On Thu, 2008-01-17 at 14:15 +0200, Johannes wrote:
>From the top of my head, Moon Buggy. If you haven't seen it,
here's a
quick description: You can see the left side of a (moon) buggy on the
right side of the screen and a (moon) surface underneath with pits in
it that moves from left to right. You control the buggy and have to
jump over the holes (you can't move left or right, you can just jump).
So: you have "targets" (pits) that move across the screen and you have
a predetermined point (buggy) where you have to press a button, so a
fine piece of prior art if you ask me. It's not very old (Version 1 was
released in 2004), but it has some ancestry: it's based on a 1982 game
"Moon Patrol" which, based on screenshots, seems to be quite similar.
I don't think that is sufficient. The patent is pretty clear about the
way to score points is for the player to hit a button to match the
linear moving target when it crosses the point in space. "Jumping" or
"Shooting" doesn't count.
~spot