On Tue, 2007-09-25 at 13:50 +0200, Hans de Goede wrote:
The idea here is that an error dialog is better then trying to click
the quit
menu option while the mouse is jumping from the right edge of the screen to the
left edge (mouse navigation is anything but easy at 3 fps).
Actually, I would consider that a bug in the application/game. If it's
unable to render quickly enough to be usable it should either figure
that out before putting the user in such a position or exit gracefully
before the user gets frustrated and forces a hard reboot. A proper
explanation of what happened is good, of course.
/abo