On Wed, 2009-11-25 at 13:09 -0800, John Poelstra wrote:
On 11/25/2009 05:58 AM, Mike Chambers wrote:
> On Tue, 2009-11-24 at 19:44 -0500, Matthias Clasen wrote:
>> On Tue, 2009-11-24 at 15:57 -0800, John Poelstra wrote:
>>>
>>> The basic structure of Fedora 13 schedule has been set and will soon go
>>> to FESCo for final approval. Once that happens I will build proposed
>>> schedules for: Documentation, Translation, Design, Marketing, and Websites.
>>>
>>>
https://fedoraproject.org/wiki/Releases/13/Schedule
>>>
http://poelstra.fedorapeople.org/schedules/f-13/f-13-releng-tasks.html
>>>
>>> If you have constructive feedback for altering or enhancing the
>>> schedule, now is the time to give it. If it would be helpful to create
>>> a public Desktop specific schedule I'd be glad to help with that as
well.
>>
>> I don't think I have much constructive feedback, other than that the
>> development phase seems very short, with holidays and whatnot.
>
> I was just looking at that as well, and have came up with 5 months of
> development/testing (including from date F12 was released) for the
> cycle? Just curious, isn't that kind of short? And as stated above,
> not even realy 5 months, since all the major holidays are included in
> this cycle.
>
Fedora does not usually factor in holidays. I've attempted to include
them in previous schedule drafts, but they were dismissed by others as
not being relevant to Fedora since we don't have official work days,
office hours, etc.. Granted if a serious freeze or release date
occurred during a major holiday period I'm sure they would reconsider,
but our release dates are such that they don't.
I've seen plenty of earlier discussion where rel-eng was carefully
trying to triangulate the release date around thanksgiving or easter.
It seems somewhat unfair to say that rel-eng get to take holidays, but
developers are expected to work straight through... :-)
The flip side of this is Jesse's mention in another post about
the
branch for Fedora 13 being open before the end of Fedora 12 and the thus
development being longer than five months. I'm not sure how this works
out in reality for development--if they can really take advantage of the
early opening of the next release or if 95% of their energy remains
focused on the release at hand.
If we want to get away from the 'just a feature dump' and 'just a beta'
monikers, we'll have to face the fact that it does not work out in
practise, at some point.