On Sat, Jun 20, 2009 at 13:25:26 +0100,
Frank Murphy <frankly3d(a)gmail.com> wrote:
I would just go for it. You can tread carefully for a short while to
see if anyone else is active, before owning the project. But I found
with the Games Spin, the more I felt I owned (was responsible for) the
project the better I was able to accomplish stuff. (While still asking
for feedback to make sure I didn't do something too crazy.)
Make sure you check out the spin process documentation early on, so you
can plan ahead for making deadlines:
https://fedoraproject.org/wiki/Spins_Process