On Saturday 24 February 2007, Jonathan Berry wrote:
On 2/24/07, Gene Heskett <gene.heskett(a)verizon.net> wrote:
> On Saturday 24 February 2007, Claude Jones wrote:
> >On Sat February 24 2007, Gene Heskett wrote:
> >> I might have to start from scratch again just to change the video
> >> card. And I'll be damned if I'm going to spend 4x the price of the
> >> mobo on a video card just so the gl screenblankers run smoothly.
> >
> >http://www.mwave.com/mwave/viewspec.hmx?scriteria=4128229
> >
> >Just put one of these in an AGP slot in my ASUS - it scats! With 256
> > mb ram it's got plenty of ooomffff - certified to run Cinelerra
> > according to several folks on that list, and look at that price
>
> Not bad at all, but who is Jaton? Does it look like an nvidia card to
> the nvidia driver?
All nVidia cards use the same chipset and the same driver. It does
not matter who puts together the card itself. If it uses an nVidia
GPU, it is an nVidia graphics card. Now, the quality of the card
itself may vary slightly based upon the manufacturer. And the
features will (such as ports, amount of RAM, etc). Oh, you can
probably find a better price than that. I like
Newegg.com personally:
http://www.newegg.com/Product/ProductList.asp?Submit=ENE&N=2010380048+10
6790703&Subcategory=48&description=&Ntk=&srchInDesc=
Avoid the "Turbo Caching" stuff. That uses system RAM to augment the
video RAM actually on the card. Get dedicated Video RAM.
[snip]
> >So far as the NVidia cards, I also bought a bunch of PCIx versions of
> > the one above, and they are real fast:
> >glxgears
> >2330 frames in 5.0 seconds = 465.975 FPS
> >2304 frames in 5.0 seconds = 460.695 FPS
> >2275 frames in 5.0 seconds = 454.949 FPS
>
> I'll look when I'm awake agan, but this ati (and I think glxgears is
> lieing to me) says it doing 770 or so.
That seems rather low. But glxgears is a poor benchmark as it is also
closely tied to your CPU and other factors. I have a (PNY) 6600 GT
with 128 MB Video RAM and I get:
(with AIGLX enabled)
$ glxgears
19516 frames in 5.0 seconds = 3903.179 FPS
28603 frames in 5.0 seconds = 5720.504 FPS
27597 frames in 5.0 seconds = 5519.237 FPS
28336 frames in 5.0 seconds = 5661.658 FPS
(without AIGLX)
$ glxgears
37436 frames in 5.0 seconds = 7487.071 FPS
36616 frames in 5.0 seconds = 7322.496 FPS
37653 frames in 5.0 seconds = 7530.581 FPS
36758 frames in 5.0 seconds = 7351.457 FPS
Jonathan
And what sort of a cpu etc do you have there? Those figures are about 30x
what I'm getting after using the nvidia installer to put the most recent
driver in. This card, and I miss-spoke is a 3DForce 6200-256. the nv
driver would not even run it as well as the ATI ran, including limiting
the resolution to 1440x900, which is a far cry from square pixels here.
But after I'd installed the nvidia driver, I was back to my usual
1600x1200 and looking good, but, on the XP-2800 Athlon with a gig of
333FSB ram, glxgears, while obviously a heck of a lot smoother, isn't
anywhere near that fast:
5939 frames in 5.0 seconds = 1187.719 FPS
5969 frames in 5.0 seconds = 1193.787 FPS
5961 frames in 5.0 seconds = 1192.097 FPS
glxinfo looks better:
[root@coyote ~]# glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,
GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer,
GLX_SGI_swap_control, GLX_NV_float_buffer, GLX_ARB_fbconfig_float,
GLX_EXT_fbconfig_packed_float, GLX_EXT_texture_from_pixmap,
GLX_EXT_framebuffer_sRGB
GLX version: 1.3
GLX extensions:
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,
GLX_EXT_texture_from_pixmap, GLX_ARB_multisample, GLX_NV_float_buffer,
GLX_ARB_fbconfig_float, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce 6200/AGP/SSE/3DNOW!
OpenGL version string: 2.1.0 NVIDIA 97.46
OpenGL extensions:
GL_ARB_color_buffer_float, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_program_shadow,
GL_ARB_fragment_shader, GL_ARB_half_float_pixel, GL_ARB_imaging,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters,
GL_ARB_point_sprite,
GL_ARB_shadow, GL_ARB_shader_objects, GL_ARB_shading_language_100,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3,
GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_rectangle, GL_ARB_transpose_matrix,
GL_ARB_vertex_buffer_object, GL_ARB_vertex_program,
GL_ARB_vertex_shader,
GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,
GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array,
GL_EXT_Cg_shader, GL_EXT_depth_bounds_test,
GL_EXT_draw_range_elements,
GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample,
GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters,
GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,
GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,
GL_EXT_point_parameters,
GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,
GL_EXT_stencil_clear_tag, GL_EXT_stencil_two_side,
GL_EXT_stencil_wrap,
GL_EXT_texture3D, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_timer_query,
GL_EXT_vertex_array, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region,
GL_NV_blend_square,
GL_NV_copy_depth_to_color, GL_NV_depth_clamp, GL_NV_fence,
GL_NV_float_buffer, GL_NV_fog_distance, GL_NV_fragment_program,
GL_NV_fragment_program_option, GL_NV_fragment_program2,
GL_NV_framebuffer_multisample_coverage, GL_NV_half_float,
GL_NV_light_max_exponent, GL_NV_multisample_filter_hint,
GL_NV_occlusion_query, GL_NV_packed_depth_stencil,
GL_NV_pixel_data_range,
GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,
GL_NV_register_combiners2, GL_NV_texgen_reflection,
GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,
GL_NV_texture_expand_normal, GL_NV_texture_rectangle,
GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3,
GL_NV_vertex_array_range, GL_NV_vertex_array_range2,
GL_NV_vertex_program,
GL_NV_vertex_program1_1, GL_NV_vertex_program2,
GL_NV_vertex_program2_option, GL_NV_vertex_program3,
GL_NVX_conditional_render, GL_SGIS_generate_mipmap,
GL_SGIS_texture_lod,
GL_SGIX_depth_texture, GL_SGIX_shadow, GL_SUN_slice_accum
visual x bf lv rg d st colorbuffer ax dp st accumbuffer ms cav
id dep cl sp sz l ci b ro r g b a bf th cl r g b a ns b eat
----------------------------------------------------------------------
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0x32 24 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x33 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x34 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x35 24 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x36 24 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x37 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x38 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x39 24 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x3a 24 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x3b 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x3c 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x3d 24 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x3e 24 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x3f 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x40 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x41 24 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x42 24 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x43 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x44 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x45 24 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x46 24 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x47 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x48 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x49 24 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x4a 24 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x4b 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x4c 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x4d 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x4e 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x4f 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x50 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x51 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x52 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x53 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x54 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x55 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x56 24 dc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x57 24 dc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x58 24 dc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x59 24 dc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x5a 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x5b 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x5c 24 dc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x5d 24 dc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x5e 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x5f 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x60 24 dc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x61 24 dc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x62 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x63 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x64 24 dc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x65 24 dc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x66 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x67 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x68 24 dc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x69 24 dc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x6a 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x6b 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x6c 24 dc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x6d 24 dc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x6e 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x6f 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x70 24 dc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x71 24 dc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x23 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x72 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x73 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 None
0x74 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 None
0x75 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x76 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x77 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 None
0x78 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 None
0x79 32 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x7a 32 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x7b 32 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 None
0x7c 32 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 None
0x7d 32 tc 0 32 0 r y . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x7e 32 tc 0 32 0 r y . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x7f 32 tc 0 32 0 r . . 8 8 8 0 4 0 0 16 16 16 16 0 0 None
0x80 32 tc 0 32 0 r . . 8 8 8 8 4 0 0 16 16 16 16 0 0 None
0x81 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x82 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x83 32 tc 0 32 0 r y . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x84 32 tc 0 32 0 r y . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x85 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x86 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x87 32 tc 0 32 0 r . . 8 8 8 0 4 24 0 16 16 16 16 0 0 Ncon
0x88 32 tc 0 32 0 r . . 8 8 8 8 4 24 0 16 16 16 16 0 0 Ncon
0x89 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x8a 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x8b 32 tc 0 32 0 r y . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x8c 32 tc 0 32 0 r y . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x8d 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x8e 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x8f 32 tc 0 32 0 r . . 8 8 8 0 4 24 8 16 16 16 16 0 0 Ncon
0x90 32 tc 0 32 0 r . . 8 8 8 8 4 24 8 16 16 16 16 0 0 Ncon
0x91 32 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x92 32 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x93 32 tc 0 32 0 r y . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x94 32 tc 0 32 0 r y . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x95 32 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x96 32 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
0x97 32 tc 0 32 0 r . . 8 8 8 0 4 16 0 16 16 16 16 0 0 Ncon
0x98 32 tc 0 32 0 r . . 8 8 8 8 4 16 0 16 16 16 16 0 0 Ncon
So what do I check next? And, whats all that 'Ncon' stuff telling me?
And many thanks for the help I've been given by several already. :)
--
Cheers, Gene
"There are four boxes to be used in defense of liberty:
soap, ballot, jury, and ammo. Please use in that order."
-Ed Howdershelt (Author)
Yahoo.com and AOL/TW attorneys please note, additions to the above
message by Gene Heskett are:
Copyright 2007 by Maurice Eugene Heskett, all rights reserved.