Hi, I was just updating tecnoballz because of #631335. While working on this, I noticed that the mouse handling is broken, at least on my F12. Tecnoballz detect the mouse always going up and the game is no longer controllable, even in the selection menu.
I'm no C++ programmer and any help on this is really appreciated. I've already seeked other distributions' repositories for patches but I found none.
Regards,
Andrea.
Hi,
On 09/12/2010 11:35 AM, Andrea Musuruane wrote:
Hi, I was just updating tecnoballz because of #631335. While working on this, I noticed that the mouse handling is broken, at least on my F12. Tecnoballz detect the mouse always going up and the game is no longer controllable, even in the selection menu.
I'm no C++ programmer and any help on this is really appreciated. I've already seeked other distributions' repositories for patches but I found none.
Hmm,
works fine for me, I added to following patch to the spec file from git master:
diff -up tecnoballz-0.92/src/Makefile.am~ tecnoballz-0.92/src/Makefile.am --- tecnoballz-0.92/src/Makefile.am~ 2010-09-12 11:50:12.000000000 +0200 +++ tecnoballz-0.92/src/Makefile.am 2010-09-12 11:54:06.889850003 +0200 @@ -324,7 +324,7 @@ SOURCES_MAIN = \ sprite_projectile.cc \ sprite_ship.cc \ sprite_wall.cc \ - supervisor.c \ + supervisor.cc \ supervisor_bricks_level.cc \ supervisor_main_menu.cc \ supervisor_map_editor.cc \
And then added: autoreconf -f -i
To the end of %setup and a local built package works just fine. Note if you use this to fix the ftbfs you also need to add "BuildRequires: libtool"
Regards,
Hans
On Sun, Sep 12, 2010 at 12:04 PM, Hans de Goede hdegoede@redhat.com wrote:
Hmm,
works fine for me, I added to following patch to the spec file from git master:
diff -up tecnoballz-0.92/src/Makefile.am~ tecnoballz-0.92/src/Makefile.am --- tecnoballz-0.92/src/Makefile.am~ 2010-09-12 11:50:12.000000000 +0200 +++ tecnoballz-0.92/src/Makefile.am 2010-09-12 11:54:06.889850003 +0200 @@ -324,7 +324,7 @@ SOURCES_MAIN = \ sprite_projectile.cc \ sprite_ship.cc \ sprite_wall.cc \
- supervisor.c \
- supervisor.cc \
supervisor_bricks_level.cc \ supervisor_main_menu.cc \ supervisor_map_editor.cc \
And then added: autoreconf -f -i
To the end of %setup and a local built package works just fine. Note if you use this to fix the ftbfs you also need to add "BuildRequires: libtool"
I already solved FTBFS in a similar way (but not requiring autoreconf and libtool) with a single sed line: sed -i 's/supervisor.c/supervisor.cc/' src/Makefile.in
The problem I have is inside the game. It's strange you can control the mouse fine.
Bye,
Andrea.
On Sun, Sep 12, 2010 at 12:13 PM, Andrea Musuruane musuruan@gmail.com wrote:
The problem I have is inside the game. It's strange you can control the mouse fine.
BTW, I'm on x86_64. Maybe it's an arch related issue.
Bye,
Andrea.
Hi,
On 09/12/2010 12:25 PM, Andrea Musuruane wrote:
On Sun, Sep 12, 2010 at 12:13 PM, Andrea Musuruanemusuruan@gmail.com wrote:
The problem I have is inside the game. It's strange you can control the mouse fine.
BTW, I'm on x86_64. Maybe it's an arch related issue.
I'm on x86_64 too.
Regards,
Hans