On Mon, Apr 06, 2015 at 10:15:35AM -0400, Joe Brockmeier wrote:
Have put up the page for talking points for this release:
What we want to get to is a coherent story for Fedora 22 so marketing
can weave that into the beta and final announcements, plus Ambassadors
can use the talking points when they're at events (etc.), and for
anybody who's talking to press about the F22 release.
Cross-posting to working group lists to get feedback on the Cloud,
Server, and Workstation editions.
I got a start on these:
However, I think we could use more information that sums up some of
the under-the-hood work but focuses on the benefit to the *user*.
This gets back to a point I was making in IRC the other day, that we
need a better high-level story for F23 under which work is aligned.
New incremental improvements are great and highly commendable. A new
GNOME release always has lots of great stuff in it.
But what's our goal for the larger developer story? How do we give a
developer a one-stop solution where they can fork a project, create
code, build, test(?), package (if desired), publish to community,
maybe deploy? That problem won't be solved by e.g. repos or a better
Paul W. Frields http://paul.frields.org/
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The open source story continues to grow: http://opensource.com