Hi folks!
LordsAWar! version 0.3.0 has been released with the following changes:
* added new scenario Duel Of The Gods. * added new items to burn bridges, charm monsters in ruins, call for angels, send disease to a city, banish worms, raise defenders, and persuade neutral city. * added program to upgrade old versions of lordsawar saved games. * added program to import maps from Warlords 2. * audited battle probabilities in comparison with Warlords 2. * scenario editor can now export the map to a PNG file. * added fight order editor to the scenario editor. * updated to gtkmm version 3. * now using unicode everywhere. migrated from std::string to glib::ustring. * migrated from libtar to libarchive.
Fixed various gameplay bugs:
* heroes were never showing up as women. * fixed bug where clicking the smallmap repeatedly and quickly would crash the game. * fixed bug in joining stacks in the scenario editor. * fixed many bugs in network play, thanks to Roger R.
Anyway it's definitely time for a new package. I've compiled and tested it on Fedora 22 so it should go pretty easy for you. I think Bruno packaged it last time, but I'm not sure if he's still involved or not.
The tarball is located here: http://download-mirror.savannah.gnu.org/releases/lordsawar/lordsawar-0.3.0.t...
Anyway, this is an exciting new version, so thanks for helping people play LordsAWar!
Thanks,
Ben