> libhybris systems don't have libGL.so at all. It is for
> Android devices transformed to glibc Linux through libhybris. So, when
> compiling anything that links to libGL, I get into trouble.
What is the hardware that you want to use via libhybris? Ultimately
libhybris is not something I suspect we'll ever support directly in
Fedora so it would end up being a problem to support and to make sure
I am basing it on my Sailfish port for Xperia XZ2, XZ2c, and XZ3. But
in principle, if it will work using a similar approach as we use for
Sailfish, it should be possible to port similar devices to that base
as well. On Sailfish, my hardware works very well. As for libhybris
support, I don't expect it from Fedora.
In parallel, there is a native device work done by others for PinePhone.