ons, 04 10 2006 kl. 11:51 -0400, skrev Adam Jackson:
David Zeuthen wrote:
> On Wed, 2006-10-04 at 11:45 -0400, Adam Jackson wrote:
>> That's a nice dream world. compiz is a GL-based compositing manager and
>> you are simply not going to get acceptable performance with it in
>> software for the same reason you can't play quake3 in software.
> Perhaps compiz can just be a boring window manager when the 3d path is
> slow. Right now it's totally broken and our "fix" is throwing the
> "what WM do you want to use" at the user. Bad. But understandable it
> needs to be this way for a bit longer.
That would involve either adding non-GLX rendering code to compiz, or
having it exec metacity when the bling infrastructure is unavailable.
The latter is far easier.
Well, Metacity would technically be a very well tested, boring software
fallback - it should work just fine for most people without the joy of a
supported videocard. Which was mostly what I figured would be the path
of choice since that is minimal work and exactly zero chance of breaking
something since we've shipped metacity for years.