Hi,
I am looking to debug an issue in my cockpit module(cockpit-session-recording) as I believe I am not getting all the output from the cockpit spawn returned object. I have a few questions from my initial investigation:
In src/base1/cockpit.js I see:
function spawn_debug() {
if (window.debugging == "all" || window.debugging == "spawn")
console.debug.apply(console, arguments);
}
How do I enable this debugging?
I also went through the below steps but I'm not sure which cockpit process I need to debug.
https://github.com/cockpit-project/cockpit/blob/master/HACKING.md#running-cockpit-processes-under-a-debugger
Is it correct to assume cockpit_pipe_spawn() in src/common/cockpitpipe.c is the C interface that the cockpit.spawn API calls underneath?
If there are better ideas, or i'm going about this in the wrong way then I'm open to suggestions.
Thank you in advance.
-Justin