Re: games spin
by Hans de Goede
Rahul Sundaram wrote:
> Hi
>
> Did you manage to find time to try out $subject? I wanted to push this
> in time for test 3.
>
I've finally mangaed to find the time (and diskspace, empty dvd, etc) to give
the kickstart file in the wiki a try. I had to add a "part / --size 7000" line
to make the root partition big enough and fix a typo in a game name, other then
that it works fine. And its "only" 3.2 Gb, so we've still got room for more games!
So do we want to add some kde games, I personally like taxipilot and ksirk, as
small simple games, but they will add 56 Mb worth of kdelibs.
Anyways, I say send the .ks file as its now on the wiki to rel-eng for test3
inclusion!
Regards,
Hans
16 years, 2 months
Loki Games
by Rahul Sundaram
Hi
Tux games has announced that updated versions of the classic Loki games
are available at
http://lokifiles.tuxgames.com/
Maybe there is something useful here to dig out and package up.
Rahul
16 years, 2 months
Please modify your OpenGL using games to use opengl-games-utils
by Hans de Goede
Hi All,
In preperation for the Games Live DVD, I've created a small bash script which
resides in opengl-games-utils, which is meant to be used as a wrapper around
OpenGL games. If DRI is available this wrapper does nothing, if it isn't it
will show an error dialog, explaining about Free Software and 3D drivers and
then exit.
The idea here is that an error dialog is better then trying to click the quit
menu option while the mouse is jumping from the right edge of the screen to the
left edge (mouse navigation is anything but easy at 3 fps).
This is esp. important for the Games Live DVD, as there people will not have
those other <beep> drivers available.
I've already added usage of this wrapper to all my games that are in the
kickstart file for the Live DVD, and I will file bugs for this against a couple
of the most highprofile games also in the kickstart, in the mean time everyone
please check all your games for OpenGL usage and necessary add the wrapper.
Adding the wrapper is _really_ easy:
Add: "Requires: opengl-games-utils"
Add to %install:
"ln -s opengl-game-wrapper.sh $RPM_BUILD_ROOT%{_bindir}/%{name}-wrapper"
Add "%{_bindir}/%{name}-wrapper" to files
Change the .desktop file Exec entry from "%{name}" to "%{name}-wrapper"
Done!
This all assumes your main binary name == %{name}, otherwise adapt as necessary.
If you already have a wrapper script for one reason or the other, you can
incorperate the checkDriOk function directly into your wrapper, no need todo a
wrapper wrapper, see vegastrike's vegastrike-wrapper.sh CVS file as example.
Regards,
Hans
16 years, 2 months
Re: Please modify your OpenGL using games to use opengl-games-utils
by Hans de Goede
Gérard Milmeister wrote:
> On Tue, 2007-09-25 at 13:50 +0200, Hans de Goede wrote:
>> This is esp. important for the Games Live DVD, as there people will
>> not have
>> those other <beep> drivers available.
> I wonder if it makes any sense to include OpenGL games in such a Games
> Live DVD, that does not provide <beep> drivers.
Yes it does, as OpenGL games will work fine on all integrated intel graphics
(lots of systems) and on all pre r5xx radeons (quite a few systems).
And who knows, with Fedora 9 we might have radeon 3d support over the whole
line, and nouveau 3d support for nvidea cards, and yes then we still want to
have this check, as there will always be some unsupported cards.
Regards,
Hans
16 years, 2 months
Notes on games spin
by Rahul Sundaram
Hi
Are we still planning on doing a CD spin or just a DVD spin? IMO, a CD
spin doesn't make much sense considering the size of the games but if
anyone feels strongly that it would be useful, I could create a
kickstart file for that.
In a previous discussion in #fedora-games, someone suggested that a
games spin might disappoint folks since we don't provide proprietary
drivers. One of the ideas that I came up to tackle this is a driver
buddy. It won't install any drivers nor will it contain pointers but act
more like a nudge for users to get cards that has open 3D drivers. So if
you have a Nvidia card for example, you will get a message explaining
the non-availability of open drives and link to cards that has one.
Fedora bookmarks has been separated from the browser in the last
release. Do we want to have games specific bookmarks by default? Someone
would have to create a package if this is desirable.
Do we want a special theme for the games spin? We could request the art
team to be creative and come up with a distinctive background, look and
feel.
Finally, is there any major good games that are possible to package or
waiting on review that we need to have before we release this spin?
Rahul
16 years, 2 months
Games spin?
by Rahul Sundaram
Hi
Is there still interest in creating a Fedora Games spin. I might be able
to cook up a kickstart file easily and we can aim to have one along with
the Fedora 8 release.
Btw, is anyone working on packaging http://openquartz.sourceforge.net/?
Rahul
16 years, 2 months
games-menu package
by Rahul Sundaram
Hi
Any reasons why this is a separate package instead of being part of the
standard menu? I guess we need to include this in the spin
Rahul
16 years, 2 months