Has anyone else experienced issues with mingw32-SDL_mixer (or mingw32-SDL's audio API for that matter) not being able to open the audio device, both under Wine and MS Windows when using Fedora MinGW?
I can't get the SDL_mixer source-included playwave.c to work using fedora-mingw, but the same code _does_ work fine if I download MinGW on Windows and build it there.
I should mention playwave.c, non-cross-compiled (just under Fedora) works fine as well.
Thanks in advance for any help, Christopher Thielen