On Mon, Nov 20, 2006 at 01:41:13PM +0000, David Woodhouse wrote:
On Mon, 2006-11-20 at 13:02 +0000, Keith G wrote:
> Forgive my ignorance, but will this actually allow a linux game to
> take full advantage of the graphical capabilities of the PS3? Or are
> there restrictions preventing this?
Unfortunately it doesn't -- the Linux video support is currently just a
linear framebuffer. Hopefully Sony will get a clue and open it up a
little more some time soon.
We may well find a way to abuse the SPUs to do acceleration in the
meantime :)
FYI, spu-*-elf GCC port has been recently submitted for inclusion in GCC 4.3
(though, it hasn't been committed yet).
Jakub