On Tue, Apr 20, 2010 at 7:52 PM, Jeff Spaleta <jspaleta(a)gmail.com> wrote:
On Tue, Apr 20, 2010 at 9:32 AM, drago01 <drago01(a)gmail.com>
wrote:
> Clutter is not targeting mesa's software rastersizer ... so clutter
> upstream do not really care if it works without any hardware support
> or not.
Which is all fine for an optional component gnome-shell which
explicitly states it targets hardware accelerated graphics only. But
should be be putting clutter based apps into the default packageset
for the desktop in F13 if they don't fallback gracefully for
unaccelerated graphics?
It is just a game ...
We haven't stated that accelerated hardware
will be a minimum requirement in F13 have we?
No, because it isn't F-13 does work fine without any hardware opengl support,
I know its coming, but
we haven't actually crossed that line yet. If we can't get this
working with software rendering as a fallback...
It isn't impossible but it won't be very effizent anyway ... resources
should be spent on make 3D work not run away from it.
perhaps we jettison
this game from the default packageset and move it over to
gnome-games-extra.
Well again it is just a game so I don't really care but it does not
make much sense ... since when was "needs 3D" a reason to exclude
anything from the livecd ?
Ever tried to run compiz on software? (hint: desktop effects will tell
you to come back once you are using a 3D driver).