--- Comment #27 from Harvey Harrison <harvey.harrison(a)gmail.com> ---
Sure, at this point I'm down to a single dependency, the Font3D class which
uses tesselation code from the j3dutils package. I don't have huge amounts of
time these days to spend on Javs3d, so work is sporadic to say the least.
JOGL2 does ship tesselation utils that may provide suitable functionality that
could be adapted, but I'm not even looking at that until a regression with
offscreen canvases gets fixed.
I'm very willing to point people in the right direction if they want to help
out, otherwise the status is essentially unchanged for now. The one other
option is to get Oracle to relicense that file as plain BSD and then ship it,
or to find the original BSD code that it was based on and import that version
(I have not been able to find it unfortunately)
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