I would image that 3D effects (drop shadows, beveled edges etc) are
possible. The downside of SVG is that it's all relatively new and
products/libraries are not that common. If you are pitching to a
conservative client (military type people for example) you don't want
to take risks with the technology.
Another thin client option I mentioned in an earlier post is VNC: you
can run the application on the server and just use VNC protocol to
update a VNC display. Ideal if the thin clients are on a high
bandwidth LAN.
If you want a fat client with portability: my personal preferences
would be Java (SWT or Swing). It sounds like your application is going
to be deployed on a controled environment, so I don't think Java would
be a problem. If C++ is your language of choice I would agree with one
of the previous posters -- you will not go wrong with Qt.
Joe.
On 3/27/06, Kenneth Porter <shiva(a)sewingwitch.com> wrote:
On Monday, March 27, 2006 7:52 PM +0100 Joe Desbonnet
<jdesbonnet(a)gmail.com> wrote:
> Advantage of SVG is that it's a thin client solution: ie you just need
> IE + SVG Plugin or just Firefox 1.5+
Does SVG do 3D? I tried a few of the examples and they all looked flat.
That's not a problem for me personally, but the PHB's love the pretty
gizmos, and that's who I'm shopping for. (I'm the guy who looks closely at
the screenshots in reviews to see what's actually happening, instead of
which has the prettier control set. For my own use, I buy for
functionality, not looks. Even in games.)
--
fedora-devel-list mailing list
fedora-devel-list(a)redhat.com
https://www.redhat.com/mailman/listinfo/fedora-devel-list