CFP: ACM SAC 09 - ROBOTICS Track
by Denis Wolf
ACM SAC 2009 - CALL FOR PAPERS
Track: Intelligent Robotic Systems (ROBOT)
http://www.icmc.usp.br/~lrm/sac09/
The 24th Annual ACM Symposium on Applied Computing (SIGAPP)
March 8 - 12, 2009, Hilton Hawaiian Village Beach Resort & Spa
Waikiki Beach, Honolulu, Hawaii, USA
(http://www.acm.org/conferences/sac/sac2009/)
Call for papers:
For the past twenty-three years, the ACM Symposium on Applied Computing
has been a primary gathering forum for applied computer scientists,
computer engineers, software engineers, and application developers from
around the world. For the second year, the ACM SAC will have a specific
track on robotics. It aims to be a forum for researchers to share
experiences, expose issues, and discuss about this exciting research field.
Robotics is a multidisciplinary area of study that presents an enormous
commercial and research potential. While industrial robotics covers the
study, design, and use of robot systems for manufacturing, mobile
robotics concerns about developing systems that are capable of making
decisions and acting autonomously in real and unpredictable environments
to accomplish determined tasks. In the last decade, technological
advances made possible the development of very efficient sensors and
electronic devices at affordable prices. This fact has great impact on
robotics research, allowing the development of efficient and relatively
cheap sensors and computing devices. It also allows robots to accomplish
more complex tasks, posing new challenges to scientists and engineers.
This track focuses on all aspects of robotics, including related areas
and applications.
Topics of interest include, but are not limited to:
Rehabilitation Robotics
Humanoid Robotics
Underwater Robots
Search and Rescue Robots
Entertainment Robots
Multi-robot Coordination
Active Perception and Vision
Coverage and Deployment
Learning
Autonomous systems
Navigation
Localization and Mapping
Evolutionary Robotics
Grasping
Control Architectures and Programming
Bio-Inspired Robots
Aerial Robotics
Contact Modeling and Touching
Educational Robotics
Smart Actuators
Micro/nano robotics
Embedded Systems architectures
Reconfigurable robotic platforms
Vision-based Systems
Multi-robot systems
Simulation
Important Dates
* Aug. 16, 2008: Paper submissions
* Oct. 11, 2008: Author notification
* Oct. 25, 2008: Camera-Ready Copy
13 years, 10 months
Meeting reminder 2008-08-06 16:00 UTC
by Tim Niemueller
Hi Fedora Robotics SIG,
just a quicj reminder that the next meeting will be held in about an
hour in #fedora-robotics on Freenode.
Tim
--
Tim Niemueller <tim(a)niemueller.de> www.niemueller.de
=================================================================
Imagination is more important than knowledge. (Albert Einstein)
14 years, 10 months
playerv and stage
by John McLean
Just a quick bit: if you want to try out playerv, the easiest way to do so
is this (you'll need both player and stage installed):
$ player /usr/share/stage/worlds/everything.cfg &
$ playerv -h localhost -p 6665 --laser:0 --position2d:0
The first command should start up a stage simulation window. The second
starts up playerv in a small window with it subscribed to the laser and
position2d device proxies. To command the robot, go to
Devices->position2d:0 (stage) in the playerv window and check command.
Then, just click on the robot in the playerv window, and drag the mouse around
to move.
Enjoy :)
14 years, 10 months
p/s/g demo client program
by John McLean
I've been asked to write up a demo client program for player/stage/gazebo
that we might could use in a robotics livecd to show off the capabilities
of player. I'm still not 100% sure what exactly we're looking for, but
here's a rough description on what I'm thinking about now:
I'll design a small gui interface similar to that of playerv. Users will
be able to control the robot through this interface, using either the
keyboard or mouse (don't know which yet). If I have time/the ability
to, I'll add in support for a gripper and things like that. I'll also
write up a few small client programs that autonomously navigate the robot
based on sensor data. In the gui, the user can have to option to use one
of those programs to control the robot.
I realize the above sounds pretty similar to playerv, but I can't think of
what else to do that would meet our needs as I understand them. Any
suggestions/comments/critiques would be greatly appreciated.
--John
14 years, 10 months
The road ahead
by Tim Niemueller
Hi Fedora robotics enthusiasts.
Many review requests are open and we have big plans. I will block some
time in the coming weeks to really get this going, and with John working
on a demo I think it can work out in a not-so-long time.
I'm back from China for a little more than a week now. It was pretty
exhausting and a pretty exciting event. We finished second in the
RoboCup@Home league and are pleased with the result, I'll blog some more
about it later. On the Fedora side I can tell that I've talked to a
member of the executive committee of the league and he was quite
interested in our Fedora efforts. I think if we get that LiveCD rolling
we can really spawn some interest!
Hedayat and me met in person. Although both pretty busy we had a short
chat. It's always good to meet the people you work with in real life.
Hopefully we can make this happen for this SIG at some point in time.
For the next days I plan to get the Player blocker things out of the way
and package the current 2.1.1 stable release. So with the input of Jef I
hope we can get this rolling real soon now. In September I'll be in
South Africa meeting colleagues in Cape Town and then at the INSITE 2008
exhibition in Johannesburg (http://www.insitex.co.za/). I've been on
the INSITE in 2006 and one of the interesting things they showed was the
Freedom Toaster (http://www.freedomtoaster.org/). Open Source software
has quite some impact there so if we would have a demo of that LiveCD by
then...
John, I'm really curious about your findings. Arindam, did you start
looking into Gazebo packaging? Hedayat, just saw that the 3D server got
approved, awesome! Congratulations again to your success in China! Jeff,
did you look into that Geos 3 patch?
So it's probably time for a new meeting and some wiki updates. What
about next Wednesday, August 6th 2008 at 16:00 UTC?
Regards from Aachen,
Tim
--
Tim Niemueller <tim(a)niemueller.de> www.niemueller.de
=================================================================
Imagination is more important than knowledge. (Albert Einstein)
14 years, 10 months
player/stage demo program
by John McLean
Hello all,
I recently returned from my trip, and I'm going to start writing up a demo
program for player and stage in the next few days. I'll probably write it
in C, since the C library for player is the most documented (I would write it
in python --much simpler-- except there is nearly no documentation
for the playerc module). What are we looking for in a demo program in
terms of functionality? Does it need to be interactive? What interfaces
should I include (ie. position, laser, ptz, etc.)? I'm looking for a
general idea of what I should start with.
--John
14 years, 10 months