--- Comment #17 from Harvey Harrison <harvey.harrison(a)gmail.com> ---
Updating status, I've removed the Java3d core dependency from j3dutils for all
but one class which I'm still working one. The class in question is
com.sun.j3d.internal.Distance which is a collection of static math functions
ported from the 'Wild Magic' library according to the file header. Once this
is removed, Java3d and vecmath should be OK to go into fedora.
If anyone has a look at that file and feels it is OK to move it over the Java3d
core, I'd appreciate any advice, my current plans are to remove its use
entirely from core, but it is a larger task.
Because Java3d is now a java-only project and no longer ships any native code,
I imagine the fedora packages will need pruning. How do I find the packager
for JOGL2 in Fedora-land to coordinate a suitably modern version of jogl2 for
Java3d's use? I am involved in JOGL2 upstream, but not fedora as yet.
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