On Tue, 2004-08-31 at 11:03, Jakub Jelinek wrote:
You can e.g. unpack FC1 glibc into some subtree and run the game
against
that glibc instead.
1) make sure vdso=0 is passed on the kernel command line
2) mkdir ~/fc1glibc; cd ~/fc1glibc; rpm2cpio ~/glibc-2.3.2-101.4.i686.rpm | cpio -id
3) run the game with
~/fc1glibc/lib/ld-linux.so.2 --library-path ~/fc1glibc/lib /the/game arguments
You can also try booting 2.4 kernel instead of 2.6 one.
Jakub
Thank you very much for the information. I'm certainly learning a lot
along the way. :)
I edited grub.conf to use the new parameter, rebooted, then used sysctl
to verify it took effect. Then I performed the rest of the steps you
mentioned, started the server, and unfortunately the problem is still
there. I made sure to try both builds of the executable as well. Aside
from the possibility the kernel is to blame, could there be other
libraries native to FC1 that I may need? Perhaps the reason it still
isn't fixed is because the virtual FC1 environment is not complete in
some way.
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