I'm pleased to announce that bodhi 0.2.0 has been released and deployed.
This release has fixed a ton of issues and introduces many new features,
• Multi-build updates. You can add as many builds to a single update as you
want. Bodhi will treat it as a single update, but will still send
individual update notification mails for each build.
• New homepage widget that allows you to keep up with the happenings inside of
bodhi. You can see the latest comments, testing/security/stable updates, and
keep track of your own business.
• Enhanced notifications. If you commented on an update, you'll receive
notifications when others comment on that update, and when that update is
modified or changes states.
• Automatic closing of bugs is now optional.
• Build-completion improvements. Package names will be automagically
completed, and if you type '-' after, it will complete versions as well.
• Positive/negative comments effect an updates 'karma'. After an update
achieves a karma of 3, it will automatically be pushed to the stable updates
repository. This will hopefully encourage testers to get involved with the
updates-testing process a bit more, and will add some automation to the
• Extended metadata (updateinfo.xml.gz) should start appearing in the repodata,
which will allow tools like pup and the yum-security plugin to take advantage
of it and do some nifty stuff.
• Reminders. You'll get nagged when your update sits around in testing for too
long, and so on..
This release introduces many database changes from the previous version, so it
will be much easier to jump back into the release-early-release often cycle.
Soon to come:
• bodhi command-line client is almost ready to go. It needs to be polished up
a bit, but should be released soon.
• RSS feeds and public details.
• Better build-completion based on koji tags.
• More sanity checking (koji buildroot verification, dependency closure, etc)
There is still much more work to be done with bodhi, so if you're interested in
helping out, you can setup a local bodhi development playground with just a few
commands and dive in.
As always, please file any bugs or enhancement requests here.