Hans de Goede wrote:
which is why they are given there own group to limit any
potential fall out from privilege escalation bugs in their code.
Im misinterpreted this statement then, sorry :) I understood it as each game
ran in the context of group nethack, or group rogue, but not group games. I
understand this now. This makes more sense and is currently how my spec is
written, the game runs in the context of setgid games.
Thanks
--
Ryan Rix
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