Richi Plana wrote:
On Thu, 2007-12-13 at 20:29 +0100, Ralf Ertzinger wrote:
> On Thu, 13 Dec 2007 19:23:28 +0000, Will Woods wrote
>> 4) Sound-using apps use ALSA/ESD as usual.
>> - It's all actually going through pulseaudio, though.
> Wait, wait. Since pulseaudio does not, actually, talk to the hardware,
> applications using ALSA will be rerouted through pulseaudio, which in turn
> talks to ALSA to produce sound, is that right?
Sounds like pretty standard wrapping technique, if it is.
How much extra latency are we getting from this ? I've noticed the extra
lag in some of our games.