On Thu, Nov 26, 2009 at 00:38:19 -0800,
Adam Williamson <awilliam(a)redhat.com> wrote:
It is always worth posting the standard disclaimer we try and attach to
all RC-y stuff: the only thing you need the RC builds for is testing the
actual DVD/multi-CD composes, basically. If you just want to test the
bits, you can use a nightly live image or Rawhide install. If you want
to test the install process, you can do a network install from Rawhide,
which - as you surmise - gets you all the same bits that are in the RCs,
basically.
Does this mean if we don't have a way for people to remotely generate
exact bit for bit copies, then there isn't any point to trying to do
something like this for RC testing?
I did do quite a lot of spinning my own *live* builds during the
late
stage of the release testing process, using the official desktop
kickstart and the hourly repositories, which meant I could get what was
basically an 'RC' live spin locally quite easily, using cached packages.
I didn't try building my own DVD compose, though.
I do local builds of of the games spin myself, but haven't been doing a
lot of extensive testing with those images.