https://bugzilla.redhat.com/show_bug.cgi?id=2010111
--- Comment #4 from Sandro Mani <manisandro(a)gmail.com> ---
There is a godot package in fedora, can it be used rather then the separate
sources?
If not:
* You could set a macro
%global godot_ver 3.4
and use it for the source URLs and in %setup. The source URLs could be
simplified to
Source1:
https://github.com/godotengine/godot-cpp/archive/godot-%{godot_ver}-stabl...
Source2:
https://github.com/godotengine/godot-headers/archive/godot-%{godot_ver}-s...
* The license should be zlib and MIT, as godot-cpp and headers is MIT, and
include the godot LICENSE files in %license
* You'll need to add Provides: bundled(godot) = %{godot_ver}
Furthermore, you could replace
mkdir -p %{buildroot}%{_libdir}
cp %{name}-%{version}/bin/x11/libgdgamerzilla.so
%{buildroot}%{_libdir}/libgdgamerzilla.so
with
install -Dpm 0755 %{name}-%{version}/bin/x11/libgdgamerzilla.so
%{buildroot}%{_libdir}/libgdgamerzilla.so
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https://bugzilla.redhat.com/show_bug.cgi?id=2010111