step 1"><div class="para">
- Run <code class="code">sudo -c 'yum install
lilypond'</code> or use PackageKit or KPackageKit to install the
"lilypond" package.
+ Use PackageKit or KPackageKit to install the <code
class="literal">lilypond</code> package.
</div></li><li class="step" title="Step
2"><div class="para">
- Review the dependencies; it will want to install a lot of things called
lilypond-*-fonts
+ Review the dependencies. Many packages called <code
class="literal">lilypond-*-fonts</code> are installed.
</div></li><li class="step" title="Step
3"><div class="para">
- LilyPond can be run from the command-line, as 'lilypond'
+ LilyPond is run from the command line, with the command <code
class="command">lilypond</code>.
</div></li></ol></div><div class="para">
- It is recommended that you use the "Frescobaldi" text editor, which is
designed specifically for use with LilyPond. It has many features that help to enhance
productivity when editing LilyPond files, and which greatly speed up the learning process.
Please see this section of the Musicians' Guide for help installing Frescobaldi.
+ We recommend that you use the Frescobaldi text editor, which is designed specifically
for LilyPond. It has many features that enhance productivity when editing LilyPond files,
and that greatly speed up the learning process. Refer to <a class="xref"
href="chap-Musicians_Guide-Frescobaldi.html"
title="Chapter 13. Frescobaldi">Chapter 13,
<i>Frescobaldi</i></a> for more information.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html"><strong>Prev</strong>12.2. The
LilyPond Approach</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Syntax.html"><strong>Next</strong>12.4. LilyPond
Basics</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Orchestra.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Orchestra.html
index 6c7d0a3..efe3b2d 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Orchestra.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Orchestra.html
@@ -7,5 +7,5 @@
</div><div class="para">
When following this tutorial, it is recommended that the reader follows along, creating
their replica of this tutorial's PDF.
</div><div class="section" title="12.6.1. Files for the
Tutorial"
id="sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Orchestra-Tutorial_Files">12.6.1. Files for
the Tutorial</h3></div></div></div><div
class="para">
- * [[User:Crantila/FSC/Typesetting/LilyPond/Orchestra|Orchestra (LilyPond)]] *
[[File:FSC-orchestra.pdf]]
+ You do not need the LilyPond input file to do the tutorial. You should use the input
file if you encounter problems, and to compare your completion. You do need the PDF output
file to do the tutorial. <em class="citetitle">LilyPond Input
File</em> at <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Typesetting/L...;.
<em class="citetitle">PDF Output File</em> at <a
href="https://fedoraproject.org/wiki/File:FSC-orchestra.pdf">...;.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Counterpoint-Make_some_Elements_Transparent.html"><strong>Prev</strong>12.5.5.3. Make
some Elements Transparent</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Orchestra-Starting_the_Score.html"><strong>Next</strong>12.6.2. Starting
the Score</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Piano.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Piano.html
index 0e0a224..d64872a 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Piano.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Piano.html
@@ -7,5 +7,5 @@
</div><div class="para">
When following this tutorial, it is recommended that the reader follows along, creating
their replica of this tutorial's PDF.
</div><div class="section" title="12.7.1. Files for the
Tutorial"
id="sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Piano-Tutorial_Files">12.7.1. Files for the
Tutorial</h3></div></div></div><div class="para">
- * [[User:Crantila/FSC/Typesetting/LilyPond/Piano|Piano (LilyPond)]] *
[[File:FSC-piano.pdf]]
+ You do not need the LilyPond input file to do the tutorial. You should use the input
file if you encounter problems, and to compare your completion. You do need the PDF output
file to do the tutorial. <em class="citetitle">LilyPond Input
File</em> at <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Typesetting/L...;.
<em class="citetitle">PDF Output File</em> at <a
href="https://fedoraproject.org/wiki/File:FSC-piano.pdf">htt...;.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Orchestra-Inputting-Fast_Section.html"><strong>Prev</strong>12.6.4.5. To
Continue to the Fast Section</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Piano-Starting_the_Score.html"><strong>Next</strong>12.7.2. Starting
the Score</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Articulations.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Articulations.html
index d7a5a3d..0010a12 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Articulations.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Articulations.html
@@ -7,31 +7,31 @@
</div><div class="para">
These are some of the most common articulation marks, which use a position indicator
unless specified otherwise:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- ( to begin a slur (no position indicator)
+ <code class="literal">(</code> to begin a slur (no position
indicator)
</div></li><li class="listitem"><div
class="para">
- ) to end a slur (no position indicator)
+ <code class="literal">)</code> to end a slur (no position
indicator)
</div></li><li class="listitem"><div
class="para">
- ~ to begin a tie (which needs no end; no position indicator)
+ <code class="literal">~</code> to begin a tie (which needs no
end; no position indicator)
</div></li><li class="listitem"><div
class="para">
- . for a ''staccato'' mark
+ <code class="literal">.</code> for a "staccato"
mark
</div></li><li class="listitem"><div
class="para">
- > for an ''accent''
+ <code class="literal">></code> for an
"accent"
</div></li><li class="listitem"><div
class="para">
- - for a ''tenuto'' mark
+ <code class="literal">-</code> for a "tenuto" mark
</div></li><li class="listitem"><div
class="para">
- ^ for a ''marcato'' mark
+ <code class="literal">^</code> for a "marcato"
mark
</div></li><li class="listitem"><div
class="para">
- _ for a ''portato'' mark (dot and line)
+ <code class="literal">_</code> for a "portato" mark
(dot and line)
</div></li></ul></div>
</div><div class="para">
There are three position indicators:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- - which means to put the articulation mark wherever LilyPond thinks it makes sense
+ <code class="literal">-</code> which means to put the
articulation mark wherever LilyPond thinks it makes sense
</div></li><li class="listitem"><div
class="para">
- _ which means to put the articulation mark ''below'' the note-head
+ <code class="literal">_</code> which means to put the
articulation mark ''below'' the note-head
</div></li><li class="listitem"><div
class="para">
- ^ which means to put the articulation mark ''above'' the note-head
+ <code class="literal">^</code> which means to put the
articulation mark ''above'' the note-head
</div></li></ul></div>
These position indicators will sometimes result in notes like: <code
class="code">g4--</code>, <code
class="code">g4__</code>, and <code
class="code">g4^^</code>, but although this may look incorrect, it is
perfectly acceptable.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html"><strong>Prev</strong>12.4.2. Numbers
Are Durations</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Syntax-Simultaneity.html"><strong>Next</strong>12.4.4. Simultaneity</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html
index 28c2701..86129cd 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors-Bar_Check_Symbol.html
@@ -9,5 +9,5 @@
</div><div class="para">
This example is incorrect, and will trigger a warning: [pre]\time 4/4 c2 c c c | c4 c
c c | [/pre] The first bar has four half-notes, which is twice as many beats as are
allowed. LilyPond will print a warning at the first bar-check symbol.
</div><div class="para">
- You should always fix the first warning printed by LilyPond, then reprocess the file
and fix remaining warnings. One mistake sometimes triggers more than one bar-check
warning, and fixing the first warning also fixe
+ You should always fix the first warning printed by LilyPond, then reprocess the file
and fix remaining warnings. One mistake sometimes triggers more than one bar-check
warning, so if you fix the first warning, the rest may disappear.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Syntax-Avoiding_Errors.html"><strong>Prev</strong>12.4.8. Avoiding
Errors</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Counterpoint.html"><strong>Next</strong>12.5. Working
on a Counterpoint Exercise
(Tutoria...</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html
index baf9f92..23077e8 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations.html
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>12.4.2. Numbers Are Durations</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-LilyPond-Syntax.html" title="12.4. LilyPond
Basics" /><link rel="prev"
href="sect-Musicians_Guide-LilyPond-Syntax.html" title="12.4. LilyPond
Basics" /><link rel="next"
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html"
title="12.4.3. Articulations" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an i
frame, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Syntax.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html"><strong>Next</strong></a></li></ul><div
class="section" title="12.4.2. Numbers Are Durations"
id="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax-Numbers_Are_Durations">12.4.2. Numbers
Are Durations</h3></div></div></div><div
class="para">
- A number appended to a letter is understood by LilyPond to indicate that note's
note-value. A ''whole note'' is indicated with a 1, and all other notes
with a number representing the fraction of a whole note that they occupy: ''half
notes'' are 2 (like "1/'''2''' note");
''quarter notes'' are 4 (like "1/'''4'''
note"); ''eighth notes'' are 8 (like
"1/'''8''' note") and so on.
+ A number appended to a letter is understood by LilyPond to indicate that particular
note's note-value. A ''whole note'' is indicated with a 1, and all
other durations are indicated with a number representing the fraction of a whole note that
they occupy: ''half notes'' are 2 (like
"1/'''2''' note"); ''quarter notes'' are
4 (like "1/'''4''' note"); ''eighth
notes'' are 8 (like "1/'''8''' note") and so
on.
</div><div class="para">
- To add a "dot" to a note (thereby increasing its length by one half), you
simply include a period after the number. For example, <code
class="code">e4.</code> means "dotted quarter note on E."
+ To add a "dot" to a note (thereby increasing its length by one half), you
simply include a period after the number. For example, <code
class="literal">e4.</code> means "dotted quarter note on E."
</div><div class="para">
- To add a "tie" from one note to the next (thereby continuing its duration
across a measure-line), add a tilde ( ~ ) after the pitch and duration.
+ To add a "tie" from one note to the next (thereby continuing its duration
across a measure-line), add a tilde ( <code class="literal">~</code>
) after the pitch and duration.
</div><div class="para">
After indicating a duration, it is assumed that all subsequent notes have the same
duration, until indicated otherwise.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-LilyPond-Syntax.html"><strong>Prev</strong>12.4. LilyPond
Basics</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-LilyPond-Syntax-Articulations.html"><strong>Next</strong>12.4.3. Articulations</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax.html
index fd1d574..e2fd3a1 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-Syntax.html
@@ -1,19 +1,19 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>12.4. LilyPond Basics</title><link rel="stylesheet"
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xml:lang="en-US" class="section" title="12.4. LilyPond
Basics" id="sect-Musicians_Guide-LilyPond-Syntax"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax">12.4. LilyPond
Basics</h2></div></div></div><div class="para">
- At its heart, LilyPond's syntax is designed to offer the most flexibility through
the most diverse musical conditions. Over time, you will realize that features which seem
too complex at first are really a very powerful and simple way to solve complex problems
that commercial programs can't attempt.
+ LilyPond's syntax is designed to offer the most flexibility through the most
diverse musical conditions. Over time, you will realize that features which seem too
complex at first are really a very powerful and simple way to solve complex problems that
commercial programs cannot.
</div><div class="section" title="12.4.1. Letters Are
Pitches"
id="sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-LilyPond-Syntax-Letters_Are_Pitches">12.4.1. Letters
Are Pitches</h3></div></div></div><div
class="para">
One letter is all that's required to create a note in LilyPond. There are
additional symbols and letters that are added to indicate further details, like the
register, and whether the note is "sharp" or "flat."
</div><div class="para">
Although it can be changed, the default (and recommended) way to indicate
"sharp" or "flat" is by using Dutch note-names: "-is" to
indicate a sharp, and "-es" to indicate a flat. For example, the following
command would create b-double-flat, b-flat, b, b-sharp, and b-double-sharp: [pre]beses bes
b bis bisis[/pre] Getting used to these names happens quickly, and they take less time to
input than the English alternative. Furthermore, with these names, it becomes possible to
sing note-names when you are ear training!
</div><div class="para">
- Pitch can be entered either absolutely, or relative to the preceding notes. Usually
(for music without frequent large leaps) it is more convenient to use the
"relative" mode. The symbols , and ' (comma and apostrophe) are used to
indicate register.
+ Pitch can be entered either absolutely, or relative to the preceding notes. Usually
(for music without frequent large leaps) it is more convenient to use the
"relative" mode. The symbols <code
class="literal">,</code> and <code
class="literal">'</code> (comma and apostrophe) are used to
indicate register.
</div><div class="para">
- When entering pitches absolutely, the register is indicated mostly as in the
[
http://en.wikipedia.org/wiki/Helmholtz_pitch_notation Helmholtz system]: octaves begin on
the pitch "C," and end eleven tones higher on the pitch "B." The
octave below "middle C" (octave 3 in
[
http://en.wikipedia.org/wiki/Scientific_pitch_notation Scientific Pitch Notation]) has no
commas or apostrophes. The octave starting on "middle C" (octave 4) has one
apostrophe; the octave above that (octave 5) has two apostrophes, and so on. Octave 2
(starting two octaves below "middle C") has one comma, the octave below that has
two commas, and so on. It is usually not necessary to understand how to use this in
LilyPond, or to be able to use it quickly, because most scores will use "relative
mode."
+ When entering absolute pitches, the register is indicated mostly as in the Helmholtz
system (see <em class="citetitle">Helmholtz Pitch Notation
(Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Helmholtz_pitch_notation">...;:
octaves begin on the pitch "C," and end eleven tones higher on the pitch
"B." The octave below "middle C" (octave 3 in scientific pitch
notation - see <em class="citetitle">Scientific Pitch Notation
(Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Scientific_pitch_notation Scientific Pitch
Notation">http://en.wikipedia.org/wiki/Scientific_pitch_notation Scientific Pitch
Notation</a>) has no commas or apostrophes. The octave starting on "middle
C" (octave 4) has one apostrophe; the octave above that (octave 5) has two
apostrophes, and so on. Octave 2 (starting two octaves below "middle C") has one
comma, the octave below that has two commas, and so on. It is usually not necessary to
understand how to use this in LilyPond, or to be able to use it quickly, because most
scores will use "relative mode."
</div><div class="para">
When entering pitches relative to the previous one, the register is still indicated
with commas or apostrophes, but usually none are needed. When using this input mode, the
octave of each note is guessed based on the octave of the previous note. Think of it this
way: the next note will always be placed so it produces the smaller interval. For example,
after a C, an E could be placed as a major third, a minor sixth, a major tenth, a minor
thirteenth, and so on. In relative mode, LilyPond will always choose the "major
third" option. If you wanted LilyPond to notate the E so that it's a minor sixth,
you would tell LilyPond with a comma appended: <code class="code">c
e,</code> so that LilyPond knows what you want. It's the same case if you were
to input <code class="code">c aes</code> (meaning "C then
A-flat"): the A-flat will be notated so that it is a major third from the C; if you
wanted LilyPond to notate it so that the A-flat is a minor sixth higher than the C, you
would
need to append an apostrophe: <code class="code">c
aes'</code>
</div><div class="para">
- The only possible ambiguity with this is with a tritone. LilyPond solves this by not
recognizing "tritones," per se, and thinking of them as "augmented
fourth" or "diminished fifth." Unless instructed otherwise (with a comma or
apostrophe), LilyPond will always notate the interval as an augmented fourth.
+ The only possible ambiguity with this method is with a tritone. LilyPond solves this
by not recognizing "tritones," per se, and thinking of them as "augmented
fourth" or "diminished fifth." Unless instructed otherwise (with a comma or
apostrophe), LilyPond will always notate the interval as an augmented fourth.
</div><div class="para">
You must always indicate a sharp or flat, even if it is already in a key signature.
This ultimately helps to reduce the number of errors.
</div><div class="para">
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html
index 462cb7b..3213898 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-LilyPond-The_LilyPond_Approach.html
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
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id="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-LilyPond-The_LilyPond_Approach">12.2. The LilyPond
Approach</h2></div></div></div><div class="para">
- For an extensive explanation of the following section, please see
[
http://www.lilypond.org/about/automated-engraving/ the official LilyPond documentation],
from where this was sourced.
+ For an extensive explanation of the following section, please see the <em
class="citetitle">LilyPond Website</em> at <a
href="http://www.lilypond.org/about/automated-engraving/">ht...;,
from where this was sourced.
</div><div class="para">
- ?? LilyPond works by separating the tasks of what to put, and where to put it. Each
aspect of an object's positioning is controlled by a specific plug-in. Although
software using "plug-ins" often results in messy and uncooperative plug-ins,
such is not the case with LilyPond. You can think of the plug-ins as tools. LilyPond knows
how and when to use each tool; if it doesn't know enough about a tool, then it
isn't used, so there's no concern about half-baked plug-ins that work for one
person in one situation, but for nothing else. ??
+ LilyPond works by separating the tasks of what to put, and where to put it. Each
aspect of an object's position is controlled by a specific plug-in. You can think of
the plug-ins as tools. LilyPond knows how and when to use each tool; if it doesn't
know enough about a tool, then it isn't used.
</div><div class="para">
- Before LilyPond places an object, it first considers many different possibilities for
the specific alignment and layout of that object. Then it evaluates the possibilities
according to aesthetic criteria set out to reflect those used in hand-engraved notation.
After assigning each possibility a score representing how closely it resembles to the
aesthetic ideal, LilyPond then chooses the least problematic possibility.
+ Before LilyPond places an object, it first considers many different possibilities for
the specific alignment and layout of that object. Then it evaluates the possibilities
according to aesthetic criteria set out to reflect those used in hand-engraved notation.
After assigning each possibility a score representing how closely it resembles to the
aesthetic ideal, LilyPond then chooses the better possibility.
</div></div><ul class="docnav"><li
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and Installation</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html
index 2678d0d..04222a4 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>8.2.2. MIDI Options</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
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title="8.2. Configuration" /><link rel="prev"
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title="8.2. Configuration" /><link rel="next"
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title="8.2.3. Configuring MIDI Channel Names" /></head><body
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class="section" title="8.2.2. MIDI Options"
id="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Configuration-MIDI_Tab">8.2.2. MIDI
Options</h3></div></div></div><div class="para">
- Adjusting the "File format" allows you to change how MIDI clips are stored.
You will not need to adjust this unless required by an external application. The
[
http://en.wikipedia.org/wiki/Musical_Instrument_Digital_Interface#Standar...
Wikipedia article] about MIDI has further information about file formats.
+ Adjusting the "File format" allows you to change how MIDI clips are stored.
You will not need to adjust this unless required by an external application. Refer to
<em class="citetitle">Musical Instrument Digital Interface: Standard MIDI
(.mid or .smf) (Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Musical_Instrument_Digital_Interf...
for more information about file types.
</div><div class="para">
"MMC" stands for "MIDI Machine Control," and it allows multiple
MIDI-connected devices to interact and control each other. Setting the ''Transport
mode'' to a setting other than "None" allows it be controlled by MMC
messages.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration.html
index 49e8535..c6832b5 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Configuration.html
@@ -3,7 +3,7 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>8.2. Configuration</title><link rel="stylesheet"
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href="chap-Musicians_Guide-Qtractor.html" title="Chapter 8. Qtractor"
/><link rel="prev" href="chap-Musicians_Guide-Qtractor.html"
title="Chapter 8. Qtractor" /><link rel="next"
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toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade y
our browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
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src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
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/></a></p><ul class="docnav"><li
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class="section" title="8.2. Configuration"
id="sect-Musicians_Guide-Qtractor-Configuration"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Qtractor-Configuration">8.2. Configuration</h2></div></div></div><div
class="para">
Qtractor will work by itself, without further configuration. The options described
here are for the settings you are most likely to want to discuss. Click on 'View
> Options' to open the "Options" window.
</div><div class="section" title="8.2.1. Audio Options"
id="sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Qtractor-Configuration-Audio_Tab">8.2.1. Audio
Options</h3></div></div></div><div class="para">
- The ''Capture/Export'' setting allows you to choose the format in
which Qtractor stores its audio clips when recorded or exported. You will be able to
choose a file type, such as "WAV Microsoft" for standard ".wav" files,
"AIFF Apple-SGI" for standard ".aiff" files, or the preferable
"FLAC Lossless Audio Codec," format. FLAC is an open-source, lossless,
compressed format for storing audio signals and metadata. See the
[
http://flac.sourceforge.net/ FLAC website] for more information. You will also be asked
to select a quality setting for lossy compressed formats, or a sample format for all
lossless formats. The sample format is sometimes called "bit rate," which is
described [[User:Crantila/FSC/Sound_Cards#Bit_Rate|here]]. If you don't know which
sample format to choose, then "Signed 16-Bit" is a good choice for almost all
uses, and will provide you with CD-quality audio. Most non-speciality hardware is
incapable of making good use of higher sample formats.
+ The ''Capture/Export'' setting allows you to choose the format in
which Qtractor stores its audio clips when recorded or exported. You will be able to
choose a file type, such as "WAV Microsoft" for standard ".wav" files,
"AIFF Apple-SGI" for standard ".aiff" files, or the preferable
"FLAC Lossless Audio Codec," format. FLAC is an open-source, lossless,
compressed format for storing audio signals and metadata. See the <em
class="citetitle">FLAC Website</em> <a
href="http://flac.sourceforge.net/">http://flac.sourceforge....
for more information. You will also be asked to select a quality setting for lossy
compressed formats, or a sample format for all lossless formats. If you do not know which
sample format to choose, then "Signed 16-Bit" is a good choice for almost all
uses, and will provide you with CD-quality audio. Most non-speciality hardware is
incapable of making good use of higher sample formats. See <a class="xref"
href="sect-Musicians_Guide-Sample_Rate_and_
Sample_Format.html" title="1.3. Sample, Sample Rate, Sample Format, and Bit
Rate">Section 1.3, “Sample, Sample Rate, Sample Format, and Bit Rate”</a>
for more information about sample formats.
</div><div class="para">
Setting the ''Transport mode'' will allow you to adjust the behaviour
of the transport.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html
index cc16d1e..bbdb687 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Import_the_Audio_File.html
@@ -4,7 +4,7 @@
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
Create a new audio track.
</div></li><li class="listitem"><div
class="para">
- Right-click on the audio track, and go to ''Clip'' (a
"Clip" in Qtractor is equivalent to a "Region" in Ardour) then
''Import''
+ Right-click on the audio track, and go to ''Clip'' then
''Import''
</div></li><li class="listitem"><div
class="para">
Locate the audio file that you want to import (in this case, I imported a
recording of the second movement of Beethoven's Op.57 piano sonata,
"Appassionata."
</div></li><li class="listitem"><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html
index a43cc82..ad78370 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Tutorial-Requirements.html
@@ -4,15 +4,15 @@
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
A recording of the second movement from Beethoven's Piano Sonata No.23,
"Appassionata," either:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.mutopiaproject.org/cgibin/make-table.cgi?searchingfor=passionata
MIDI recording from Mutopia Project] (with LilyPond sheet music)
+ <em class="citetitle">Mutopia</em> at <a
href="http://www.mutopiaproject.org/cgibin/make-table.cgi?searchingf...
(MIDI synthesizer recording with LilyPond sheet music)
</div></li><li class="listitem"><div
class="para">
- Live recording from MusOpen]
+ <em class="citetitle">MusOpen</em> at <a
href="http://www.musopen.com/music.php?type=piece&id=309&quo...
(live recording)
</div></li><li class="listitem"><div
class="para">
The recording I used, played by Rudolf Serkin, available on the
"Sony" label.
</div></li></ul></div>
</div></li><li class="listitem"><div
class="para">
- [[User:Crantila/FSC/Synthesizers/<code
class="code">FluidSynth</code>|<code
class="code">FluidSynth</code>]]
+ You need to use FluidSynth, covered in <a class="xref"
href="chap-Musicians_Guide-FluidSynth.html"
title="Chapter 10. FluidSynth">Chapter 10,
<i>FluidSynth</i></a>.
</div></li></ul></div>
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Qtractor-Tutorial.html"><strong>Prev</strong>8.4. Creating
a MIDI Composition (Tutorial)</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Qtractor-Tutorial-Getting_Qtractor_Ready.html"><strong>Next</strong>8.4.3. Getting
Qtractor Ready</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Using-Tips-MIDI.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Using-Tips-MIDI.html
index 06e728a..325c762 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Using-Tips-MIDI.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Qtractor-Using-Tips-MIDI.html
@@ -3,7 +3,7 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>8.3.5.2. MIDI</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Qtractor-Using-Tips.html"
title="8.3.5. Miscellaneous Tips" /><link rel="prev"
href="sect-Musicians_Guide-Qtractor-Using-Tips.html"
title="8.3.5. Miscellaneous Tips" /><link rel="next"
href="sect-Musicians_Guide-Qtractor-Tutorial.html" title="8.4. Creating a
MIDI Composition (Tutorial)" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">Th
is is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Qtractor-Using-Tips.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Qtractor-Tutorial.html"><strong>Next</strong></a></li></ul><div
class="section" title="8.3.5.2. MIDI"
id="sect-Musicians_Guide-Qtractor-Using-Tips-MIDI"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-Qtractor-Using-Tips-MIDI">8.3.5.2. MIDI</h4></div></div></div><div
class="para">
When creating a MIDI track, you can use the "omni" check-box to allow the
track to respond to input from any MIDI channel. If the check-box is unselected, the track
will respond only to signals on its assigned MIDI channel.
</div><div class="para">
- In the matrix editor window, you can adjust the "velocity" (loudness) of a
note by using the "Resize" MIDI Tool (see !!L!!"Using the Matrix
Editor's MIDI Tools,"!!L!! above)
+ In the matrix editor window, you can adjust the "velocity" (loudness) of a
note by using the "Resize" MIDI Tool (see <a class="xref"
href="sect-Musicians_Guide-Qtractor-Using-MIDI_Tools.html"
title="8.3.2. Using the MIDI Matrix Editor's Tools">Section 8.3.2, “Using
the MIDI Matrix Editor's Tools”</a> above)
</div><div class="para">
If you find it difficult to work with Qtractor's matrix editor, but you find it
easy to work with LilyPond, you can use this to your advantage. LilyPond will output a
MIDI-format representation of your score if you include a "midi" section in the
"score" section. It should look something like this: [pre] \score { ... \midi {
} } [/pre] You can import LilyPond's MIDI output by clicking 'Track >
Import Tracks > MIDI' in Qtractor.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Qtractor-Using-Tips.html"><strong>Prev</strong>8.3.5. Miscellaneous
Tips</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Qtractor-Tutorial.html"><strong>Next</strong>8.4. Creating
a MIDI Composition (Tutorial)</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Record_Mix_Master_More_Info.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Record_Mix_Master_More_Info.html
index 58c9c04..8f507bf 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Record_Mix_Master_More_Info.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Record_Mix_Master_More_Info.html
@@ -3,11 +3,11 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.2.4. More Information</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Stages_of_Recording.html" title="6.2. Stages of
Recording" /><link rel="prev"
href="sect-Musicians_Guide-Mastering.html" title="6.2.3. Mastering"
/><link rel="next"
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html"
title="6.3. Interface Vocabulary" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to v
iew it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Mastering.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.2.4. More Information"
id="sect-Musicians_Guide-Record_Mix_Master_More_Info"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Record_Mix_Master_More_Info">6.2.4. More
Information</h3></div></div></div><div
class="para">
It takes experience and practice to gain the skills involved in successful recording,
mixing, and mastering. Further information about these procedures is available from many
places, including these web pages:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.64studio.com/howto-mastering "Mastering your final mix"]
+ <em class="citetitle">Mastering Your Final Mix
(64studio)</em>, available at <a
href="http://www.64studio.com/howto-mastering">http://www.64...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Audio_mixing_%28recorded_music%29 "Audio mixing
(recorded music)"]
+ <em class="citetitle">Audio Mixing (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Audio_mixing_%28recorded_music%29...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Multitrack_recording "Multitrack
recording"]
+ <em class="citetitle">Multitrack Recording (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Multitrack_recording">htt...;.
</div></li></ul></div>
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Mastering.html"><strong>Prev</strong>6.2.3. Mastering</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html"><strong>Next</strong>6.3. Interface
Vocabulary</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Rosegarden-Configuration.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Rosegarden-Configuration.html
index fb3cf35..ada1419 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Rosegarden-Configuration.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Rosegarden-Configuration.html
@@ -6,7 +6,7 @@
</div></li><li class="listitem"><div
class="para">
Start Qsynth to control FluidSynth.
</div></li><li class="listitem"><div
class="para">
- In order to receive MIDI input from Rosegarden, Qsynth will need to be configured
to use the "alsa_seq" MIDI Driver. Instructions for doing this can be found in
[[User:Crantila/FSC/Synthesizers/FluidSynth#MIDI_Input_Configuration|this section]].
+ In order to receive MIDI input from Rosegarden, Qsynth will need to be configured
to use the "alsa_seq" MIDI Driver. Instructions for doing this can be found in
<a class="xref"
href="sect-Musicians_Guide-FluidSynth-Configuring-MIDI_Input.html"
title="10.4.4. MIDI Input Configuration">Section 10.4.4, “MIDI Input
Configuration”</a>.
</div></li><li class="listitem"><div
class="para">
You may want to disconnect all JACK connections except for those that you want to
use with Rosegarden. Open QjackCtl's "Connect" window, and verify the
following:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
@@ -52,5 +52,5 @@
</div></li></ol></div>
</div><div class="para">
- If a connection isn't being used, it's better to leave it disconnected, to
avoid making mistakes.
+ If a connection is not being used, it is better to leave it disconnected, to avoid
making mistakes.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="chap-Musicians_Guide-Rosegarden.html"><strong>Prev</strong>Chapter 9. Rosegarden</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Rosegarden-Configuration-Rosegarden.html"><strong>Next</strong>9.2.2. Setup
Rosegarden</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html
index fdfddc6..29cc8bc 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html
@@ -13,7 +13,7 @@
</div></li><li class="listitem"><div
class="para">
For synth creation, x is assigned a control-rate synth, while y and z are assigned
audio-rate synths. Each synth is given the variable "b", which refers to our
control-rate bus. "z" is also given an argument for \freqOffset, which makes its
frequency 200 Hz higher than the synth assigned to "y".
</div></li><li class="listitem"><div
class="para">
- Don't worry about the "after" message for now. It's explained in
!!L!!the section about Ordering!!L!!
+ Don't worry about the "after" message for now. It's explained in
<a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html#sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Ordering"
title="11.4.12.1. Ordering">Section 11.4.12.1, “Ordering”</a>.
</div></li></ul></div>
</div><div class="section" title="11.4.11.4.1. Why Use Global
Variables"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Global_Variables"><div
class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Global_Variables">11.4.11.4.1. Why
Use Global Variables</h5></div></div></div><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens.html
index ecbfcda..d9a3330 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.11.2. Out and In UGens</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"
title="11.4.11. Busses" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"
title="11.4.11. Busses" /><link rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Bus_Objects.html"
title="11.4.11.3. Bus Objects" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../t
oc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Bus_Objects.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.11.2. Out and In UGens"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Busses-Out_and_In_UGens">11.4.11.2. Out
and In UGens</h4><
/div></div></div><div class="para">
- The "Out" UGen is discussed in the !!L!!SynthDef section!!L!!. What it does
is take a signal and route it to the specified bus number. The "In" UGen
performs a similar action: take a signal from a bus number, and make it available for
use.
+ The "Out" UGen is discussed in <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html#sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Out_UGen"
title="11.4.10.1. "Out" UGen">Section 11.4.10.1,
“"Out" UGen”</a>. What it does is take a signal and route it to the
specified bus number. The "In" UGen performs a similar action: take a signal
from a bus number, and make it available for use.
</div><div class="para">
This is the syntax to use for "Out": [pre] Out.ar( busNumber, audioRateUGen
); [/pre] or [pre] Out.kr( busNumber, controlRateUGen ); [/pre] The UGen enclosed here
should not be enclosed in a Function. If the UGen provides multi-channel output,
"Out" will automatically route the lowest channel to the specified bus number,
the next channel to the next highest bus number, and so on. This way, you can achieve
stereo output with one "Out" UGen.
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence.html
index cf99e59..ba2a13b 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.8.2.5. Order of Precedence</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Boolean_Expressions.html"
title="11.4.8.2. Boolean Expressions" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Logical_And_and_Or.html"
title="11.4.8.2.4. Logical And and Or" /><link rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-If_Statements.html"
title="11.4.8.3. "If This Is T
rue, Then... "" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Logical_And_and_Or.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-If_Statements.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.8.2.5. Order of Precedence"
id="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Executi
on-Order_of_Precedence"><div class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Order_of_Precedence">11.4.8.2.5. Order
of Precedence</h5></div></div></div><div
class="para">
- In complicated boolean expressions, it's important to clarify the order in which
you want sub-expressions to be executed. This order is called the "order of
precedence," or [
http://en.wikipedia.org/wiki/Order_of_operations "order of
operations."] In computer science, different programming languages enforce different
orders of precedence, so you should use parentheses to clarify your intended order, to
proactively avoid later confusion. The interpreter will evaluate an expression from left
to right, and always fully evaluate parentheses before continuing.
+ In complicated boolean expressions, it's important to clarify the order in which
you want sub-expressions to be executed. This order is called the "order of
precedence," or "order of operations" (see <em
class="citetitle">Order of Operations (Wikipedia)</em>, available at
<a
href="http://en.wikipedia.org/wiki/Order_of_operations">http...
for more information). In computer science, different programming languages enforce
different orders of precedence, so you should use parentheses to clarify your intended
order, to proactively avoid later confusion. The interpreter will evaluate an expression
from left to right, and always fully evaluate parentheses before continuing.
</div><div class="para">
Even simple expression can benefit from parentheses. These produce the same results:
[pre] ( var a = 5 == 5 && 17 != 5; var b = ( 5 == 5 ) && (
17 != 5 ); // parentheses help to clarify a == b; // evaluates to "true" )
[/pre] [pre] ( var a = 5.isPositive && isNegative( 6 ) || 12 + 5 * 42 - 1
> 18 ; var b = ( 5.isPositive && isNegative( 6 ) ) || ( ((12 + 5) *
42 - 1) > 18 ); // parentheses help to clarify a && b; // evaluates
to "true" ) [/pre] And perhaps even more surprisingly... [pre] ( 12 + 5 * 42 - 1
) != ( (12 + 5) * 42 - 1 ); [/pre] ... evaluates to "false"! They're equal -
the interpreter doesn't follow the standard mathematical order of precedence rules!
SuperCollider evaluates from left to right, so it's important to clarify to the
interpreter what you mean. Where would you put parentheses so that SuperCollider evaluates
the expression as per the standard mathematical order of precedence rules, with
multiplication b
efore addition and subtraction?
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Logical_And_and_Or.html"><strong>Prev</strong>11.4.8.2.4. Logical
And and Or</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-If_Statements.html"><strong>Next</strong>11.4.8.3. "If
This Is True, Then... "</a></li></ul></body></html>
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email.html
index 05cb216..cb17dff 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.14.3. Email</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help.html"
title="11.4.14. How to Get Help" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-IRC.html"
title="11.4.14.2. Internet Relay Chat (IRC)" /><link rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html"
title="11.4.14.4. The SuperCollider Website" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your browser
or enable iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-IRC.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.14.3. Email"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Ba
sic_Programming-Getting_Help-Email">11.4.14.3. Email</h4></div></div></div><div
class="para">
- If you feel comfortable sending an email to a mailing list, you can use the
[
http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml sc-users] list. If you decide
to subscribe to this list, be aware that it receives a large amount of mail every day.
+ If you feel comfortable sending an email to a mailing list, you can use the <em
class="citetitle">sc-users Mailing List</em>, available at <a
href="http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml">http://www.beast.bham.ac.uk/research/sc_mailing_lists.shtml</a>.
If you decide to subscribe to this list, be aware that it receives a large amount of mail
every day.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-IRC.html"><strong>Prev</strong>11.4.14.2. Internet
Relay Chat (IRC)</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html"><strong>Next</strong>11.4.14.4. The
SuperCollider Website</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html
index 4b31c68..5291aa1 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.14.4. The SuperCollider Website</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help.html"
title="11.4.14. How to Get Help" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email.html"
title="11.4.14.3. Email" /><link rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html"
title="11.4.15. Legal Attribution" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="
tocframe" class="toc" src="../../../../toc.html">This is an
iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.14.4. The SuperCollider Website"
id="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_
Programming-Getting_Help-SuperCollider_Website">11.4.14.4. The SuperCollider
Website</h4></div></div></div><div class="para">
- The SuperCollider web site at SourceForge offers links to many resources. It is
available [
http://supercollider.sourceforge.net/ here].
+ The <em class="citetitle">SuperCollider Website</em> at
SourceForge (<a
href="http://supercollider.sourceforge.net/">http://supercol...>)
offers links to many resources.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-Email.html"><strong>Prev</strong>11.4.14.3. Email</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html"><strong>Next</strong>11.4.15. Legal
Attribution</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html
index 0f6f8da..22d1164 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html
@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.15. Legal Attribution</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html"
title="11.4. Basic Programming in SuperCollider" /><link
rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html"
title="11.4.14.4. The SuperCollider Website" /><link rel="next"
href="sect-Musicians_Guide-SuperCollider-Composing.html"
title="11.5. Composing with SuperCollider" /></head><body
class="draft toc_embeded "><div id=
"tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SuperCollider-Composing.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.15. Legal Attribution"
id="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC
-Basic_Programming-Legal_Attribution">11.4.15. Legal
Attribution</h3></div></div></div><div
class="para">
- This portion of the Fedora Musicians' Guide, called "Basic Programming with
SuperCollider," is a derivative work of the, "Getting Started With
SuperCollider" tutorial. The original work was created by Scott Wilson, James
Harkins, and the SuperCollider development team. It is available on the internet at
[
http://supercollider.svn.sourceforge.net/viewvc/supercollider/trunk/commo...
this location].
+ This portion of the Fedora Musicians' Guide, called "Basic Programming with
SuperCollider," is a derivative work of the, <em
class="citetitle">Getting Started With SuperCollider</em> tutorial. The
original work was created by Scott Wilson, James Harkins, and the SuperCollider
development team. It is available on the internet from <a
href="http://supercollider.svn.sourceforge.net/viewvc/supercollider/...;.
</div><div class="para">
- The original document, like all SuperCollider documentation, is licenced under the
Creative Commons' [
http://creativecommons.org/licenses/by-sa/3.0/ Attribution
Share-Alike 3.0 Unported] licence.
+ The original document, like all SuperCollider documentation, is licenced under the
Creative Commons' <em class="citetitle">Attribution Share-Alike 3.0
Unported Licence</em>, accessible on the internet at <a
href="http://creativecommons.org/licenses/by-sa/3.0/">http:/...;.
</div><div class="para">
This usage should in no way be construed as an endorsement of the Fedora Project, the
Musicians' Guide, or any other party by the SuperCollider development team.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Getting_Help-SuperCollider_Website.html"><strong>Prev</strong>11.4.14.4. The
SuperCollider Website</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SuperCollider-Composing.html"><strong>Next</strong>11.5. Composing
with SuperCollider</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming.html
index 0d5d419..76d9aef 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming.html
@@ -3,7 +3,13 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.3.2. Functional Programming</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented.html"
title="11.4.3. Object-Oriented SuperCollider" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented.html"
title="11.4.3. Object-Oriented SuperCollider" /><link rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Object-Oriented_Programming.html"
title="11.4.3.3. Object-Oriented Programming" /></head><body c
lass="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your browser
or enable iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Object-Oriented_Programming.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.3.2. Functional Programming"
id="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming">11.4.3.2. Functional
Programming</h4></div></div></div><div
class="para">
Functional programming is also easy to understand, but it can be a little bit more
difficult to think about complex tasks. Functional programs use Functions to complete all
of their work. This is not strictly possible in SuperCollider: it is more imperative than
functional, but the creative use of Functions can easily solve some problems that are
difficult to write with an imperative approach.
</div><div class="para">
- The following example is an extension of the "Imperative" example. Pretend
that the following Functions exist, and do the following tasks: * getinput : allows the
user to enter a number, and returns that number * add : adds together the numbers given as
arguments, returning the sum [pre] ( postln( add( getinput, getinput ) ); ) [/pre]
+ The following example is an extension of the "Imperative" example. Pretend
that the following Functions exist, and do the following tasks:
+ <div class="itemizedlist"><ul><li
class="listitem"><div class="para">
+ getinput : allows the user to enter a number, and returns that number
+ </div></li><li class="listitem"><div
class="para">
+ add : adds together the numbers given as arguments, returning the sum
+ </div></li></ul></div>
+ [pre] ( postln( add( getinput, getinput ) ); ) [/pre]
</div><div class="para">
SuperCollider will always execute the inner-most Functions first. This is how the
interpreter executes the single-line program above:
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Object-Oriented_Programming.html
index b952ef9..9212a8a 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Object-Oriented_Programming.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Object-Oriented_Programming.html
@@ -13,7 +13,7 @@
</div><div class="para">
Why is it that all Objects respond to the <code
class="code">postln</code> message? SuperCollider classes are allowed
to belong to other SuperCollider classes, of which they are a part. Consider the Bicycle
class again. It is a kind of vehicle, and philosophers might say that "things that
are members of the bicycle class are also members of the vehicle class." That is,
real-world bicycles share certain characteristics with other real-world objects that are
classified as "vehicles." The bicycle class is a "sub-class" of the
vehicle class, and it '''inherits''' certain properties from the
vehicles class. SuperCollider allows this behaviour too, and calls it
'''inheritance'''. In SuperCollider, since all classes define
Objects, they are all automatically considered to be a sub-class of the class called
<code class="code">Object</code>. All classes therefore inherit
certain characteristics from the <code class="code">Object</code>
class, like knowing how to respond to the <
code class="code">postln</code> message.
</div><div class="para">
- equivalent notation: 5.postln versus postln( 5 )
+ equivalent notation: <code class="literal">5.postln</code>
versus <code class="literal">postln( 5 )</code>
</div><div class="para">
You still don't know how to write new Classes and Objects in SuperCollider, but
knowing how to use them is more than enough for now. By the time you need to write your
own Classes, you will probably prefer to use the official SuperCollider help files,
anyway.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Functional_Programming.html"><strong>Prev</strong>11.4.3.2. Functional
Programming</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Object_Oriented-Choosing_a_Paradigm.html"><strong>Next</strong>11.4.3.4. Choosing
a Paradigm</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html
index 516c4a0..40adfba 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features.html
@@ -3,11 +3,11 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.12. Ordering and Other Synth Features</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SuperCollider-Basic_Programming.html"
title="11.4. Basic Programming in SuperCollider" /><link
rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Audio_Rate_Bus_Example.html"
title="11.4.11.5. Using Busses: Audio-Rate Example" /><link
rel="next"
href="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Changing_the_Order.html"
title="11.4.12.2. Changing the O
rder" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../../toc.html">This is an iframe, to view
it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Audio_Rate_Bus_Example.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Changing_the_Order.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.12. Ordering and Other Synth Features"
id="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Featu
res"><div class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Ordering_and_Other_Features">11.4.12. Ordering
and Other Synth Features</h3></div></div></div><div
class="para">
This section discusses the important topic of creating and enforcing an
"order" on the server. Because this is done with Functions (or methods) from the
Synth Class, other useful Functions from the Class are discussed here.
</div><div class="section" title="11.4.12.1. Ordering"
id="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Ordering"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Ordering">11.4.12.1. Ordering</h4></div></div></div><div
class="para">
- Ordering is instructing the server to calculate in a particular order. The audio
synthesized by the server takes the same form as any other digital audio: a series of
samples are played at a particular speed (called !!L!!sample rate!!L!!), each with a set
number of bits per sample (called !!L!!sample format!!L!!). For each sample, the server
calculates the signal at that point in a pre-determined order. Each sample is calculated
from scratch, so if a particular UGen depends on the output of another UGen, the other one
had better be calculated first.
+ Ordering is instructing the server to calculate in a particular order. The audio
synthesized by the server takes the same form as any other digital audio: a series of
samples are played at a particular speed (called sample rate), each with a set number of
bits per sample (called sample format). For each sample, the server calculates the signal
at that point in a pre-determined order. Each sample is calculated from scratch, so if a
particular UGen depends on the output of another UGen, the other one had better be
calculated first. For more information on samples, sample rate, and sample format, see
<a class="xref"
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html"
title="1.3. Sample, Sample Rate, Sample Format, and Bit Rate">Section 1.3,
“Sample, Sample Rate, Sample Format, and Bit Rate”</a>.
</div><div class="para">
Consider the following example: [pre] { SinOsc.ar( freq:SinOsc.kr( freq:1, add:500,
mul:10 ), mul:0.2 ); }.play; [/pre] What happens if the server calculates the audio-rate
UGen first? It wouldn't have a frequency. This is another one of those things which
the interpreter takes care of automatically when we run Function rather than create a
Synth. Since it's often preferable to use a synth instead of a Function, we need some
way to control the order of execution. The interpreter and the server are only so good at
guessing what we need, after all.
</div><div class="para">
- There are two methods in the Synth Class that we can use to inform the server about
our desired order of execution: "before" and "after". They represent a
small extension to the "new" method, and they work like this: [pre]
Synth.before( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] and [pre]
Synth.after( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] And it works
just as it looks, too: the server creates a new synth, adds it before or after the synth
represented by "variableHoldingSynth" (depending on which Function you use), and
uses "nameOfSynthDef" and "ListOfArguments" just as in the
"add" method. This example, from the !!L!!"Bus"!!L!! section, uses the
"after" Function to ensure that the control-rate synth is calculated before the
audio-rate synths that depend on it. [pre] ( // execute first: prepare the server var
busAudioSynth = { arg bus, freqOffset = 0; Out.ar( 0, SinOsc.ar( freq:( In.kr(bus) +
freqOffset ), mul:0.1 ) ); }; var
busControlSynth = { arg bus, freq = 400; Out.kr( bus, SinOsc.kr( freq:1, mul:( freq/40
), add:freq ) ); }; SynthDef( \tutorialAudioBus, busAudioSynth ).send( s ); SynthDef(
\tutorialControlBus, busControlSynth ).send( s ); b = Bus.control( s ); ) ( // execute
second: create synths x = Synth.new( \tutorialControlBus, [\bus, b] ); // control synth y
= Synth.after( x, \tutorialAudioBus, [\bus, b] ); // low audio synth z = Synth.after( x,
\tutorialAudioBus, [\bus, b, \freqOffset, 200] ); // high audio synth ) ( // commands to
free each Object x.free; x = nil; // control synth y.free; y = nil; // low audio synth
z.free; z = nil; // high audio synth b.free; b = nil; // control bus ) [/pre] In this
case, the control-rate synth is created before the audio-rate synths - probably the easier
way to think about it. Even so, it's possible to add them in the opposite order with a
little extra thought.
+ There are two methods in the Synth Class that we can use to inform the server about
our desired order of execution: "before" and "after". They represent a
small extension to the "new" method, and they work like this: [pre]
Synth.before( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] and [pre]
Synth.after( variableHoldingSynth, nameOfSynthDef, ListOfArguments ); [/pre] And it works
just as it looks, too: the server creates a new synth, adds it before or after the synth
represented by "variableHoldingSynth" (depending on which Function you use), and
uses "nameOfSynthDef" and "ListOfArguments" just as in the
"add" method. This example, from <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html"
title="11.4.11.4. Using Busses: Control-Rate Example">Section 11.4.11.4,
“Using Busses: Control-Rate Example”</a>, uses the "after" Function to
ensure that the control-rate synth is calculated before the audio-rate
synths that depend on it. [pre] ( // execute first: prepare the server var busAudioSynth
= { arg bus, freqOffset = 0; Out.ar( 0, SinOsc.ar( freq:( In.kr(bus) + freqOffset ),
mul:0.1 ) ); }; var busControlSynth = { arg bus, freq = 400; Out.kr( bus, SinOsc.kr(
freq:1, mul:( freq/40 ), add:freq ) ); }; SynthDef( \tutorialAudioBus, busAudioSynth
).send( s ); SynthDef( \tutorialControlBus, busControlSynth ).send( s ); b = Bus.control(
s ); ) ( // execute second: create synths x = Synth.new( \tutorialControlBus, [\bus, b] );
// control synth y = Synth.after( x, \tutorialAudioBus, [\bus, b] ); // low audio synth z
= Synth.after( x, \tutorialAudioBus, [\bus, b, \freqOffset, 200] ); // high audio synth )
( // commands to free each Object x.free; x = nil; // control synth y.free; y = nil; //
low audio synth z.free; z = nil; // high audio synth b.free; b = nil; // control bus )
[/pre] In this case, the control-rate synth is created before the audio-rate synths -
probably the easier wa
y to think about it. Even so, it's possible to add them in the opposite order with a
little extra thought.
</div><div class="para">
- The other example from the !!L!!"Bus"!!L!! section used the
"before" Function to ensure that the "pink noise" and "sine
wave" UGen's were calculated before the "reverberation" UGen.
Especially since these are all audio-rate UGen's, the server would not reasonably know
which to calculate first, so you need to let it know.
+ The other example from <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a> use the
"before" Function to ensure that the "pink noise" and "sine
wave" UGen's were calculated before the "reverberation" UGen.
Especially since these are all audio-rate UGen's, the server would not reasonably know
which to calculate first, so you need to let it know.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Audio_Rate_Bus_Example.html"><strong>Prev</strong>11.4.11.5. Using
Busses: Audio-Rate Example</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-C-Basic_Programming-Ordering_and_Other_Features-Changing_the_Order.html"><strong>Next</strong>11.4.12.2. Changing
the Order</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Repeating-While.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Repeating-While.html
index ba6ae61..5166b37 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Repeating-While.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Repeating-While.html
@@ -3,7 +3,7 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.7.4. "Do This While"</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
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/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating.html"
title="11.4.7. Repeated Execution" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating-Do_Examples.html"
title="11.4.7.3. Example "Do" Loops" /><link
rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating-.html"
title="11.4.7.5. Other Loops" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id=
"tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating-Do_Examples.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Repeating-.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.4.7.4. "Do This While""
id="sect-Musicians_Guide-SC-Basic_Programming-Repeating-While"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-Repeating-W
hile">11.4.7.4. "Do This
While"</h4></div></div></div><div
class="para">
"While" loops execute continuously while their "test condition"
is evaluated to be "true". Upon reaching the loop, the SuperCollider interpreter
executes the test condition. If it is "fale", the interpreter does not execute
the loop, and continues with the code after the loop. If it is "true", the
interpreter executes the code in the loop once, then re-executes the test condition. If
the test condition is "true", the loop is executed, the test condition
re-executed, and so on. Until the test condition returns "false", the
interpreter will never leave the loop.
</div><div class="para">
- Here is the format of a "while" loop in SuperCollider: [pre] while(
testFunc, bodyFunc ); [/pre] or [pre] testFunc.while( bodyFunc ); [/pre] The test
condition, called <code class="code">testFunc</code>, is a Function
which returns a boolean value - either "true" or "false". The
loop's body, called <code class="code">bodyFunc</code>, is a
Function which can do anything. The loop body function is not provided any arguments by
the interpreter. You will have to use comparison operators and boolean expressions when
writing the Function for the test condition. For information on how these work in
SuperCollider, see !!L!! THIS SECTION HERE !!L!! (#Boolean_Operators and
#Boolean_Expressions)?
+ Here is the format of a "while" loop in SuperCollider: [pre] while(
testFunc, bodyFunc ); [/pre] or [pre] testFunc.while( bodyFunc ); [/pre] The test
condition, called <code class="code">testFunc</code>, is a Function
which returns a boolean value - either "true" or "false". The
loop's body, called <code class="code">bodyFunc</code>, is a
Function which can do anything. The loop body function is not provided any arguments by
the interpreter. You will have to use comparison operators and boolean expressions when
writing the Function for the test condition. For information on how these work in
SuperCollider, see <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution.html#sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Boolean_Operators"
title="11.4.8.1. Boolean Operators">Section 11.4.8.1, “Boolean
Operators”</a> and <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Conditional_Execution-Boolean_Expressions
.html" title="11.4.8.2. Boolean Expressions">Section 11.4.8.2, “Boolean
Expressions”</a>.
</div><div class="para">
The following three code blocks are equivalent: [pre] ( 10.do( {
"repeat".postln; }; ); ) [/pre] and [pre] ( var counter = 0; while( { counter
< 10; }, { "repeat".postln; counter = counter + 1; } ); ) [/pre] and
[pre] ( var counter = 0; { counter < 10; }.while( { "repeat".postln;
counter = counter + 1; } ); ) [/pre] You can see how it's easier to write this
particular activity as a "do" loop. It's often the case that a
"do" loop better reflects what you want to do, but not always.
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions-The_play_Function.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions-The_play_Function.html
index 1182f1c..3ea154e 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions-The_play_Function.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions-The_play_Function.html
@@ -17,5 +17,5 @@
</div></li></ul></div>
</div><div class="para">
- You now know enough to spend hours with the sine oscillator UGen. Try combining
audio- and control-rate UGens, and try to figure out what happens when each of the
arguments is adjusted. Be careful that your audio interface's volume isn't set too
high! Experiment with this one: [pre] ( var myFrequency = SinOsc.kr( freq:1, mul:200,
add:400 ); var sound = { SinOsc.ar( myFrequency, 0, 0.2 ); }; play( sound ); ) [/pre] WHY
DOESN'T THAT WORK?!?!?!?!?!?
+ You now know enough to spend hours with the sine oscillator UGen. Try combining
audio- and control-rate UGens, and try to figure out what happens when each of the
arguments is adjusted. Be careful that your audio interface's volume isn't set too
high! Experiment with this one: [pre] ( var myFrequency = SinOsc.kr( freq:1, mul:200,
add:400 ); var sound = { SinOsc.ar( myFrequency, 0, 0.2 ); }; play( sound ); ) [/pre]
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Sound_Making_Functions.html"><strong>Prev</strong>11.4.4. Sound-Making
Functions</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Multichannel_Audio.html"><strong>Next</strong>11.4.5. Multichannel
Audio</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef.html
index 285d0ae..8992f7e 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef.html
@@ -17,7 +17,7 @@
</div><div class="para">
A SynthDef is part of this last process; SynthDef Objects represent the synthesis
information that is sent to the server before (or at the same time as) telling the server
to play the sound.
</div><div class="para">
- There are two steps to creating a useful SynthDef: making an interpreter Object, and
sending the actual synthesis information to the server. There are two ways to write this,
as follows: [pre] someVariable = SynthDef.new( nameOfSynthDef, FunctionContainingOutUGen
); someVariable.send( nameOfServer ); [/pre] and [pre] SynthDef.new( nameOfSynthDef,
FunctionContainingOutUGen ).send( nameOfServer ); [/pre] The <code
class="code">FunctionContainingOutUGen</code> is simply that - a
Function that, when executed, returns an "Out" UGen (meaning that the
"Out" UGen must be the last expression in the Function). The <code
class="code">nameOfSynthDef</code> should be a symbol (described
!!L!!BELOW!!L!!), but can also be a string. The <code
class="code">nameOfServer</code> is a variable that represents the
server to which you want to send the SynthDef's information; unless you know that you
need to use a different variable for this, it's probably just the letter
"s", which the interpr
eter automatically assigns to the default server.
+ There are two steps to creating a useful SynthDef: making an interpreter Object, and
sending the actual synthesis information to the server. There are two ways to write this,
as follows: [pre] someVariable = SynthDef.new( nameOfSynthDef, FunctionContainingOutUGen
); someVariable.send( nameOfServer ); [/pre] and [pre] SynthDef.new( nameOfSynthDef,
FunctionContainingOutUGen ).send( nameOfServer ); [/pre] The <code
class="code">FunctionContainingOutUGen</code> is simply that - a
Function that, when executed, returns an "Out" UGen (meaning that the
"Out" UGen must be the last expression in the Function). The <code
class="code">nameOfSynthDef</code> should be a symbol (as described in
<a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Symbols.html"
title="11.4.10.4. Symbols">Section 11.4.10.4, “Symbols”</a>), but can
also be a string. The <code class="code">nameOfServer</code> is a
variable that represents the server to which you want to
send the SynthDef's information; unless you know that you need to use a different
variable for this, it's probably just the letter "s", which the interpreter
automatically assigns to the default server.
</div><div class="para">
Here is a demonstration of both methods: [pre] ( var playMe = { Out.ar( 0, SinOsc.ar(
freq:440, mul:0.2 ) ); }; var playMeSynthDef = SynthDef.new( \playMe, playMe );
playMeSynthDef.send( s ); nil; ) [/pre] and [pre] ( var playMe = { Out.ar( 0, SinOsc.ar(
freq:440, mul:0.2 ) ); }; SynthDef.new( \playMe, playMe ).send( s ); nil; ) [/pre] The
only advantage to assigning something to a variable is the ability to refer to it later.
If you use the first method, then you can send the SynthDef to more than one server. Since
it's rare that you will want to use more than one server, it's usually better to
use the second style. In fact, if you won't be using the "playMe" Function
again, you don't need to assign it to a variable! [pre] SynthDef.new( \playMe, {
Out.ar( 0, SinOsc.ar( freq:440, mul:0.2 ) ); } ).send( s ); [/pre] This is all that's
really needed to create and send a synthesis definition to the server. It looks long and
frightening, but now at least you understand what a
ll of the parts do.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html"><strong>Prev</strong>11.4.10. SynthDef
and Synth</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Load.html"><strong>Next</strong>11.4.10.3. Load</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html
index 17d436e..991e8e2 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth.html
@@ -3,9 +3,9 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.10. SynthDef and Synth</title><link
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type="text/css" /><link rel="stylesheet" media="print"
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title="11.4. Basic Programming in SuperCollider" /><link
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href="sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix-Addition.html"
title="11.4.9.3. Addition" /><link rel="next"
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title="11.4.10.2. SynthDef" /></head><body class="draft
toc_embeded "><div id="tocdiv" class=
"toc"><iframe id="tocframe" class="toc"
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or enable iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
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class="section" title="11.4.10. SynthDef and Synth"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guid
e-SC-Basic_Programming-SynthDef_and_Synth">11.4.10. SynthDef and
Synth</h3></div></div></div><div class="para">
The preceding sections of this "Basic Programming" guide have only created
sound with Function's. The truth is that Function's are very useful for creating
sound, but they represent a simplification of the actual commands and Functions that must
be run by the interpreter in order to create sound. [pre] // When you write this... ( {
SinOsc.ar( freq:440, mul:0.2 ); }.play; ) // The interpreter actually does this... (
SynthDef.new( "temp__963", { Out.ar( 0, SinOsc.ar( freq:440, mul:0.2 ) ); }
).play; ) [/pre] Yikes! Don't despair - it's easy to understand - it just looks
scary!
</div><div class="section"
title="11.4.10.1. "Out" UGen"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Out_UGen"><div
class="titlepage"><div><div
keep-together.within-column="always"><h4 class="title"
id="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-Out_UGen">11.4.10.1. "Out"
UGen</h4></div></div></div><div class="para">
- The "Out" UGen is one of the bits of magic automatically taken care of by
the interpreter. It routes an audio signal from another UGen into a specific output
(actually, into a specific bus - explained in the !!L!! BUSSES !!L!! section).
+ The "Out" UGen is one of the bits of magic automatically taken care of by
the interpreter. It routes an audio signal from another UGen into a specific output
(actually, into a specific bus - see <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a>).
</div><div class="para">
- The following examples have the same effect: [pre] { SinOsc.ar( freq:500, mul:0.2 );
}.play; [/pre] and [pre] { Out.ar( 0, SinOsc.ar( freq:500, mul:0.2 ) ); }.play; [/pre] The
first argument to "Out.ar" is the bus number for where you want to place the
second argument, which is either a UGen or a multi-channel Array of UGen's. If the
second argument is an Array, then the first element is sent to the first argument's
bus number, the second argument is sent to one bus number higher, the third to two bus
numbers higher, and so on. This issues is explained fully in the !!L!! BUSSES !!L!!
section, but here's what you need to know for now, working with stereo (two-channel)
audio:
+ The following examples have the same effect: [pre] { SinOsc.ar( freq:500, mul:0.2 );
}.play; [/pre] and [pre] { Out.ar( 0, SinOsc.ar( freq:500, mul:0.2 ) ); }.play; [/pre] The
first argument to "Out.ar" is the bus number for where you want to place the
second argument, which is either a UGen or a multi-channel Array of UGen's. If the
second argument is an Array, then the first element is sent to the first argument's
bus number, the second argument is sent to one bus number higher, the third to two bus
numbers higher, and so on. This issues is explained fully in <a class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a>, but here is what
you need to know for now, working with stereo (two-channel) audio:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
If the second argument is a two-element Array, use bus number 0.
</div></li><li class="listitem"><div
class="para">
@@ -15,5 +15,5 @@
</div></li></ul></div>
</div><div class="para">
- If you're still struggling with exactly what the "Out" UGen does, think
of it like this: when you create an audio-rate UGen, it starts creating an audio signal;
the "Out" UGen effectively connects the audio-rate UGen into your audio
interface's output port, so it can be heard through the speakers. In the !!L! BUSSES
!!L!! section, it becomes clear that there are, in fact, other useful places to connect an
audio-rate UGen (through an effect processor, for example), and the "Out" UGen
can help you do that.
+ If you're still struggling with exactly what the "Out" UGen does, think
of it like this: when you create an audio-rate UGen, it starts creating an audio signal;
the "Out" UGen effectively connects the audio-rate UGen into your audio
interface's output port, so it can be heard through the speakers. In <a
class="xref"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses.html"
title="11.4.11. Busses">Section 11.4.11, “Busses”</a>, it becomes clear
that there are, in fact, other useful places to connect an audio-rate UGen (through an
effect processor, for example), and the "Out" UGen can help you do that.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Combining_and_Mix-Addition.html"><strong>Prev</strong>11.4.9.3. Addition</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
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href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-SynthDef_and_Synth-SynthDef.html"><strong>Next</strong>11.4.10.2. SynthDef</a></li></ul></body></html>
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html
index 0c5e932..f7a0b96 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.6.2. Recording SuperCollider's Output
(Tutorial)</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SuperCollider-Exporting.html"
title="11.6. Exporting Sound Files" /><link rel="prev"
href="sect-Musicians_Guide-SuperCollider-Exporting.html"
title="11.6. Exporting Sound Files" /><link rel="next"
href="chap-Musicians_Guide-LilyPond.html" title="Chapter 12. LilyPond"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../..
/../../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SuperCollider-Exporting.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="chap-Musicians_Guide-LilyPond.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.6.2. Recording SuperCollider's Output
(Tutorial)"
id="sect-Musicians_Guide-SC-Recording_SuperColliders_Output"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Recording_SuperColliders_Output">11.6.2. Recording
SuperCollider's Output (Tutorial)</h3>
</div></div></div><div class="para">
- Since SuperCollider outputs its audio signals to the JACK sound server, any other
JACK-aware program has the opportunity to record, process, and use them. This portion of
the tutorial will help you to record SuperCollider's output in Ardour. Due to the
advanced nature of SuperCollider, the text assumes that you have a basic knowledge of how
to work with Ardour. If not, you may find it helpful to refer to the
[[User:Crantila/FSC/Recording/Ardour|Ardour chapter]] of the Musicians' Guide.
+ Since SuperCollider outputs its audio signals to the JACK sound server, any other
JACK-aware program has the opportunity to record, process, and use them. This portion of
the tutorial will help you to record SuperCollider's output in Ardour. Due to the
advanced nature of SuperCollider, the text assumes that you have a basic knowledge of how
to work with Ardour. If not, you may find it helpful to refer to <a
class="xref" href="chap-Musicians_Guide-Ardour.html"
title="Chapter 7. Ardour">Chapter 7, <i>Ardour</i></a>.
</div><div class="para">
This procedure will help you to use Ardour to record SuperCollider's output.
</div><div class="procedure"><ol class="1"><li
class="step" title="Step 1"><div class="para">
- Close unnecessary applications and stop unnecessary processes, which will help to
reduce the risk of a buffer underrun, which would cause an audible break in audio. If you
are viewing this document in a web browser, you may want to copy-and-paste it into a
simple text editor, or GEdit, if you are already using that.
+ Close unnecessary applications and stop unnecessary processes, which will help to
reduce the risk of a buffer overrun or underrun, which cause an audible break in audio. If
you are viewing this document in a web browser, you may want to copy-and-paste it into a
simple text editor, or GEdit, if you are already using that.
</div></li><li class="step" title="Step
2"><div class="para">
Use QjackCtl to set up JACK with the right audio interface and configuration
options.
</div></li><li class="step" title="Step
3"><div class="para">
@@ -17,7 +17,7 @@
</div></li><li class="step" title="Step
6"><div class="para">
Use Ardour (the "Track/Bus Inspector" window) or QjackCtl to connect the
"SuperCollider" track to SuperCollider's outputs.
</div></li><li class="step" title="Step
7"><div class="para">
- You'll want to make sure that the SuperCollider output is also connected to your
audio interface, so that you can hear the program as you progress. This is an example of
!!L!!multi-plexing!!L!!. Changes to your audio interface's volume control will not
affect the recording in Ardour.
+ You'll want to make sure that the SuperCollider output is also connected to your
audio interface, so that you can hear the program as you progress. This is an example of
multi-plexing. Changes to your audio interface's volume control will not affect the
recording in Ardour.
</div></li><li class="step" title="Step
8"><div class="para">
Arm the track and transport in Ardour. When you are ready, start the transport. It
is not important to start SuperCollider as quickly as possible, since you can cut out the
silence after the recording is made.
</div></li><li class="step" title="Step
9"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html
index c6d51e8..22151d1 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.2.2. Software Requirements</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html"
title="11.2. Requirements and Installation" /><link rel="prev"
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html"
title="11.2. Requirements and Installation" /><link rel="next"
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html"
title="11.2.3. Hardware Requirements" /></head><body
class="draft toc_embeded "><div id="tocdiv" class="
toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your browser
or enable iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.2.2. Software Requirements"
id="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Req_and_Inst-Software_
Requirements">11.2.2. Software
Requirements</h3></div></div></div><div
class="para">
- SuperCollider uses the JACK Audio Connection Kit. You should install JACK before
installing SuperCollider. Follow the instructions !!L!! here !!L!! to install JACK.
+ SuperCollider uses the JACK Audio Connection Kit. You should install JACK before
installing SuperCollider. Refer to <a class="xref"
href="sect-Musicians_Guide-Using_JACK.html#sect-Musicians_Guide-Install_and_Configure_JACK"
title="2.3.1. Installing and Configuring JACK">Section 2.3.1, “Installing and
Configuring JACK”</a> for instructions to install JACK.
</div><div class="para">
- SuperCollider is not available from the Fedora software repositories. You must enable
the "Planet CCRMA at Home" repository to install SuperCollider. See !!L!! this
section !!L!! for instructions that enable the "Planet CCRMA at Home"
repository. The "Planet CCRMA at Home" repository contains a wide variety of
music and audio applications.
+ SuperCollider is not available from the Fedora software repositories. You must enable
the "Planet CCRMA at Home" repository to install SuperCollider. See <a
class="xref"
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a> for instructions ti enable the "Planet CCRMA at Home"
repository. The "Planet CCRMA at Home" repository contains a wide variety of
music and audio applications.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Requirements_and_Installation.html"><strong>Prev</strong>11.2. Requirements
and Installation</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Req_and_Inst-Hardware_Requirements.html"><strong>Next</strong>11.2.3. Hardware
Requirements</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Requirements_and_Installation.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Requirements_and_Installation.html
index a00802c..816d1b1 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Requirements_and_Installation.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Requirements_and_Installation.html
@@ -1,21 +1,21 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.2. Requirements and Installation</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-SuperCollider.html"
title="Chapter 11. SuperCollider" /><link rel="prev"
href="chap-Musicians_Guide-SuperCollider.html"
title="Chapter 11. SuperCollider" /><link rel="next"
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html"
title="11.2.2. Software Requirements" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../
../../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="chap-Musicians_Guide-SuperCollider.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.2. Requirements and Installation"
id="sect-Musicians_Guide-SC-Requirements_and_Installation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-SC-Requirements_and_Installation">11.2. Requirements
and Installation</h2></div></div></div>
<div class="section" title="11.2.1. Knowledge Requirements"
id="sect-Musicians_Guide-SC-Req_and_Inst-Knowledge"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Req_and_Inst-Knowledge">11.2.1. Knowledge
Requirements</h3></div></div></div><div
class="para">
- SuperCollider is by far the most difficult program described in the Fedora
Musicians' Guide. The SuperCollider applications themselves are easy to use, and they
work very well, but they are merely tools to help you accomplish something useful.
SuperCollider has an extremely powerful and flexible programming language, with libraries
designed primarily for audio processing. As often happens with computers, however, this
added flexibility and power comes at the cost of requiring greater understanding and
learning on the part of the user. Because SuperCollider involves actual programming, a
rudimentary understanding of some principles and concepts of computer science will provide
huge benefits to somebody learning the language. The following articles from a free
encyclopaedia should not be considered mandatory reading, but you should refer to them as
necessary while learning the language.
+ SuperCollider is by far the most difficult program described in the Fedora
Musicians' Guide. The SuperCollider applications themselves are easy to use, and they
work very well, but they are merely tools to help you accomplish something useful.
SuperCollider has an extremely powerful and flexible programming language, with libraries
designed primarily for audio processing. As often happens with computers, however, this
added flexibility and power comes at the cost of requiring greater understanding and
learning on the part of the user. Because SuperCollider involves actual programming, a
rudimentary understanding of some principles and concepts of computer science will provide
huge benefits to somebody learning the language. The following articles from Wikipedia are
not mandatory reading, but you should refer to them as necessary while learning the
language.
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://en.wikipedia.org/wiki/Computer_programming Computer Programming]: You
probably know what this is; it's what you'll be doing.
+ <em class="citetitle">Computer Programming</em> at <a
href="http://en.wikipedia.org/wiki/Computer_programming">htt...;:
You probably know what this is; it's what you'll be doing.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Programming_language Programming Language]:
SuperCollider is a programming language.
+ <em class="citetitle">Programming Language</em> at <a
href="http://en.wikipedia.org/wiki/Programming_language">htt...;:
SuperCollider is a programming language.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Interpreter_%28computing%29 Interpreter]: This reads
your code, and sends commands to the server, which cause it to produce sound.
+ <em class="citetitle">Interpreter</em> at <a
href="http://en.wikipedia.org/wiki/Interpreter_%28computing%29"...;:
This reads your code, and sends commands to the server, which causes it to produce sound.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Server_%28computing%29 Server]: SuperCollider has a
'server' component, which is operated by the interpreter.
+ <em class="citetitle">Server</em> at <a
href="http://en.wikipedia.org/wiki/Server_%28computing%29">h...;:
SuperCollider has a 'server' component, which is operated by the interpreter.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Functional_programming Functional Programming]:
SuperCollider can be treated as a "functional" language.
+ <em class="citetitle">Functional Programming</em> at <a
href="http://en.wikipedia.org/wiki/Functional_programming">h...;:
SuperCollider can be treated as a "functional" language.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Imperative_programming Imperative Programming]:
SuperCollider can be treated as an "imperative" language.
+ <em class="citetitle">Imperative Programming</em> at <a
href="http://en.wikipedia.org/wiki/Imperative_programming">h...;:
SuperCollider can be treated as an "imperative" language.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Object-oriented_programming Object-oriented
Programming]: SuperCollider can be treated as an "object-oriented" language.
+ <em class="citetitle">Object-Oriented Programming</em> at
<a
href="http://en.wikipedia.org/wiki/Object-oriented_programming"...;:
SuperCollider can be treated as an "object-oriented" language.
</div></li></ul></div>
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="chap-Musicians_Guide-SuperCollider.html"><strong>Prev</strong>Chapter 11. SuperCollider</a></li><li
class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Req_and_Inst-Software_Requirements.html"><strong>Next</strong>11.2.2. Software
Requirements</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html
index 573196a..ebcf0ba 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server.html
@@ -3,7 +3,7 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.3.2. Enable SuperCollider Mode and Start a
Server</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Using_GEdit.html" title="11.3. Using GEdit to
Write and Run SuperCollider Programs" /><link rel="prev"
href="sect-Musicians_Guide-SC-Using_GEdit.html" title="11.3. Using GEdit to
Write and Run SuperCollider Programs" /><link rel="next"
href="sect-Musicians_Guide-SC-Using_GEdit-Executing_Code.html"
title="11.3.3. Executing Code in GEdit" /></head><body
class="draft toc_embeded "
<div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Using_GEdit.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Using_GEdit-Executing_Code.html"><strong>Next</strong></a></li></ul><div
class="section" title="11.3.2. Enable SuperCollider Mode and Start a
Server" id="sect-Musicians_Guide-SC-Using_GEdit-Start_a_Server"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Using_GE
dit-Start_a_Server">11.3.2. Enable SuperCollider Mode and Start a
Server</h3></div></div></div><div class="para">
These steps should be followed every time you open GEdit, and wish to use the
SuperCollider extension.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
- # From the menu, select 'Tools > SuperCollider Mode'
+ Choose <span
class="guimenu"><strong>Tools</strong></span> → <span
class="guimenuitem"><strong>SuperCollider
Mode</strong></span>
</div></li><li class="step" title="Step
2"><div class="para">
A 'SuperCollider' menu should appear, and a window at the bottom which
says, "SuperCollider output".
</div></li><li class="step" title="Step
3"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html
index 9ca4d42..7e2aa3f 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.3. Sample, Sample Rate, Sample Format, and Bit
Rate</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Sound_Cards.html" title="Chapter 1. Sound Cards
and Digital Audio" /><link rel="prev"
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html"
title="1.2.5. Choosing a Connection Type" /><link rel="next"
href="sect-Musicians_Guide-Sample_Format.html" title="1.3.2. Sample
Format" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe" cla
ss="toc" src="../../../../toc.html">This is an iframe, to view it
upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Sample_Format.html"><strong>Next</strong></a></li></ul><div
class="section" title="1.3. Sample, Sample Rate, Sample Format, and Bit
Rate" id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample, Sample
Rate, Sample Fo
rmat, and Bit Rate</h2></div></div></div><div
class="para">
- The primary function of audio interfaces is to convert signals between analog and
digital formats. As mentioned earlier, real sound has an infinite possibility of pitches,
volumes, and durations. Computers cannot process infinite information, so the audio signal
must be converted before they can use it. This diagram from Wikipedia illustrates the
situation: [
http://en.wikipedia.org/wiki/File:Pcm.svg here]. The red wave shape represents
a sound wave that could be produced by a singer or an acoustic instrument. The gradual
change of the red wave cannot be processed by a computer, which must use an approximation,
represented by the gray, shaded area of the diagram. This diagram is an exaggerated
example, and it does not represent a real recording.
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.3. Sample, Sample Rate, Sample Format, and Bit
Rate</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Sound_Cards.html" title="Chapter 1. Sound Cards
and Digital Audio" /><link rel="prev"
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html"
title="1.2.5. Choosing a Connection Type" /><link rel="next"
href="sect-Musicians_Guide-Sample_Format.html" title="1.3.2. Sample
Format" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe" cla
ss="toc" src="../../../../toc.html">This is an iframe, to view it
upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Choose_Sound_Card_Connection.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Sample_Format.html"><strong>Next</strong></a></li></ul><div
class="section" title="1.3. Sample, Sample Rate, Sample Format, and Bit
Rate" id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Sample_Rate_and_Sample_Format">1.3. Sample, Sample
Rate, Sample Fo
rmat, and Bit Rate</h2></div></div></div><div
class="mediaobject"><object
data="./images/FMG-PCM_from_Wikipedia.svg" type="image/svg+xml"
width="444"> </object></div><div class="para">
+ The primary function of audio interfaces is to convert signals between analog and
digital formats. As mentioned earlier, real sound has an infinite possibility of pitches,
volumes, and durations. Computers cannot process infinite information, so the audio signal
must be converted before they can use it. This diagram above illustrates the situation.
The red wave shape represents a sound wave that could be produced by a singer or an
acoustic instrument. The gradual change of the red wave cannot be processed by a computer,
which must use an approximation, represented by the gray, shaded area of the diagram. This
diagram is an exaggerated example, and it does not represent a real recording.
</div><div class="para">
The conversion between analog and digital signals distinguishes low-quality and
high-quality audio interfaces. The sample rate and sample format control the amount of
audio information that is stored by the computer. The greater the amount of information
stored, the better the audio interface can approximate the original signal from the
microphone. The possible sample rates and sample formats only partially determine the
quality of the sound captured or produced by an audio interface. For example, an audio
interface integrated into a motherboard may be capable of a 24-bit sample format and
192 kHz sample rate, but a professional-level, FireWire-connected audio interface capable
of a 16-bit sample format and 44.1 kHz sample rate may sound better.
</div><div class="section" title="1.3.1. Sample"
id="sect-Musicians_Guide-Sample"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Sample">1.3.1. Sample</h3></div></div></div><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Session_Track_Region.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Session_Track_Region.html
index c9283d9..651138f 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Session_Track_Region.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Session_Track_Region.html
@@ -1,5 +1,3 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.3.4. Relationship of Session, Track, and Region</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html"
title="6.3. Interface Vocabulary" /><link rel="prev"
href="sect-Musicians_Guide-Region_Clip_Segment.html" title="6.3.3. Region,
Clip, or Segment" /><link rel="next"
href="sect-Musicians_Guide-Transport_and_Playhead.html"
title="6.3.5. Transport and Playhead" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" cla
ss="toc" src="../../../../toc.html">This is an iframe, to view it
upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Region_Clip_Segment.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Transport_and_Playhead.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.3.4. Relationship of Session, Track, and
Region" id="sect-Musicians_Guide-Session_Track_Region"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</h3></d
iv></div></div><div class="para">
- [[File:Ardour-session_track_region.png|200px|left|Session, Track, and Region in
Ardour.]]
- </div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Region_Clip_Segment.html"><strong>Prev</strong>6.3.3. Region,
Clip, or Segment</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Transport_and_Playhead.html"><strong>Next</strong>6.3.5. Transport
and Playhead</a></li></ul></body></html>
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.3.4. Relationship of Session, Track, and Region</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_Interface_Vocabulary.html"
title="6.3. Interface Vocabulary" /><link rel="prev"
href="sect-Musicians_Guide-Region_Clip_Segment.html" title="6.3.3. Region,
Clip, or Segment" /><link rel="next"
href="sect-Musicians_Guide-Transport_and_Playhead.html"
title="6.3.5. Transport and Playhead" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" cla
ss="toc" src="../../../../toc.html">This is an iframe, to view it
upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Region_Clip_Segment.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Transport_and_Playhead.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.3.4. Relationship of Session, Track, and
Region" id="sect-Musicians_Guide-Session_Track_Region"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Session_Track_Region">6.3.4. Relationship of
Session, Track, and Region</h3></d
iv></div></div><div class="mediaobject"><img
src="./images/Ardour-session_track_region.png" width="444"
/></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Region_Clip_Segment.html"><strong>Prev</strong>6.3.3. Region,
Clip, or Segment</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Transport_and_Playhead.html"><strong>Next</strong>6.3.5. Transport
and Playhead</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Configuration-External_Programs.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Configuration-External_Programs.html
index 8b661ea..11aef34 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Configuration-External_Programs.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Configuration-External_Programs.html
@@ -33,7 +33,7 @@
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
CSound: Solfege uses CSound for intonation exercises. It is an optional component.
See the "Optional Installation" section above.
</div></li><li class="listitem"><div
class="para">
- MMA: Solfege uses MMA for certain harmonic dictation exercises. It is an optional
component, and not available in Fedora through standard means. See the project's
[
http://www.mellowood.ca/mma/ home page] for details.
+ MMA: Solfege uses MMA for certain harmonic dictation exercises. It is an optional
component, and not available in Fedora through standard means. See <a
class="xref"
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_MMA"
title="14.1.5. Optional Installation: MMA">Section 14.1.5, “Optional
Installation: MMA”</a>
</div></li><li class="listitem"><div
class="para">
Lilypond-book: Solfege uses this for generating print-outs of ear training
exercise progress. See the "Optional Installation" section above.
</div></li><li class="listitem"><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Intonation.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Intonation.html
index f8455f8..3ae47e9 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Intonation.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Intonation.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>14.4.7. Intonation</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html"
title="14.4. Using the Exercises" /><link rel="prev"
href="sect-Musicians_Guide-Solfege-Harmonic_Progressions.html"
title="14.4.6. Harmonic Progressions" /><link rel="next"
href="appe-Musicians_Guide-Revision_History.html"
title="Appendix A. Revision History" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../
toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Solfege-Harmonic_Progressions.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="appe-Musicians_Guide-Revision_History.html"><strong>Next</strong></a></li></ul><div
class="section" title="14.4.7. Intonation"
id="sect-Musicians_Guide-Solfege-Intonation"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Intonation">14.4.7. Intonation</h3></div></div></div><div
class="para">
- In order to use the Intonation exercises, you must install the "Csound"
application. Instructions are located [[User:Crantila/FSC/Solfege#Optional Installation:
Csound|here]].
+ In order to use the Intonation exercises, you must install the "Csound"
application. See <a class="xref"
href="chap-Musicians_Guide-Solfege.html#sect-Musicians_Guide-Solfege-Install_Csound"
title="14.1.4. Optional Installation: Csound">Section 14.1.4, “Optional
Installation: Csound”</a> for instructions to install Csound.
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
Click on "Intonation"
</div></li><li class="step" title="Step
2"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Rhythm_Exercises.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Rhythm_Exercises.html
index 01283b3..84d7ece 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Rhythm_Exercises.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Rhythm_Exercises.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>14.4.4. Rhythm</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Solfege-Using_the_Exercises.html"
title="14.4. Using the Exercises" /><link rel="prev"
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html"
title="14.4.3. Configure Yourself" /><link rel="next"
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html"
title="14.4.5. Dictation" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html"
This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Configure_Yourself_Exericses.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Solfege-Dictation_Exercises.html"><strong>Next</strong></a></li></ul><div
class="section" title="14.4.4. Rhythm"
id="sect-Musicians_Guide-Solfege-Rhythm_Exercises"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Solfege-Rhythm_Exercises">14.4.4. Rhythm</h3></div></div></div><div
class="para">
- This is dictation or play-back. The rhythms
described in this section use the "takadimi" rhythm system, which is explained
[
http://www.takadimi.net/takadimiArticle.html here]. You can use any rhythm system you
prefer.
+ This is dictation or play-back. The rhythms described in this section use the
"takadimi" rhythm system, which is explained in <em
class="citetitle">The Takadimi Article</em>, available at <a
href="http://www.takadimi.net/takadimiArticle.html">http://w...;.
Use the rhythm system you prefer.
</div><div class="para">
For Rhythmic Dictation:
</div><div class="procedure"><ol
class="1"><li class="step" title="Step 1"><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Training-Exercise_Types.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Training-Exercise_Types.html
index be71f61..10f02d7 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Training-Exercise_Types.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Solfege-Training-Exercise_Types.html
@@ -19,7 +19,7 @@
</div></li><li class="listitem"><div
class="para">
Dictation, which tests your ability to perceive and notate melodies.
</div></li><li class="listitem"><div
class="para">
- Identify Tone, which tests your ability to use
[
http://en.wikipedia.org/wiki/Relative_pitch relative pitch].
+ Identify Tone, which tests your ability to use relative pitch (see <em
class="citetitle">Relative Pitch (Wikipedia)</em> at <a
href="http://en.wikipedia.org/wiki/Relative_pitch">http://en...
for more information).
</div></li><li class="listitem"><div
class="para">
Sing Twelve Random Tones, which tests many skills.
</div></li><li class="listitem"><div
class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sound_Servers-JACK.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sound_Servers-JACK.html
index a8cbfbb..af5e3ac 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sound_Servers-JACK.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Sound_Servers-JACK.html
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>2.2.2. JACK Audio Connection Kit</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Sound_Servers_Section.html" title="2.2. Sound
Servers" /><link rel="prev"
href="sect-Musicians_Guide-Sound_Servers_Section.html" title="2.2. Sound
Servers" /><link rel="next"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"
title="2.2.3. Phonon" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, t
o view it upgrade your browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Sound_Servers_Section.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"><strong>Next</strong></a></li></ul><div
class="section" title="2.2.2. JACK Audio Connection Kit"
id="sect-Musicians_Guide-Sound_Servers-JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Sound_Servers-JACK">2.2.2. JACK Audio Connection
Kit</h3></div></div></div><div class="para">
- The JACK sound server offers fewer features than other sound servers, but they are
tailor-made to allow the functionality required by audio creation applications. JACK also
makes it easier for users to configure the options that are most important for such
situations. The server supports only one sample rate and format at a time, and allows
applications and hardware to easily
[[User:Crantila/FSC/Sound_Cards#Routing_and_Multiplexing|connect and multiplex]] in ways
that other sound servers do not. It is also optimized to run with consistently low
latencies. Although using JACK requires a better understanding of the underlying hardware,
the "QjackCtl" application provides a graphical user interface to ease the
process.
+ The JACK sound server offers fewer features than other sound servers, but they are
tailor-made to allow the functionality required by audio creation applications. JACK also
makes it easier for users to configure the options that are most important for such
situations. The server supports only one sample rate and format at a time, and allows
applications and hardware to easily connect and multiplex in ways that other sound servers
do not (see <a class="xref"
href="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html"
title="1.4.7. Routing and Multiplexing">Section 1.4.7, “Routing and
Multiplexing”</a> for information about routing and multiplexing). It is also
optimized to run with consistently low latencies. Although using JACK requires a better
understanding of the underlying hardware, the "QjackCtl" application provides a
graphical user interface to ease the process.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Sound_Servers_Section.html"><strong>Prev</strong>2.2. Sound
Servers</a></li><li class="up"><a accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"><strong>Next</strong>2.2.3. Phonon</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Composing.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Composing.html
index 7de1728..df0941c 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Composing.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Composing.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.5. Composing with SuperCollider</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-SuperCollider.html"
title="Chapter 11. SuperCollider" /><link rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html"
title="11.4.15. Legal Attribution" /><link rel="next"
href="sect-Musicians_Guide-SC-Composing-Inspiration.html"
title="11.5.2. Inspiration" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../..
/../../toc.html">This is an iframe, to view it upgrade your browser or enable
iframe display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Composing-Inspiration.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="section" title="11.5. Composing with
SuperCollider" id="sect-Musicians_Guide-SuperCollider-Composing"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-SuperCollider-Composing">11.5. Composing with
SuperCollider
</h2></div></div></div><div class="para">
- This section is an explanation of the creative thought-process that went into creating
the SuperCollider composition that we've called "Method One," for which the
source and exported audio files are available below in the !!L!!"Included
Files"!!L!! section.
+ This section is an explanation of the creative thought-process that went into creating
the SuperCollider composition that we've called "Method One," for which the
source and exported audio files are available below.
</div><div class="para">
It is our hope that, in illustrating how we developed this composition from a single
SinOsc command, you will learn about SuperCollider and its abilities, about how to be
creative with SuperCollider, and how a simple idea can turn into something of greater and
greater complexity.
</div><div class="para">
@@ -9,17 +9,17 @@
</div><div class="section" title="11.5.1. Files for the
Tutorial" id="sect-Musicians_Guide-SC-Composing-Tutorial_Files"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Composing-Tutorial_Files">11.5.1. Files for the
Tutorial</h3></div></div></div><div class="para">
The following files represent complete versions of the program. You should try to
complete the program yourself before reviewing these versions:
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [[User:Crantila/FSC/Synthesizers/SuperCollider/FSC_method_1.sc|Method One]]
+ Original Version with Full Explanations: <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Synthesizers/...
</div></li><li class="listitem"><div
class="para">
- [[User:Crantila/FSC/Synthesizers/SuperCollider/FSC_method_1-short.sc|Method One
(Short)]]
+ Optimized Version with Fewer Explanations: <a
href="https://fedoraproject.org/wiki/User:Crantila/FSC/Synthesizers/...
</div></li><li class="listitem"><div
class="para">
- [[Media:FMG-Method_One.flac|FLAC Recording of "Method One"]]
+ FLAC Recording: <a
href="https://fedoraproject.org/wiki/Media:FMG-Method_One.flac"...
</div></li></ul></div>
</div><div class="para">
- FSC_method_1.sc : This is an extensively-commented version of the source code. The
comments not only describe the way the code works, but pose some problems and questions
that you may wish to work on, to increase your knowledge of SuperCollider. The problem
with the verbosity of the comments is that it can be difficult to read the code itself, as
it would be written in a real program.
+ <code class="literal">FSC_method_1.sc</code> : This is an
extensively-commented version of the source code. The comments not only describe the way
the code works, but pose some problems and questions that you may wish to work on, to
increase your knowledge of SuperCollider. The problem with the verbosity of the comments
is that it can be difficult to read the code itself, as it would be written in a real
program.
</div><div class="para">
- FSC_method_1-short.sc : This is a less-commented version of the source code. I've
also re-written part of the code, to make it more flexible for use in other programs. The
differences between this, and code that I would have written for myself only, are
trivial.
+ <code class="literal">FSC_method_1-short.sc</code> : This is a
less-commented version of the source code. I've also re-written part of the code, to
make it more flexible for use in other programs. The differences between this, and code
that I would have written for myself only, are trivial.
</div><div class="para">
- FSC_method_1.flac : This is a recording that I produced of the program, which I
produced in Ardour.
+ <code class="literal">FSC_method_1.flac</code> : This is a
recording that I produced of the program, which I produced in Ardour.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Legal_Attribution.html"><strong>Prev</strong>11.4.15. Legal
Attribution</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Composing-Inspiration.html"><strong>Next</strong>11.5.2. Inspiration</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Exporting.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Exporting.html
index 5eaf0bd..02b4761 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Exporting.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-SuperCollider-Exporting.html
@@ -3,5 +3,5 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.6. Exporting Sound Files</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-SuperCollider.html"
title="Chapter 11. SuperCollider" /><link rel="prev"
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html"
title="11.5.9. Joining the Two Parts" /><link rel="next"
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html"
title="11.6.2. Recording SuperCollider's Output (Tutorial)"
/></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id
="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html"><strong>Next</strong></a></li></ul><div
xml:lang="en-US" class="section" title="11.6. Exporting Sound
Files" id="sect-Musicians_Guide-SuperCollider-Exporting"
lang="en-US"><div class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-SuperCollider-Exporting">11
.6. Exporting Sound Files</h2></div></div></div><div
class="para">
This section explains one way to record your SuperCollider programs, so that you can
share them with friends who don't have SuperCollider on their computer.
</div><div class="section" title="11.6.1. Non-Real-Time
Synthesis" id="sect-Musicians_Guide-SC-Non_Real_Time_Synthesis"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-SC-Non_Real_Time_Synthesis">11.6.1. Non-Real-Time
Synthesis</h3></div></div></div><div
class="para">
- SuperCollider allows you to synthesze audio output to an audio file. Doing this
requires using OSC commands on the server, the "DiskOut" UGen, the
"Buffer" UGen, and other relatively advanced concepts. The built-in help file
located
[file:///usr/share/SuperCollider/Help/UGens/Playback%20and%20Recording/DiskOut.html here]
contains some help with the DiskOut UGen, and links to other useful help files. This
method is not further discussed here.
+ SuperCollider allows you to synthesze audio output to an audio file. Doing this
requires using OSC commands on the server, the "DiskOut" UGen, the
"Buffer" UGen, and other relatively advanced concepts. The built-in <em
class="citetitle">DiskOut</em> help file, available from <a
href="file:///usr/share/SuperCollider/Help/UGens/Playback%20and%20Recording/DiskOut.html">file:///usr/share/SuperCollider/Help/UGens/Playback%20and%20Recording/DiskOut.html</a>
on Fedora Linux systems, contains some help with the DiskOut UGen, and links to other
useful help files. This method is not further discussed here.
</div></div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Composing-Joining_the_Two_Parts.html"><strong>Prev</strong>11.5.9. Joining
the Two Parts</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Recording_SuperColliders_Output.html"><strong>Next</strong>11.6.2. Recording
SuperCollider's Output
(Tutoria...</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Info_Pane.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Info_Pane.html
index f9e1395..933be7f 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Info_Pane.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Info_Pane.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.3. "Track Info" Pane</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-DAW_Clock.html" title="6.4.2. Clock"
/><link rel="next" href="sect-Musicians_Guide-Track_Pane.html"
title="6.4.4. "Track" Pane" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your
browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-DAW_Clock.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Track_Pane.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.3. "Track Info" Pane"
id="sect-Musicians_Guide-Track_Info_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-track_info.png|300px|"Track Info" Pane]] The
"track info" pane contains information and settings for each track and bus in
the session. Here, you can usually adjust settings like the routing of a track's or
bus' input and output routing, the instrument, bank, program, and channel of MIDI
tracks, and the three buttons shown on this image: "R" for "arm to
record," "M" for "mute/silence track's output," and
"S" for "solo mode," where only the selected tracks and busses are
heard.
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.3. "Track Info" Pane</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-DAW_Clock.html" title="6.4.2. Clock"
/><link rel="next" href="sect-Musicians_Guide-Track_Pane.html"
title="6.4.4. "Track" Pane" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc"
src="../../../../toc.html">This is an iframe, to view it upgrade your
browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-DAW_Clock.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Track_Pane.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.3. "Track Info" Pane"
id="sect-Musicians_Guide-Track_Info_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Info_Pane">6.4.3. "Track Info"
Pane</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-track_info.png" width="444"
/></div><div class="para">
+ The "track info" pane contains information and settings for each track and
bus in the session. Here, you can usually adjust settings like the routing of a
track's or bus' input and output routing, the instrument, bank, program, and
channel of MIDI tracks, and the three buttons shown on this image: "R" for
"arm to record," "M" for "mute/silence track's output,"
and "S" for "solo mode," where only the selected tracks and busses are
heard.
</div><div class="para">
The information provided, and the layout of buttons, can change dramatically between
DAWs, but they all offer the same basic functionality. Often, right-clicking on a track
info box will give access to extended configuration options. Left-clicking on a portion of
the track info box that is not a button allows you to select a track without selecting a
particular moment in "track" pane.
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Pane.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Pane.html
index 06cce1c..36d5797 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Pane.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Track_Pane.html
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.4. "Track" Pane</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-Track_Info_Pane.html"
title="6.4.3. "Track Info" Pane" /><link
rel="next" href="sect-Musicians_Guide-DAW_Transport_Controls.html"
title="6.4.5. Transport Controls" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an
iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
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class="next"><a accesskey="n"
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class="section" title="6.4.4. "Track" Pane"
id="sect-Musicians_Guide-Track_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</h3></div></div></div><div class="para">
- [[File:Qtractor-interface-track.png|300px|"Track" Pane]] The
"track" pane is the main workspace in a DAW. It shows regions (also called
"clips") with a rough overview of the audio wave-form or MIDI notes, allows you
to adjust the starting-time and length of regions, and also allows you to assign or
re-assign a region to a track. The "track" pane shows the transport as a
vertical line; in this image it is the left-most red line in the "track" pane.
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>6.4.4. "Track" Pane</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-DAW_User_Interface.html" title="6.4. User
Interface" /><link rel="prev"
href="sect-Musicians_Guide-Track_Info_Pane.html"
title="6.4.3. "Track Info" Pane" /><link
rel="next" href="sect-Musicians_Guide-DAW_Transport_Controls.html"
title="6.4.5. Transport Controls" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an
iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Track_Info_Pane.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-DAW_Transport_Controls.html"><strong>Next</strong></a></li></ul><div
class="section" title="6.4.4. "Track" Pane"
id="sect-Musicians_Guide-Track_Pane"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Track_Pane">6.4.4. "Track"
Pane</h3></div></div></div><div
class="mediaobject"><img
src="./images/Qtractor-interface-track.png" width="444"
/></div><div class="
para">
+ The "track" pane is the main workspace in a DAW. It shows regions (also
called "clips") with a rough overview of the audio wave-form or MIDI notes,
allows you to adjust the starting-time and length of regions, and also allows you to
assign or re-assign a region to a track. The "track" pane shows the transport as
a vertical line; in this image it is the left-most red line in the "track"
pane.
</div><div class="para">
Scrolling the "track" pane horizontally allows you to view the regions
throughout the session. The left-most point is the start of the session; the right-most
point is after the end of the session. Most DAWs allow you to scroll well beyond the end
of the session. Scrolling vertically in the "track" pane allows you to view the
regions and tracks in a particular time range.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Track_Info_Pane.html"><strong>Prev</strong>6.4.3. "Track
Info" Pane</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-DAW_Transport_Controls.html"><strong>Next</strong>6.4.5. Transport
Controls</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_JACK.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_JACK.html
index 90045f1..e0bc3ae 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_JACK.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_JACK.html
@@ -1,10 +1,8 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>2.3. Using the JACK Audio Connection Kit</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html"
title="Chapter 2. Software for Sound Cards" /><link rel="prev"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"
title="2.2.3. Phonon" /><link rel="next"
href="sect-Musicians_Guide-Using_QjackCtl.html" title="2.3.2. Using
QjackCtl" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../
../toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Using_QjackCtl.html"><strong>Next</strong></a></li></ul><div
class="section" title="2.3. Using the JACK Audio Connection Kit"
id="sect-Musicians_Guide-Using_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</h2></div></div></div><div class="para">
- !!I!! What to say here depends on whether jack2 will be available with Fedora 14. If
it is, no need for CCRMA solution. If it isn't, need for CCRMA solution. !!I!!
- </div><div class="section" title="2.3.1. Installing and
Configuring JACK"
id="sect-Musicians_Guide-Install_and_Configure_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</h3></div></div></div><div
class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>2.3. Using the JACK Audio Connection Kit</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-How_Computers_Deal_with_Hardware.html"
title="Chapter 2. Software for Sound Cards" /><link rel="prev"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"
title="2.2.3. Phonon" /><link rel="next"
href="sect-Musicians_Guide-Using_QjackCtl.html" title="2.3.2. Using
QjackCtl" /></head><body class="draft toc_embeded "><div
id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="../../../
../toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Sound_Servers-Phonon.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Using_QjackCtl.html"><strong>Next</strong></a></li></ul><div
class="section" title="2.3. Using the JACK Audio Connection Kit"
id="sect-Musicians_Guide-Using_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h2 class="title"
id="sect-Musicians_Guide-Using_JACK">2.3. Using the JACK Audio Connection
Kit</h2></div></div></div><div class="section"
title="2.3.1. Installing and Co
nfiguring JACK"
id="sect-Musicians_Guide-Install_and_Configure_JACK"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Install_and_Configure_JACK">2.3.1. Installing and
Configuring JACK</h3></div></div></div><div
class="para">
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
- Ensure that you have installed the Planet CCRMA at Home repositories. For
instructions, refer to [[User:Crantila/FSC/CCRMA/Everything#Installing_the_Repository|this
section]].
+ Ensure that you have installed the Planet CCRMA at Home repositories. For
instructions, refer to <a class="xref"
href="sect-Musicians_Guide-Using_Planet_CCRMA_Software.html#sect-Musicians_Guide-CCRMA_Installing_Repository"
title="4.3.1. Installing the Planet CCRMA at Home
Repositories">Section 4.3.1, “Installing the Planet CCRMA at Home
Repositories”</a>.
</div></li><li class="listitem"><div
class="para">
Use PackageKit or KPackageKit to install the "jack-audio-connection-kit"
and "qjackctl" packages, or run the following command in a terminal: [pre]sudo
-c 'yum install jack-audio-connection-kit qjackctl'[/pre]
</div></li><li class="listitem"><div
class="para">
@@ -24,7 +22,7 @@
</div><div class="para">
JACK will operate without following this procedure, but users are strongly encouraged
to follow these three steps, for security reasons. They will help to allow optimal
performance of the JACK sound server, while greatly reducing the risk that an application
or user will accidentally or malicious take advantage of the capability.
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
- Add all of the users who will use JACK to the "audio" group. For help
with this, see the !!L!!Deployment Guide, Chapter 22!!L!!
+ Add all of the users who will use JACK to the "audio" group. For
instructions to add users to groups, see Chapter 22, <em
class="citetitle">Users and Groups</em> of the <em
class="citetitle">Fedora Deployment Guide</em>, available at <a
href="http://docs.fedoraproject.org">http://docs.fedoraproject.org</a>.
</div></li><li class="listitem"><div
class="para">
The default installation automatically enables real-time priority to be requested
by any user or process. This is undesirable, so we will edit it.
<div class="orderedlist"><ol><li
class="listitem"><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_QjackCtl.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_QjackCtl.html
index ab5a7be..2240596 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_QjackCtl.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Using_QjackCtl.html
@@ -3,5 +3,5 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>2.3.2. Using QjackCtl</title><link rel="stylesheet"
href="Common_Content/css/default.css" type="text/css" /><link
rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-Using_JACK.html" title="2.3. Using the JACK
Audio Connection Kit" /><link rel="prev"
href="sect-Musicians_Guide-Using_JACK.html" title="2.3. Using the JACK
Audio Connection Kit" /><link rel="next"
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html"
title="2.3.3. Integrating PulseAudio with JACK" /></head><body
class="draft toc_embeded "><div id="tocdiv"
class="toc"><iframe id="tocframe" class="toc
" src="../../../../toc.html">This is an iframe, to view it upgrade your
browser or enable iframe display.</iframe></div><p
id="title"><a class="left"
href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
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class="next"><a accesskey="n"
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html"><strong>Next</strong></a></li></ul><div
class="section" title="2.3.2. Using QjackCtl"
id="sect-Musicians_Guide-Using_QjackCtl"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Using_QjackCtl">2.3.2. Using
QjackCtl</h3></div></div></div><div class="para">
The QjackCtl application offers many more features and configuration options. The
patch bay is a notable feature, which lets users save configurations of the
"Connections" window, and restore them later, to help avoid the lengthy set-up
time that might be required in complicated routing and multiplexing situations.
</div><div class="para">
- For more information on QjackCtl, you can refer to
[
http://www.64studio.com/manual/audio/jack this] web site.
+ For more information on QjackCtl, refer to <em class="citetitle">Jack
Audio Connection Kit (64studio)</em> at <a
href="http://www.64studio.com/manual/audio/jack">http://www....;.
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Using_JACK.html"><strong>Prev</strong>2.3. Using
the JACK Audio Connection Kit</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Integrating_PulseAudio_with_JACK.html"><strong>Next</strong>2.3.3. Integrating
PulseAudio with JACK</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Bus.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Bus.html
index e75e4c7..893d328 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Bus.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Bus.html
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.4.2. Busses, Master Bus, and Sub-Master Bus</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="prev"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="next"
href="sect-Musicians_Guide-Vocabulary-Level.html" title="1.4.3. Level
(Volume/Loudness)" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../..
/../toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="chap-Musicians_Guide-Vocabulary.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Vocabulary-Level.html"><strong>Next</strong></a></li></ul><div
class="section" title="1.4.2. Busses, Master Bus, and Sub-Master Bus"
id="sect-Musicians_Guide-Vocabulary-Bus"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and
Sub-Master Bus</h3></div></div></div><div
class="para">
- [[File:FMG-bus.png|200px|How audio busses work.]]
[[File:FMG-master_sub_bus.png|200px|The relationship between the master bus and sub-master
busses.]]
- </div><div class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.4.2. Busses, Master Bus, and Sub-Master Bus</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="prev"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="next"
href="sect-Musicians_Guide-Vocabulary-Level.html" title="1.4.3. Level
(Volume/Loudness)" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../..
/../toc.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
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/></a><a class="right"
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class="section" title="1.4.2. Busses, Master Bus, and Sub-Master Bus"
id="sect-Musicians_Guide-Vocabulary-Bus"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Bus">1.4.2. Busses, Master Bus, and
Sub-Master Bus</h3></div></div></div><div
class="mediaobject"><img src="./image
s/FMG-bus.png" width="444" /></div><div
class="mediaobject"><img src="./images/FMG-master_sub_bus.png"
width="444" /></div><div class="para">
An '''audio bus''' sends audio signals from one place to
another. Many different signals can be inputted to a bus simultaneously, and many
different devices or applications can read from a bus simultaneously. Signals inputted to
a bus are mixed together, and cannot be separated after entering a bus. All devices or
applications reading from a bus receive the same signal.
</div><div class="para">
All audio routed out of a program passes through the master bus. The
'''master bus''' combines all audio tracks, allowing for final
level adjustments and simpler mastering. The primary purpose of the master bus is to mix
all of the tracks into two channels.
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Level.html
index 67fd3d9..ddc9cc8 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Level.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Level.html
@@ -8,21 +8,21 @@
In the Musicians' Guide, this term is called "volume level," to avoid
confusion with other levels, or with perceived volume or loudness.
</div><div class="para">
<div class="itemizedlist"><ul><li
class="listitem"><div class="para">
- [
http://www.digido.com/level-practices-part-2-includes-the-k-system.html
"Level Practices"] (the type of meter described here is available in the
"jkmeter" package from Planet CCRMA at Home).
+ <em class="citetitle">Level Practices</em>, available at
<a
href="http://www.digido.com/level-practices-part-2-includes-the-k-sy...;.
The type of meter described here is available in the "jkmeter" package from
Planet CCRMA at Home.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/K-system "K-system"]
+ <em class="citetitle">K-system (Wikipedia)</em>, available at
<a
href="http://en.wikipedia.org/wiki/K-system">http://en.wikip...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Headroom_%28audio_signal_processing%29
"Headroom"]
+ <em class="citetitle">Headroom (Wikipedai)</em>, available at
<a
href="http://en.wikipedia.org/wiki/Headroom_%28audio_signal_processi...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Equal-loudness_contour "Equal-loudness
contour"]
+ <em class="citetitle">Equal-Loudness Contour
(Wikipedia)</em>, available at <a
href="http://en.wikipedia.org/wiki/Equal-loudness_contour">h...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Sound_level_meter "Sound level meter"]
+ <em class="citetitle">Sound Level Meter (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Sound_level_meter">http:/...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Listener_fatigue "Listener fatigue"]
+ <em class="citetitle">Listener Fatigue (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Listener_fatigue">http://...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Dynamic_range_compression "Dynamic range
compression"]
+ <em class="citetitle">Dynamic Range Compression
(Wikipedia)</em>, available at <a
href="http://en.wikipedia.org/wiki/Dynamic_range_compression"&g...;.
</div></li><li class="listitem"><div
class="para">
- [
http://en.wikipedia.org/wiki/Alignment_level "Alignment level"]
+ <em class="citetitle">Alignment Level (Wikipedia)</em>,
available at <a
href="http://en.wikipedia.org/wiki/Alignment_level">http://e...;.
</div></li></ul></div>
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Vocabulary-Bus.html"><strong>Prev</strong>1.4.2. Busses,
Master Bus, and Sub-Master Bus</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html"><strong>Next</strong>1.4.4. Panning
and Balance</a></li></ul></body></html>
diff --git
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b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html
index 7b7d03b..4f11c9a 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Panning_and_Balance.html
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.4.4. Panning and Balance</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="prev"
href="sect-Musicians_Guide-Vocabulary-Level.html" title="1.4.3. Level
(Volume/Loudness)" /><link rel="next"
href="sect-Musicians_Guide-Vocabulary-Time.html" title="1.4.5. Time,
Timeline, and Time-Shifting" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
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.html">This is an iframe, to view it upgrade your browser or enable iframe
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class="section" title="1.4.4. Panning and Balance"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning and
Balance</h3></div></div></div><div class="para">
- [[File:FMG-Balance_and_Panning.png|200px|left|The difference between adjusting panning
and adjusting balance.]]
- </div><div class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.4.4. Panning and Balance</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
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content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="prev"
href="sect-Musicians_Guide-Vocabulary-Level.html" title="1.4.3. Level
(Volume/Loudness)" /><link rel="next"
href="sect-Musicians_Guide-Vocabulary-Time.html" title="1.4.5. Time,
Timeline, and Time-Shifting" /></head><body class="draft toc_embeded
"><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc
.html">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
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src="Common_Content/images/image_right.png" alt="Documentation Site"
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class="previous"><a accesskey="p"
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class="next"><a accesskey="n"
href="sect-Musicians_Guide-Vocabulary-Time.html"><strong>Next</strong></a></li></ul><div
class="section" title="1.4.4. Panning and Balance"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Panning_and_Balance">1.4.4. Panning and
Balance</h3></div></div></div><div
class="mediaobject"><img src="./images/FMG-Ba
lance_and_Panning.png" width="444" /></div><div
class="para">
'''Panning''' adjusts the portion of a channel's signal
that is sent to each output channel. In a stereophonic (two-channel) setup, the two
channels represent the "left" and the "right" speakers. Two channels
of recorded audio are available in the DAW, and the default setup sends all of the
"left" recorded channel to the "left" output channel, and all of the
"right" recorded channel to the "right" output channel. Panning sends
some of the left recorded channel's level to the right output channel, or some of the
right recorded channel's level to the left output channel. Each recorded channel has a
constant total output level, which is divided between the two output channels.
</div><div class="para">
The default setup for a left recorded channel is for "full left" panning,
meaning that 100% of the output level is output to the left output channel. An audio
engineer might adjust this so that 80% of the recorded channel's level is output to
the left output channel, and 20% of the level is output to the right output channel. An
audio engineer might make the left recorded channel sound like it is in front of the
listener by setting the panner to "center," meaning that 50% of the output level
is output to both the left and right output channels.
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html
index 5606029..602cb1c 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing.html
@@ -1,8 +1,6 @@
<?xml version="1.0" encoding="UTF-8"
standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN"
"http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
-<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.4.7. Routing and Multiplexing</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
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content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="prev"
href="sect-Musicians_Guide-Vocabulary-Synchronization.html"
title="1.4.6. Synchronization" /><link rel="next"
href="sect-Musicians_Guide-Multichannel_Audio.html"
title="1.4.8. Multichannel Audio" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
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">This is an iframe, to view it upgrade your browser or enable iframe
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class="section" title="1.4.7. Routing and Multiplexing"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7. Routing
and Multiplexing</h3></div></div></div><div
class="para">
- [[File:FMG-routing_and_multiplexing.png|200px|left|Illustration of routing and
multiplexing in the "Connections" window of the QjackCtl interface.]]
- </div><div class="para">
+<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>1.4.7. Routing and Multiplexing</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
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href="chap-Musicians_Guide-Vocabulary.html" title="1.4. Other Digital Audio
Concepts" /><link rel="prev"
href="sect-Musicians_Guide-Vocabulary-Synchronization.html"
title="1.4.6. Synchronization" /><link rel="next"
href="sect-Musicians_Guide-Multichannel_Audio.html"
title="1.4.8. Multichannel Audio" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html
">This is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-Vocabulary-Synchronization.html"><strong>Prev</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-Multichannel_Audio.html"><strong>Next</strong></a></li></ul><div
class="section" title="1.4.7. Routing and Multiplexing"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing"><div
class="titlepage"><div><div
keep-together.within-column="always"><h3 class="title"
id="sect-Musicians_Guide-Vocabulary-Routing_and_Multiplexing">1.4.7. Routing
and Multiplexing</h3></div></div></div><div
class="mediaobjec
t"><img src="./images/FMG-routing_and_multiplexing.png"
width="444" /></div><div class="para">
'''Routing''' audio transmits a signal from one place to
another - between applications, between parts of applications, or between devices. On
Linux systems, the JACK Audio Connection Kit is used for audio routing. JACK-aware
applications (and PulseAudio ones, if so configured) provide inputs and outputs to the
JACK server, depending on their configuration. The QjackCtl application can adjust the
default connections. You can easily reroute the output of a program like FluidSynth so
that it can be recorded by Ardour, for example, by using QjackCtl.
</div><div class="para">
'''Multiplexing''' allows you to connect multiple devices and
applications to a single input or output. QjackCtl allows you to easily perform
multiplexing. This may not seem important, but remember that only one connection is
possible with a physical device like an audio interface. Before computers were used for
music production, multiplexing required physical devices to split or combine the signals.
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Time.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Time.html
index 1471b01..42849ee 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Time.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_Guide-Vocabulary-Time.html
@@ -9,7 +9,7 @@
</div></li><li class="listitem"><div
class="para">
SMPTE Timecode: Invented for high-precision coordination of audio and video, but
can be used with audio alone.
</div></li><li class="listitem"><div
class="para">
- Samples: Relating directly to the format of the underlying audio file, a sample is
the shortest possible length of time in an audio file. See
[[User:Crantila/FSC/Sound_Cards#Sample_Rate|this section]] for more information on
samples.
+ Samples: Relating directly to the format of the underlying audio file, a sample is
the shortest possible length of time in an audio file. See <a class="xref"
href="sect-Musicians_Guide-Sample_Rate_and_Sample_Format.html"
title="1.3. Sample, Sample Rate, Sample Format, and Bit Rate">Section 1.3,
“Sample, Sample Rate, Sample Format, and Bit Rate”</a> for more information.
</div></li></ul></div>
</div><div class="para">
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus.html
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus.html
index 1c3449c..dc651f2 100644
---
a/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus.html
+++
b/public_html/en-US/Fedora_Draft_Documentation/0.1/html/Musicians_Guide/sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus.html
@@ -3,7 +3,17 @@
<html
xmlns="http://www.w3.org/1999/xhtml"><head><meta
http-equiv="Content-Type" content="text/html; charset=UTF-8"
/><title>11.4.11.4.2. Why Use a Bus</title><link
rel="stylesheet" href="Common_Content/css/default.css"
type="text/css" /><link rel="stylesheet" media="print"
href="Common_Content/css/print.css" type="text/css" /><meta
name="generator" content="publican 2.1" /><meta
name="package"
content="Fedora_Draft_Documentation-Musicians_Guide-0.1-en-US-14.0.1-0"
/><link rel="home" href="index.html" title="Musicians'
Guide" /><link rel="up"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html"
title="11.4.11.4. Using Busses: Control-Rate Example" /><link
rel="prev"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html"
title="11.4.11.4. Using Busses: Control-Rate Example" /><link
rel="next"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Special_Note.html"
title="11.4.11.4.3. Spe
cial Note about Control-Rate Busses" /></head><body class="draft
toc_embeded "><div id="tocdiv" class="toc"><iframe
id="tocframe" class="toc" src="../../../../toc.html">This
is an iframe, to view it upgrade your browser or enable iframe
display.</iframe></div><p id="title"><a
class="left" href="http://www.fedoraproject.org"><img
src="Common_Content/images/image_left.png" alt="Product Site"
/></a><a class="right"
href="http://docs.fedoraproject.org"><img
src="Common_Content/images/image_right.png" alt="Documentation Site"
/></a></p><ul class="docnav"><li
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href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html"><strong>Prev</strong></a></li><li
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class="section" title="11.4.11.4.2. Why Use a Bus"
id="sect-Musicians_GuideSC-Basic_Programming-Busses-Contro
l_Rate_Example-Why_Use_a_Bus"><div
class="titlepage"><div><div
keep-together.within-column="always"><h5 class="title"
id="sect-Musicians_GuideSC-Basic_Programming-Busses-Control_Rate_Example-Why_Use_a_Bus">11.4.11.4.2. Why
Use a Bus</h5></div></div></div><div
class="para">
The control-rate bus in this example might seem trivial and pointless to you,
especially since the use of a UGen to control frequency has already been illustrated in
other examples. For this particular program, a control-rate UGen would probably have been
a better choice, but remember that this is just an example.
</div><div class="para">
- Here are some main advantages to using a control-rate Bus over a UGen: # The signal
can be changed without sending the "set" message to the audio-rate UGen, simply
by changing the input to the bus. # Input to the bus can be produced by any number of
control-rate UGen's. # The signal in the bus can be received by more than one UGen, as
it is in this example. One thousand audio-rate UGen's powered by 25 control-rate
UGen's is a much better solution than if each audio-rate UGen were powered by its own
control-rate UGen. # Busses can be accessed quickly and efficiently from any place in the
program that has access to the variable holding the Bus. It's easier and safer (less
error-prone) than making all of your UGen's equally accessible.
+ Here are some advantages to using a control-rate Bus over a UGen:
+ <div class="itemizedlist"><ul><li
class="listitem"><div class="para">
+ The signal can be changed without sending the "set" message to the
audio-rate UGen, simply by changing the input to the bus.
+ </div></li><li class="listitem"><div
class="para">
+ Input to the bus can be produced by any number of control-rate UGen's.
+ </div></li><li class="listitem"><div
class="para">
+ The signal in the bus can be received by more than one UGen, as it is in this
example. One thousand audio-rate UGen's powered by 25 control-rate UGen's is a
much better solution than if each audio-rate UGen were powered by its own control-rate
UGen.
+ </div></li><li class="listitem"><div
class="para">
+ Busses can be accessed quickly and efficiently from any place in the program that
has access to the variable holding the Bus. It's easier and safer (less error-prone)
than making all of your UGen's equally accessible.
+ </div></li></ul></div>
+
</div><div class="para">
Some of these advantages could be seen as disadvantages. Whether you should use a
Bus or a UGen depends on the particular application. The simpler solution is usually the
better one, as long as you remember to avoid repetition!
</div></div><ul class="docnav"><li
class="previous"><a accesskey="p"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Bus_Example.html"><strong>Prev</strong>11.4.11.4. Using
Busses: Control-Rate Example</a></li><li class="up"><a
accesskey="u"
href="#"><strong>Up</strong></a></li><li
class="home"><a accesskey="h"
href="index.html"><strong>Home</strong></a></li><li
class="next"><a accesskey="n"
href="sect-Musicians_Guide-SC-Basic_Programming-Busses-Control_Rate_Example-Special_Note.html"><strong>Next</strong>11.4.11.4.3. Special
Note about Control-Rate Buss...</a></li></ul></body></html>
diff --git
a/public_html/en-US/Fedora_Draft_Documentation/0.1/pdf/Musicians_Guide/Fedora_Draft_Documentation-0.1-Musicians_Guide-en-US.pdf
b/public_html/en-US/Fedora_Draft_Documentation/0.1/pdf/Musicians_Guide/Fedora_Draft_Documentation-0.1-Musicians_Guide-en-US.pdf
index a320ccb..ebc9ad7 100644
Binary files
a/public_html/en-US/Fedora_Draft_Documentation/0.1/pdf/Musicians_Guide/Fedora_Draft_Documentation-0.1-Musicians_Guide-en-US.pdf
and
b/public_html/en-US/Fedora_Draft_Documentation/0.1/pdf/Musicians_Guide/Fedora_Draft_Documentation-0.1-Musicians_Guide-en-US.pdf
differ
diff --git a/public_html/en-US/Site_Statistics.html
b/public_html/en-US/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/en-US/Site_Statistics.html
+++ b/public_html/en-US/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/en-US/toc.html b/public_html/en-US/toc.html
index 04b4f3b..ba8268e 100644
--- a/public_html/en-US/toc.html
+++ b/public_html/en-US/toc.html
@@ -623,7 +623,7 @@
<a class="type"
href="./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1324,7 +1324,7 @@
<a class="type"
href="./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/es-ES/Site_Statistics.html
b/public_html/es-ES/Site_Statistics.html
index d538ab6..05b7051 100644
--- a/public_html/es-ES/Site_Statistics.html
+++ b/public_html/es-ES/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Idiomas totales: </b>41<br />
+ <b>Idiomas totales: </b>48<br />
<b>Paquetes totales: </b>572
</div>
</body>
diff --git a/public_html/es-ES/toc.html b/public_html/es-ES/toc.html
index b531b02..5cfe1f7 100644
--- a/public_html/es-ES/toc.html
+++ b/public_html/es-ES/toc.html
@@ -308,7 +308,7 @@
</div>
<div id='Fedora.13' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.13.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.13.untrans_books' class="books hidden">
<div id='Fedora.13.Managing_Confined_Services' class="book
collapsed" onclick="toggle(event,
'Fedora.13.Managing_Confined_Services.types');">
@@ -453,7 +453,7 @@
</div>
<div id='Fedora.12' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.12.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.12.untrans_books' class="books hidden">
<div id='Fedora.12.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.12.Accessibility_Guide.types');">
@@ -658,7 +658,7 @@
</div>
<div id='Fedora.11' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.11.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.11.untrans_books' class="books hidden">
<div id='Fedora.11.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.11.Accessibility_Guide.types');">
@@ -803,7 +803,7 @@
</div>
<div id='Fedora.10' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.10.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.10.untrans_books' class="books hidden">
<div id='Fedora.10.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.10.Accessibility_Guide.types');">
@@ -933,7 +933,7 @@
</div>
<div id='Fedora.9' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.9.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.9.untrans_books' class="books hidden">
<div id='Fedora.9.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.9.Installation_Guide.types');">
@@ -1018,7 +1018,7 @@
</div>
<div id='Fedora.8' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.8.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.8.untrans_books' class="books hidden">
<div id='Fedora.8.SELinux_FAQ' class="book collapsed"
onclick="toggle(event, 'Fedora.8.SELinux_FAQ.types');">
@@ -1088,7 +1088,7 @@
</div>
<div id='Fedora.7' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.7.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora.7.untrans_books' class="books hidden">
<div id='Fedora.7.SELinux_FAQ' class="book collapsed"
onclick="toggle(event, 'Fedora.7.SELinux_FAQ.types');">
@@ -1118,7 +1118,7 @@
<div id='Fedora_Contributor_Documentation' class="versions
hidden">
<div id='Fedora_Contributor_Documentation.1.books'
class="books">
<div id='Fedora_Contributor_Documentation.1' class="version
collapsed untranslated" onclick="toggle(event,
'Fedora_Contributor_Documentation.1.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Contributor_Documentation.1.untrans_books'
class="books hidden">
<div
id='Fedora_Contributor_Documentation.1.Translation_Quick_Start_Guide'
class="book collapsed" onclick="toggle(event,
'Fedora_Contributor_Documentation.1.Translation_Quick_Start_Guide.types');">
@@ -1210,7 +1210,7 @@
</div>
<div id='Fedora_Core.6' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.6.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Core.6.untrans_books' class="books
hidden">
<div id='Fedora_Core.6.User_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora_Core.6.User_Guide.types');">
@@ -1235,7 +1235,7 @@
<span class="version">5</span>
<div id='Fedora_Core.5.books' class="books hidden">
<div id='Fedora_Core.5' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.5.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Core.5.untrans_books' class="books
hidden">
<div id='Fedora_Core.5.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.5.Installation_Guide.types');">
@@ -1320,7 +1320,7 @@
</div>
<div id='Fedora_Core.4' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.4.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Core.4.untrans_books' class="books
hidden">
<div id='Fedora_Core.4.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.4.Installation_Guide.types');">
@@ -1350,7 +1350,7 @@
<span class="version">3</span>
<div id='Fedora_Core.3.books' class="books hidden">
<div id='Fedora_Core.3' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.3.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Core.3.untrans_books' class="books
hidden">
<div id='Fedora_Core.3.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.3.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1408,7 +1408,7 @@
<span class="version">2</span>
<div id='Fedora_Core.2.books' class="books hidden">
<div id='Fedora_Core.2' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.2.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Core.2.untrans_books' class="books
hidden">
<div id='Fedora_Core.2.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.2.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1451,7 +1451,7 @@
<span class="version">1</span>
<div id='Fedora_Core.1.books' class="books hidden">
<div id='Fedora_Core.1' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.1.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Core.1.untrans_books' class="books
hidden">
<div id='Fedora_Core.1.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.1.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1488,7 +1488,7 @@
<div id='Fedora_Draft_Documentation' class="versions hidden">
<div id='Fedora_Draft_Documentation.0.1.books'
class="books">
<div id='Fedora_Draft_Documentation.0.1' class="version collapsed
untranslated" onclick="toggle(event,
'Fedora_Draft_Documentation.0.1.untrans_books');">
- <span class="version">Aún sin traducir</span>
+ <span class="version">Sin traducir</span>
<div id='Fedora_Draft_Documentation.0.1.untrans_books' class="books
hidden">
<div id='Fedora_Draft_Documentation.0.1.Amateur_Radio_Guide'
class="book collapsed" onclick="toggle(event,
'Fedora_Draft_Documentation.0.1.Amateur_Radio_Guide.types');">
@@ -1591,7 +1591,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/fi-FI/Site_Statistics.html
b/public_html/fi-FI/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/fi-FI/Site_Statistics.html
+++ b/public_html/fi-FI/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/fi-FI/toc.html b/public_html/fi-FI/toc.html
index e7765eb..d1d322a 100644
--- a/public_html/fi-FI/toc.html
+++ b/public_html/fi-FI/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/fr-FR/Site_Statistics.html
b/public_html/fr-FR/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/fr-FR/Site_Statistics.html
+++ b/public_html/fr-FR/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/fr-FR/toc.html b/public_html/fr-FR/toc.html
index d1c8ba5..9602a77 100644
--- a/public_html/fr-FR/toc.html
+++ b/public_html/fr-FR/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/gu-IN/Site_Statistics.html
b/public_html/gu-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/gu-IN/Site_Statistics.html
+++ b/public_html/gu-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/gu-IN/toc.html b/public_html/gu-IN/toc.html
index e1a408a..2ee6638 100644
--- a/public_html/gu-IN/toc.html
+++ b/public_html/gu-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/he-IL/Site_Statistics.html
b/public_html/he-IL/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/he-IL/Site_Statistics.html
+++ b/public_html/he-IL/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/he-IL/toc.html b/public_html/he-IL/toc.html
index e4840ef..1ecba2f 100644
--- a/public_html/he-IL/toc.html
+++ b/public_html/he-IL/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/hi-IN/Site_Statistics.html
b/public_html/hi-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/hi-IN/Site_Statistics.html
+++ b/public_html/hi-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/hi-IN/toc.html b/public_html/hi-IN/toc.html
index 2cababa..3563f8b 100644
--- a/public_html/hi-IN/toc.html
+++ b/public_html/hi-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/hu-HU/Site_Statistics.html
b/public_html/hu-HU/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/hu-HU/Site_Statistics.html
+++ b/public_html/hu-HU/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/hu-HU/toc.html b/public_html/hu-HU/toc.html
index 2652c58..e8e828e 100644
--- a/public_html/hu-HU/toc.html
+++ b/public_html/hu-HU/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/id-ID/Site_Statistics.html
b/public_html/id-ID/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/id-ID/Site_Statistics.html
+++ b/public_html/id-ID/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/id-ID/toc.html b/public_html/id-ID/toc.html
index 892e990..84e28be 100644
--- a/public_html/id-ID/toc.html
+++ b/public_html/id-ID/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/it-IT/Site_Statistics.html
b/public_html/it-IT/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/it-IT/Site_Statistics.html
+++ b/public_html/it-IT/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/it-IT/toc.html b/public_html/it-IT/toc.html
index 0fa72f3..a02ec21 100644
--- a/public_html/it-IT/toc.html
+++ b/public_html/it-IT/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -801,7 +801,7 @@
<a class="type"
href="../en-US/./Fedora/10/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/10/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -961,7 +961,7 @@
<a class="type"
href="../en-US/./Fedora/9/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/9/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/9/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/9/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/9/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/9/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1136,7 +1136,7 @@
<a class="type"
href="../en-US/./Fedora/8/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/8/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/8/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/8/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/8/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/8/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1696,7 +1696,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/ja-JP/Site_Statistics.html
b/public_html/ja-JP/Site_Statistics.html
index 62d219a..06aaeda 100644
--- a/public_html/ja-JP/Site_Statistics.html
+++ b/public_html/ja-JP/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>言語数の合計: </b>41<br />
+ <b>言語数の合計: </b>48<br />
<b>パッケージ数の合計: </b>572
</div>
</body>
diff --git a/public_html/ja-JP/toc.html b/public_html/ja-JP/toc.html
index 1c1df53..50b04b8 100644
--- a/public_html/ja-JP/toc.html
+++ b/public_html/ja-JP/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/kn-IN/Site_Statistics.html
b/public_html/kn-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/kn-IN/Site_Statistics.html
+++ b/public_html/kn-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/kn-IN/toc.html b/public_html/kn-IN/toc.html
index 592e0fa..d8dfec9 100644
--- a/public_html/kn-IN/toc.html
+++ b/public_html/kn-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/ko-KR/Site_Statistics.html
b/public_html/ko-KR/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/ko-KR/Site_Statistics.html
+++ b/public_html/ko-KR/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/ko-KR/toc.html b/public_html/ko-KR/toc.html
index 759fbd1..8e52529 100644
--- a/public_html/ko-KR/toc.html
+++ b/public_html/ko-KR/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/ml-IN/Site_Statistics.html
b/public_html/ml-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/ml-IN/Site_Statistics.html
+++ b/public_html/ml-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/ml-IN/toc.html b/public_html/ml-IN/toc.html
index cf7714d..15ce195 100644
--- a/public_html/ml-IN/toc.html
+++ b/public_html/ml-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/mr-IN/Site_Statistics.html
b/public_html/mr-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/mr-IN/Site_Statistics.html
+++ b/public_html/mr-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/mr-IN/toc.html b/public_html/mr-IN/toc.html
index 48b0720..6787d66 100644
--- a/public_html/mr-IN/toc.html
+++ b/public_html/mr-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/nb-NO/Site_Statistics.html
b/public_html/nb-NO/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/nb-NO/Site_Statistics.html
+++ b/public_html/nb-NO/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/nb-NO/toc.html b/public_html/nb-NO/toc.html
index d86d8ab..cdeeb16 100644
--- a/public_html/nb-NO/toc.html
+++ b/public_html/nb-NO/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/nl-NL/Site_Statistics.html
b/public_html/nl-NL/Site_Statistics.html
index ad0e8a6..e54398e 100644
--- a/public_html/nl-NL/Site_Statistics.html
+++ b/public_html/nl-NL/Site_Statistics.html
@@ -4,22 +4,22 @@
<head>
<meta http-equiv="Content-Type" content="text/html;
charset=UTF-8" />
<link rel="stylesheet" href="../interactive.css"
type="text/css" />
- <title>Statistieken</title>
+ <title>Statistics</title>
</head>
<body class="toc_embeded">
-<div id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="toc.html">Dit is een iframe, om het te bekijken
upgrade je jouw browser of zet je iframe weergave aan.</iframe></div>
+<div id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="toc.html">This is an iframe, to view it upgrade
your browser or enable iframe display.</iframe></div>
<div>
-<h1 class="producttitle">Statistieken</h1>
+<h1 class="producttitle">Statistics</h1>
<p>
</p>
<table class="stats">
<tr>
- <th>Taal</th>
+ <th>Language</th>
<th>Code</th>
- <th>Producten</th>
- <th>Boeken</th>
- <th>Versies</th>
- <th>Pakketten</th>
+ <th>Products</th>
+ <th>Books</th>
+ <th>Versions</th>
+ <th>Packages</th>
</tr>
<tr>
@@ -391,10 +391,73 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Totaal talen: </b>41<br />
- <b>Totaal pakketten: </b>572
+ <b>Total Languages: </b>48<br />
+ <b>Total Packages: </b>572
</div>
</body>
</html>
diff --git a/public_html/nl-NL/toc.html b/public_html/nl-NL/toc.html
index d41753c..e709e8d 100644
--- a/public_html/nl-NL/toc.html
+++ b/public_html/nl-NL/toc.html
@@ -15,10 +15,10 @@
<p/>
<div class="lang">
<div class="reset">
- <a href="#" title="collapse document navigation"
onclick="clearCookie();">alles samenvouwen</a>
+ <a href="#" title="collapse document navigation"
onclick="clearCookie();">collapse all</a>
</div>
<select id="langselect" class="langselect"
onchange="loadToc();">
- <option disabled="disabled" value="">Taal</option>
+ <option disabled="disabled"
value="">Language</option>
<option value="as-IN">অসমীয়া</option>
@@ -104,7 +104,7 @@
</select>
</div>
- <div class="hidden" id="nocookie">Het navigatie menu hieronder
zal automatisch samenvouwen als pagina's worden geladen. Zet cookies aan om de
functionaliteit van het navigatie menu te herstellen.</div>
+ <div class="hidden" id="nocookie">The Navigation Menu below
will automatically collapse when pages are loaded. Enable cookies to fix the Navigation
Menu functionality.</div>
<div class="product collapsed" onclick="toggle(event,
'Fedora');work=1;">
<span class="product">Fedora</span>
@@ -122,7 +122,7 @@
<a class="type"
href="./Fedora/13/html-single/Accessibility_Guide/index.html"
onclick="window.top.location='./Fedora/13/html-single/Accessibility_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="./Fedora/13/pdf/Accessibility_Guide/Fedora-13-Accessibility_Guide-nl-NL.pdf"
onclick="window.top.location='./Fedora/13/pdf/Accessibility_Guide/Fedora-13-Accessibility_Guide-nl-NL.pdf';return
false;">pdf</a>
+ <a class="type"
href="./Fedora/13/pdf/Accessibility_Guide/fedora-13-Accessibility_Guide-nl-NL.pdf"
onclick="window.top.location='./Fedora/13/pdf/Accessibility_Guide/fedora-13-Accessibility_Guide-nl-NL.pdf';return
false;">pdf</a>
</div>
</div>
@@ -446,7 +446,7 @@
</div>
<div id='Fedora.12' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.12.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.12.untrans_books' class="books hidden">
<div id='Fedora.12.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.12.Accessibility_Guide.types');">
@@ -630,7 +630,7 @@
<a class="type"
href="./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-nl-NL.pdf"
onclick="window.top.location='./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-nl-NL.pdf';return
false;">pdf</a>
+ <a class="type"
href="./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-nl-NL.pdf"
onclick="window.top.location='./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-nl-NL.pdf';return
false;">pdf</a>
</div>
</div>
@@ -651,7 +651,7 @@
</div>
<div id='Fedora.11' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.11.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.11.untrans_books' class="books hidden">
<div id='Fedora.11.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.11.Accessibility_Guide.types');">
@@ -796,7 +796,7 @@
</div>
<div id='Fedora.10' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.10.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.10.untrans_books' class="books hidden">
<div id='Fedora.10.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.10.Accessibility_Guide.types');">
@@ -941,7 +941,7 @@
</div>
<div id='Fedora.9' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.9.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.9.untrans_books' class="books hidden">
<div id='Fedora.9.Accessibility_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.9.Accessibility_Guide.types');">
@@ -1071,7 +1071,7 @@
</div>
<div id='Fedora.8' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.8.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.8.untrans_books' class="books hidden">
<div id='Fedora.8.Fedora_Live_Images' class="book collapsed"
onclick="toggle(event, 'Fedora.8.Fedora_Live_Images.types');">
@@ -1111,7 +1111,7 @@
<span class="version">7</span>
<div id='Fedora.7.books' class="books hidden">
<div id='Fedora.7' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.7.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.7.untrans_books' class="books hidden">
<div id='Fedora.7.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.7.Installation_Guide.types');">
@@ -1171,7 +1171,7 @@
<div id='Fedora_Contributor_Documentation' class="versions
hidden">
<div id='Fedora_Contributor_Documentation.1.books'
class="books">
<div id='Fedora_Contributor_Documentation.1' class="version
collapsed untranslated" onclick="toggle(event,
'Fedora_Contributor_Documentation.1.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Contributor_Documentation.1.untrans_books'
class="books hidden">
<div
id='Fedora_Contributor_Documentation.1.Translation_Quick_Start_Guide'
class="book collapsed" onclick="toggle(event,
'Fedora_Contributor_Documentation.1.Translation_Quick_Start_Guide.types');">
@@ -1218,7 +1218,7 @@
<span class="version">6</span>
<div id='Fedora_Core.6.books' class="books hidden">
<div id='Fedora_Core.6' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.6.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.6.untrans_books' class="books
hidden">
<div id='Fedora_Core.6.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.6.Installation_Guide.types');">
@@ -1288,7 +1288,7 @@
<span class="version">5</span>
<div id='Fedora_Core.5.books' class="books hidden">
<div id='Fedora_Core.5' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.5.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.5.untrans_books' class="books
hidden">
<div id='Fedora_Core.5.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.5.Installation_Guide.types');">
@@ -1358,7 +1358,7 @@
<span class="version">4</span>
<div id='Fedora_Core.4.books' class="books hidden">
<div id='Fedora_Core.4' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.4.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.4.untrans_books' class="books
hidden">
<div id='Fedora_Core.4.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.4.Installation_Guide.types');">
@@ -1403,7 +1403,7 @@
<span class="version">3</span>
<div id='Fedora_Core.3.books' class="books hidden">
<div id='Fedora_Core.3' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.3.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.3.untrans_books' class="books
hidden">
<div id='Fedora_Core.3.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.3.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1461,7 +1461,7 @@
<span class="version">2</span>
<div id='Fedora_Core.2.books' class="books hidden">
<div id='Fedora_Core.2' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.2.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.2.untrans_books' class="books
hidden">
<div id='Fedora_Core.2.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.2.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1504,7 +1504,7 @@
<span class="version">1</span>
<div id='Fedora_Core.1.books' class="books hidden">
<div id='Fedora_Core.1' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.1.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.1.untrans_books' class="books
hidden">
<div id='Fedora_Core.1.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.1.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1541,7 +1541,7 @@
<div id='Fedora_Draft_Documentation' class="versions hidden">
<div id='Fedora_Draft_Documentation.0.1.books'
class="books">
<div id='Fedora_Draft_Documentation.0.1' class="version collapsed
untranslated" onclick="toggle(event,
'Fedora_Draft_Documentation.0.1.untrans_books');">
- <span class="version">Onvertaald</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Draft_Documentation.0.1.untrans_books' class="books
hidden">
<div id='Fedora_Draft_Documentation.0.1.Amateur_Radio_Guide'
class="book collapsed" onclick="toggle(event,
'Fedora_Draft_Documentation.0.1.Amateur_Radio_Guide.types');">
@@ -1644,7 +1644,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1671,10 +1671,10 @@
</div>
</div>
- <div class="nocookie" id="nojs"><p>Het navigatie menu
hierboven vereist JavaScript functionaliteit.</p><p>Zet JavaScript aan om het
navigatie menu te laten werken.</p><p>Zet CSS uit om de navigatie opties te
tonen zonder dat JavaScript aangezet is</p></div>
+ <div class="nocookie" id="nojs"><p>The Navigation Menu
above requires JavaScript to function.</p><p>Enable JavaScript to allow the
Navigation Menu to function.</p><p>Disable CSS to view the Navigation options
without JavaScript enabled</p></div>
<div class="bottom_links">
- <a href="../toc.html"
onclick="window.top.location='../toc.html'" >Kaart</a>
- <a href="./Site_Statistics.html"
onclick="window.top.location='./Site_Statistics.html'"
>Statistieken</a>
+ <a href="../toc.html"
onclick="window.top.location='../toc.html'" >Map</a>
+ <a href="./Site_Statistics.html"
onclick="window.top.location='./Site_Statistics.html'"
>Statistics</a>
<a href="./Site_Tech.html"
onclick="window.top.location='./Site_Tech.html'" >Tech</a>
</div>
</div>
diff --git a/public_html/or-IN/Site_Statistics.html
b/public_html/or-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/or-IN/Site_Statistics.html
+++ b/public_html/or-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/or-IN/toc.html b/public_html/or-IN/toc.html
index 68e1efc..902a27f 100644
--- a/public_html/or-IN/toc.html
+++ b/public_html/or-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/pa-IN/Site_Statistics.html
b/public_html/pa-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/pa-IN/Site_Statistics.html
+++ b/public_html/pa-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/pa-IN/toc.html b/public_html/pa-IN/toc.html
index dc31615..bd0feba 100644
--- a/public_html/pa-IN/toc.html
+++ b/public_html/pa-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/pl-PL/Site_Statistics.html
b/public_html/pl-PL/Site_Statistics.html
index c93680e..3c005cc 100644
--- a/public_html/pl-PL/Site_Statistics.html
+++ b/public_html/pl-PL/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Razem języków: </b>41<br />
+ <b>Razem języków: </b>48<br />
<b>Razem pakietów: </b>572
</div>
</body>
diff --git a/public_html/pl-PL/toc.html b/public_html/pl-PL/toc.html
index 5072301..9555394 100644
--- a/public_html/pl-PL/toc.html
+++ b/public_html/pl-PL/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -771,7 +771,7 @@
<a class="type"
href="../en-US/./Fedora/10/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/10/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -901,7 +901,7 @@
<a class="type"
href="../en-US/./Fedora/9/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/9/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/9/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/9/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/9/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/9/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1546,7 +1546,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/pt-BR/Site_Statistics.html
b/public_html/pt-BR/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/pt-BR/Site_Statistics.html
+++ b/public_html/pt-BR/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/pt-BR/toc.html b/public_html/pt-BR/toc.html
index a87e5be..5ec4f8d 100644
--- a/public_html/pt-BR/toc.html
+++ b/public_html/pt-BR/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1441,7 +1441,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/pt-PT/Site_Statistics.html
b/public_html/pt-PT/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/pt-PT/Site_Statistics.html
+++ b/public_html/pt-PT/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/pt-PT/toc.html b/public_html/pt-PT/toc.html
index cd4f34a..546d138 100644
--- a/public_html/pt-PT/toc.html
+++ b/public_html/pt-PT/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1427,7 +1427,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/ru-RU/Site_Statistics.html
b/public_html/ru-RU/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/ru-RU/Site_Statistics.html
+++ b/public_html/ru-RU/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/ru-RU/toc.html b/public_html/ru-RU/toc.html
index 42cef3f..a35e2f7 100644
--- a/public_html/ru-RU/toc.html
+++ b/public_html/ru-RU/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/sk-SK/Site_Statistics.html
b/public_html/sk-SK/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/sk-SK/Site_Statistics.html
+++ b/public_html/sk-SK/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/sk-SK/toc.html b/public_html/sk-SK/toc.html
index 0d3db08..9b2000c 100644
--- a/public_html/sk-SK/toc.html
+++ b/public_html/sk-SK/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/sr-Latn-RS/Site_Statistics.html
b/public_html/sr-Latn-RS/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/sr-Latn-RS/Site_Statistics.html
+++ b/public_html/sr-Latn-RS/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/sr-Latn-RS/toc.html b/public_html/sr-Latn-RS/toc.html
index a45827f..ccc28b4 100644
--- a/public_html/sr-Latn-RS/toc.html
+++ b/public_html/sr-Latn-RS/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/sr-RS/Site_Statistics.html
b/public_html/sr-RS/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/sr-RS/Site_Statistics.html
+++ b/public_html/sr-RS/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/sr-RS/toc.html b/public_html/sr-RS/toc.html
index 7f83ec5..597a32b 100644
--- a/public_html/sr-RS/toc.html
+++ b/public_html/sr-RS/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1441,7 +1441,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/sv-SE/Site_Statistics.html
b/public_html/sv-SE/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/sv-SE/Site_Statistics.html
+++ b/public_html/sv-SE/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/sv-SE/toc.html b/public_html/sv-SE/toc.html
index 4a7258e..64a5690 100644
--- a/public_html/sv-SE/toc.html
+++ b/public_html/sv-SE/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1501,7 +1501,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/ta-IN/Site_Statistics.html
b/public_html/ta-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/ta-IN/Site_Statistics.html
+++ b/public_html/ta-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/ta-IN/toc.html b/public_html/ta-IN/toc.html
index 1da7d8c..13b4989 100644
--- a/public_html/ta-IN/toc.html
+++ b/public_html/ta-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/te-IN/Site_Statistics.html
b/public_html/te-IN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/te-IN/Site_Statistics.html
+++ b/public_html/te-IN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/te-IN/toc.html b/public_html/te-IN/toc.html
index f158723..4992dde 100644
--- a/public_html/te-IN/toc.html
+++ b/public_html/te-IN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/toc.html b/public_html/toc.html
index d888851..c512f74 100644
--- a/public_html/toc.html
+++ b/public_html/toc.html
@@ -1647,7 +1647,7 @@
<a class="type"
href="./en-US/Fedora/11/html-single/Security_Guide/index.html">html-single</a>
- <a class="type"
href="./en-US/Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf">pdf</a>
+ <a class="type"
href="./en-US/Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf">pdf</a>
</div>
</div>
@@ -2350,7 +2350,7 @@
<a class="type"
href="./en-US/Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html">html-single</a>
- <a class="type"
href="./en-US/Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf">pdf</a>
+ <a class="type"
href="./en-US/Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf">pdf</a>
</div>
</div>
@@ -5210,7 +5210,7 @@
<a class="type"
href="./nl-NL/Fedora/13/html-single/Accessibility_Guide/index.html">html-single</a>
- <a class="type"
href="./nl-NL/Fedora/13/pdf/Accessibility_Guide/Fedora-13-Accessibility_Guide-nl-NL.pdf">pdf</a>
+ <a class="type"
href="./nl-NL/Fedora/13/pdf/Accessibility_Guide/fedora-13-Accessibility_Guide-nl-NL.pdf">pdf</a>
</div>
</div>
@@ -5636,7 +5636,7 @@
<a class="type"
href="./nl-NL/Fedora/11/html-single/Security_Guide/index.html">html-single</a>
- <a class="type"
href="./nl-NL/Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-nl-NL.pdf">pdf</a>
+ <a class="type"
href="./nl-NL/Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-nl-NL.pdf">pdf</a>
</div>
</div>
@@ -8924,7 +8924,7 @@
<a class="type"
href="./uk-UA/Fedora/13/html-single/Accessibility_Guide/index.html">html-single</a>
- <a class="type"
href="./uk-UA/Fedora/13/pdf/Accessibility_Guide/fedora-13-Accessibility_Guide-uk-UA.pdf">pdf</a>
+ <a class="type"
href="./uk-UA/Fedora/13/pdf/Accessibility_Guide/Fedora-13-Accessibility_Guide-uk-UA.pdf">pdf</a>
</div>
</div>
diff --git a/public_html/uk-UA/Site_Statistics.html
b/public_html/uk-UA/Site_Statistics.html
index c358873..e54398e 100644
--- a/public_html/uk-UA/Site_Statistics.html
+++ b/public_html/uk-UA/Site_Statistics.html
@@ -4,22 +4,22 @@
<head>
<meta http-equiv="Content-Type" content="text/html;
charset=UTF-8" />
<link rel="stylesheet" href="../interactive.css"
type="text/css" />
- <title>Статистика</title>
+ <title>Statistics</title>
</head>
<body class="toc_embeded">
-<div id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="toc.html">Використано iframe. Щоб переглянути
вміст цього блоку, вам слід скористатися новішою версією переглядача Інтернету, або
увімкнути показ iframe.</iframe></div>
+<div id="tocdiv" class="toc"><iframe id="tocframe"
class="toc" src="toc.html">This is an iframe, to view it upgrade
your browser or enable iframe display.</iframe></div>
<div>
-<h1 class="producttitle">Статистика</h1>
+<h1 class="producttitle">Statistics</h1>
<p>
</p>
<table class="stats">
<tr>
- <th>Мова</th>
- <th>Код</th>
- <th>Продукти</th>
- <th>Книги</th>
- <th>Версії</th>
- <th>Пакунки</th>
+ <th>Language</th>
+ <th>Code</th>
+ <th>Products</th>
+ <th>Books</th>
+ <th>Versions</th>
+ <th>Packages</th>
</tr>
<tr>
@@ -391,10 +391,73 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Загалом мов: </b>41<br />
- <b>Загалом пакунків: </b>572
+ <b>Total Languages: </b>48<br />
+ <b>Total Packages: </b>572
</div>
</body>
</html>
diff --git a/public_html/uk-UA/toc.html b/public_html/uk-UA/toc.html
index 0f3d23d..0212b4b 100644
--- a/public_html/uk-UA/toc.html
+++ b/public_html/uk-UA/toc.html
@@ -15,10 +15,10 @@
<p/>
<div class="lang">
<div class="reset">
- <a href="#" title="collapse document navigation"
onclick="clearCookie();">згорнути всі</a>
+ <a href="#" title="collapse document navigation"
onclick="clearCookie();">collapse all</a>
</div>
<select id="langselect" class="langselect"
onchange="loadToc();">
- <option disabled="disabled" value="">Мова</option>
+ <option disabled="disabled"
value="">Language</option>
<option value="as-IN">অসমীয়া</option>
@@ -104,7 +104,7 @@
</select>
</div>
- <div class="hidden" id="nocookie">Після завантаження сторінок
навігаційне меню буде автоматично згортатися. Увімкніть використання кук у переглядачі,
щоб виправити роботу навігаційного меню.</div>
+ <div class="hidden" id="nocookie">The Navigation Menu below
will automatically collapse when pages are loaded. Enable cookies to fix the Navigation
Menu functionality.</div>
<div class="product collapsed" onclick="toggle(event,
'Fedora');work=1;">
<span class="product">Fedora</span>
@@ -122,7 +122,7 @@
<a class="type"
href="./Fedora/13/html-single/Accessibility_Guide/index.html"
onclick="window.top.location='./Fedora/13/html-single/Accessibility_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="./Fedora/13/pdf/Accessibility_Guide/fedora-13-Accessibility_Guide-uk-UA.pdf"
onclick="window.top.location='./Fedora/13/pdf/Accessibility_Guide/fedora-13-Accessibility_Guide-uk-UA.pdf';return
false;">pdf</a>
+ <a class="type"
href="./Fedora/13/pdf/Accessibility_Guide/Fedora-13-Accessibility_Guide-uk-UA.pdf"
onclick="window.top.location='./Fedora/13/pdf/Accessibility_Guide/Fedora-13-Accessibility_Guide-uk-UA.pdf';return
false;">pdf</a>
</div>
</div>
@@ -248,7 +248,7 @@
</div>
<div id='Fedora.13' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.13.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.13.untrans_books' class="books hidden">
<div id='Fedora.13.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.13.Installation_Guide.types');">
@@ -348,7 +348,7 @@
</div>
<div id='Fedora.12' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.12.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.12.untrans_books' class="books hidden">
<div id='Fedora.12.Accessibility_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora.12.Accessibility_Guide.types');">
@@ -568,7 +568,7 @@
</div>
<div id='Fedora.11' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.11.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.11.untrans_books' class="books hidden">
<div id='Fedora.11.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.11.Installation_Guide.types');">
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -683,7 +683,7 @@
</div>
<div id='Fedora.10' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.10.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.10.untrans_books' class="books hidden">
<div id='Fedora.10.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.10.Installation_Guide.types');">
@@ -768,7 +768,7 @@
</div>
<div id='Fedora.9' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.9.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.9.untrans_books' class="books hidden">
<div id='Fedora.9.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.9.Installation_Guide.types');">
@@ -838,7 +838,7 @@
</div>
<div id='Fedora.8' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.8.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.8.untrans_books' class="books hidden">
<div id='Fedora.8.Fedora_Live_Images' class="book collapsed"
onclick="toggle(event, 'Fedora.8.Fedora_Live_Images.types');">
@@ -908,7 +908,7 @@
</div>
<div id='Fedora.7' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora.7.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora.7.untrans_books' class="books hidden">
<div id='Fedora.7.Installation_Guide' class="book collapsed"
onclick="toggle(event, 'Fedora.7.Installation_Guide.types');">
@@ -968,7 +968,7 @@
</div>
<div id='Fedora_Contributor_Documentation.1' class="version
collapsed untranslated" onclick="toggle(event,
'Fedora_Contributor_Documentation.1.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Contributor_Documentation.1.untrans_books'
class="books hidden">
<div id='Fedora_Contributor_Documentation.1.Users_Guide'
class="book collapsed" onclick="toggle(event,
'Fedora_Contributor_Documentation.1.Users_Guide.types');">
@@ -1030,7 +1030,7 @@
</div>
<div id='Fedora_Core.6' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.6.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.6.untrans_books' class="books
hidden">
<div id='Fedora_Core.6.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.6.Installation_Guide.types');">
@@ -1070,7 +1070,7 @@
<span class="version">5</span>
<div id='Fedora_Core.5.books' class="books hidden">
<div id='Fedora_Core.5' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.5.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.5.untrans_books' class="books
hidden">
<div id='Fedora_Core.5.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.5.Installation_Guide.types');">
@@ -1140,7 +1140,7 @@
<span class="version">4</span>
<div id='Fedora_Core.4.books' class="books hidden">
<div id='Fedora_Core.4' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.4.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.4.untrans_books' class="books
hidden">
<div id='Fedora_Core.4.Installation_Guide' class="book
collapsed" onclick="toggle(event,
'Fedora_Core.4.Installation_Guide.types');">
@@ -1185,7 +1185,7 @@
<span class="version">3</span>
<div id='Fedora_Core.3.books' class="books hidden">
<div id='Fedora_Core.3' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.3.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.3.untrans_books' class="books
hidden">
<div id='Fedora_Core.3.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.3.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1243,7 +1243,7 @@
<span class="version">2</span>
<div id='Fedora_Core.2.books' class="books hidden">
<div id='Fedora_Core.2' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.2.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.2.untrans_books' class="books
hidden">
<div id='Fedora_Core.2.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.2.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1286,7 +1286,7 @@
<span class="version">1</span>
<div id='Fedora_Core.1.books' class="books hidden">
<div id='Fedora_Core.1' class="version collapsed untranslated"
onclick="toggle(event, 'Fedora_Core.1.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Core.1.untrans_books' class="books
hidden">
<div id='Fedora_Core.1.Release_Notes_for_32-bit_x86_Systems'
class="book collapsed" onclick="toggle(event,
'Fedora_Core.1.Release_Notes_for_32-bit_x86_Systems.types');">
@@ -1323,7 +1323,7 @@
<div id='Fedora_Draft_Documentation' class="versions hidden">
<div id='Fedora_Draft_Documentation.0.1.books'
class="books">
<div id='Fedora_Draft_Documentation.0.1' class="version collapsed
untranslated" onclick="toggle(event,
'Fedora_Draft_Documentation.0.1.untrans_books');">
- <span class="version">Не перекладено</span>
+ <span class="version">Untranslated</span>
<div id='Fedora_Draft_Documentation.0.1.untrans_books' class="books
hidden">
<div id='Fedora_Draft_Documentation.0.1.Amateur_Radio_Guide'
class="book collapsed" onclick="toggle(event,
'Fedora_Draft_Documentation.0.1.Amateur_Radio_Guide.types');">
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1453,11 +1453,11 @@
</div>
</div>
- <div class="nocookie" id="nojs"><p>Для того, щоб можна
було скористатися меню навігації, слід увімкнути JavaScript.</p><p>Увімкніть
JavaScript, якщо бажаєте користуватися меню навігації.</p><p>Вимкніть CSS, щоб
переглянути пункти меню навігації без вмикання JavaScript.</p></div>
+ <div class="nocookie" id="nojs"><p>The Navigation Menu
above requires JavaScript to function.</p><p>Enable JavaScript to allow the
Navigation Menu to function.</p><p>Disable CSS to view the Navigation options
without JavaScript enabled</p></div>
<div class="bottom_links">
- <a href="../toc.html"
onclick="window.top.location='../toc.html'" >Карта</a>
- <a href="./Site_Statistics.html"
onclick="window.top.location='./Site_Statistics.html'"
>Статистика</a>
- <a href="./Site_Tech.html"
onclick="window.top.location='./Site_Tech.html'"
>Технологія</a>
+ <a href="../toc.html"
onclick="window.top.location='../toc.html'" >Map</a>
+ <a href="./Site_Statistics.html"
onclick="window.top.location='./Site_Statistics.html'"
>Statistics</a>
+ <a href="./Site_Tech.html"
onclick="window.top.location='./Site_Tech.html'" >Tech</a>
</div>
</div>
</body>
diff --git a/public_html/zh-CN/Site_Statistics.html
b/public_html/zh-CN/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/zh-CN/Site_Statistics.html
+++ b/public_html/zh-CN/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/zh-CN/toc.html b/public_html/zh-CN/toc.html
index 63ac4c6..974b109 100644
--- a/public_html/zh-CN/toc.html
+++ b/public_html/zh-CN/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -831,7 +831,7 @@
<a class="type"
href="../en-US/./Fedora/10/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/10/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/10/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1546,7 +1546,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
diff --git a/public_html/zh-TW/Site_Statistics.html
b/public_html/zh-TW/Site_Statistics.html
index 88ede43..e54398e 100644
--- a/public_html/zh-TW/Site_Statistics.html
+++ b/public_html/zh-TW/Site_Statistics.html
@@ -391,9 +391,72 @@
<td>1</td>
</tr>
+ <tr>
+ <td>Arabic</td>
+ <td>ar-SA</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>ast-ES</td>
+ <td>ast-ES</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>German</td>
+ <td>de-CH</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Croatian</td>
+ <td>hr-HR</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Icelandic</td>
+ <td>is-IS</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Malay</td>
+ <td>ms-MY</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
+ <tr>
+ <td>Sinhalese</td>
+ <td>si-LK</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ <td>0</td>
+ </tr>
+
</table>
<div class="totals">
- <b>Total Languages: </b>41<br />
+ <b>Total Languages: </b>48<br />
<b>Total Packages: </b>572
</div>
</body>
diff --git a/public_html/zh-TW/toc.html b/public_html/zh-TW/toc.html
index 0b1a7e9..ea26aef 100644
--- a/public_html/zh-TW/toc.html
+++ b/public_html/zh-TW/toc.html
@@ -641,7 +641,7 @@
<a class="type"
href="../en-US/./Fedora/11/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora/11/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora/11/pdf/Security_Guide/Fedora-11-Security_Guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>
@@ -1426,7 +1426,7 @@
<a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/html-single/Security_Guide/index.html';return
false;">html-single</a>
- <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/Fedora_Draft_Documentation-0.1-Security_Guide-en-US.pdf';return
false;">pdf</a>
+ <a class="type"
href="../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf"
onclick="window.top.location='../en-US/./Fedora_Draft_Documentation/0.1/pdf/Security_Guide/fedora-0.1-security-guide-en-US.pdf';return
false;">pdf</a>
</div>
</div>