Hello my design rockstar colleagues,
Yesterday I was invited to represent our team at a public Fedora Board
meeting. In the past couple weeks or so the Board has been setting up
meetings with Fedora team representatives, to provide updates on what
their team has been working on both for F13 and outside of the release,
and to talk about the team's future plans and any ways the Board can
The log from that meeting is here:
I'd like to give you a summary:
OUR STATUS ==========
One of our ongoing goals is to get greater community participation in
creating the release artwork for Fedora. For F13 we've done quite well.
We were able to have artwork checked in the Alpha, the earliest yet.
We also had wide participation on the artwork, perhaps the widest yet:
- We worked together on a single concept for the wallpaper rather than
battling each other, so we had a cooperative and collaborative process
for F13. Many, many folks were involved in the ideation and rendering
process for the wallpaper, including Luya Tshimbalanga, Charlie Brej,
Mel Chua, Samuele Storari, Mola Pahnadayan, and Kyle Baker (new contributor!)
- Alexander Smirnov rocked the house with both the small release banner
designs, countdown banners, and media artwork
- The main banner for release day was designed by Fabian Scherschel (new contributor!)
- Martha Benitez contributed additional media art (new contributor!)
- Nelson Marques contributed light scribe media art designs (new contributor!)
- Tatica Leandro and myself designed the release party poster
- I did only the firstboot and anaconda splashes on my own!
Of course we can always improve and of course we can always use more
contributors but I think we did ourselves pretty proud this
release, so congrats everybody!!!
OUR FUTURE ==========
I think you'll agree our biggest challenges for the future are:
- retaining our current talent
- recruiting more talent
- continuing to pump out awesome artwork using FLOSS tools,
improving our reputation.
- spreading the usage of FLOSS creative tools and assets!
Recently Red Hat hired an extremely talented new visual designer, Kyle
Baker, who you've met here on the list before. Kyle's background is in
design - he does not have a technical background - and his experience is
from using Adobe products (as much as we hate it, the current industry
standard.) However, Kyle is excited to be contributing to free & open
source software and is interested in converting over to the FLOSS design
tools that we use - so he is highly motivated to make the jump.
That being said, through the process of trying to get him set up to join
in our community and start contributing to some of the things that we
do, we've gained a fresh perspective on just how hard it is for talented
folks who really want to help our cause but have the technical chops of
a designer. Actually, I think Kyle has a lot more tech knowledge than a
lot of typical designers.
With the Board then I brought up the three challenges designers face in
trying to join our team:
1 - Most designers are familiar with the Adobe tools. Our tools are
foreign to them and will take time to ramp up on.
2 - Open source and free licensing, especially for imagery/content and
fonts, is complicated. Designers need to understand the licenses we work
with in order to contribute effectively.
3 - The workflow we follow and the tools we use to collaborate are
foreign to most designers. Initial setup is the most difficult - ssh
keys, learning trac, learning mediawiki, learning how to use a mailing
list, IRC, sshing into fedorapeople.org to make a .planet file, mounting
our shared drive on fedorapeopleorg - each one is not too bad on its
own, but pile them up together and you have a mess.
We don't have any choice on #2.... we have a little bit of wiggle room
with #1 on how strict we decide to be. #3, however, seems like it hurts
all of us to no good end and it seems to be something maybe we as a
community could solve.
The bulk of the log with the Board is discussion of these problems and
how we might solve them. Kyle and I had a brainstorming session on this
yesterday morning; we were thinking maybe some kind of single webui
front end to some of the tools we already use might help alleviate the
Kyle just posted an awesome blog post on our ideas to Planet Fedora
today, check it out here:
What do you think? Ideas? Critique? Rants? :)
-------- Forwarded Message --------
From: Paul W. Frields <stickster(a)gmail.com>
To: Fedora Advisory Board <advisory-board(a)lists.fedoraproject.org>
Subject: Fedora Board Recap 2010-05-20
Date: Thu, 20 May 2010 13:18:33 -0400
The full IRC log for the Board's IRC meeting can be found here:
>From Nelson! ~m
-------- Forwarded Message --------
From: Nelson Marques <07721(a)ipam.pt>
Date: Sun, 16 May 2010 17:16:53 +0100
I've made that and tested it with several applications and it actually
works out. There's no stars (points) printing though.
I'm not advertising this in any way, so feel free to do whatever or
eventually if someone wants to pull out a nicer one, go for it.
I'm not sure how people face proprietary stuff like Lightscribe, but I
would leave a personal note that it could be fun that your team could
provide an "official" for those who have access to that technology,
since it's becoming popular.
Thanks in advance,
> Message: 1
> Date: Mon, 10 May 2010 23:04:58 +0200
> From: Martin Sourada <martin.sourada(a)gmail.com>
> Subject: [Design-team] F14 Laughlin -- We're open for design concepts
> To: Fedora Design List <design-team(a)lists.fedoraproject.org>
> Message-ID: <1273525498.2413.25.camel(a)localhost.localdomain>
> Content-Type: text/plain; charset="utf-8"
> Hi all,
> so the codename for F14 has been decided -- Laughlin, so it's the right
> time to let the F14 Artwork's ball rolling. I hereby announce that
> suggestions, design concepts and WIP wallpapers implementing this name
> are welcomed both here and on the following wiki page:
> Discussion is preferred here, but each submission (supposing there's
> also a preview/WIP included) needs to be both uploaded to wiki and
> announced on this mailing list. Please use only openly licensed works
> when uploading to wiki, sources are preferred in SVG for vector based
> images and XCF for raster based ones.
> As for the deadline, AFAIK we have not yet the dates set, so it will be
> announced later, but it will probably be some time before Alpha
> (probably something between 1 and 3 weeks before Alpha freeze to give us
> enough time to decide on a final concept, to put it in enough shape for
> alpha and to package it).
> Happy designing,
> Message: 7
> Date: Wed, 19 May 2010 12:04:16 -0400
> From: M?ir?n Duffy <duffy(a)fedoraproject.org>
> Subject: [Design-team] Design team IRC meetings?
> To: Fedora Design Team <design-team(a)lists.fedoraproject.org>
> Message-ID: <1274285056.2969.65.camel@Pandaberry>
> Content-Type: text/plain; charset="UTF-8"
> Hi folks,
> I know in the past we've talked about having regular meetings before but
> timezones have been a bit of an issue.
> I was wondering if we could revisit this and consider weekly or
> bi-weekly meetings? We could simply check in with each other, talk about
> what projects we've been working on, and maybe go through open ticket
> items in our trac queue .
> What do you think? I started a time slot grid at whenisgood.net - would
> you mind checking off the times you could make? If you set the local
> time dropdown at the top center of the page it should automagically
> readjust everything to your local time:
> If we can't find enough times for everybody to meet, maybe we could
> alternate meeting times so everyone can at least come to one?
> It wouldn't be a requirement for everyone to come to the meetings, but I
> think it would be good to have set times we chat together in IRC. Over
> the past few weeks we've been having some good discussions in
> #fedora-design but it's been ad-hoc - I'd love to see it become a more
> regular thing.
> What do you think?
I think it's Great! The Ambassasors Group run IRC meetings and its
I look forward to this.
Key Fingerprint: 5E1A 9CE2 DCEB 30A1 4AEF 28FA C85B 9E3E B1C4 39E2
http://www.fastmail.fm - A no graphics, no pop-ups email service
We're at that point again where I need to get the F13 Media Art so I
an make the order for the North American (and LATAM) media. I need to
place this order by tomorrow so I wanted to get the media art up on
the appropriate wiki page. I assume that is still
Who might be able to help me get this sorted out?