Hi, By the way when reducing the contrast it becomes much better. See the Attachment. Regards
--- On Thu, 2/4/10, Juan Francisco Fernández <juanfr@gmail.com> wrote:
From: Juan Francisco Fernández <juanfr@gmail.com> Subject: Re: [Design-team] F13 Rockets To: "Fedora Design Team" <design-team@lists.fedoraproject.org> Date: Thursday, February 4, 2010, 11:21 AM
As I said, I don't think a wallpaper must represent a realistic approach. It must be usable and beatiful, and don't worry about gravitation, or other physics elements presents at real life.
Anyone was worried if a solar storm doesn't look as the Fedora 10 plymouth animation? I doubt it,
beacuse it was beatiful and suitable for its purpose.
I agree with you on high contrast wallpapers, I don't like them either.
Hi, This looks much more like avio-show or fireworks than rockets (and by the way the rockets 'travel' along the gradient (vertically) to overcome the gravitation).
Regards
--- On Thu, 2/4/10, Juan Francisco Fernández <juanfr@gmail.com> wrote:
I think all wallpapers suggested here are too dark. I have made a few modifications (I changed only the visibility of some layers, the combination mode, and the color of a black one) to Mairin rockets design, you can see it here:
Rocket 9 (http://tatica.fedorapeople.org/Themes/rocket9.png) comes close to what I had in mind. With the Varnishing point closer to the center
of the image and the rocket shifted to the right, its there! Lets have some hazy hot fumes from the exhausts and a dirty (scratched) fedora insignia on the chassis. Add stars and some asteriods -- not the busy
type -- at the background. Objects should become blurry or less visible with increased distance from the viewing plane.
Icons will definitely stand out if the elements are faded appropriately (towards the left)
I hope I'm making sense. Oh well, .... I see a nice picture coming. I could help with the 3D but I'm new to Blender ... I'm more familiar with MAX.