Hans de Goede wrote:
Wart wrote:
>FYI: I've updated prboom on FC4, FC5, and devel to the latest upstream
>2.4.1 release. In addition, I enabled opengl support in the binary.
>>From the testing that I've done, the opengl support is at least as
>stable as without.
>
>If anyone wants to see the non-opengl version return then I'll try to
>include both, but for now I'm inclined to ignore it.
>
Concedering that doom and thus prboom runs ok with software rendering on
any machine which will take a recent Fedora and that opengl is not
supported on all cards, I vote to compile it twice in %build both with
and without opengl, or can the current version fallback to _doom_
software rendering (not slow opengl software rendering, but the good old
isomorphic doom engine)
Somehow I knew you'd say that. :)
The binary can't switch between the two modes, so I need to make two
binaries to support this. This turns out to be pretty easy, but I'm
still going to make the opengl version the default in the .desktop file.
--Mike