On Fri, 2014-06-27 at 19:30 +0100, Richard Hughes wrote:
I think without making the details page in gnome-software resize and
reflow (which we don't really want to do) we really have to ask for
16:9 screenshots. I'm sure we can work on the padding+resizing
algorithm, as that does some pretty brain-dead things (like resizing a
760x431 image to 752x423) sometimes.
:/ I'm really at a loss for what to do here. For some games, I've
placed windows side-by-side, and have a screenshot of them both
together. For others I zoomed in and cropped. Either way looks pretty
This is what we've been working on
-- it's for version 0.7 of the spec, but applies equally well on older
You mean <name> then, not <project_name>. What I would do in this case
is have "Chess" as the name in the .desktop file, and "GNOME Chess"
the AppData file.
OK, so it seems like it'd be good to go through GNOME and start adding
the <project_name> tag to all the appdata files, so the software center
shows GNOME Files, GNOME Documents, etc. instead of the generic names.
And <project_group> as well. I can do this for the core apps if this is
what you want to happen?
Right, the metadata extractor uses a few different heuristics to
try and set the <project_group> if not already set as this is very
important so that we prioritize GNOME apps on GNOME, and KDE apps in
KDE. We've actually added a <project_name> tag if you want to show
something translatable in the software center, e.g. "The GNOME Chess
Developers" rather than falling back to the untranslated
Just GNOME is fine for me; no need to translate that!