On 09/21/2010 06:48 PM, fred smith wrote:
On Tue, Sep 21, 2010 at 03:39:49PM -0700, Michael Miles wrote:
> JD wrote:
>> On 09/21/2010 11:10 AM, Michael Miles wrote:
>>
>>> JD wrote:
>>>
>>>> On 09/21/2010 09:57 AM, Michael Miles wrote:
>>>>
>>>>
>>>>> Hi all
>>>>>
>>>>> I have recently installed Celestia Space Simulator and it worked
really
>>>>> well for about 10 minutes then crashed and will not start up any
more.
>>>>> I have removed it and re-installed it and still it starts with the
>>>>> beginning banner and then crashes with no abrt warning.
>>>>>
>>>>> This is a beautiful sim and I am just wondering if anyone has had
the
>>>>> same problems with this software.
>>>>>
>>>>>
>>>>> It bugs me because it worked and I was flying through the universe
when
>>>>> I crash landed on mars, it just quit!!!
>>>>>
>>>>> Michael F12 x86_64
>>>>>
>>>>>
>>>> /I downloaded celestia-gtk-1.4.1.x86.package and ran it
>>>> (as non superuser) and it installed.
>>>> But it does not tell me where it installed it, and it did not flag any
>>>> errors
>>>> or problems.
>>>> So I search my home dir and /tmp. It is not there. Ditto with Desktop.
>>>> No new icon.
>>>> Is this Ghost Ware? :)
>>>>
>>>> /
>>>>
>>>>
>>> I am not sure.
>>>
>>> Here's where it came from
>>> celestia.x86_64 1.5.1-2.fc12
>>> @fedora
>>>
>>>
>>> Like I said it installed then ran no problem then just stopped.
>>> When I run it from command line I get
>>>
>>>
>>> [amiga5@localhost ~]$ celestia
>>> Initializing ARB vertex programs . . .
>>> Loading ARB vertex program: shaders/diffuse_arb.vp
>>> Loading ARB vertex program: shaders/specular_arb.vp
>>> Loading ARB vertex program: shaders/haze_arb.vp
>>> Loading ARB vertex program: shaders/bumpdiffuse_arb.vp
>>> Loading ARB vertex program: shaders/bumphaze_arb.vp
>>> Loading ARB vertex program: shaders/shadowtex_arb.vp
>>> Loading ARB vertex program: shaders/diffuse_texoff_arb.vp
>>> Loading ARB vertex program: shaders/rings_arb.vp
>>> Loading ARB vertex program: shaders/ringshadow_arb.vp
>>> Loading ARB vertex program: shaders/night_arb.vp
>>> Loading ARB vertex program: shaders/glossmap_arb.vp
>>> Loading ARB vertex program: shaders/diffuse2_arb.vp
>>> Loading ARB vertex program: shaders/haze2_arb.vp
>>> Loading ARB vertex program: shaders/diffuse_texoff2_arb.vp
>>> Loading ARB vertex program: shaders/specular2_arb.vp
>>> Loading ARB vertex program: shaders/night2_arb.vp
>>> Loading ARB vertex program: shaders/star_arb.vp
>>> Loading ARB vertex program: shaders/multishadow_arb.vp
>>> Loading ARB vertex program: shaders/texphong_arb.vp
>>> Loading ARB vertex program: shaders/texphong_alpha_arb.vp
>>> Loading ARB vertex program: shaders/ell_galaxy_arb.vp
>>> All ARB vertex programs loaded successfully.
>>> Initializing NV fragment programs . . .
>>> Loading NV fragment program: shaders/shadow_on_rings_nv.fp
>>> Loading NV fragment program: shaders/eclipse1_nv.fp
>>> Loading NV fragment program: shaders/eclipse2_nv.fp
>>> Loading NV fragment program: shaders/diffuse_nv.fp
>>> Loading NV fragment program: shaders/bumpdiffuse_nv.fp
>>> Loading NV fragment program: shaders/texphong_nv.fp
>>> Loading NV fragment program: shaders/texphong_alpha_nv.fp
>>> All NV fragment programs loaded successfully.
>>> render path: 8
>>> Floating point exception (core dumped)
>>>
>>>
>>>
>>> This is a Fedora repo sim
>>>
>>>
>>> Michael
>>>
>>>
>> OK. I installed it from fedora instead of sourceforge
>> and it runs - but it is taking 99.9% of cpu.
>> I am unable to do anything.
>> What a monster this app is :)
>>
>> top - 11:43:40 up 1:57, 1 users, load average: 2.46, 1.76, 1.37
>> Tasks: 176 total, 2 running, 174 sleeping, 0 stopped, 0 zombie
>> Cpu(s): 96.1%us, 3.9%sy, 0.0%ni, 0.0%id, 0.0%wa, 0.0%hi, 0.0%si,
>> 0.0%st
>> Mem: 2062408k total, 1991168k used, 71240k free, 260496k buffers
>> Swap: 8385924k total, 2904k used, 8383020k free, 1030732k cached
>>
>> PID USER PR NI VIRT RES SHR S %CPU %MEM TIME+ COMMAND
>> 30805 jd 20 0 325m 65m 13m R 99.9 3.3 2:48.03 celestia
>>
>
>
>
>
> Wow, talk a hungry little dude.
> I have had some success running it in root but same thing but this time
> I get a abrt warning
>
> process usr/bin/celestia killed by signal 8 (SIGFPE)
>
> I have disabled selinux and the firewall just to see if that had any
> effect. (NIL)
>
> This ran perfect the first and ever since the first crash it will not run.
> I get the splash screen and then blank screen
>
>
> Too bad because it is a very nice application for kids to explore the
> universe. Very useful for educational purposes
>
> Michael
I've got Celestia 1.4 on my centos box where it runs very nicely.
I do notice that it pretty much uses up one full core of the PhenomII
processor, though, and that's with a Nvidia 9800GT graphics card.
Yes, it uses OpenGL. I've not tried it without, but I suspect the
OP may be trying to use it without video acceleration, or maybe just
with insufficient amounts thereof.
I did see something in a FAQ about some key combination that can be
used to change the way it renders the images,... maybe the OP should
try looking for that.
I have the source. Should I reconfig it to use opengl and recompile?
I have an old GPU (Radeo mobility 9600-M10). Will opengl speed it
up a bit?