libhybris systems don't have libGL.so at all. It is for
"regular"
Android devices transformed to glibc Linux through libhybris. So, when
compiling anything that links to libGL, I get into trouble.
What is the hardware that you want to use via libhybris? Ultimately
libhybris is not something I suspect we'll ever support directly in
Fedora so it would end up being a problem to support and to make sure
works.
> On Tue, Sep 22, 2020 at 2:02 PM Neal Gompa <ngompa13(a)gmail.com> wrote:
> >
> > On Tue, Sep 22, 2020 at 6:59 AM rinigus <rinigus.git(a)gmail.com> wrote:
> > >
> > > I am looking for Qt that would not depend on libGL at all, something
> > > like
https://mitya57.me/weblog/2020/01/qt-opengl-es-packages-available.html
> > > for debian. I guess there are no plans for that yet.
> > >
> >
> > Is there a good reason for doing it that way vs just also *having* the
> > GLES modes available?
> >
> >
> >
> > --
> > 真実はいつも一つ!/ Always, there's only one truth!
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