On Mon, Jul 15, 2019 at 11:58 AM Jiri Vanek <jvanek@redhat.com> wrote:
On 7/15/19 11:34 AM, Vitaly Zaitsev via devel wrote:
> Hello, Dridi Boukelmoune.
>
> Mon, 15 Jul 2019 08:26:59 +0000 you wrote:
>
>> Emulate as in not run natively even though the hardware might be able to?
>
> Sorry for misinformation. Wine64 is still require 32-bit libraries in
> order to run legacy 32-bit Windows PE executables.
>
> https://wiki.winehq.org/FAQ#Is_there_a_64_bit_Wine.3F

Exactly. I really do not understand this rush change. The original change, to remove only 32 kernel
is definitely the way to go. But This one, should be postponded to f32, with much better contingency
plan.
>
 
This proposal has nothing to do with wine/steam. They will continue to work just fine, multilib will still work as it's mentioned in change proposal.

"multi-lib x86_64 repos will not be affected and all packages will still be built for i686 for this use case."

All in all, I am +1 for this change. I don't even remember when I needed to build something 32 bit on 64 bit system locally, and as it stands in the proposal, it should still be doable.