Ive used blender 2.56 causally on debian previously to help with an opengl project. It was v stable and the ui redesign is a huge improvement. Will,try out instructions on monday when I have some spare time. If I find anything, ill let you know!

Thanks,
Tom

On 26 Jan 2011 12:03, "valent.turkovic@gmail.com" <valent.turkovic@gmail.com> wrote:
> Hi galls and guys,
> I saw that there are no up to date instuctions for getting Blender
> 2.56 running on Fedora, not even on Blender wiki so I wrote up this
> blog post:
> http://bit.ly/gLQgFS or long version:
> http://kernelreloaded.blog385.com/index.php/archives/blender-2-56-on-fedora-13-and-fedora-14/
>
> I would like to ask you to try out these instructions and post any
> feedback that you have, especially if there are some errors in
> instructions.
>
> Also if there are some Blender artists in Fedora design team please
> test if all Blender functions work correctly.
>
> I saw some Blender 2.56 packages in Koji for F15, does anybody know if
> Blender 2.56 will ship with Fedora 15?
>
> I talked with few Blender artists that I know and asked them which
> version of Blender they used. They all replied that they used 2.56 and
> not 2.49. They all claim that Blender 2.56 is rock solid on both OSX
> and Windows, I don't know Blender artists that use Linux :(
>
> So if Blender 2.56 turns out to be stable could it be made to replace
> aging 2.45 in Fedora 14 and 15?
>
> Cheers,
> Valent.
>
> --
> pratite me na twitteru - www.twitter.com/valentt
> blog: http://kernelreloaded.blog385.com
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