On 05/05/2016 02:29 PM, Yaakov Selkowitz wrote:
On 2016-05-05 10:59, Jason L Tibbitts III wrote:
> I would think that it requiring S3TC would be more of a blocker. But
> then again, maybe it's possible for someone to cook up their own game
> content that doesn't use compressed textures, but I don't see that as
> being particularly useful.
Is S2TC a (legally and performance-wise) viable alternative for Fedora?
https://github.com/divVerent/s2tc
I see no legal reason that Fedora could not include that S2TC
implementation. Can't speak to the performance viability of it.
~tom
==
Red Hat