For anyone looking for something to do, 0 A.D. seems to be something worth packaging.
It is similar to Age of Empires (which also makes it a bit like Empire Earth, but it is a lot closer to Age of Empires).
It is still alpha, but getting it into Fedora might get them some more testing and possibly contributors.
With one very small fix to get it to build with gcc 4.7 (which I reported to upstream 0 A.D., though it's really an nvtt issue), I was able to build it.
The game includes a few bundled libraries we don't have in Fedora (at least nvtt and spidermonkey) and uses a more recent version of enet than we have. Some of these may only be needed to develop for the game and not to actually play it. I haven't looked to carefully at this.
I'll probably do some chipping away at some of the prerequisites, but have other games to work on, so it won't happen very quickly.
Am 11.03.2012 03:39, schrieb Bruno Wolff III:
I'll probably do some chipping away at some of the prerequisites, but have other games to work on, so it won't happen very quickly.
0 a.d. is packaged by upstream developers at the Open Build Service: http://software.opensuse.org/search?q=0ad&baseproject=Fedora%3A16&la...
So maybe looking at their spec files will help you.
Regards,
On Wed, Mar 14, 2012 at 12:25:52 +0100, Vinzenz Vietzke vietzke@b1-systems.de wrote:
Am 11.03.2012 03:39, schrieb Bruno Wolff III:
I'll probably do some chipping away at some of the prerequisites, but have other games to work on, so it won't happen very quickly.
0 a.d. is packaged by upstream developers at the Open Build Service: http://software.opensuse.org/search?q=0ad&baseproject=Fedora%3A16&la...
So maybe looking at their spec files will help you.
They'll be useful to look at, but a lot of the work will be unbundling the libraries they include, checking licenses, fonts and other things to make sure it complies with Fedora's guidelines.
On Sat, Mar 10, 2012 at 20:39:51 -0600, Bruno Wolff III bruno@wolff.to wrote:
For anyone looking for something to do, 0 A.D. seems to be something worth packaging.
Upstream has developed a patch to allow for using hardware cursor support on linux. (http://trac.wildfiregames.com/ticket/748) This makes the game a lot more playable with older hardware.
The main issue with the game now is that the AI takes a lot of reources and the majority of the code is single threaded. This limits your options for playing the game. There is a lot of other stuff upstream wants to do to make the game more interesting, but the game as is seems to be playable.
On Sat, Mar 10, 2012 at 20:39:51 -0600, Bruno Wolff III bruno@wolff.to wrote:
For anyone looking for something to do, 0 A.D. seems to be something worth packaging.
Someone is working on this now. The review bug is: https://bugzilla.redhat.com/show_bug.cgi?id=818401