This changes almost all integers from native "int", long, ...
to int32_t, uint_64_t, ...
This helps in producing more portable messaging. This is something
we have wanted to do in corosync for a long time.
[PATCH 1/3] unsigned long long -> uint64_t
[PATCH 2/3] unsigned int -> uint32_t
[PATCH 3/3] int -> int32_t
Regards
Angus