When adding the first slave to team dev, the team dev's hwaddr will
be updated to this slave's hwaddr in function:
teamd_event_watch_port_added()
- teamd_hwaddr_check_change(),
But we didn't update the ctx->hwaddr, which is still the team's init hwaddr.
Later in the following functions:
lacp_port_set_mac()
lb_event_watch_port_added()
ab_hwaddr_policy_same_all_port_added()
they will set the first slave's hwaddr to team's init hwaddr(ctx->hwaddr).
This will cause that the first slave(most likely the active slave)'s hwaddr
changes to team dev's original hwaddr, and later back to its old hwaddr
again, which would make the LACPDUs have different Actor System IDs.
Fix it by updating ctx->hwaddr when set ctx->ifindex to new hwaddr.
Note that teamd_set_hwaddr() doesn't need this fix as it will set
ctx->hwaddr_explicit = true.
v2: update commit description, no code changes.
Signed-off-by: Hangbin Liu <liuhangbin(a)gmail.com>
---
teamd/teamd.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/teamd/teamd.c b/teamd/teamd.c
index 6c47312..9622da1 100644
--- a/teamd/teamd.c
+++ b/teamd/teamd.c
@@ -867,7 +867,7 @@ static int teamd_add_ports(struct teamd_context *ctx)
static int teamd_hwaddr_check_change(struct teamd_context *ctx,
struct teamd_port *tdport)
{
- const char *hwaddr;
+ char *hwaddr;
unsigned char hwaddr_len;
int err;
@@ -885,6 +885,8 @@ static int teamd_hwaddr_check_change(struct teamd_context *ctx,
teamd_log_err("Failed to set team device hardware address.");
return err;
}
+ ctx->hwaddr = hwaddr;
+ ctx->hwaddr_len = hwaddr_len;
return 0;
}
--
2.19.2