Mike Miscevic wrote:
> Hello Warren, Thomas,
>
> I gleaned your email/contacts in the spec file for SDL-1.2.12-5,
> fedora8. Hope this is the right place to send this request, if not, my
> apologies.
>
> Would you consider adding the attached patch which permits CAPSLOCK
> and NUMLOCK keys to behave like normal keys? SDL's position I believe
> is to reduce behavior of those keys as per their cross-platform
> desires. However, in many x86 video games it is desirable (and by
> default in certain cases) to use CAPSLOCK key like any other. Native
> linux (retail) game such as Enemy Territory: Quake Wars and other
> idsoftware technology based titles are such games.
>
> Other linux distros seem to apply the patch, or similar. Mandriva
> comes to mind. I noticed this when switching from Mandriva to Fedora.
>
> Please find attached the patch for your consideration.
>
> The patch, similar to Mandriva's patch (which I believe came from
> Debian?) checks (during an init-phase of SDL) for the existance of env
> SDL_DISABLE_LOCK_KEYS and if found enables "normal" key behavior for
> lock keys. So this is opt-in for changed behavior.
>
> Sincerely,
> Mike Miscevic.
>
> --Mike
>
Let's see if our Games SIG agrees upon it.
http://fedoraproject.org/wiki/SIGs/Games
http://www.redhat.com/mailman/listinfo/fedora-games-list
CC'ing this to fedora-games-list. How do people feel about this?
I can remember actually hacking around the completely !@#$ behavior of
the capslock key under SDL in one application which specifically used
it, so this gets a +1 fro me (don't remember which app but if this gets
merged I'll do a search for it to revert the hack).
Regards,
Hans