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https://bugzilla.redhat.com/show_bug.cgi?id=458090
--- Comment #19 from Nicolas Chauvet (kwizart) <kwizart(a)gmail.com> 2009-05-06
17:05:03 EDT ---
(In reply to comment #18)
I have test the symlink createn in ~/.blender/scripts with installed
blender
and blender-freeworld. the accept symlinks was created during the start of
blender.
I'm not sure to understand well...
Anyway, would you take this test case:
- Install blender (or the other variant).
- Run blender to ensure the user script directory got created
- Install LuxRender
- Check that the LuxRender scripts ends in the end-user directory.
- Verify that the LuxRender exports scripts are available from the blender
window, and that end-user can tweak LuxRender configuration (which must persist
on next blender run).
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